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Diablo III General Discussion - Page 153

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Kogut
Profile Blog Joined September 2010
United States147 Posts
August 02 2011 03:23 GMT
#3041
Personally, what was my most anticipated game coming out anytime soon just became a no-purchase after today's announcement of a "real money" AH. It's a matter of principle, not cost. Buying/selling items privately or through eBay is hard enough to deal with. Blizzard is just going too far for me at this point. Clearly this is their next plan for WoW, so I'm even more glad I let the subscription to that fiasco expire a while back. Sad to see Blizzard hunting for every penny. Thanks, Activision.
CHILL GET OUT
Vortok
Profile Joined December 2009
United States830 Posts
August 02 2011 03:25 GMT
#3042
On August 02 2011 09:07 zeross wrote:
an apparently official non-intended leak annonced there wil be a 4th difficulty mode called inferno.

You can found the leak at this adresse on blizzard website

it's an hidden interview that someone (evilix) at diablofans.com discovered by looking a the page source.
in a question Martens say :

Show nested quote +
Ultimately, it’s going to take the game's harder difficulty modes -- Hell and Inferno -- to challenge the limits of the best Diablo III players.


Whether it's true or not, it would be interesting if there's a difficulty that essentially has the entire game aimed at max level characters. Would allow you to farm items wherever, as opposed to only the final acts. It took Borderlands forever to implement, though they finally made the entire game level with you after you're done the story. That game has a bit of a flawed loot system (chest farming + easy to access chests + glitches), but the overall design of allowing you to farm loot outside of one or two areas is interesting.

I'm guessing that in D3 they want to combat, at least in part, the endgame being very little outside of things like nonstop Meph/Baal/Cow runs.
tbeen
Profile Blog Joined August 2010
Germany98 Posts
August 02 2011 03:27 GMT
#3043
Atleast Blizz got some decent publicity with this move
Perseverance
Profile Joined February 2010
Japan2800 Posts
August 02 2011 04:06 GMT
#3044
On August 02 2011 07:43 DDie wrote:
Show nested quote +
On August 02 2011 07:30 xarthaz wrote:
On August 02 2011 07:19 abominare wrote:
On August 02 2011 06:55 xarthaz wrote:
On August 02 2011 06:40 abominare wrote:
On August 02 2011 06:36 Logo wrote:
The disappointing thing about the skill system change is there are less trade-offs. It was cool in D2 that you had the option to have 1-point skills and that different skills had different costs in getting the requirements for the skill. So if you went for something further down the tree you had less points for other things giving you a more powerful ability with (in theory at least) a cost of having less other things.

With the way it is now all abilities need to be roughly the same power level since they all have the same opportunity cost.


This is false because there was typically only 2-3 builds per class that were worth anything and all the points were stacking in the 3-4 skills that made the build worthwhile and and only a single point towards all the requisites.

It wasnt about trade offs it was about spreadsheets, it was really one of the first pc games to really capitalize on the min maxing aspects from traditional PnP (not pvp) games, pnp being the grand daddy where minmax/theorycrafting your wow character came from.

Uhh, diablo 2 only became the mess you describe after patch 1.07 with immunes and 1.10 with the synergies. those two things messed up the variety in gameplay, along with the craptastic balance of post-1.06 patch diablo 2. The expansion in general was a terrible addition from gameplay and balance perspective, aside from the 2 classes and extra areas.


The game was always horribly balanced, what d2 were you playing? You can still google d2 community sites and find stickies in the character build sections that list theorycrafted builds from pre 1.07 patch.

amusingly synergies allowed classes that were typically seen as useless to be more legitimate, however it still shoe horned you into a couple optimal builds + a couple novelty builds. Good players still always just just maxed the important skills and the rest of the skills got one if any points.

Concerning stats it had been since d1 standard play to put all your points outside of gear reqs into vit or in some case split vit/damage dealing stat.

Nothing changed except for a bunch of people who were terrible and tried to play the field with spells and stats.

Curious to hear what class you think is useless in 1.06 and before, they all have extremely powerful builds from what i have played(100+ hours). Unlike 1.10+ where everything other than light sorcs, light zons and hdins is slow at endgame and there exists a massive performance gap between dupeword & botter minmaxers and the regular players compared to the rare-based system of 1.06 and older.

