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[Code A] Group F Season 1 2014 - Page 17

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 15 16 17 18 19 22 Next All
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:58 GMT
#321
On January 17 2014 15:54 Shellshock wrote:
Show nested quote +
On January 17 2014 15:51 Shellshock wrote:
On January 17 2014 15:47 Shellshock wrote:
On January 17 2014 15:43 Shellshock wrote:
On January 17 2014 15:40 Shellshock wrote:
On January 17 2014 15:36 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 3
Map: Yeonsu

0:00
Hurricane spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gateway first for Cure
gas for Cure

2:00
gas for Hurricane
zealot for Hurricane
reaper for Cure
Cybernetics core for Hurricane
zealot being rallied across the map

3:00
2nd zealot for Hurricane
CC on the low ground for Cure
reactor for Cure
MSC for Hurricane
Nexus for Hurricane
2nd zealot of Hurricane canceled
reaper arrives at the base of Hurricane
2nd gas for Hurricane

4:00
bunker in the natural of Cure
reaper trying to find a way around the MSC
reaper gets into the main and scouts everything
2nd rax for Cure
stalker for Hurricane
robo for Hurricane after the reaper leaves
reaper loops around and comes back int the main but is forced back out

5:00
reaper moves to the bottom of the map and gets into the main
stalker pushes it away before it scouts the robo
stim research for Cure
2nd gas for Cure
immortal for Hurricane

6:00
reaper gets into the main and scouts the robo
factory for Cure
2nd immortal for Hurricane
ebay for Cure
another gate for Hurricane
another gas for Cure
2nd bunker for Cure

7:00 57 vs 57
2 more gates for Hurricane
warp prism for Hurricane
Starport for Cure
forge for Hurricane

8:00 60 vs 62
2 more gas for Hurricane
Robo bay for Hurricane
+1 attack for Cure
medivacs for Cure
observer for Hurricane
missile turret for Cure
another rax for Cure

9:00 70 vs 72
immortal drop is pushed away by marines
3rd CC for Cure
+1 attack for Cure
2 vikings for Cure
Colossus for Hurricane
2 more gates for Hurricane
Hurricane breaking down the rocks at his natural towards a 3rd
twilight council for Hurricane

10:00 81 vs 85
double drop in the main of Hurricane
marines kill the robo bay
vikings chasing the warp prism with immortals in it
3rd base for Hurricane
robo bay restarted for Hurricane
concussive shells for Cure
Cure moving out with some bio on the map

11:00 102 vs 108
charge research for Hurricane
+1 armor for Hurricane
+1 armor for Cure
observer is killed off
Templar archives for Hurricane

12:00 112 vs 116
Cure lands his 3rd base
2 more gates for Hurricane
2nd starport for Cure
2nd ebay and armory for Cure
more vikings for Cure
triple drop of Cure is scouted by zealots
Hurricane positions stalkers in his main and Cure backs off

13:00 131 vs 136
storm research started for Hurricane
+1 vehicle weapons for Cure
ghost academy for Cure
+2 attack for Cure
2 more gates for Hurricane
+2 attack for Hurricane

14:00 142 vs 153
bio attack is repelled by photon overcharge and a colossus at the 3rd of Hurricane
7 vikings out for Cure with only 1 colossus from Hurricane
3 more rax for Cure
ghosts started for Cure
+2 armor for Hurricane after canceling +2 attack
Blink research for Hurricane
extended thermal lance research for Hurricane

15:00 171 vs 167
+2 armor for Cure
moebius reactor for Cure
4th CC for Cure
4th base for Hurricane
2nd forge for Cure
more vikings and ghosts for Cure
zealot runby at the 3rd of Cure is denied

16:00 168 vs 192
warp prism is killed by vikings
zealot runby kills the scv building the 4th
zealots run into the main
vikings land to help fight the zealots
Hurricane sends his main army towards the 3rd of Cure
zealots killing some ghosts

17:00 174 vs 188
forcefield on the ramp between teh natural and 3rd
zealouts attacking the 3rd
emp on the army of Hurricane
bunker at the 3rd is defending against zealots in the mineral line
storm on a small bio force
10 HTs out for Hurricane vs 6 ghosts
+2 attack for Hurricane
+3 attack for cure

18:00 181 vs 185
2nd robo for Hurricane
colossus proudciton restarted for Hurricane
Hurricane backs off to his side of the map
Cure floats out his 4th CC
+3 armor fr Hurricane
storm on some marauders
cannon finished at the 3rd of Hurricane
zealot runby at the 4th of Cure
storm zoning back the terran army
PF morphing at the 4th of Cure after cleaning up the zealots
3 CC for Cure

