• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:15
CEST 20:15
KST 03:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? ProGamer Paychecks Story Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5332 users

Pick Your Power Insane! - Page 12

Forum Index > TL Mafia
Post a Reply
Prev 1 10 11 12 13 14 105 Next
Ver
Profile Joined October 2008
United States2186 Posts
May 14 2011 00:21 GMT
#221
Role PM's have just went out, so the game has officially begun! Today is Drawing Day. Please read the OP carefully and pm me your numbers. You have until 05:00 GMT (+00:00) Saturday (so about 28 hours) to pm me your numbers. If you do not pm me your numbers in time I will automatically put you at the end of the list.

Please note that my game has stricter rules on inactivity and spamming than the average game (see OP). If you have a legitimate problem with someone else's spam, manner, or inactivity, please pm me. I won't be harsh on inactives until day 1 actually starts (after picking numbers and picking roles, so 48ish hours from now) but starting day 1 and beyond, participate or fear the lightning! If you are not going to be able to post/vote for a period, please let me know ahead of time and there won't be any problems. There are an abundance of replacements so modkills won't really disrupt the game too much.

Also, I will be taking a leaf from Ace's book and going through everyone at the end of the game and analyzing your play briefly.

Lastly, please update yourself on the role list in case anything has changed since you last looked.
Liquipedia
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
May 14 2011 00:26 GMT
#222
I am picking 1,1
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
chaoser
Profile Blog Joined November 2008
United States5541 Posts
May 14 2011 00:27 GMT
#223
picking 2 1
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
May 14 2011 00:29 GMT
#224
I will be picking two numbers

and I'm not going to claim them now

Moderator
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
May 14 2011 00:37 GMT
#225
I think I regret my last post now
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Radfield
Profile Joined September 2009
Canada2720 Posts
May 14 2011 00:40 GMT
#226
Game on everyone! Time to start discussing roles, and possibly role denial. I've got all sorts I'd like to discuss, but it will have to wait for morning. I love PYP
Ace
Profile Blog Joined October 2002
United States16096 Posts
May 14 2011 00:42 GMT
#227
so many roles, so little time
Math me up, scumboi. - Acrofales
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
May 14 2011 00:43 GMT
#228
Oh hell yes Ace is playing.
Writerdamn, i was two days from retirement
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
May 14 2011 00:58 GMT
#229
Alright, discussion time it is, before we start I want to preface this with something I picked up in PYP3

On December 30 2010 16:32 Qatol wrote:
The town wants overlaps so the mafia are either forced into early positions/ roles they cannot use effectively without becoming suspicious or positions later in the draft where the mafia cannot be sure their desired roles will be available.


so, whatever you do, don't claim your numbers, we want to throw the mafia off, the last thing we want them is to be able to take two kp roles or something like that.

Onto GM's Mafia Power denial plan. In this game there are several powers that are really, really anti town, and rather powerful, the GF's, the PoD and such. The easiest way to counter these powers is to know who has them, that way we avoid their usage by having someone responsible for them. For this reason I have created a draft of the most "anti-town" roles in the game and assigned numbers to pick them. If your number in the draft order coincides with this power then you *must* pick it, so we can control what roles the mafia has.

1-5- KP roles, America/CPR doc/inventor or roles you know you can use effectively (pupeteer, etc) I also advise that the MethMan be picked up there to encourage the mafia to not shoot into those roles.

Position 6- Theif. We dont want the mafia to have this, since its even more anti-town than copycat in mafia hands, as it allows them to deny us a role and gain a powerful role.

7- Caller Godfather- since its extremely anti town and essentially adds a traitor to our ranks, its not something I want to worry about

8- PoD- again extremely anti town, lets deny its usage shall we?

9- vote rigger, like a pardoner on steroids, if a pardoner pardons we just lynch him, we have no way of catching the rigger, this way we know who he is

from here on down people should choose what they feel they can use effectively and to the benefit of the town. By following this plan we eliminate the threat of 4 worrisome roles that can really hurt the town. This needs some refinement naturally, but it seems to me like a decent start. Also if any of these roles have been taken we know that the mafia is somewhere in the top five and *really* wants whatever role it is they took, thus we can focus our search on those

Pardoner dosn't worry me as he must out himself to use his power and is then guaranteed to be made a pincushion by our vigis and other killing roles, and the threat of the copycat is nullified as long as we lynch someone low on the list.

Just my initial thoughts, comments?
Moderator
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
May 14 2011 01:01 GMT
#230
Checking in, where can I leave my bags?
you gotta dance
Ace
Profile Blog Joined October 2002
United States16096 Posts
May 14 2011 01:05 GMT
#231
here we go again. Assigning roles before people pick. Disaster incoming.
Math me up, scumboi. - Acrofales
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
May 14 2011 01:06 GMT
#232
On May 14 2011 10:05 Ace wrote:
here we go again. Assigning roles before people pick. Disaster incoming.