Also funny you say synergies make skills useful. When it and other expansion changes (no cool downs) decreased options of skills due to forced skill tree maxing, not increased them.

The funny "theorycrafted" builds are only funny because they dont make sense within the gear and skill concept of 1.10+. You see, in the old patches the ED, +skills and cooldowns are very low compared to now, so the skill appliance mechanics are what matter



Paladins sucked throught out the entire D2 history, and yes, my first class was a charge-hammerdin, way back in 1.01.


The hammerdin back then was the only halfass viable build for a paladin to even try soloing act4, and even in that you had to have a handfull of rejs, because he sucked, HARD.


Pally's were the best in D2. You must be smoking crack lol.
<3 Moonbattles
Phenny
Profile Joined October 2010
Australia1435 Posts
August 02 2011 04:11 GMT
#3045
On August 02 2011 12:23 Kogut wrote:
Personally, what was my most anticipated game coming out anytime soon just became a no-purchase after today's announcement of a "real money" AH. It's a matter of principle, not cost. Buying/selling items privately or through eBay is hard enough to deal with. Blizzard is just going too far for me at this point. Clearly this is their next plan for WoW, so I'm even more glad I let the subscription to that fiasco expire a while back. Sad to see Blizzard hunting for every penny. Thanks, Activision.


Clearly you're not too into it if you're put off by something that only affects you if you choose to use it.
You can just never use the feature and play normally ya know.
rabitslayer
Profile Joined July 2011
Canada24 Posts
August 02 2011 04:16 GMT
#3046
I was looking forward to this game. But the RMT side of it sounds really sketchy... I hope it does not ruin this game for me.
Tiamat
Profile Joined February 2003
United States498 Posts
August 02 2011 04:49 GMT
#3047
The RMAH is going to open a huge can of worms..

What is Blizzard going to do when a bugged or gamebreaking item is introduced into the environment and is being sold in the RMAH? They cannot remove or change that item can they?

On the plus side, this creates "rares" an old Ultima Online verb, which is basically items that don't spawn anymore. On the flipside, Blizzard has to triple check each item to make sure that does not break the game, and I have a feeling that this means that most items will be "underpowered". Kinda like in the card game, Magic the Gathering, cards over the years never stack up to the pre 4th edition versions.

And god forbid someone actually figures out a way to dupe items or figures out an exploit to make D3 spawn what items they want. They said SC2 could not be map hacked or drop hacked and it didnt even take them a year to crack it :D
Charger
Profile Blog Joined September 2010
United States2405 Posts
August 02 2011 04:58 GMT
#3048
On August 02 2011 12:14 Seditary wrote:
Show nested quote +
On August 02 2011 06:34 abominare wrote:
However, everyone already knew the point was to run the last act/fight area over and over because thats how you played diablo 1, which im willing to bet 99% of this board was too young to remember when that game first launched


I don't have much to add, just want to say I'm old enough for that. Man D1 was so sweet back in the day.

Reminiscing ftw.


Still have the CD and CD case sitting right next to me
It's easy to be a Monday morning quarterback.
Gescom
Profile Joined February 2010
Canada3513 Posts
August 02 2011 05:06 GMT
#3049
On August 02 2011 12:23 Kogut wrote:
Personally, what was my most anticipated game coming out anytime soon just became a no-purchase after today's announcement of a "real money" AH. It's a matter of principle, not cost. Buying/selling items privately or through eBay is hard enough to deal with. Blizzard is just going too far for me at this point. Clearly this is their next plan for WoW, so I'm even more glad I let the subscription to that fiasco expire a while back. Sad to see Blizzard hunting for every penny. Thanks, Activision.

Well, there won't be any spam bots or outside sites like d2jsp or things as a result. It's actually a positive change.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
benbrad2
Profile Joined June 2011
103 Posts
August 02 2011 05:19 GMT
#3050
Can anyone see the big problem with Real Money AH?
While Blizzard said numerous time that they will maintain "Gold" as the medium of trade, they now introduced something more valuable to go after. The Cash.