19:00 182 vs 185
12 vikings and 9 ghosts for Cure vs 3 colossi and 11 HT
5th base for Hurricane on the right side of the map
dark shrine for Hurricane
Cure retreats to regroup his main army
Hurricane moves out on the map
storm on the army of Cure
+3 attack for Hurricane
3 more gates for Hurricane

20:00 181 vs 192
+3 armor for Cure
armies doing the HT colossus viking ghost dance in the middle of the map trying to get shots off
zealot runby heading for the 4th is seen by the floating factory
Cure intercepts the runby and kills the zealots
emp hits part of the army of Hurricane
storms dont do much
all of the colossi are killed by vikings
Hurricane retreats into his 3rd

21:00 171 vs 199
Hurricane moves around to engage from the other sideo f his 3rd
Cure is able to push him back
another colossus spawns
storm on the army of Cure

22:00 167 vs 199
Cure breaks through some forward cannons
double colossus production for Hurricane
Cure pushing up the ramp into Hurricane's 3rd
feedback on the ghosts
snipes on the HTs
Hurricane engages at his 3rd
timewarp on the army of Cure
colossi move in to engage
both players lose a large portion of their army

23:00 123 vs 135
Hurricane is able to barely throw Cure back
Cure still hasnt scouted the 5th of Hurricane
Cure floats out a 5th base to the top left
Cure finally scouts Hurricane's base with his factory
+1 plasma shields for Hurricane

24:00 150 vs 175
PF morphing at Cure's 5th
Cure sending his army towards Hurricane's 5th
small bio force engages at the 5th while the main terran army zones the toss army away
5th of Hurricane is destroyed

25:00 147 vs 191
small skirmish in the middle of the army trading storms and snipes
zealot runby is denied again
bio harassing Hurricane's 3rd from the low ground
bio at the 4ht of Hurricane is cleaned up
storm blocks the ramp at Hurricane's 3rd

26:00 156 vs 197
Cure killing some long range mining probes in the bottom right
Terran army moving towards the 3rd of Hurricane again
emp hits the army of Hurricane but misses the HTs

27:00 167 vs 190
ghost cloak for Cure
+2 vehicle weapons for Cure
warp prism for Hurricane
5th base in the bottom right for Hurricane
drop at the 5th of Hurricane

28:00 188 vs 200
5th of Hurricane is forced to cancel
drop at the 4th is defended
main army of Hurricane moves in to engage but gets EMPed
storm hits part of Cure's army
stalkers killing most of the vikings
drop in the natural of Hurricane
armies engage again

29:00 142 vs 188
Cure is chasing the army of Hurricane back
Hurricane is running out of supporting units
HTs dropping storms from the high ground
lots of ghosts left for Cure
only 2 colossi left for Hurricane

30:00 115 vs 177
Bio force denying mining from the low ground
5th base rebuilding in the bottom right for Hurricane
scv scouts the 5th base
Cure moves his army to the middle of the map
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 17 2014 06:58 GMT
#322
On January 17 2014 15:53 Seeker wrote:
What happened to all those Vikings?

I didn't notice them die either...
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:58 GMT
#323
nice game from Cure, definitely showed he's a lot better than Hurricane. Just got protoss'd in game two :3
@QxGDarkCell ._.
ZenithM
Profile Joined February 2011
France15952 Posts
January 17 2014 06:58 GMT
#324
Cure just played way better than Hurricane in the whole series.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:00 GMT
#325
On January 17 2014 15:58 Shellshock wrote:
Show nested quote +
On January 17 2014 15:54 Shellshock wrote:
On January 17 2014 15:51 Shellshock wrote:
On January 17 2014 15:47 Shellshock wrote:
On January 17 2014 15:43 Shellshock wrote:
On January 17 2014 15:40 Shellshock wrote:
On January 17 2014 15:36 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 3
Map: Yeonsu

0:00
Hurricane spawns in the bottom left
Cure spawns in the top right

1:40
rax first for Cure
gateway first for Cure
gas for Cure

2:00
gas for Hurricane
zealot for Hurricane
reaper for Cure
Cybernetics core for Hurricane
zealot being rallied across the map

3:00
2nd zealot for Hurricane
CC on the low ground for Cure
reactor for Cure
MSC for Hurricane
Nexus for Hurricane
2nd zealot of Hurricane canceled
reaper arrives at the base of Hurricane
2nd gas for Hurricane

4:00
bunker in the natural of Cure
reaper trying to find a way around the MSC
reaper gets into the main and scouts everything
2nd rax for Cure
stalker for Hurricane
robo for Hurricane after the reaper leaves
reaper loops around and comes back int the main but is forced back out

5:00
reaper moves to the bottom of the map and gets into the main
stalker pushes it away before it scouts the robo
stim research for Cure
2nd gas for Cure
immortal for Hurricane

