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League of Legends [New forum, check OP!] - Page 902

Forum Index > General Games
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WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
September 14 2010 18:25 GMT
#18021
It's sad I think that I've spent most of my time on TL in this thread because Blizzard still hasn't fixed the missing points/not getting placed issue. I was fully planning on only playing LoL till SC2 came out but because I can't play ladder now I find myself MUCH more addicted to LoL.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-09-14 18:27:57
September 14 2010 18:27 GMT
#18022
I just can't get that into SC2. Something about no Lurkers/Scourges/Defilers...
mogwaismusings.wordpress.com
myopia
Profile Blog Joined June 2009
United States2928 Posts
Last Edited: 2010-09-14 18:32:19
September 14 2010 18:32 GMT
#18023
I burned through the campaign twice, then set SC2 aside. I haven't played a single placement match yet.

tbh I'm just waiting for them to fix the awful custom map setup, then I'll likely get sucked in and leave LoL behind.
it's my first day
ghen
Profile Blog Joined March 2010
United States1356 Posts
Last Edited: 2010-09-14 18:38:14
September 14 2010 18:32 GMT
#18024
On September 15 2010 02:00 arb wrote:
Show nested quote +
On September 15 2010 01:43 seppolevne wrote:
On September 15 2010 01:34 rkarhu wrote:
So Olaf is free this week. Anyone care to post a good build for jungle olaf? I'm certain there's one in there somewhere in these 900 pages, but I cant find it ._.

I would also like this, I've been going cloth armor + 5 pots starting at blue, but I'm not sure where to go after wolves. Wraiths hit too hard unless I wait ~20s for smite. WQEEER then R>E>W>Q. 0/9/21, just cause that's what I run on everyone. HoGs until 14m, then SFC/Frozen mallet/BV depending.

[Q]: If the other team doesn't have a jungler (low elo) how is starting at their blue and going blue-> wolves -> golems -> lizard -> wraiths -> wolves -> blue? Maybe not with Olaf but with WW or something.

with Olaf go, small golems (smite 1) > wolves > wraiths(smite will be up) B, get boots/pots whatever, golem lizard gank

then finish wriggles get boots 2 then build frozen mallet


Wait what? Why wouldn't you start blue? and why don't you have the smite mastery? gotta jungle faster.

Here's how I do, needs refinement in a few places for sure:
Start cloth +5 pots, golem->doggies->wraith->stone golems

Then: b->lizard->gank->their golem if they're pushing
lizard->gank->b if they're close to death already from your laners
lizard->their golem->their wolves->b if they have no jungler and you can't gank in the near future (like a corki/alistar/kass/ez lane)

If you take the long path, by the time you B you get razor and tier 2 boots. This rarely happens though, so usually choose option #1

Masteries 21/0/9 or 11/9/10 for dodge and +2 neutral buffs. It doesn't really help much on olaf though so I'm thinking of changing this around, trying for 9/0/21.

suck down the potions every time the cooldown is up if you plan on taking lizard before you B. Otherwise it's not a big deal.

Use smite during your W for a little extra HP. At blue start you will use W twice, so smite during the second one hopefully for the killing blow too... or just use it for the killing blow like any other jungler.

Skill order: WQQEER R>E>W>Q
or QWQEER R>E>W>Q
or WQWEER , haven't figured out which one I like
I've don't think going Q first is a good idea, it works and is fast, but takes you down dangerously low by the time you hit wraiths. Probably works better with the armor yellows that I don't have. I think I'll test with tier 1 runes soon.

Runes
Aspd or arpen reds, flat armor yellows (I have mp5 yellows only because I haven't bought armor yet), mres/lvl blues, flat HP quints.

Disclaimer:
The opinions above are from a ~1200 lvl 30 player
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 14 2010 18:35 GMT
#18025
stop throwing points away in offensive masteries... they're such a waste.
mogwaismusings.wordpress.com
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
Last Edited: 2010-09-14 18:39:36
September 14 2010 18:38 GMT
#18026
for olaf I start with doran blade + hp pot and clear my entire side of the jungle before b then gank with double buff

small golems --> wraiths ---> wolves ----> Golem ---> Small golems again ---> b ---> lizard
Brees on in
ghen
Profile Blog Joined March 2010
United States1356 Posts
September 14 2010 18:38 GMT
#18027
On September 15 2010 03:35 Mogwai wrote:
stop throwing points away in offensive masteries... they're such a waste.