All the godly items will no longer be traded in Gold, but instead will be up on AH for Cash.
Why? Simply because everyone will be selling the godly of the godliest items in CASH !
Gold willl no longer be the medium when dealing with high quality gears....
I was afraid this will come one day.
Whatsup
redFF
Profile Blog Joined November 2010
United States3910 Posts
August 02 2011 05:21 GMT
#3051
On August 02 2011 12:23 Kogut wrote:
Personally, what was my most anticipated game coming out anytime soon just became a no-purchase after today's announcement of a "real money" AH. It's a matter of principle, not cost. Buying/selling items privately or through eBay is hard enough to deal with. Blizzard is just going too far for me at this point. Clearly this is their next plan for WoW, so I'm even more glad I let the subscription to that fiasco expire a while back. Sad to see Blizzard hunting for every penny. Thanks, Activision.

The game will still be just as fun and you don't NEED to use the real money AH....
King of Kings
Profile Joined July 2011
Germany481 Posts
August 02 2011 05:26 GMT
#3052
The game will still be just as fun and you don't NEED to use the real money AH....


It's about bad players buying the best gear/chars and facerolling through the game. The Game is dead and most people won't buy it now.
The players who spend the most real-life money will win.

Fan of: MarineKingPrime.WE | MVP_Keen | LiquidTLO | oGs.MC
Phenny
Profile Joined October 2010
Australia1435 Posts
August 02 2011 05:33 GMT
#3053
On August 02 2011 14:26 King of Kings wrote:
Show nested quote +
The game will still be just as fun and you don't NEED to use the real money AH....


It's about bad players buying the best gear/chars and facerolling through the game. The Game is dead and most people won't buy it now.
The players who spend the most real-life money will win.



But how does that affect you in any way?
Why worry about what other people are doing, this game is about you and possibly your friends have fun and playing through it.
Lowkin
Profile Joined September 2010
Canada232 Posts
August 02 2011 05:34 GMT
#3054
On August 02 2011 14:26 King of Kings wrote:
Show nested quote +
The game will still be just as fun and you don't NEED to use the real money AH....


It's about bad players buying the best gear/chars and facerolling through the game. The Game is dead and most people won't buy it now.
The players who spend the most real-life money will win.



Seriously are you that ignorant?, In d2 the game without the auction system the players who spend the most money are winning. The game is not dead it took a step in the write direction.
Seriously I am sick of reading these posts about it's going to make the people that want to spend money beat me. That WAS GOING TO HAPPEN ANYWAY.

Most people will buy this game and I bet you will too, and if you don't to be outclassed by people that will spend 20$ then play hardcore.
Ksi
Profile Joined May 2010
357 Posts
August 02 2011 05:41 GMT
#3055
On August 02 2011 14:26 King of Kings wrote:
Show nested quote +
The game will still be just as fun and you don't NEED to use the real money AH....


It's about bad players buying the best gear/chars and facerolling through the game. The Game is dead and most people won't buy it now.
The players who spend the most real-life money will win.



It's not a competitive game. You're supposed to ask yourself "Will I have fun playing this? and will that fun be worth the X amount of money I pay for it?" If the answer is yes, you get the game and you play it.
OhYess
Profile Joined February 2011
Canada41 Posts
August 02 2011 05:45 GMT
#3056
My opinion on the auction house is summed up very well in AtheneWins video. This is the future of gaming.

It will become culturally acceptable eventually.
Millsington
Profile Joined December 2009
United States28 Posts
August 02 2011 05:45 GMT
#3057
I'll say first and foremost that the trade of items for real world currency is not a positive for a game.

However... Ebay, JSP, or Blizzard -- Diablo items will be sold in some fashion. There will be willing sellers and willing buyers, so it will happen no matter what. Better you're (probably) guaranteed not to be scammed with Blizzard officially supporting it.

Plus, this will allow Diablo to continue to make money and hopefully provide incentive for continued support through its lifecycle.

In my eyes, it is the best solution to an inevitable problem.
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2011-08-02 05:59:44
August 02 2011 05:47 GMT
#3058
On August 02 2011 14:06 Gescom wrote:
Show nested quote +
On August 02 2011 12:23 Kogut wrote:
Personally, what was my most anticipated game coming out anytime soon just became a no-purchase after today's announcement of a "real money" AH. It's a matter of principle, not cost. Buying/selling items privately or through eBay is hard enough to deal with. Blizzard is just going too far for me at this point. Clearly this is their next plan for WoW, so I'm even more glad I let the subscription to that fiasco expire a while back. Sad to see Blizzard hunting for every penny. Thanks, Activision.

