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Team Mini Mafia III BCE - Page 16

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orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
January 07 2011 05:32 GMT
#301
Anyway. Lets get this going.
##Vote: Kingjames/aidinai

My reasons have already been posted.
초대 갓, 이영호 | First God, Lee Young Ho
aidnai
Profile Joined January 2010
United States1159 Posts
January 07 2011 05:53 GMT
#302
I learned today in no uncertain terms that I have better things to do with my time at work than forum games

I'm glad to see at least some conversation occurring.

@Nemesis: I am really looking forward to reading your analysis of me. As I have already mentioned a few times, I'm wary of you at the moment, and I hope my suspicions will be either allayed or confirmed by you posting something of substance. If you come to the conclusion that I'm town, I'd actually rather see an analysis on someone else though. I'm going to suggest a few people below.

@Deconduo: I understand that, if there is a cop, it would be nice for the cop to not have to worry about dying before passing on the info they have collected. However, I think we're better off going with your original suggestion of assuming no blue roles, and just scumhunting normally.

If there is a cop and the cop finds a red, I think it's worth just claiming at that point. There's only two mafia teams total afterall, if we get one we're halfway there. If the cop only finds greens, I don't think getting a green list is necessarily worth the trouble/risk of doing the hypocop. That's all my opinion anyway, I'd like to hear KJ on this too though.

BTW, I missed the same rule in the OP as KJ regarding claiming role block. I didn't realize that greens would also be notified. In any case, subversion's claim doesn't mean anything for now. If we have another claim tomorrow (different team), that will be much more interesting.

Here are my top lynch candidates.

Orgolove
Every single post has been an apology for being busy, or a criticism of what the town is doing (or both). He even criticized me for wanting quiet at night when he himself refused to pressure vote or help town with activity. For what it's worth, his first post has a classic scumtell (I did the same thing in experimental mini mafia and RoL picked up on it) -- he sympathizes with town by pointing out a disadvantage given by the setup. Doesn't mean much on it's own, but it is strangely common for scum to do this exact thing. His 6 total posts for your reading pleasure:
+ Show Spoiler +

On January 04 2011 17:29 orgolove wrote:
I apologize for being busy.


So we're having a day 1 lynch without any starting information huh. An open setup with unknown roleblockers gives a disadvantage to the town, but as the saying goes, "a challenge means god's afraid of your progress"


All right, lets see.
...

Looking at the past two pages, there's nothing to analyze. There's only been two votes, and the only discussion has been whether to lynch inactives.


no. Bad idea. In a game such as this, planning to lynch an inactive just allows the reds to guide the discussion to whichever inactive green they know isn't a part of them and leads to the town's disadvantage.

I'm not going to post any votes until there's something more concrete to go on.

On January 05 2011 23:02 orgolove wrote:
I apologize - my schedule is really off right now. I promise I'll be here more often.


Gmarshal (.5)
Deconduo
Aidnai
Subversion


Huh - wait a minute - town had nothing to go on. Why did you guys vote?

On January 05 2011 23:02 orgolove wrote:
I mean, what made you vote for Beneather?

On January 06 2011 01:10 orgolove wrote:
>>>> Vote for inactives strategy is... not beneficial at all for the town, to say the least. The reds can subtly direct to whoever they would know is not a red and yet inactive. :/ We as town have no information, and reds can use that to lynch a green. If we don't have any information, pressuring is fine.. but just hitting someone because they're inactive is not a good strategy at all. This is why I also like the mayor idea for the first day, as it gives a way for town to get useful info on day 1...

On January 06 2011 21:20 orgolove wrote:
kingjames' post sounds like a kneejerk reaction due to the potentially losing the bandwagon. -_-

And I'm surprised people hasn't picked up on the scumminess of aidnai's suggestion that the town shouldn't discuss anything during the night. First he says it's sad that there's such lack of activity, then he encourages town to stay inactive? Discussion is the only weapon for townies with no information. Whether it is done during the night or during the day doesn't make any difference - this just looks like a subtle effort by a red to sabotage the town's efforts.

On January 07 2011 07:16 orgolove wrote:
Show nested quote +
On January 07 2011 06:49 chaoser wrote:
I want to know why orgolove didn't vote the first day. I understand if this was a 30 person game and one person abstaining isn't THAT important but it's a 9 "person" game and one whole team not voting is HUGE.


Right.

Did you not read my post immediately afterwards? It was still in the middle of the season, and I was unable to log on before the deadline to place my vote. Since then I've tried as well as anyone to contribute and make sense of this discussion, from which there really wasn't any.

Focusing on inactivity won't help the town, and I'm surprised you, of all people, are choosing to do that, especially without any response to deconduo's suggestion.

@deconduo: what exactly do you mean by hypocop?


Major points:
-Missed the day 1 vote!
-He is continuously pointing out why this or that doesn't help town, without once attempting to actually help the town himself by doing the things he himself suggests.
-Says "Discussion is the only weapon for townies with no information", has 6 total posts in the thread (since the first day post)
-Criticizes me for discouraging discussion at night, when he discouraged it during day (says 'nothing to analyze' and 'not going to vote...').

Subversion
As KJ and meapak have pointed out, this claim is an easy fake claim for mafia if they don't have a roleblocker. Coupled with his lackluster posts and afk-ness looks pretty bad imo. His posts (I tried to fix his quotes so it wouldn't mess up mine):
+ Show Spoiler +

On January 04 2011 16:25 Subversion wrote:
Show nested quote +
On January 04 2011 10:46 Nemesis wrote:
Ok I just got here. Just to share my ideas with the current plans.

On January 04 2011 00:51 deconduo wrote:
Would a good idea be to work off the assumption we are in setup #2? Basically we assume that there are no blues, and if we do have a DT or medic its a bonus. That way we focus more on scumhunting rather than relying on a DT/medic to form a circle that might not be there at all.

I wouldn't make any assumptions as to what setup we are going with. We should consider all the possible setups. But yes, we should focus more on scumhunting than relying on forming circles based on blue roles.