6:00
reaper gets into the main and scouts the robo
factory for Cure
2nd immortal for Hurricane
ebay for Cure
another gate for Hurricane
another gas for Cure
2nd bunker for Cure

7:00 57 vs 57
2 more gates for Hurricane
warp prism for Hurricane
Starport for Cure
forge for Hurricane

8:00 60 vs 62
2 more gas for Hurricane
Robo bay for Hurricane
+1 attack for Cure
medivacs for Cure
observer for Hurricane
missile turret for Cure
another rax for Cure

9:00 70 vs 72
immortal drop is pushed away by marines
3rd CC for Cure
+1 attack for Cure
2 vikings for Cure
Colossus for Hurricane
2 more gates for Hurricane
Hurricane breaking down the rocks at his natural towards a 3rd
twilight council for Hurricane

10:00 81 vs 85
double drop in the main of Hurricane
marines kill the robo bay
vikings chasing the warp prism with immortals in it
3rd base for Hurricane
robo bay restarted for Hurricane
concussive shells for Cure
Cure moving out with some bio on the map

11:00 102 vs 108
charge research for Hurricane
+1 armor for Hurricane
+1 armor for Cure
observer is killed off
Templar archives for Hurricane

12:00 112 vs 116
Cure lands his 3rd base
2 more gates for Hurricane
2nd starport for Cure
2nd ebay and armory for Cure
more vikings for Cure
triple drop of Cure is scouted by zealots
Hurricane positions stalkers in his main and Cure backs off

13:00 131 vs 136
storm research started for Hurricane
+1 vehicle weapons for Cure
ghost academy for Cure
+2 attack for Cure
2 more gates for Hurricane
+2 attack for Hurricane

14:00 142 vs 153
bio attack is repelled by photon overcharge and a colossus at the 3rd of Hurricane
7 vikings out for Cure with only 1 colossus from Hurricane
3 more rax for Cure
ghosts started for Cure
+2 armor for Hurricane after canceling +2 attack
Blink research for Hurricane
extended thermal lance research for Hurricane

15:00 171 vs 167
+2 armor for Cure
moebius reactor for Cure
4th CC for Cure
4th base for Hurricane
2nd forge for Cure
more vikings and ghosts for Cure
zealot runby at the 3rd of Cure is denied

16:00 168 vs 192
warp prism is killed by vikings
zealot runby kills the scv building the 4th
zealots run into the main
vikings land to help fight the zealots
Hurricane sends his main army towards the 3rd of Cure
zealots killing some ghosts

17:00 174 vs 188
forcefield on the ramp between teh natural and 3rd
zealouts attacking the 3rd
emp on the army of Hurricane
bunker at the 3rd is defending against zealots in the mineral line
storm on a small bio force
10 HTs out for Hurricane vs 6 ghosts
+2 attack for Hurricane
+3 attack for cure

18:00 181 vs 185
2nd robo for Hurricane
colossus proudciton restarted for Hurricane
Hurricane backs off to his side of the map
Cure floats out his 4th CC
+3 armor fr Hurricane
storm on some marauders
cannon finished at the 3rd of Hurricane
zealot runby at the 4th of Cure
storm zoning back the terran army
PF morphing at the 4th of Cure after cleaning up the zealots
3 CC for Cure

19:00 182 vs 185
12 vikings and 9 ghosts for Cure vs 3 colossi and 11 HT
5th base for Hurricane on the right side of the map
dark shrine for Hurricane
Cure retreats to regroup his main army
Hurricane moves out on the map
storm on the army of Cure
+3 attack for Hurricane
3 more gates for Hurricane

20:00 181 vs 192
+3 armor for Cure
armies doing the HT colossus viking ghost dance in the middle of the map trying to get shots off
zealot runby heading for the 4th is seen by the floating factory
Cure intercepts the runby and kills the zealots
emp hits part of the army of Hurricane
storms dont do much
all of the colossi are killed by vikings
Hurricane retreats into his 3rd

21:00 171 vs 199
Hurricane moves around to engage from the other sideo f his 3rd
Cure is able to push him back
another colossus spawns
storm on the army of Cure

22:00 167 vs 199
Cure breaks through some forward cannons
double colossus production for Hurricane
Cure pushing up the ramp into Hurricane's 3rd
feedback on the ghosts
snipes on the HTs
Hurricane engages at his 3rd
timewarp on the army of Cure
colossi move in to engage
both players lose a large portion of their army

23:00 123 vs 135
Hurricane is able to barely throw Cure back
Cure still hasnt scouted the 5th of Hurricane
Cure floats out a 5th base to the top left
Cure finally scouts Hurricane's base with his factory
+1 plasma shields for Hurricane

