Didnt need to fight into the planetary nexus.
edit: still think fungals are going to be part of the answer.
Along with some sort of design idea for Voids. That was painful. Admittedly a painful as the last 7 months. but still.
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Sabu113
United States11035 Posts
Didnt need to fight into the planetary nexus. edit: still think fungals are going to be part of the answer. Along with some sort of design idea for Voids. That was painful. Admittedly a painful as the last 7 months. but still. | ||
aoe2fan
Sweden700 Posts
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coL.hendralisk
Zimbabwe1756 Posts
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Zenbrez
Canada5973 Posts
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ThomasR
764 Posts
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Looms
United States4624 Posts
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Havik_
United States5585 Posts
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Belha
Italy2850 Posts
Edit: Glad Sniper lost, Trap did not deserve to lose game 1. | ||
Mohdoo
United States15384 Posts
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RogerChillingworth
2781 Posts
On May 01 2013 15:00 samurai80 wrote: Show nested quote + On May 01 2013 14:59 RogerChillingworth wrote: ok, khaldor, zealot warp-ins on the zerg's 5th base aren't "smart". everyone does it at this point in the game...it's an obvious thing to do- _ Why not say it ? Everyone doing it is smart to do it (which means not doing would not be smart). it's smart to eat when you haven't eaten in a long time | ||
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opterown
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Australia54783 Posts
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mrRoflpwn
United States2618 Posts
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Dodgin
Canada39254 Posts
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LeeDawg
United States1306 Posts
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Nimic
Norway1360 Posts
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GreyKnight
United States4720 Posts
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Shellshock
United States97274 Posts
On May 01 2013 14:59 Shellshock1122 wrote: Show nested quote + On May 01 2013 14:55 Shellshock1122 wrote: On May 01 2013 14:52 Shellshock1122 wrote: On May 01 2013 14:48 Shellshock1122 wrote: On May 01 2013 14:44 Shellshock1122 wrote: 0:00 ![]() ![]() 1:40 gateway first for Trap 2:00 gas for Trap pool for Sniper 2nd gas for Trap hatch for Sniper Cybernetics core for Trap 3:00 gas for Sniper nexus for Trap 4:00 mothership core for Trap first 2 lings scout the nexus of Trap ling speed for Sniper 5:00 2 more gates for Trap Stargate for Trap 6:00 2 more gas for Trap 3rd base for Sniper Roach warren for Sniper phoenix production started for Trap overlord scouts the stargate of Trap 7:00 spores started for Sniper evo for Sniper +1 air attack for Trap Lair for Sniper 8:00 2 more gas for Sniper Fleet beacon for Trap +1 carapace for Sniper 9:00 phoenixes harassing the natural of Sniper Roach speed for Sniper Tempest production started for Trap Spire for Sniper forge for Trap 10:00 burrow research started for Sniper +1 attack started for Trap 2 more gas for Sniper 3rd base for Trap lings run into the 3rd and force a cancel on the 3rd tempest is revealed shooting at lings 11:00 4th base for Sniper 2nd stargate finishes for Trap void ray and tempest production for Trap 3rd stargate for Trap +1 air carapace for Sniper corruptors started for Sniper +2 air attack started for Trap 12:00 double void ray production for Trap now 2 more gates for Trap Roaches coming out for Sniper 13:00 +1 range attack started for Sniper Sniper going for a roach ling corruptor attack at the natural of Trap void rays activate prismatic alignment for Sniper backs off 14:00 Sniper comes back in as prismatic alignment ends photon overcharge on the natural nexus Sniper loses all of his corrupotrs and has to retreat +2 air carapace started for Sniper +1 plasma shields for Trap 15:00 infestation pit for Sniper nexus being put between 4th and natural region of Trap's base burrowed ling denies Trap's 4th +3 air attack started for Trap 16:00 Sniper making more corruptors Twilight council for Trap 5th base for Sniper 2 more gates for Trap 17:00 enduring locusts for Sniper 4th base for Trap 2nd spire for Sniper Templar archives for Trap Sniper trying to break the wall into Trap's 3rd but is repelled 18:00 charge research for Trap +2 ground attack for Trap +1 air attack for Sniper Hive for Sniper HTs on the map for Trap Swarm host production for Sniper overlord sped for Sniper roach ling attack at the 3rd of Trap 19:00 Trap moving across the map with his void rays +2 range attack for Sniper macro hatch for Sniper 2 robos for Trap oracle for Trap 14 more corruptors for Sniper 20:00 Void rays attacking the 4th of Sniper zealot runby at the 5th of Sniper roaches harassing the 3rd of Trap +2 plasma shields for Trap infestor production started for Trap Corruptors fighting the air army the tempests are all killed 21:00 archons force Sniper back infestors coming out 5th base of Sniper is killed storm research started for Trap 22:00 Robotics bay for Trap Sniper chases the void rays and prismatic alignment is used Sniper backs off 5th base restarted for Sniper 23:00 photon overcharge on the forward nexus of Trap zealot runby at the 3rd of Sniper fungal hits all of the void rays feedback on the rest of the infestors archons start killing corruptors Sniper drops a huge amount of supply 24:00 hydralisk den for Sniper zealots killing the 3rd of Sniper Sniper loses his last infestor Sniper ggs! ![]() | ||
seansye
United States1722 Posts
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samurai80
Japan4225 Posts
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NovemberstOrm
Canada16217 Posts
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