• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:24
CEST 00:24
KST 07:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-66SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)11Neeb returns to progaming; rejoins ONSYDE15
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 2/8 Balance hotfix patch 5.0.16b (July 16) August World Ranking: Clem climbs to #2 Daily SC2 Player Grid - feedback wanted Weekly Cups (July 27-Aug 2): SHIN's big week
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles #19 2-Days Event SC4ALL II announced - $10,000 prize pool, Dec 5-6
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
BW Drama: Terror's Debt Incident + C9 disbanding BW General Discussion Recent recommended BW games ASL22 General Discussion Making an Online Broodwar Manager Game
Tourneys
2v2v2v2 Tournament [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6 Escore Tournament - Season 3
Strategy
Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
ZeroSpace Early Access is Now Live! Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread European Politico-economics QA Mega-thread US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Clem Fan Club INnoVation Fan Club The Scarlett Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3473 users

Focus Fire

Forum Index > StarCraft 2 Strategy
Post a Reply
kangsauce
Profile Joined April 2010
Canada29 Posts
April 28 2010 16:37 GMT
#1
Hey, I've been reading these forums for awhile now but I never registered. This is my first post... I am currently in the SC2 Beta Plat Division.

My question has to do with Focus Fire, mainly what is the most effective way to go about this? I am a Zerg player and I am having the most trouble with the ZvP matchup... alot of the times the Protoss player will make an initial push with a few zealots, sentries, stalkers and 1-3 immortals. He will often use force field to push my units back, this becomes an even bigger problem later in the game when he has colossi and he can get free shots on my army.

When going up against any force, it is obvious that there are certain units you should take out first... should i be focusing the sentries since their spells are really powerful? Sometimes i will focus down a sentry but it is in the back and my units end up running around trying to get to said sentry but instead they just get picked off by his other units.

How do I effectively micro this? Should I be shift-queuing attack commands? If there is a unit in behind his meat shield that I should be taking out but cannot reach it, should i just say screw it and attack his front lines?

thanks.
the king stay the king.
Cloak
Profile Joined October 2009
United States816 Posts
Last Edited: 2010-04-28 16:56:10
April 28 2010 16:51 GMT
#2
Shift + Right Click for units like Hydra. If mobility and positioning is an issue, it's actually easier and far more effective to just A-move with units that have crap range like Roaches and Zerglings for example. For them, you should focus more on proper concaves or surrounds. Practice deviating from the 1 hotkey syndrome and just get in the habit of hotkeying your squadrons so they can flank and retreat seperately. That'll do far more for your army than focusing your 1 group on one unit at a time.
The more you know, the less you understand.
sooch
Profile Joined April 2010
Canada299 Posts
Last Edited: 2010-04-28 17:01:24
April 28 2010 16:59 GMT
#3
Flanking that composition with zerglings is pretty much a must. Right click (move) into the center of the immortal/sentry/stalker blob for a good surround, then a-move somewhere to start hitting them. Do your best to get your roaches up in his face so that he can't force field you away without potentially splitting his own units, and so that all your roaches (with their pathetic 3 range) can hit.

If you notice a lot of your lings dancing around trying to get a surround, drag select some and manually get them to attack a different target.

I probably wouldn't a-move anything if you're fighting vs P with sentries, he's probably going to put in the apm to crush you with force fields so it's definitely worth it to put in the apm to make sure you don't get screwed by FF AI.
Toran7
Profile Joined March 2010
United States160 Posts
April 28 2010 17:54 GMT
#4
I lost earlier today because my opponent kept his hydra roaches at his natural choke, and hid his lings outside the choke at the gold minerals (this was on blistering sands). I used several FF to split up the hydra roach army and then got completely surrounded by lings. My zealots where completely out of place killing hydras so my sentries and immortals were decimated. When the force fields fell I got swarmed and my entire army was completely destroyed. The thing is I had more units than him. Very frustrating.
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-04-28 18:04:19
April 28 2010 18:02 GMT
#5
What to target depends on the situation. There's no concrete answer. Between a stalker and a sentry, though, I'd usually go for the sentry because it's easier to kill, does more damage, and casts those annoying force fields and shield.

Shift click is great in sc2 because it shows you exactly where you are queue'ing your actions. That said, don't overly rely on it in ground army focus firing as your units can end up going for less than favorable targets as the masses shuffle up. Shift clicking is great for mutas on probe lines almost all the time, though, until they pull probes at least.