Unfortunately I don't know what you mean by that as you can see by my disclaimer. So you'll have to elaborate.
Fishcakes
Profile Joined May 2010
United States149 Posts
Last Edited: 2010-09-14 18:43:27
September 14 2010 18:40 GMT
#18028
I do standard 1/13/16 for the move speed in ultility then the rest in defensive. Your only getting 2 percent crit, 3 cdr, and 6 armpen.
Jupiter.sKy
Profile Joined December 2009
United States50 Posts
September 14 2010 18:47 GMT
#18029
hmm any1 have an idea where to find the notes for the new ptr update? seems we got a new item and a new buff hero
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 14 2010 18:47 GMT
#18030
well, basically... offensive masteries blow and defensive mastery and harden skin are fucking awesome. like, try the 1/14/15 setup and see how much easier jungling is.

Standard 1/14/15 Setup
Offensive (1):
1 Plentiful Bounty

Defensive (14):
3 Armor
3 Magic Resist
3 Strength of Spirit
2 Defensive Mastery
3 Harden Skin

Utility (15):
3 Good Hands
1 Sprint
4 Awareness
2 Meditation
2 Utility Mastery
3 Quickness

Alternate 1/14/15 Setup (dodge bullshit)
Offensive (1):
1 Plentiful Bounty

Defensive (14):
3 Armor
1 Magic Resist
4 Evasion
1 Nimbleness
2 Defensive Mastery
3 Harden Skin

Utility (15):
3 Good Hands
1 Sprint
4 Awareness
2 Meditation
2 Utility Mastery
3 Quickness


Like, after the ArPen/MPen masteries, nothing in the offensive tree does much of anything and the first two tiers of it suck as well. it's just the weakest of the trees by a mile.
mogwaismusings.wordpress.com
gtrsrs
Profile Joined June 2010
United States9109 Posts
Last Edited: 2010-09-14 18:51:27
September 14 2010 18:48 GMT
#18031
playing during the day before class is the worst thing ever. bunch of laggy asians and euros playing on the US server, going 0-10 and calling all the champs by wrong names

"twister fade noob jajaja"
"shet tank noob jajajjaja"

so frustrating

seriously, just started another game, over half the players have 250+ ping, 3 have 400+ ping -____-
i play ... hearthstone =\^.^/= Winterfox
gtrsrs
Profile Joined June 2010
United States9109 Posts
September 14 2010 18:48 GMT
#18032
why would you ever take good hands over perseverance
i play ... hearthstone =\^.^/= Winterfox
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 14 2010 18:49 GMT
#18033
On September 15 2010 03:47 Jupiter.sKy wrote:
hmm any1 have an idea where to find the notes for the new ptr update? seems we got a new item and a new buff hero

they haven't publicly posted the notes because... well, I don't really know why...

but yea, it'd be awesome if someone could post the Test Realm Notes, I'm pretty curious.

the new hero stuff has been leaked a couple pages back:

On September 14 2010 15:35 Kultcher wrote:
From a Leaguecraft thread, here's Sona's abilities:

Power Chord (passive): After 3 spell casts, Sona's next attack will deal 80 + 20 x lvl magic damage, and reduce the damage the target deals by 30% for 3 seconds.

Aria of Perseverance - Passive Aura: Sona plays the Aria of Perseverance, increasing nearby allied champions Armor and Magic Resist by X. Active: Sona sends out healing melodies, healing Sona and the most wounded nearby allied champion by X.

Hymn of Valor - Passive Aura: Sona plays the Hymn of Valor, increasing nearby allied champions Damage and Ability Power by X. Active: Sona fires bolts of sound, dealing X magic damage to the nearest two enemies (prioritizes champions).

Song of Discord - Passive Aura: Sona plays the Song of Discord, granting nearby allied champions X bonus Movement Speed. Active: Sona energizes nearby allies, granting them X% Movement Speed for 1.5 seconds.

Crescendo - Sona plays her ultimate chord, forcing enemy champions in a line in front of her to dance, taking X magic damage over 2.5 seconds.