Well, there won't be any spam bots or outside sites like d2jsp or things as a result. It's actually a positive change.


Agreed.

As for the RL auction house thing - In FFXI (taking this as a example), one of the hardest items to obtain were fully upgraded relic weapons ("Were". Not so much anymore and some have been outclassed >.> by new items that are about as difficult to obtain) which were worth essentially 150-200 milllion gil.

Lets convert that to RL money - 1 mil was around $30. So that means relics cost $4500-6000 dollars just for a relic.

So which do you want to pay for a relic? $4500-6000 or 150-200 million gil?

Well rich people (or anyone not too frugal) I guess could pay the $4500-6000 but the average Joe will probably pay up with the gil.

So I don't think the best items will be sold for cheap.

Edit - Yes technically it is 1-3 years worth of farming and/or doing "raids"(not called raids in FFXI but close enough) but some people (myself included) enjoy farming in game and would rather pay with virtual currency as opposed to real life currency. Part of the fun of RPGs is developing your character. Sure one can theoretically buy the best and maxed out character they can be in an RPG (for example) but is that really fun?

Now in terms of cheap items - Sort of same deal here. Average Joes will probably be buying them with regular game currency rather than RL currency (maybe once in a while).

Personally I'm fine with this as long as Diablo 3 gets constant updates like WoW. Diablo 2 did get updates (biggest was 1.10) but even that one is no where as big as the updates WoW provides (in terms of content. I know 1.10 revamp a lot of stuff and added runewords but still).
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
nalgene
Profile Joined October 2010
Canada2153 Posts
Last Edited: 2011-08-02 05:53:06
August 02 2011 05:51 GMT
#3059
On August 02 2011 14:34 Lowkin wrote:
Show nested quote +
On August 02 2011 14:26 King of Kings wrote:
The game will still be just as fun and you don't NEED to use the real money AH....


It's about bad players buying the best gear/chars and facerolling through the game. The Game is dead and most people won't buy it now.
The players who spend the most real-life money will win.



Seriously are you that ignorant?, In d2 the game without the auction system the players who spend the most money are winning. The game is not dead it took a step in the write direction.
Seriously I am sick of reading these posts about it's going to make the people that want to spend money beat me. That WAS GOING TO HAPPEN ANYWAY.

Most people will buy this game and I bet you will too, and if you don't to be outclassed by people that will spend 20$ then play hardcore.

No one spends real money on D2 items... at least not the ones on d2jsp...
Maybe you're the one who's delusional? Because you can find all those good items by making hammerdins... even legit you can get those items easily at start...
You can open multiple instances of the game of D2 on one computer...
You don't even need to be on the computer to get items... it'll just kill baal 20 times/hour ( max limit of games per hour per cdkey )
first few days of ladder should just be to get items to trade for key items for your char ( and then you can just repeatedly run the bosses much quicker )

godlies can be made through thousands of rolling by crafting... sometimes it glitches and adds the same modifiers twice or even three times

1.09 was pretty fun and so was 1.10+ I guess
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
Phaded
Profile Joined August 2010
Australia579 Posts
August 02 2011 05:55 GMT
#3060
On August 02 2011 13:49 Tiamat wrote:
The RMAH is going to open a huge can of worms..

What is Blizzard going to do when a bugged or gamebreaking item is introduced into the environment and is being sold in the RMAH? They cannot remove or change that item can they?




Sure they can, its part of mmo-champion's FAQ
http://www.mmo-champion.com/content/2397-Diablo-3-Auction-House-Announced-Spend-and-Earn-Real-Life-Money!

What happens if there is a patch and the item I purchased is altered?
It's important for us to ensure that Diablo III remains balanced and fun for years after launch. To that end, it may be necessary to change stats or alter abilities of items from time to time. It’s very important to note that Blizzard will not be providing refunds or making other accommodations if a purchased item is later altered in a patch. Given this, it's up to players to determine whether they're comfortable purchasing items in the currency-based auction house.


tl;dr, if you drop hundreds of dollars on a bugged item and they nerf/remove it later, then tough titties you just wasted money.
I am down but I am far from over
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