On January 04 2011 00:37 LSB wrote:
Well... Activity isn't going to magically create itself. So...



All right, in many games there was an uneventful first day. Lets not make this one of those games.

A few things to talk about:
  • Should we lynch an inactive day one? Assuming of course, there is no good alternative
  • Plans for the roles

Inactives:
A big problem in every mafia game is inactivity. I don't want another drag_ being able to squeak by with barely any posts. We should immediately show it is not okay to be inactive.

Inactive players hurt the town as they waste lynches down the road as the town will need to try to separate the mafia from the inactives.

We should therefore push to lynch an inactive day one. This will force the assassins to discuss and not be able to turtle, increasing the chance they will slip up.
The key is that we have to make sure the town knows it is not okay to just simply sit back and not do anything. This way, hopefully everyone will be active and we won't need to lynch an inactive.

Plan
Firstly. DO NOT CLAIM
DO NOT CLAIM

Good now that we got that out of the way, some other ideas.

Generic Blue Activity plan
One plan that would work is to use the blue roles to promote activity in the town.
The DTs should check the inactive people and the lurkers, as it is incredibly difficult if not impossible to tell the difference between a bored townie and a lurking mafia.
The Medics should protect active players, this way the mafia won't be able to take out the people who are contributing the most to town, so people won't be scared of trying to put forth their opinions.

Although, I myself do not like inactives, our goal is to lynch mafia. So unless we can't come up with any good target to lynch by the end of the day, then I don't advocate the lynching of inactives, but lynching them might be a good idea if we have nothing else to go on.

As for dts checking inactive people(if we do indeed have dts), I think that might be a lot better plan than lynching inactives as we would be wasting town's greatest weapon. Lynching inactives is basically the same as RNG, a random chance of lynching scum. The only good thing is it prevents inactivity and encourages acitivity.


i dont really see what the point is of DTs checking inactives if its publicly announced. Surely then mafia will just make sure they're not inactive to avoid being detected?


On January 05 2011 09:00 Subversion wrote:
Show nested quote +
On January 05 2011 01:22 LSB wrote:
On January 04 2011 16:25 Subversion wrote:
On January 04 2011 10:46 Nemesis wrote:
Ok I just got here. Just to share my ideas with the current plans.

On January 04 2011 00:51 deconduo wrote:
Would a good idea be to work off the assumption we are in setup #2? Basically we assume that there are no blues, and if we do have a DT or medic its a bonus. That way we focus more on scumhunting rather than relying on a DT/medic to form a circle that might not be there at all.

I wouldn't make any assumptions as to what setup we are going with. We should consider all the possible setups. But yes, we should focus more on scumhunting than relying on forming circles based on blue roles.

On January 04 2011 00:37 LSB wrote:
Well... Activity isn't going to magically create itself. So...



All right, in many games there was an uneventful first day. Lets not make this one of those games.

A few things to talk about:
  • Should we lynch an inactive day one? Assuming of course, there is no good alternative
  • Plans for the roles

Inactives:
A big problem in every mafia game is inactivity. I don't want another drag_ being able to squeak by with barely any posts. We should immediately show it is not okay to be inactive.

Inactive players hurt the town as they waste lynches down the road as the town will need to try to separate the mafia from the inactives.

We should therefore push to lynch an inactive day one. This will force the assassins to discuss and not be able to turtle, increasing the chance they will slip up.
The key is that we have to make sure the town knows it is not okay to just simply sit back and not do anything. This way, hopefully everyone will be active and we won't need to lynch an inactive.

Plan
Firstly. DO NOT CLAIM
DO NOT CLAIM

Good now that we got that out of the way, some other ideas.

Generic Blue Activity plan
One plan that would work is to use the blue roles to promote activity in the town.
The DTs should check the inactive people and the lurkers, as it is incredibly difficult if not impossible to tell the difference between a bored townie and a lurking mafia.
The Medics should protect active players, this way the mafia won't be able to take out the people who are contributing the most to town, so people won't be scared of trying to put forth their opinions.

Although, I myself do not like inactives, our goal is to lynch mafia. So unless we can't come up with any good target to lynch by the end of the day, then I don't advocate the lynching of inactives, but lynching them might be a good idea if we have nothing else to go on.

As for dts checking inactive people(if we do indeed have dts), I think that might be a lot better plan than lynching inactives as we would be wasting town's greatest weapon. Lynching inactives is basically the same as RNG, a random chance of lynching scum. The only good thing is it prevents inactivity and encourages acitivity.


i dont really see what the point is of DTs checking inactives if its publicly announced. Surely then mafia will just make sure they're not inactive to avoid being detected?

Exactly. That's the plan.
That way the mafia will forced to stay active where it is easier to find them.
You can't analyze an inactive mafia. But you can analyze one that talks



Oh okay, soz, that actually makes a lot of sense.

Ugh this Day 1 vote is really just.. meh. Really not much to go on. For now I'm going with:

##Vote Beneather/BC

My main reasoning here is that Beneather seems reluctant to say anything without BC being here to give him advice. Seems like a scummy junior would be scared of exposing himself without a senior to run his posts by. Also, BC yet to make an appearance.


On January 05 2011 09:00 Subversion wrote:
omg, somehow completely fucked something up in the above post, sorry for the random screwed up quotes =/

also need to bold my vote

##Vote Beneather/BC

On January 05 2011 09:44 Subversion wrote:
Oh okay, soz, that actually makes a lot of sense.

Ugh this Day 1 vote is really just.. meh. Really not much to go on. For now I'm going with:

##Vote Beneather/BC

My main reasoning here is that Beneather seems reluctant to say anything without BC being here to give him advice. Seems like a scummy junior would be scared of exposing himself without a senior to run his posts by. Also, BC yet to make an appearance.


That's pretty much the whole post, except I also just said thanks to LSB for clarifying the check inactives plan, and why its good.

On January 06 2011 14:39 Subversion wrote:
Morning everyone.