Where exactly does this cause "disaster" to me it looks like it causes accountability for anti-town roles and only for anti-town roles.

Can you explain why its a bad idea? I'd really love to hear your input on this.
Moderator
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
May 14 2011 01:06 GMT
#233
Here is the plan: I'm going to publicly assign all roles 1-25. You will then pick the appropriate role according to your assignment. Anyone who fails to follow my plan is scum. This is completely pro-town, I swear.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
May 14 2011 01:09 GMT
#234
lolol
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
May 14 2011 01:11 GMT
#235
On May 14 2011 10:06 kitaman27 wrote:
Here is the plan: I'm going to publicly assign all roles 1-25. You will then pick the appropriate role according to your assignment. Anyone who fails to follow my plan is scum. This is completely pro-town, I swear.


He's not assigning 1-25 though, more like 1-9, all roles which are arguably anti-town.

There are still problems with this though. There's no way to tell if those people actually choose the roles or not, until the abilities are used. Also, this leaves other power roles open for mafia, because beyond a few of the roles, most of them are useless to town, and picking them only serves to deny them to mafia. So while they're all useful for mafia, they're useless to town, so it depends on if their denial outweighs the selection of other, more useful, roles.
you gotta dance
Ace
Profile Blog Joined October 2002
United States16096 Posts
May 14 2011 01:12 GMT
#236
On May 14 2011 10:06 GMarshal wrote:
Show nested quote +
On May 14 2011 10:05 Ace wrote:
here we go again. Assigning roles before people pick. Disaster incoming.


Where exactly does this cause "disaster" to me it looks like it causes accountability for anti-town roles and only for anti-town roles.

Can you explain why its a bad idea? I'd really love to hear your input on this.


accountability? lol did you read the last 3 PYP games?
Math me up, scumboi. - Acrofales
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
May 14 2011 01:17 GMT
#237
On May 14 2011 10:12 Ace wrote:
Show nested quote +
On May 14 2011 10:06 GMarshal wrote:
On May 14 2011 10:05 Ace wrote:
here we go again. Assigning roles before people pick. Disaster incoming.


Where exactly does this cause "disaster" to me it looks like it causes accountability for anti-town roles and only for anti-town roles.

Can you explain why its a bad idea? I'd really love to hear your input on this.


accountability? lol did you read the last 3 PYP games?


Yes, yes I did, I fail to see your point, if we know who has the PoD and we go into a double night then we vigi shoot him right off the bat, or lynch him if that isn't an option... Same with the other roles, assuming the plan is actually followed where is the flaw?

And if its not followed what do you propose? Everyone picks whatever they want? I feel like thats going to end with the mafia holding enough powerful roles to roll over us by denying lynches/converting people.
Moderator
Node
Profile Blog Joined October 2009
United States2159 Posts
May 14 2011 01:19 GMT
#238
On May 14 2011 09:58 GMarshal wrote:
Alright, discussion time it is, before we start I want to preface this with something I picked up in PYP3

Show nested quote +
On December 30 2010 16:32 Qatol wrote:
The town wants overlaps so the mafia are either forced into early positions/ roles they cannot use effectively without becoming suspicious or positions later in the draft where the mafia cannot be sure their desired roles will be available.


so, whatever you do, don't claim your numbers, we want to throw the mafia off, the last thing we want them is to be able to take two kp roles or something like that.

Onto GM's Mafia Power denial plan. In this game there are several powers that are really, really anti town, and rather powerful, the GF's, the PoD and such. The easiest way to counter these powers is to know who has them, that way we avoid their usage by having someone responsible for them. For this reason I have created a draft of the most "anti-town" roles in the game and assigned numbers to pick them. If your number in the draft order coincides with this power then you *must* pick it, so we can control what roles the mafia has.

1-5- KP roles, America/CPR doc/inventor or roles you know you can use effectively (pupeteer, etc) I also advise that the MethMan be picked up there to encourage the mafia to not shoot into those roles.

Position 6- Theif. We dont want the mafia to have this, since its even more anti-town than copycat in mafia hands, as it allows them to deny us a role and gain a powerful role.

7- Caller Godfather- since its extremely anti town and essentially adds a traitor to our ranks, its not something I want to worry about

8- PoD- again extremely anti town, lets deny its usage shall we?

