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For the love of 1-baseing...

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VTArlock
Profile Blog Joined December 2009
United States1763 Posts
March 14 2010 11:41 GMT
#1
So I've played a little over 200 games now on sc2. I am ranked #7 in Gold division #21 (havent played much in the last few days I was #1 :'( )

Anyways, I've come to realize why most games are just a 1 base push, then afterwards (if the game isn't over...) the person will expand and continue on to the next push.

Everything in SC2 is designed to speed up the race to get units out faster... thus there is more potential reward for a big early game push rather than FE and die to the push from the other person..

For Example

Protoss: Has charge ability at Nexus designed to speed up unit/upgrade production, and also has warp gates to spawn units basically anywhere on the map, erasing the need to actually "travel" across the map.

Terran: Has Mule to supplement income, barracks/factory/starport add on to make 2 units at once

Zerg: Has queen spawn larvae ability to speed up unit production.

Now, I love starcraft 2 dont get me wrong I've been playing it non-stop. But I feel these are the reasons starcraft 2 just will never be as good as broodwars. Why it seems there is no uniform to the games were playing. This is why games more often than not arn't intence games of wit and strategy that we all ooh and ahh about when were watching osl/msl, but rather a race to achieve the strongest push.

I'm sure most of you will agree with me when I say that Starcraft Broodwars was is art form. It took finesse, wit, strategy, and fast hands for all of us to wins those games on iccup. It took work and dedication to improve our rank... learning build orders, counters, how to micro and macro properly... But; to me, it seems THIS is what sc2 is lacking. I know it will never happen and I'm not even suggesting sending it to blizzard but I wish blizzard would go back to the drawing board and erase these "mistakes".

YES, its all new, and exciting. But it seems all that blizzard has given us is a game thats full of cheese potential, with so many ways of proxy and rushing and pushing, and back doors into bases...

I apologize for my somber rant but this is just kinda how I feel about it. What do you guys think? Is this the problem of starcraft 2, or is this the new begining?

[image loading]

Poll: What do you think of the potential of sc2?
(Vote): I disagree and I like it, I'm sure theres plenty of potential.
(Vote): I agree, I dont like these new features and think they hurt the game.
(Vote): I'm not sure yet, I haven't seen or played the game enough.
Why?
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