Since mafia already knows, I've been roleblocked




As for other teams that are being discussed, meapak/ace have given reasons for low activity. If the inactivity continues, we should look again a little closer, but I have not seen anything scummy yet. Gmarshal/mango looks about 90% green to me (although KJ disagrees lol). Something feels off about nemesis, but until he posts something substantial, I will wait to build my case.

Orgolove is top lynch target today. Subversion is not a bad target, but I would actually like to see if we get another roleblock claim (from someone else) tomorrow.
aidnai
Profile Joined January 2010
United States1159 Posts
January 07 2011 06:02 GMT
#303
Here's my vote:
##Vote Team 9: Flamewheel/Orgolove

And for kicks, the link to the post where RoL analyzes me doing the same scumtell as orgolove.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=172696&currentpage=10#181
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
January 07 2011 06:39 GMT
#304
On January 07 2011 01:59 Meapak_Ziphh wrote:
Ok So I was going to wait for Ace to PM me back but he hasn't and I'm about to go afk for the day (god damn school this'll probably be my last mafia game for a while).

Ok I actually agreee that subversion/incog could be lying mafia. Let's look at some posts.

Show nested quote +
On January 04 2011 16:25 Subversion wrote:
On January 04 2011 10:46 Nemesis wrote:
Ok I just got here. Just to share my ideas with the current plans.

On January 04 2011 00:51 deconduo wrote:
Would a good idea be to work off the assumption we are in setup #2? Basically we assume that there are no blues, and if we do have a DT or medic its a bonus. That way we focus more on scumhunting rather than relying on a DT/medic to form a circle that might not be there at all.

I wouldn't make any assumptions as to what setup we are going with. We should consider all the possible setups. But yes, we should focus more on scumhunting than relying on forming circles based on blue roles.

On January 04 2011 00:37 LSB wrote:
Well... Activity isn't going to magically create itself. So...



All right, in many games there was an uneventful first day. Lets not make this one of those games.

A few things to talk about:
  • Should we lynch an inactive day one? Assuming of course, there is no good alternative
  • Plans for the roles

Inactives:
A big problem in every mafia game is inactivity. I don't want another drag_ being able to squeak by with barely any posts. We should immediately show it is not okay to be inactive.

Inactive players hurt the town as they waste lynches down the road as the town will need to try to separate the mafia from the inactives.

We should therefore push to lynch an inactive day one. This will force the assassins to discuss and not be able to turtle, increasing the chance they will slip up.
The key is that we have to make sure the town knows it is not okay to just simply sit back and not do anything. This way, hopefully everyone will be active and we won't need to lynch an inactive.

Plan
Firstly. DO NOT CLAIM
DO NOT CLAIM

Good now that we got that out of the way, some other ideas.

Generic Blue Activity plan
One plan that would work is to use the blue roles to promote activity in the town.
The DTs should check the inactive people and the lurkers, as it is incredibly difficult if not impossible to tell the difference between a bored townie and a lurking mafia.
The Medics should protect active players, this way the mafia won't be able to take out the people who are contributing the most to town, so people won't be scared of trying to put forth their opinions.

Although, I myself do not like inactives, our goal is to lynch mafia. So unless we can't come up with any good target to lynch by the end of the day, then I don't advocate the lynching of inactives, but lynching them might be a good idea if we have nothing else to go on.

As for dts checking inactive people(if we do indeed have dts), I think that might be a lot better plan than lynching inactives as we would be wasting town's greatest weapon. Lynching inactives is basically the same as RNG, a random chance of lynching scum. The only good thing is it prevents inactivity and encourages acitivity.


i dont really see what the point is of DTs checking inactives if its publicly announced. Surely then mafia will just make sure they're not inactive to avoid being detected?

What is important about this qoute is the "Let's not check lurkers line" why is this important? Because Incog hasn't really posted at all. In fact this team has the least posts in the thread if I added right. But why should subversion be worried about dt checks if he has nothing to hide.

He then jumps on the bandwagon BC/Beneather bandwagon at a nice safe point when several others had already done so and disowns his previous comment in one fell swoop.

Show nested quote +
On January 05 2011 09:44 Subversion wrote:
Oh okay, soz, that actually makes a lot of sense.

Ugh this Day 1 vote is really just.. meh. Really not much to go on. For now I'm going with:

##Vote Beneather/BC

My main reasoning here is that Beneather seems reluctant to say anything without BC being here to give him advice. Seems like a scummy junior would be scared of exposing himself without a senior to run his posts by. Also, BC yet to make an appearance.


That's pretty much the whole post, except I also just said thanks to LSB for clarifying the check inactives plan, and why its good.

So he doesn't think the day one lynch is a good one but he votes for the person who is currently ahead in the votes? If he didn't like it then he should have offered a better candidate or at least not gone with the status quo. Also notice that he wilts as soon as LSB applied the tinniest amount of pressure (all LSB did was explain why threarening to lynch inactives is good) but subversion feels compelled to appologise, that's a pretty common scum tell right there.

No townie should be afraid of a dt check yet subversion opposes dt checking inactives when he is one. Also in such a small game it would probably be safer for the mafia to lurk. He claims to not like the day one vote but then goes and votes for the person currently ahead showing no interest in actually helping the town. Further more his whole I've been roleblocked /leave thread act set off alarm bells in my head and I agree with what KJ has been saying.

I'm going to vote when I get home in about 12 hours to give subversion a chance to refute what I've said but if nothing changes my vote will be on this team.



I feel like you missed my point about the inactives. I was not saying its a BAD idea to check inactives, I was saying isn't ANNOUNCING who you are checking a bad idea, as mafia who are inactive can simply make sure they post, and thus completely avoid being checked.

I "gave up" this point when LSB explained to me why it was in fact a good idea. I was never challenging the idea, I was simply wondering if its not actually a bad idea. When LSB explained it made perfect sense, so I apologised for what I assumed was actually a "noob" question.

You also seemed to have misinterpreted my lynch vote. I didn't think the vote for Beneather was a bad one, I thought in this case the day one vote in general was bad, because we had so little activity and a high chance of lynching a townie. With the small amount of information we did have, I felt Beneather was the best candidate, and I did justify my vote and I stand by my justification, whether you disagree with it or not.