9- vote rigger, like a pardoner on steroids, if a pardoner pardons we just lynch him, we have no way of catching the rigger, this way we know who he is

from here on down people should choose what they feel they can use effectively and to the benefit of the town. By following this plan we eliminate the threat of 4 worrisome roles that can really hurt the town. This needs some refinement naturally, but it seems to me like a decent start. Also if any of these roles have been taken we know that the mafia is somewhere in the top five and *really* wants whatever role it is they took, thus we can focus our search on those

Pardoner dosn't worry me as he must out himself to use his power and is then guaranteed to be made a pincushion by our vigis and other killing roles, and the threat of the copycat is nullified as long as we lynch someone low on the list.

Just my initial thoughts, comments?


I question whether it's a good idea to specifically deny the mafia powerful roles. There are certainly a few roles that would be extraordinarily powerful in the hands of the mafia, but there are enough good-to-very strong roles that if they didn't feel comfortable picking top-tier they could just go elsewhere. In addition, there's the more "quirky" roles where a well-executed tactic could be disastrous (for instance, check out the synergy between the mason and the agent of chaos) but difficult to predict and deny.

I'd rather see the town prioritize the roles that would be really powerful in the hands of the town. For instance, the Assassin could basically be used as an alignment-checking DT that kills mafia when they find them. There's very little risk in having the role going to a townie. Other potentially good town roles include Cupid, Priest, and Jailkeeper. I haven't extensively gone into any other possibilities, but there's definitely good stuff out there.
whole lies with a half smile
Ace
Profile Blog Joined October 2002
United States16096 Posts
May 14 2011 01:25 GMT
#239
On May 14 2011 10:17 GMarshal wrote:
Show nested quote +
On May 14 2011 10:12 Ace wrote:
On May 14 2011 10:06 GMarshal wrote:
On May 14 2011 10:05 Ace wrote:
here we go again. Assigning roles before people pick. Disaster incoming.


Where exactly does this cause "disaster" to me it looks like it causes accountability for anti-town roles and only for anti-town roles.

Can you explain why its a bad idea? I'd really love to hear your input on this.


accountability? lol did you read the last 3 PYP games?


Yes, yes I did, I fail to see your point, if we know who has the PoD and we go into a double night then we vigi shoot him right off the bat, or lynch him if that isn't an option... Same with the other roles, assuming the plan is actually followed where is the flaw?

And if its not followed what do you propose? Everyone picks whatever they want? I feel like thats going to end with the mafia holding enough powerful roles to roll over us by denying lynches/converting people.


1.) Can't know if your "assigned" roles went to the right person.
2.) Won't know if the role went to town or mafia

For the chance of tying a few people to roles and not alignment you'll be giving Scum information on where the roles went. Lets not forget that unlike any other PYP game the amount of killing roles in this game are pretty high.

As for the bolded - yes. Let people pick what they want. The mafia is going to get roles they think benefit them whether you know it or not. Let the town get the information roles and then we go from there.
Math me up, scumboi. - Acrofales
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
May 14 2011 01:28 GMT
#240
Well I'm going with two mid range numbers.

Dare you to guess them.
Prev 1 10 11 12 13 14 105 Next
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:30
Rotti and Rexy Monday
RotterdaM865
SteadfastSC126
Railgan61
ZombieGrub27
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 865
mouzHeroMarine 402
elazer 159
SteadfastSC 126
RushiSC 96
BRAT_OK 90
Railgan 61
mouzStarbuck 47
gerald23 28
ZombieGrub27
MindelVK 22
EmSc Tv 13
StarCraft: Brood War
Calm 2989
Mini 414
Hyuk 179
BeSt 140
ggaemo 107
Soulkey 100
Aegong 42
scan(afreeca) 37
Hyun 35
IntoTheRainbow 20
[ Show more ]
Bale 10
yabsab 9
Dota 2
420jenkins323
Fuzer 304
Counter-Strike
fl0m1621
pashabiceps1283
x6flipin539
zeus286
edward111
Heroes of the Storm
Liquid`Hasu262
Other Games
singsing3191
Grubby2942
FrodaN1228
B2W.Neo776
Beastyqt599
Sick197
ArmadaUGS123
Trikslyr46
UpATreeSC45
Mew2King43
JuggernautJason32
Organizations
StarCraft 2
TaKeTV 545
Dota 2
PGL Dota 2 - Main Stream505
StarCraft 2
EmSc Tv 13
EmSc2Tv 13
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile118
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 23
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3057
Other Games
• imaqtpie592
• Shiphtur369
Upcoming Events
RSL Revival
15h 45m
RSL Revival
22h 45m
Bombastic Starleague
1d 1h
PiGosaur Cup
1d 5h
Kung Fu Cup
1d 16h
Replay Cast
2 days
CrankTV Team League
2 days
Bombastic Starleague
3 days
The PondCast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.