This immortal push gave me a lot of trouble when I started beta, too. People I think are starting to get over the immortal push phase, though, in favor of strats that actually work in modern sc2 play. If you spot this immortal push happening, make 24-36 some-odd speedlings exclusively off one of your hatches so that if he does decide to push out, you can just kill his entire force and continue into his base immediately and win. Sounds like a lot of ling but you essentially get to tech to whatever you want. This is how I deal with it, at least. Obviously don't do this if you are unsure of what's going on.
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
mOnion
Profile Blog Joined August 2009
United States5657 Posts
April 28 2010 18:15 GMT
#6
dont use shift click

often you can over micro your units and lose a battle you would have won if you just let the ai take over. if thing start getting close in a big battle, once the numbers get low, you can take 2 or 3 units (roaches) at a time and focus them on the lowest health units of the opponent.

this was popular in PvP in bw with goon fights, but it was more difficult then cuz you had to actually click on the units. with the added health bars this is easier than ever.

just be very wary of over microing.
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
On_Slaught
Profile Joined August 2008
United States12190 Posts
April 28 2010 18:18 GMT
#7
Sometimes it can be effective to FF single units but in reality if you have a diverse army, and so does your opponent, the best way to micro it (imo) is to use specific units to attack the units they hard counter. By doing so you aren't wasting any dmg and you get the most out of dmg bonuses.
MLG_Wiggin
Profile Blog Joined March 2010
United States767 Posts
Last Edited: 2010-04-28 18:25:01
April 28 2010 18:23 GMT
#8
A big key to ZvP is not fighting at chokes. Take his army on in open where you can get good surrounds and he can't FF as effectively.

But yes, in some situations it's useful to FF. I know I FF with my center group of my arc of Roaches in almost every ZvZ fight.

mOnion has some excellent advice as well about FF'ing only with a small squad during a large battle.
@DBWiggin, SC2 ref
shiftY803
Profile Joined April 2010
200 Posts
April 28 2010 18:28 GMT
#9
On April 29 2010 03:23 w_Ender_w wrote:
A big key to ZvP is not fighting at chokes. Take his army out in open where you can get good surrounds and he can't FF as effectively.


As a P player, nothing pleases me more than when the zerg does something stupid, like leaving the bulk of his army inside his main when I arrive at the natural. It is just about GG at that point, cause you are never getting out until I let you out. I can literally lock a player in there till they either nidus worm or research sacs.
live without appeal. ~ camus
Saturn
Profile Joined April 2010
United States17 Posts
April 28 2010 18:37 GMT
#10
if it's a small battle where focus fire won't make your army run across the middle of the battlefield, I would shift click focus fire on 5 guys in a row, but that's usually if I know I will when the battle. If it's a close battle or one I might lose I'm too busy kite microing (attack run attack run attack run)
Lieutenant Dan, ice creaaaam.
jabberwokie
Profile Joined September 2009
Canada142 Posts
April 28 2010 18:42 GMT
#11
Against collosus I would run in focusing colosus which will naturally be moved back then just a-move to start hitting closest while doing sc1 goonlike stutter walk away from the colosus so he then has less active firing time with it and it's relative speed to most other units will let it catch up so you can rinse repeat. If there are sentry dart in and out a few times until forcefields are gone or big units are dead (colossus + imortal) it is important to focus stargate / robo units as they can't be produced en mass like warp-gate units and their relative gas cost and effectiveness is usually vastly superior freeing your tech choices up more.
GUN.gun
Profile Joined April 2010
United States11 Posts
April 28 2010 22:04 GMT
#12
If I see the attack coming I try to get a good amount of zerglings burrowed where they will go and when they start hitting my army, unburrow and hit from the rear
Please log in or register to reply.
Live Events Refresh
Next event in 1h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 128
ViBE84
PiGStarcraft79
Nina 48
CosmosSc2 36
StarCraft: Brood War
Calm 1818
Artosis 291
Dota 2
syndereN382
canceldota56
League of Legends
Doublelift3951
Counter-Strike
summit1g6342
minikerr236
Other Games
Grubby2090
FrodaN849
C9.Mang0318
ToD243
ROOTCatZ148
XaKoH 95
UpATreeSC76
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• RyuSc2 19
• Response 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 30
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2769
Other Games
• Shiphtur320
Upcoming Events
PiGosaur Cup
1h 36m
Replay Cast
10h 36m
Kung Fu Cup
12h 36m
Replay Cast
1d 1h
The PondCast
1d 11h
INu's Battles
1d 12h
Percival vs Cure
Classic vs Clem
Replay Cast
2 days
Escore
2 days
IntoTheTV X SOOP
2 days
RSL Revival
3 days
herO vs SHIN
Clem vs Solar
Serral vs Rogue
[ Show More ]
RSL Revival
4 days
WardiTV Weekly
5 days
The Patches Monday
5 days
Sparkling Tuna Cup
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Proleague 2026-08-03
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.