I'm not responding to kingjames because his arguments are ridiculous. If you're going to make these reckless aggressive posts, you can at least make sure you understand the rules of the game first.
aidnai
Profile Joined January 2010
United States1159 Posts
January 07 2011 07:03 GMT
#305
That's all well and good subversion, but would you care to contribute thoughts on some of the other people in the game? Instead of lurking until the pressure is on and then defending yourself?

Please tell us what you think of my analysis of orgolove. Or if you prefer, analyze someone else that you think is scum.
TheMango
Profile Joined April 2007
United States1967 Posts
January 07 2011 08:10 GMT
#306
since we've largely ignored this team, what does everyone think of Deconduo/Chezinu? I haven't seen anything from them except decundo trying to convince everyone to 'hypocop'. I don't get a scum tell from that necessarily, but they have been on the quiet side so far otherwise.

@aidnai: as for flamwheel/orgolove, I don't agree with your analysis aidnai. Orgolove's activity has been spotty in the other game I'm in as well, and I don't see any major deviations in posting (I also do not get a scum feel from him in that game either)

If I had to vote now, it would be between kingjames/aidnai (kingjames for his over the top response in trying to get subversion lynched, which was based off faulty data - aidnai for pushing for 0 discussion during night) and subversion/incognito (for obvious reasons, could be lying about being roleblocked).

I'd like to hear from incognito if possible, since he's been largely MIA this game.


Moderator
chaoser
Profile Blog Joined November 2008
United States5541 Posts
January 07 2011 13:07 GMT
#307
On January 07 2011 17:10 TheMango wrote:
since we've largely ignored this team, what does everyone think of Deconduo/Chezinu? I haven't seen anything from them except decundo trying to convince everyone to 'hypocop'. I don't get a scum tell from that necessarily, but they have been on the quiet side so far otherwise.

@aidnai: as for flamwheel/orgolove, I don't agree with your analysis aidnai. Orgolove's activity has been spotty in the other game I'm in as well, and I don't see any major deviations in posting (I also do not get a scum feel from him in that game either)

If I had to vote now, it would be between kingjames/aidnai (kingjames for his over the top response in trying to get subversion lynched, which was based off faulty data - aidnai for pushing for 0 discussion during night) and subversion/incognito (for obvious reasons, could be lying about being roleblocked).

I'd like to hear from incognito if possible, since he's been largely MIA this game.




You know, at first read through of deconduo's posts I thought he was townie but reading through it I notice that aside from the suggestion of doing hypocop, he mostly pushed for discussion but barely did any himself, mostly just answering questions. I think the post that made me think he was townie was this one:

On January 06 2011 01:52 deconduo wrote:
Show nested quote +
On January 06 2011 01:10 orgolove wrote:
>>>> Vote for inactives strategy is... not beneficial at all for the town, to say the least. The reds can subtly direct to whoever they would know is not a red and yet inactive. :/ We as town have no information, and reds can use that to lynch a green. If we don't have any information, pressuring is fine.. but just hitting someone because they're inactive is not a good strategy at all. This is why I also like the mayor idea for the first day, as it gives a way for town to get useful info on day 1...


It is beneficial in a number of ways:

1. It encourages activity. People don't want to be lynched, so they will (hopefully) start posting more.

2. It gets rid of inactive townies earlier on rather than later. Mafia have no incentive to kill an inactive townie, so they live until the end of the game if they aren't lynched. You then might need to pick a mafia out of a bunch of people with less that 3 posts each, not at all helpful to town.

3. If the mafia do push the lynch to a green rather than a mafia, we still get to look at the voting patterns and the posts. For example today, who voted for BC/Beneather over other inactives, and why? Were BC/Beneather the most inactive team?


but looking at it again it's pretty standard to say that stuff whether you mafia or not, there's not a lot of info in there.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 07 2011 13:34 GMT
#308
On January 07 2011 17:10 TheMango wrote:
since we've largely ignored this team, what does everyone think of Deconduo/Chezinu? I haven't seen anything from them except decundo trying to convince everyone to 'hypocop'. I don't get a scum tell from that necessarily, but they have been on the quiet side so far otherwise.

@aidnai: as for flamwheel/orgolove, I don't agree with your analysis aidnai. Orgolove's activity has been spotty in the other game I'm in as well, and I don't see any major deviations in posting (I also do not get a scum feel from him in that game either)

If I had to vote now, it would be between kingjames/aidnai (kingjames for his over the top response in trying to get subversion lynched, which was based off faulty data - aidnai for pushing for 0 discussion during night) and subversion/incognito (for obvious reasons, could be lying about being roleblocked).

I'd like to hear from incognito if possible, since he's been largely MIA this game.




Chezinu isn't around at all, and hasn't responded to any of my PMs, so I'm on my own.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 07 2011 13:58 GMT
#309
Some more thoughts:

-If we hit a town today, it goes to Lylo. Kind of important to think about.

-If sub/incog is telling the truth the cop can safely claim during the night (if he exists.) We can verify this by lynching sub/incog. This might not be a great idea however, as I think they are town. It would be a pretty ballsy thing for mafia to fake.



For myself, the only person who's posting I don't really like is orgolove. Aidnai's post sums it up pretty well, but I want to add two things. Orgolove is against lynching inactives and being quieter at night. These I feel are both anti-town things. I already explained why lynching inactives is good in a previous post. As for posting at night, I feel (as do others) that it helps mafia narrow down the blue roles. Town has no lynch power at night, and we should do most of our discussion during the day time. (This doesn't matter really if we are in setup #2 however)
aidnai
Profile Joined January 2010
United States1159 Posts
January 07 2011 15:16 GMT
#310
So the idea is lynch Subversion, he flips blue, then IF we have a cop, we also have medic who will protect the cop. But, if the cop claims, he will be roleblocked from then on right? unless the cop has already found a red, I really doubt he'll find anything after claiming (rules allow same target consecutive nights). Again, if the cop already found a red, push a lynch, and if you can't get it, claim.

