• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:28
CEST 03:28
KST 10:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)22Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future Stellar Fest 1 Replay Pack
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
BW General Discussion Bot on ladder a Announcement on the JEDI Ringing Where can I find Flash replays that work? Official StarCraft website teases new content ahead of BlizzCon?
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread All you football fans (soccer)! Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8319 users

Tumor's creep spread rate - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 All
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2010-07-01 06:46:31
July 01 2010 04:04 GMT
#21
Creep generators (hatcheries, tumors, overlords, nydus worms) have some randomized algorithm of spreading the creep, and if there are 2 creep generators whose cover areas overlap, then the chances of a tile to get picked are doubled. But the major advantage is that a creep generator works on all the edge tiles of its currently covered front. This includes any preexisting creep in its AOE, so a second creep generator allows the first one to have some chance to cause covering of a distanced tile. (i have to test some of this some more, so it's a bit rough)

Basically, if you have 1, then:
1
11
...
111111 - (suppose it has 6 range)

If you have 1 and 2, and 2 is within range of 1, then:
1----2
1----21
this type of generating becomes instantly available, even before the gap is covered, so with the both forces combined, it spreads around and covers the gaps visibly faster than usual.

2 creep tumors next to each other spread 2 times faster (on average), and 4 tumors spread 4 times faster than 1 tumor - try it out! - you'll see. Getting a fully charged queen to spew 4-8 tumors next to each other, and then spread them in groups as they branch out - totally increases your creep spreading speed. (in addition: takes more time to kill later, by dedicated enemy creep destroying squad; as it makes the same territory 8x times slower to uncreep, if you choose to keep the 8 tumors together as they hop around) I think this property is a main reason to have these long cool downs for creep tumors; otherwise creep spreading with initial massive tumor group was going to cover the whole maps in under a minute.

Happy creepin' (:

P.S.
One more clarification is in order. Suppose in this textual rough example of ours that the range of tumors is 6 symbols, as above, then if they are not within range of each other the overlapping AOE won't get covered with double speed, UNTIL one of the creep fronts reaches it:

1----**----2

the ** won't get additional speed of covering immediately, because only the tiles on the edge of the existing creep front within the AOE are counted. Blah, hope you get what i mean.. so it will go:

11---**---22

with the usual speed / probability, until the creep reaches the overlap area - then suddenly the creep there will be spread 2 times faster. (i will try to test that now with modified larger AOE, for clearer results) EDIT: yep, confirmed. Here's a custom map to play around with (overlords have 30x30 creep footprint which spreads 10 times faster, for more efficient testing): http://www.multiupload.com/ZVYPBX7R2U
If you stand next to my head, you can hear the ocean. - Day[9]
BigDatez
Profile Joined April 2010
Canada434 Posts
July 01 2010 04:33 GMT
#22
if you have 10 creep tumors side by side, the area within all 10 of them will generate 10X faster, and all the surrounding areas will go by the speed as to how many tumors cover those areas as well.
Video games > sex (Proven fact)
P00RKID
Profile Joined December 2009
United States424 Posts
July 01 2010 05:15 GMT
#23
Creep tumors won't try to generate creep on the same sector, they each split the job up between them on the areas that overlap their area. So they get the area covered in creep faster, so yes more creep tumors next to each other will spread creep faster.
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
Sylvr
Profile Joined May 2010
United States524 Posts
July 01 2010 05:17 GMT
#24
There are diminishing returns though. If the tumors reach their max range before the timer to build the next tumor is up, then you have more than you need (unless you plan on branching off further down the road).
Fizbin
Profile Joined May 2010
Canada202 Posts
July 01 2010 05:17 GMT
#25
i find if u drop more then 3 for one direction it spreads to fast for the cooldown to be ready by the time its max area. optimal i think is 2 per direction, any more and its a waist.
just the tip
EliteAzn
Profile Blog Joined April 2010
United States661 Posts
July 01 2010 06:14 GMT
#26
If you drop more than 2 in one area, you aren't macro'ing your queens correctly.
(╯`Д´)╯︵ ┻━┻ High Five! _o /\ o_
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
July 01 2010 06:31 GMT
#27
Think of it like this....

if one creep tumor takes (kinda using example above) 1:30 to fully creepify all 20 (random number) squares around it... where the rate is 2 squares per second (again, random number)

if TWO creep tumors are placed almost on top of each other, that's 4 squares per second

if THREE, 6 squares per second... ie; more guns = more RPM
I'm like badass squared | KeitZer.489
Looky
Profile Joined April 2010
United States1608 Posts
July 01 2010 06:42 GMT
#28
On July 01 2010 15:14 EliteAzn wrote:
If you drop more than 2 in one area, you aren't macro'ing your queens correctly.


are you trolling right now? If you watch some good zerg players they drop sometimes 3 at and area to spread it fast.
Noak3
Profile Blog Joined May 2010
United States236 Posts
July 01 2010 06:49 GMT
#29
Just tested it, creep does spread at a linear rate depending on how many tumors you have.
Love and be kind in the face of adversity. If you stand up for others, they will stand up for you.
Bosu
Profile Blog Joined June 2008
United States3247 Posts
July 01 2010 06:50 GMT
#30
On July 01 2010 15:14 EliteAzn wrote:
If you drop more than 2 in one area, you aren't macro'ing your queens correctly.


Everyone, even good players, get behind on queen energy. And many players get extra queens.
#1 Kwanro Fan
SiNiquity
Profile Joined April 2010
United States734 Posts
July 01 2010 08:22 GMT
#31
On July 01 2010 15:14 EliteAzn wrote:
If you drop more than 2 in one area, you aren't macro'ing your queens correctly.

Feel free to languish in your knowledge then.
'i' before 'e' except after 'c' ~ it's scientifically proven.
P00RKID
Profile Joined December 2009
United States424 Posts
July 01 2010 20:12 GMT
#32
On July 01 2010 15:42 Looky wrote:
Show nested quote +
On July 01 2010 15:14 EliteAzn wrote:
If you drop more than 2 in one area, you aren't macro'ing your queens correctly.


are you trolling right now? If you watch some good zerg players they drop sometimes 3 at and area to spread it fast.


Plus the more tumors there are, the (slightly) more time it takes for them to all be killed off, giving your creep highway more durability.
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
July 01 2010 20:18 GMT
#33
Perfect example of a waste of a thread. If you have a simple question you need answered, try searching, using IRC, PMing, posting in an existing thread, testing it yourself.
Moderator
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 76
Nina 41
StarCraft: Brood War
Britney 12210
Rain 2163
Artosis 552
White-Ra 188
NaDa 10
Dewaltoss 8
Dota 2
monkeys_forever710
NeuroSwarm155
League of Legends
Doublelift4261
Counter-Strike
taco 321
Super Smash Bros
hungrybox1685
ArmadaUGS511
Heroes of the Storm
Khaldor1199
WinterStarcraft444
Other Games
summit1g8617
shahzam770
Day[9].tv694
JimRising 588
Maynarde158
C9.Mang0153
ViBE148
PiGStarcraft120
Organizations
Other Games
gamesdonequick923
Dota 2
PGL Dota 2 - Main Stream116
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 123
• davetesta36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv694
Upcoming Events
The PondCast
8h 32m
OSC
11h 32m
Stellar Fest
11h 32m
OSC
22h 32m
Stellar Fest
1d 11h
CranKy Ducklings
2 days
Online Event
2 days
FEL
2 days
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
INu's Battles
3 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
Replay Cast
3 days
WardiTV Weekly
4 days
Replay Cast
4 days
INu's Battles
5 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
5 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.