24:00 150 vs 175
PF morphing at Cure's 5th
Cure sending his army towards Hurricane's 5th
small bio force engages at the 5th while the main terran army zones the toss army away
5th of Hurricane is destroyed

25:00 147 vs 191
small skirmish in the middle of the army trading storms and snipes
zealot runby is denied again
bio harassing Hurricane's 3rd from the low ground
bio at the 4ht of Hurricane is cleaned up
storm blocks the ramp at Hurricane's 3rd

26:00 156 vs 197
Cure killing some long range mining probes in the bottom right
Terran army moving towards the 3rd of Hurricane again
emp hits the army of Hurricane but misses the HTs

27:00 167 vs 190
ghost cloak for Cure
+2 vehicle weapons for Cure
warp prism for Hurricane
5th base in the bottom right for Hurricane
drop at the 5th of Hurricane

28:00 188 vs 200
5th of Hurricane is forced to cancel
drop at the 4th is defended
main army of Hurricane moves in to engage but gets EMPed
storm hits part of Cure's army
stalkers killing most of the vikings
drop in the natural of Hurricane
armies engage again

29:00 142 vs 188
Cure is chasing the army of Hurricane back
Hurricane is running out of supporting units
HTs dropping storms from the high ground
lots of ghosts left for Cure
only 2 colossi left for Hurricane

30:00 115 vs 177
Bio force denying mining from the low ground
5th base rebuilding in the bottom right for Hurricane
scv scouts the 5th base
Cure moves his army to the middle of the map

31:00 133 vs 200
5 bio units forcing a cancel on Hurricane's 5th
main armies engaging outside hurricane's 4th
Hurricane backs off and his 4th is killed
marauders harassing the 3rd of Hurricane

32:00 108 vs 200
feedback kills 2 ghosts
Hurricane is down to 27 probes vs 63 scvs
emp hits some more HTs
vikigns kill the last colossus

33:00 92 vs 200
another emp hits the rest of the protoss army
Hurricane has no more aoe
Hurricane ggs!
Cure wins 2-1!
Hurricane falls to Code B
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
January 17 2014 07:00 GMT
#326
good fucking game !
TimENT
Profile Joined November 2012
United States1425 Posts
January 17 2014 07:00 GMT
#327
God what a joke smh
Barcelona / Arsenal Fan!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 07:00 GMT
#328
Poll: Recommend Losers' Match game 3?

4/5 (10)
 
67%

2/5 (2)
 
13%

1/5 (2)
 
13%

5/5 (1)
 
7%

3/5 (0)
 
0%

15 total votes

Your vote: Recommend Losers' Match game 3?

(Vote): 5/5
(Vote): 4/5
(Vote): 3/5
(Vote): 2/5
(Vote): 1/5

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 07:00 GMT
#329
Well played, Cure. Good win.
KT best KT ~ 2014
Fission
Profile Blog Joined August 2010
Canada1184 Posts
January 17 2014 07:00 GMT
#330
Hurricane needs to seriously work on his army control. That was awful.
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
January 17 2014 07:00 GMT
#331
Really good game. Very back and forth.
Long live the King of Wings
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 17 2014 07:00 GMT
#332
gg...
as a prize you get another TvP :D
ETisME
Profile Blog Joined April 2011
12621 Posts
January 17 2014 07:00 GMT
#333
omg hurricane T T
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
StutteR
Profile Blog Joined January 2010
United States1903 Posts
Last Edited: 2014-01-17 07:00:34
January 17 2014 07:00 GMT
#334
Great series by Cure
`~` | effOrt Movie sKyHigh forever & SEn
vult
Profile Blog Joined February 2012
United States9400 Posts
January 17 2014 07:00 GMT
#335
Amazing games from Cure. Really freaking strong in macro games.
I used to play random, but for you I play very specifically.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 17 2014 07:00 GMT
#336
On January 17 2014 15:57 teddyoojo wrote:
Show nested quote +
On January 17 2014 15:55 ETisME wrote:
this reminds me of late late wol where terran gets heavy marauder ghost viking ball and is really tough for toss to deal with

what game are u talking about i never played this


I have witnessed it. Observers getting sniped left and right. Hunting season on templars. pew-pew
Mark Munoz looks like Gretorp
Bagration
Profile Blog Joined October 2011
United States18282 Posts
January 17 2014 07:00 GMT
#337
well done, better player advanced
Team Slayers, Axiom-Acer and Vile forever
slowbacontron
Profile Joined October 2012
United States7722 Posts
January 17 2014 07:00 GMT
#338
GG! The greatest UWC is no more.
jjakji fan
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
January 17 2014 07:00 GMT
#339
we have the chance to get a second terran in code s!!!
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45166 Posts
January 17 2014 07:01 GMT
#340
Cure's TvP success now consists of mech and playing the late game.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
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