Also, remember to vote! I want orgo to see the votes stacking up so both he and his team have to respond.

@mango: you're being a little silly. Mafia don't want all the attention, they don't want to actually contribute, and it's hard for them to point fingers and mean it because they know everyone else is innocent. It should be pretty obvious that KJ/me are not mafia. I'm also not worried about deconduo at the moment, but I suppose that could change.

Meapak is due back soon I believe. Meapak -- I know you're looking at subversion, but could I convince you to vote orgo today so we can see if someone else gets roleblocked tomorrow? I think orgo is a better lynch in any case.
Meapak_Ziphh
Profile Blog Joined June 2010
United States6785 Posts
January 07 2011 17:34 GMT
#311
Hello everyone. I still think that subversion is scummy however as someone pointed out it's almost lylo and it would really suck to lynch a blue at this point. BUT that being said his scummyieness outweighs his possible blueness in my eyes. The fact that he magically swooped in and posted when I called him out just feels red.

BUT I will vote for Orgo right now and see if we can spike some activity. Also I never found his "reasons" for voting you guys when he said "My reasons have already been posted" which looks rather bad on his part. If orgo is genuinely inactive and doesn't appear or if no one else is pushed forward as a lynch target I might unvote and try and provoke someone else but for now I'll

##Vote Orgolove/Flamewheel
Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat
aidnai
Profile Joined January 2010
United States1159 Posts
January 07 2011 18:29 GMT
#312
orgolove posted in the other game about an hour ago, so he's definitely around...

@mango again, talk to foolishness about deconduo, me, and orgolove. I am fairly confident that your team is town aligned, and foolishness should be a great resource to you/us.

Actually, everyone do your best to bounce thoughts off your senior. They're basically 'playing' this game as a helpful service to us, so show some appreciation and don't let it go to waste.

I feel like we haven't heard from nemesis in a long while, despite a promised analysis from him
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
January 07 2011 18:51 GMT
#313
The thing about Subversion is that I dont feel like he has posted enough for me to get a good read on him, which is why I think there is a possibility that he is a red (he could also just be a bored townie, they can be hard to tell apart sometimes).

We've decided against the hypocop idea, correct?

adanai, while you seem fine right now but i'd like an explanation of why you think we should avoid discussion during the night, thats as far as I know not really beneficial for the town. At this point you seem to be doing more good than bad, and to be honest when I tried to analyze your posts I got nothing definitive(it could be the fact that I'm not very good at it ) I'll take a look at KJ later and form an opinion based on that, for now adanai you are on my undecided list, right now you seem pro-town, but that could just be a clever camouflage.

in my mind we also need to pressure the Meapak_Ziphh/Ace team a little more, as I think they may well be scum (if nothing else Ace's whole "you should lynch people who aren't going to help you win" attitude is very disturbing)

For now the reasons given are compelling enough for me to vote Orgolove

##Vote Orgolove/Flamewheel
Moderator
aidnai
Profile Joined January 2010
United States1159 Posts
January 07 2011 20:09 GMT
#314
^^GMarshal: I answered last time you asked dude

On January 06 2011 06:52 aidnai wrote:
I mean we townies can't act on it. Except blues, but I'm all for leaving the blues to act on their own.

Giving out information during night 1 really hurt town in experimental mini mafia (I was scum that game). We had a medic claim, another blue claim, I forget what else, but me and my scumbuddies were laughing it up in our IRC as town shot themselves in one foot then the other. KJ might remember better.

The gist of my thought is: any info you give out at night can be used against town, and can't be used by town until morning. So wait until morning. Take this time to go over the thread with your partner or something.

However if anyone really wants to go on being vocal and jolly go right ahead, it certainly will give me more to analyze.

Do you have a more specific question about my reasoning?

We have I think 7 hours left? Votes so far:
orgolove/Flamewheel: 2.5
GMarshal (0.5)
Meapak_Ziphh
aidnai

aidnai/KingJames01: 1
orgolove

Subversion: 0
Meapak_Ziphh

Not yet voted: Nemesis, Subversion, Deconduo, TheMango (0.5)

As I have mentioned before, I'm really keen to see what nemesis and subversion will contribute today.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
January 07 2011 22:03 GMT
#315
Sorry aidnai, now that you mention it I do remember reading your response, I guess thats what lack of sleep does to my reasoning processes.
Moderator
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
January 07 2011 22:20 GMT
#316
I did promise that I will do an analysis and here it is
First is Incognito/Subversion team:
Incognito/Subversion
On January 03 2011 19:21 Subversion wrote:
lol, poor Korynne

He used to be so innocent

First post is a useless post, commenting on the story

On January 04 2011 16:25 Subversion wrote:
Show nested quote +
On January 04 2011 10:46 Nemesis wrote:
Ok I just got here. Just to share my ideas with the current plans.

On January 04 2011 00:51 deconduo wrote:
Would a good idea be to work off the assumption we are in setup #2? Basically we assume that there are no blues, and if we do have a DT or medic its a bonus. That way we focus more on scumhunting rather than relying on a DT/medic to form a circle that might not be there at all.

I wouldn't make any assumptions as to what setup we are going with. We should consider all the possible setups. But yes, we should focus more on scumhunting than relying on forming circles based on blue roles.

On January 04 2011 00:37 LSB wrote:
Well... Activity isn't going to magically create itself. So...



All right, in many games there was an uneventful first day. Lets not make this one of those games.

A few things to talk about:
  • Should we lynch an inactive day one? Assuming of course, there is no good alternative
  • Plans for the roles

Inactives:
A big problem in every mafia game is inactivity. I don't want another drag_ being able to squeak by with barely any posts. We should immediately show it is not okay to be inactive.

Inactive players hurt the town as they waste lynches down the road as the town will need to try to separate the mafia from the inactives.

We should therefore push to lynch an inactive day one. This will force the assassins to discuss and not be able to turtle, increasing the chance they will slip up.
The key is that we have to make sure the town knows it is not okay to just simply sit back and not do anything. This way, hopefully everyone will be active and we won't need to lynch an inactive.