I think Hymn of Valor is actually her Q and Perseverance is her W.

mogwaismusings.wordpress.com
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 14 2010 18:50 GMT
#18034
2700 or so achievement points in SC2, not a single placement match. I can't bring myself to play SC2 with the current state of the game and especially zerg. And I can't really play LoL either thanks to server downtimes. So... I'm just playing a bit of Osu! and think about why my current Ashe build is so awesome.
If you have a good reason to disagree with the above, please tell me. Thank you.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
September 14 2010 18:52 GMT
#18035
On September 15 2010 00:12 spinesheath wrote:
Show nested quote +
On September 15 2010 00:07 Mogwai wrote:
On September 14 2010 18:33 Scamp wrote:
Making people dance is a pretty cool feature, IMO.

As for Eve changes, no way is it a nerf. Perhaps she won't be as good at ganking but the increase in team utility more than makes up for it.

where are you seeing eve changes?


Show nested quote +
On September 14 2010 08:55 Phrost wrote:
also this is possibly fake but you can muse over it anyway:
Eve Remake---


Passive: Remade as Theft of Vitae: 5/7.5/10% of all damage dealt to nearby enemy champions by any source is gained as life.

(Q)Hate Spike: AP ratio dropped from 25/40/55/70/85 (+0.28) to 25/40/55/70/85(+0.25). Second Hit does 100% damage, up from 50%. Second Hit prioritizes nearby low health enemy champions instead of a random target.

(W)Shadow Walk: Duration down to 10/15/20/25/30 from 20/30/40/50/60. Hit effect when in stealth removed entirely. Gives 14/18/22/26/30% bonus movement speed during shadow walk and for 4 seconds after shadow walk. Initial fade time reduced to 1s. Maximum fade time reduced to 4s. (from 1.5s and 5s)

(E)Ravage: Damage reduced to 70/120/170/220/270(+0.7) from 80/135/190/255/320 (+1) Mana cost reduced to 80/90/110/120/130 from 90/105/120/135/150 Ravage now reduces 5/10/15/20/25 armor and magic resistance from the target (down from 10/14/18/22/26). Additionally, she gains twice the stolen armor and magic resistance (10/20/30/40/50) for 5 seconds. (up from 0/0/0/0/0). Ravage range increased to 350 from 250. Ravage incorporates a short dash to the target. (Tentative) Ravage has no backstab requirement. Ravage cooldown decreased to 8 from 9.

(R)Ultimate: Remade as Exuding Embrace. Now applies a damage over time ability to all enemy champions in a small area (Range 600, Size: 250). This effect does 250/400/550 (+1) damage over 5 seconds. Additionally, the effect slows them by 40/50/60% over 5 seconds.



Note that everything is subject to change


eve tank build anyone? i think of eve as the new shen or rammus from now on :D
Im daed. Follow me @TL_NB
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 14 2010 18:53 GMT
#18036
On September 15 2010 03:48 gtrsrs wrote:
why would you ever take good hands over perseverance


because perserverance isn't even 1 HP/5 seconds until you already have 25 HP regen.

good hands equates to 3-7 seconds off your respawn time.

now I want you to think about this...

how often have you thought to yourself: "damn, I would've lived and we would've won if I had that extra 2 HP/5 late game!" or "shit, totally wouldn't have lost that lane if I had 1 more HP/5 with my regrowth pendant, strength of spirit singed!"?

likewise, how often have you thought to yourself: "fuck, I could've saved that inhib if I'd spawned 5 seconds earlier!"?
mogwaismusings.wordpress.com
Ordained
Profile Joined June 2010
United States779 Posts
September 14 2010 18:55 GMT
#18037
On September 15 2010 03:27 Mogwai wrote:
I just can't get that into SC2. Something about no Lurkers/Scourges/Defilers...

Yeah, they pacified the Zerg, no rushes and crummy defense. Needless to say im back to this game now. But I do watch pro matches on occasion.
"You are not trying to win, you are trying to be awesome" -Day[9]
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
September 14 2010 19:00 GMT
#18038
i just refuse to play the game with the current state of terran. i started playing protoss and i was like low diamond, just scrubbin it up with other scrubs. then i lost 5 games in a row to terrans and i was just like fuck this there's no way to counter any of that shit on an even playing level. then i switched to terran and won 20 straight. then I quit.
Brees on in
ghen
Profile Blog Joined March 2010
United States1356 Posts
September 14 2010 19:02 GMT
#18039
That's incredibly interesting. Now I need to play another string of games jungling to see what changes.
rkarhu
Profile Blog Joined December 2007
Finland570 Posts
September 14 2010 19:13 GMT
#18040
EU servers down AGAIN?!
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