Plan
Firstly. DO NOT CLAIM
DO NOT CLAIM

Good now that we got that out of the way, some other ideas.

Generic Blue Activity plan
One plan that would work is to use the blue roles to promote activity in the town.
The DTs should check the inactive people and the lurkers, as it is incredibly difficult if not impossible to tell the difference between a bored townie and a lurking mafia.
The Medics should protect active players, this way the mafia won't be able to take out the people who are contributing the most to town, so people won't be scared of trying to put forth their opinions.

Although, I myself do not like inactives, our goal is to lynch mafia. So unless we can't come up with any good target to lynch by the end of the day, then I don't advocate the lynching of inactives, but lynching them might be a good idea if we have nothing else to go on.

As for dts checking inactive people(if we do indeed have dts), I think that might be a lot better plan than lynching inactives as we would be wasting town's greatest weapon. Lynching inactives is basically the same as RNG, a random chance of lynching scum. The only good thing is it prevents inactivity and encourages acitivity.


i dont really see what the point is of DTs checking inactives if its publicly announced. Surely then mafia will just make sure they're not inactive to avoid being detected?

Says that checking inactives is useless if publicly announced.

But later retracts his statement after being explained to him how it still benefits the town. Nothing really scummy here, but he might be trying to paint himself an image of a noob by asking stupid question.


On January 05 2011 09:44 Subversion wrote:
Oh okay, soz, that actually makes a lot of sense.

Ugh this Day 1 vote is really just.. meh. Really not much to go on. For now I'm going with:

##Vote Beneather/BC

My main reasoning here is that Beneather seems reluctant to say anything without BC being here to give him advice. Seems like a scummy junior would be scared of exposing himself without a senior to run his posts by. Also, BC yet to make an appearance.


That's pretty much the whole post, except I also just said thanks to LSB for clarifying the check inactives plan, and why its good.

He votes beneather/BC because beneather seems unwilling to say anything without his senior's guidance. Not really a good reason to vote but we didn't really have much to go on last day phase.

On January 06 2011 14:39 Subversion wrote:
Morning everyone.

Since mafia already knows, I've been roleblocked

He claims that he's been roleblocked. Nothing much to really go with here.

On January 07 2011 15:39 Subversion wrote:
Show nested quote +
On January 07 2011 01:59 Meapak_Ziphh wrote:
Ok So I was going to wait for Ace to PM me back but he hasn't and I'm about to go afk for the day (god damn school this'll probably be my last mafia game for a while).

Ok I actually agreee that subversion/incog could be lying mafia. Let's look at some posts.

On January 04 2011 16:25 Subversion wrote:
On January 04 2011 10:46 Nemesis wrote:
Ok I just got here. Just to share my ideas with the current plans.

On January 04 2011 00:51 deconduo wrote:
Would a good idea be to work off the assumption we are in setup #2? Basically we assume that there are no blues, and if we do have a DT or medic its a bonus. That way we focus more on scumhunting rather than relying on a DT/medic to form a circle that might not be there at all.

I wouldn't make any assumptions as to what setup we are going with. We should consider all the possible setups. But yes, we should focus more on scumhunting than relying on forming circles based on blue roles.

On January 04 2011 00:37 LSB wrote:
Well... Activity isn't going to magically create itself. So...



All right, in many games there was an uneventful first day. Lets not make this one of those games.

A few things to talk about:
  • Should we lynch an inactive day one? Assuming of course, there is no good alternative
  • Plans for the roles

Inactives:
A big problem in every mafia game is inactivity. I don't want another drag_ being able to squeak by with barely any posts. We should immediately show it is not okay to be inactive.

Inactive players hurt the town as they waste lynches down the road as the town will need to try to separate the mafia from the inactives.

We should therefore push to lynch an inactive day one. This will force the assassins to discuss and not be able to turtle, increasing the chance they will slip up.
The key is that we have to make sure the town knows it is not okay to just simply sit back and not do anything. This way, hopefully everyone will be active and we won't need to lynch an inactive.

Plan
Firstly. DO NOT CLAIM
DO NOT CLAIM

Good now that we got that out of the way, some other ideas.

Generic Blue Activity plan
One plan that would work is to use the blue roles to promote activity in the town.
The DTs should check the inactive people and the lurkers, as it is incredibly difficult if not impossible to tell the difference between a bored townie and a lurking mafia.
The Medics should protect active players, this way the mafia won't be able to take out the people who are contributing the most to town, so people won't be scared of trying to put forth their opinions.

Although, I myself do not like inactives, our goal is to lynch mafia. So unless we can't come up with any good target to lynch by the end of the day, then I don't advocate the lynching of inactives, but lynching them might be a good idea if we have nothing else to go on.

As for dts checking inactive people(if we do indeed have dts), I think that might be a lot better plan than lynching inactives as we would be wasting town's greatest weapon. Lynching inactives is basically the same as RNG, a random chance of lynching scum. The only good thing is it prevents inactivity and encourages acitivity.


i dont really see what the point is of DTs checking inactives if its publicly announced. Surely then mafia will just make sure they're not inactive to avoid being detected?

What is important about this qoute is the "Let's not check lurkers line" why is this important? Because Incog hasn't really posted at all. In fact this team has the least posts in the thread if I added right. But why should subversion be worried about dt checks if he has nothing to hide.

He then jumps on the bandwagon BC/Beneather bandwagon at a nice safe point when several others had already done so and disowns his previous comment in one fell swoop.

On January 05 2011 09:44 Subversion wrote:
Oh okay, soz, that actually makes a lot of sense.

Ugh this Day 1 vote is really just.. meh. Really not much to go on. For now I'm going with:

##Vote Beneather/BC

My main reasoning here is that Beneather seems reluctant to say anything without BC being here to give him advice. Seems like a scummy junior would be scared of exposing himself without a senior to run his posts by. Also, BC yet to make an appearance.


That's pretty much the whole post, except I also just said thanks to LSB for clarifying the check inactives plan, and why its good.

So he doesn't think the day one lynch is a good one but he votes for the person who is currently ahead in the votes? If he didn't like it then he should have offered a better candidate or at least not gone with the status quo. Also notice that he wilts as soon as LSB applied the tinniest amount of pressure (all LSB did was explain why threarening to lynch inactives is good) but subversion feels compelled to appologise, that's a pretty common scum tell right there.

No townie should be afraid of a dt check yet subversion opposes dt checking inactives when he is one. Also in such a small game it would probably be safer for the mafia to lurk. He claims to not like the day one vote but then goes and votes for the person currently ahead showing no interest in actually helping the town. Further more his whole I've been roleblocked /leave thread act set off alarm bells in my head and I agree with what KJ has been saying.

I'm going to vote when I get home in about 12 hours to give subversion a chance to refute what I've said but if nothing changes my vote will be on this team.



I feel like you missed my point about the inactives. I was not saying its a BAD idea to check inactives, I was saying isn't ANNOUNCING who you are checking a bad idea, as mafia who are inactive can simply make sure they post, and thus completely avoid being checked.

I "gave up" this point when LSB explained to me why it was in fact a good idea. I was never challenging the idea, I was simply wondering if its not actually a bad idea. When LSB explained it made perfect sense, so I apologised for what I assumed was actually a "noob" question.

You also seemed to have misinterpreted my lynch vote. I didn't think the vote for Beneather was a bad one, I thought in this case the day one vote in general was bad, because we had so little activity and a high chance of lynching a townie. With the small amount of information we did have, I felt Beneather was the best candidate, and I did justify my vote and I stand by my justification, whether you disagree with it or not.

I'm not responding to kingjames because his arguments are ridiculous. If you're going to make these reckless aggressive posts, you can at least make sure you understand the rules of the game first.

Defends himself from aidnai/kingjames01's attacks

As for incognito, he hasn't posted at all since the game started.

Overall, his post are not really scummy, but he doesn't really contribute much in his post too. And he doesn't post much except to respond to people calling him out.


Now as for the other team I promised:

kingjames01/aidnai

Let's start with aidnai
In his first few post, he begins clearing up rules. Nothing much to go on from there.
On January 04 2011 09:34 aidnai wrote:
Well, I guess i'm not gonna wait around for my buddy to show up before I post anything.

@Deconduo: ok, if any setup is equally likely, than I agree we should "assume" setup 2 -- no blues. It's never good to rely on blues too much anyway.

LSB, I'm pretty sick of the day 1 let's lynch inactives campaign...but with almost no activity so far, we might have to. Maybe everyone is trying to coordinate with their partner before diving in head first? I know Kav and I have had internet availability issues at home as well, I might be stuck posting from work only for a bit

Says that we should assume setup 2 so that we don't rely on blues too much. Kinds of support lynching inactives without really committing to it.


On January 05 2011 02:25 aidnai wrote:
Show nested quote +
On January 05 2011 01:43 Ace wrote:
You should just vote for whoever you think will not help you win the game.


This is an interesting perspective. I'm used to hearing that killing bad townies is still killing townies. A lot of the skill in scumhunting is in differentiating scum/bad townie, afterall.

Show nested quote +
On January 04 2011 17:29 orgolove wrote:
...
I'm not going to post any votes until there's something more concrete to go on.

The idea is, use your vote to make something concrete happen.

I hope we avoid lynching the most vocal/active players this game. Pressure inactives, if someone presents a good lynch great, but let's not kill someone who will be active for the rest of the game.

I'll add some pressure for now.
Vote: TheMango/Gmarshal/Foolishness

Comments on Ace's suggestion. And pressure votes Team 1.

After this, he has some one liners and then changes his vote to Beneather/BC

On January 05 2011 07:19 aidnai wrote:
Is this the way it's gonna be? learning games so sad... I'll be very sad if we don't have any more bootcamps because of this (and salem). PYP3 is more active, and it hasn't even started yet lol.

I don't want Gmarshal to actually die. He's one of the only actives at this point. So I'll switch to beneather/BC for lack of anything better...

##unvote
##Vote Beneather/BC


sorry about the ## thing before RoL

He says that he doesn't really want to kill Gmarshal after Gmarshal started getting ahead in votes and instead joins the Beneather/BC bandwagon after it starts gaining some grounds.

He makes a few post about telling his partner to come in. Then makes a bunch of useless one liner.

On January 05 2011 10:02 aidnai wrote:
I agree with you ace. Wanna lynch Nemesis?

He says that he agrees with ace and finds me scummy. But he still doesn't change his vote and instead waits for ace to change his vote. He says he finds me scummy, but doesn't really commit to lynching me.

On January 05 2011 10:15 aidnai wrote:
Yeah, the last shitty analysis I saw from LSB was in HP mafia, directed at me. He was scum that time...but he wanted to get lynched as I recall, so...hmm.

Even though LSB is pulling at straws with that 'analysis', I don't want to lynch him.
1) he's so pro-town he sucks at being scum.
2) if we kill him activity will grind to a halt and the game will end with less than 20 pages.

Again, he sucks up to Ace, saying how right he is, but still doesn't commit to it and makes excuses to not lynch LSB even though he thinks he is scum.

On January 05 2011 12:17 aidnai wrote:
I hope this isn't too late

##Unvote Beneather/BC
##Vote GMarshal/Foolishness/whoever

After realizing that BC/beneather team isn't really a good lynch target. He tries to save them by voting for someone else who has almost no chance of being lynched.

On January 06 2011 05:15 aidnai wrote:
yes, nighttime is not town time. No reason to generate discussion or information that we can't act on yet.

He then says that we shouldn't discuss during anything during nighttime. This is a really questionable statement. More discussion is always beneficial for town.

He votes orgolove/flamewheel and FOS subversion because of his claim to have been roleblocked which does not really imply anything eitherway unless we can verify/reject the claim.

Overall, he makes a lot of non-committal post and tries to suck up to ace.


kingjames01:
Kingjames doesn't really post until around the end of the first day phase. His first post is an analysis on Team 1 and puts FoS on them.

Comments
  • GMarshal is the most active member of this team with 5 posts.
  • The first indicates his support of lynching inactive teams.
  • The second chooses the "most" inactive team and justifies why his own team is inactive. He tentatively points a finger at Ace for his "rather... interesting" post.
  • The third post is an "oh, I forgot to vote before" post.
  • The fourth post is an edit/clarification.
  • The fifth post is another finger pointed at Ace for his lack of reaction towards Beneather/BC.


I think that we should apply a little more pressure to this team.


He says that he thinks beneater is not mafia and is about to be lynched. But instead of voting for the person with the next most votes, his team votes for someone who has not votes at all. But then again, kingjames is not the one who controls the vote.

On January 05 2011 12:41 kingjames01 wrote:
Show nested quote +
On January 05 2011 12:06 LSB wrote:
Kingjames. So are you fingering Subversion?

Well, day is over


To be honest, I think Kavdragon is Red and, by association, you.

He thinks kavdragon/LSB is red, but doesn't really say why unlike with his other FoS where he makes an analysis on them. Maybe, he's afraid that he's going to have to make stuff up to push for a kavdragon/LSB lynch?

He then goes over the top with Subversion's claim to have been roleblocked
On January 06 2011 15:31 kingjames01 wrote:
Show nested quote +
On January 06 2011 14:39 Subversion wrote:
Morning everyone.

Since mafia already knows, I've been roleblocked


Forgive me if I don't believe you. If you were roleblocked, why would you even admit to that? The Roleblocker wouldn't know that he had successfully found a Blue. You could have just stayed quiet and used your power tonight.

My opinion is that you're actually Mafia and you're worried that you might get lynched today. I've pointed out that you've been suspicious and now you're panicking.

He claims that subversion has claimed to be a blue to dodge a lynch today and seems to be panicking because he can't push for his lynch.

On January 06 2011 15:31 kingjames01 wrote:
Show nested quote +
On January 06 2011 14:39 Subversion wrote:
Morning everyone.

Since mafia already knows, I've been roleblocked


Forgive me if I don't believe you. If you were roleblocked, why would you even admit to that? The Roleblocker wouldn't know that he had successfully found a Blue. You could have just stayed quiet and used your power tonight.

My opinion is that you're actually Mafia and you're worried that you might get lynched today. I've pointed out that you've been suspicious and now you're panicking.

He tries even more to get subversion lynched based on his claim. After it has been pointed out that to be roleblocked, you don't necessarily have to be blue, he stops posting but his partner still seems to be trying to push suspicion onto Subversion based on the roleblock claim.

Overall, aidnai has made a lot of non-committal post and sucks up a lot to Ace. And he also makes a questionable post about not generating discussion during the night.
kingjames01 on the other hand has made a few analysis, but there is still that over the top reaction to Subversion's claim.

RIght now, although I am a bit suspicious of Subversion, I am more suspicious of kingjames01/aidnai's team.

##Vote Team 6 Kingjames01/Aidnai
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
aidnai
Profile Joined January 2010
United States1159 Posts
January 07 2011 23:06 GMT
#317
Nemesis, two things concern me about your post. One, you left out some really important posts I made that are certainly not 'non-committal'. Two, you have no mention of orgolove, even though he's the top lynch candidate right now, he's the lynch I'm pushing, and he's the only other person that voted for me besides you. You say I "still seems to be trying to push suspicion onto Subversion based on the roleblock claim" which shows you read my analysis post of orgolove, so don't ignore it please.

However, I will not be deterred from the task at hand. Orgolove has posted again in the other game, so I know for a fact he's read my analysis and knows the votes are mounting over here. I'm having a hard time imagining a pro-town reason for not contributing to discussion in this thread, and not defending yourself from a lynch...

4 hours left? Votes so far:
orgolove/Flamewheel: 2.5
GMarshal (0.5)
Meapak_Ziphh
aidnai

aidnai/KingJames01: 2
orgolove
Nemesis

Subversion: 0
Meapak_Ziphh

Not yet voted: Subversion, Deconduo, TheMango (0.5)

I'm counting on you deconduo. TheMango, you heard anything from foolishness yet?
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
January 07 2011 23:15 GMT
#318
On January 08 2011 08:06 aidnai wrote:
However, I will not be deterred from the task at hand. Orgolove has posted again in the other game, so I know for a fact he's read my analysis and knows the votes are mounting over here. I'm having a hard time imagining a pro-town reason for not contributing to discussion in this thread, and not defending yourself from a lynch...


Oh really? Do I need to respond to every single post against me? What is this now - I can't even log on TL without being harassed about responding in a forum game? Nice.



I've already made my point, and in clear enough language for the town to understand. I'm hoping that flamewheel will come by and consider it as well. It'll be the town's loss if they can't see such clear inconsistencies throughout your post and yet still not vote.
초대 갓, 이영호 | First God, Lee Young Ho
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 07 2011 23:22 GMT
#319
I'm reading the analyses. My problem is that I think both orgolove and kingjames are scummy (flamewheel hasn't posted enough and aidnai's posts seem legit to me), but its pretty obvious that at least one of them isn't maf.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
January 07 2011 23:44 GMT
#320
On January 08 2011 08:22 deconduo wrote:
I'm reading the analyses. My problem is that I think both orgolove and kingjames are scummy (flamewheel hasn't posted enough and aidnai's posts seem legit to me), but its pretty obvious that at least one of them isn't maf.


I certainly agree that orgolove feels pretty scumy, my worry is that if the kingjames/aidnai team is mafia then they are doing a very good job of hiding it and leading the lynches, which means if we dont hit a mafia tonight, I'll be almost certain that they are and need to be hung. Right now I'm in the most serious of doubts. For now I think I'll keep my vote as it is, its a vote of confidence that kingjames and aidnai are not infact scum and that orgolove is. If they are wrong though then they better have a really persuasive candidate.
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