• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:46
CEST 07:46
KST 14:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away SC4ALL II: SC2 Player Announcement 6/8 - Maru GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Replay Review Process - What do you do? Pros React To: First 'Fastest' Map in ASL History BW General Discussion [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion
Tourneys
Small VOD Thread 2.0 [ASL22] Ro24 Group C Toronto invitational lan 22 august [ASL22] Ro24 Group A
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5594 users

Surprisingly Normal Mini Mafia VI - Page 11

Forum Index > TL Mafia
Post a Reply
Prev 1 9 10 11 12 13 16 Next All
sinani206
Profile Blog Joined November 2010
United States1959 Posts
September 29 2011 16:19 GMT
#201
Day 1 Votecount 2

jish17 (0)
zany_001

FatesGod (0)
Ciryandor
Toadesstern

Edwin5 (3)
raynpelikoneet
Toadesstern
zany_001
Ciryandor
Thnikkaman47
JoshKirby

Toadesstern (2)
Zanfada
JoshKirby

Sknowman (1)
FranzP

JoshKirby (1)
Toadesstern

With 12 players alive, it is 7 to lynch. I am being more lenient with the votes now, because of all the people yelling at me. But know the format for future reference. Also to remember to ##Unvote before you change your vote. Day 1 ends in 11 hours.
literally everything is wifom just shut the fuck up
JoshKirby
Profile Joined September 2011
13 Posts
September 29 2011 16:19 GMT
#202
On September 30 2011 00:00 Ciryandor wrote:
Why not zany? What do you think of him anyway, given that he's the only real read in terms of voting we have really got? And do explain the ratios?

GM: Are we presuming that since this is a 12 person game that option 2 in the role set-up is out of the question, as it is made for an 11 person game?


zany's suspicious, but nobody else has voted for him. Given the amount of activity it's easier to lynch Toadesstern than anyone else since someone's already voted for him. If people are willing to switch to zany I'll do so as well.

Ratios: If we kill an inactive player who's already going to get modkilled, then unless we luck out and Edwin5 is mafia (1/4 chance), we'll enter the night with 3 mafia and 8 town. I'll write this as (3, 8). In this case the doctor has a 1/10 chance of picking the right person to save, and the detective has a 3/10 chance to pick a mafia member.
In the worst case town keeps lynching town. This is how that would play out.
(3,8) (1/10 chance of save, 3/10 chance of finding mafia) ---> (3,7) (3/10 chance of lynching mafia) ---> (3,6) (1/8 chance of save, 3/8 chance of finding mafia) --> (3,5) (3/8 chance of lynching mafia) --> (3, 4) (1/6 chance of save, 3/7 chance of finding mafia) --> (3, 3) (mafia win)
If we kill someone who is active, though, in the worst case we end up with 3 mafia and 7 town.
(3, 7) (1/9 chance of save, 3/9 chance of finding mafia) --> (3,6) (3/9 chance of lynching mafia) --> (3,5) (1/7 chance of save, 3/7 chance of finding mafia) --> (3,4) (3/7 chance of lynching mafia) --> (3,3) (mafia win)

Therefore, in the worst possible case, town has better odds of saving, detecting, and lynching a mafioso while having the same number of days. If a doctor exists and you have faith in him, then a no-lynch could plausibly be the best choice.

I did not realize that the 1 doctor/1 detective was still feasible since there were originally 11 players in that setup. That may help out the detective from being lynched, but only in that scenario (which we have a 1/4 chance of being in).

[B]On September 29 2011 22:21 Toadesstern wrote:
I mean really? we got 2 or 3 people who are trying to get some activity. Activity is good for town and you want to lynch someone active because he's active?
I know that this is a beginners game but srsly, This is totally scum logic. They try to go for blues on day 1 which is going to be hard given there's so few town active, if they can't they're going for someone you gets the activity going because that's so valuable to town as well.


I explained why the odds are better for town (in the worst case) if you lynch someone who is active. I did not go into too much detail, and that's my fault, but it's not "scum logic," just math.
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
September 29 2011 16:22 GMT
#203
On September 30 2011 00:11 raynpelikoneet wrote:
Show nested quote +
On September 29 2011 18:18 Ciryandor wrote:
On September 29 2011 16:50 raynpelikoneet wrote:
On September 29 2011 10:15 Ciryandor wrote:
Edwin5 hasn't even posted anywhere else, so I'd rather call him as absent than as lurking.

And SERIOUSLY, why are we going to jump on him? I would really recommend pushing on someone who we are sure has at least shown activity after the game started. Let the GM do the modkill on him if he isn't active.

I'll switch to Edwin only if you can convince me of why we're voting him off instead of letting a mod-kill happen.


I was voting him to get him post, that's why I also said said i won't be around here when the day ends (which was anyways true).

Wasn't the day supposed to end Thursday 5AM (CAT, +2 GMT)?

If the day really continues, we need to think about our voting more. Ciryandor, isn't it better to vote someone who's gonna be modkilled, than some random person, given that at least I have no clue who could be scum? People seriously need to post more, this way we are pretty sure gonna lynch a townie, mafia is gonna kill a townie over night, and when day 2 begins, we are in a pretty much same situation that we were in day 1, and there are 2 dead townies. :/


It's better to vote a potentially active (i.e. someone who has at least shown forum activity since the game started) person if the votes threaten to put them onto the lynch threshold, because this would force a response from them. This way, we get information from them and we can still get an inactive either via a late swing or a modkill. One can always lynch someone under pressure if they crack and do scumslips.


And your reply screams scumslip, the sentences are awkward as hell to read anyway.


You are right. I wasn't thinking people would follow me in my Edwin vote, as i said i just wanted him to post at least something. That is also why i said, that if the day continues, we should think about our votes again (becouse he turned out to be inactive).

But yeah, basically what you said in the paragraph i bolded, is true. What i was thinking i agree is wrong.

Well, then I think we ought to really pressure zany for dodging the whole issue then. Still, from reading Josh's post, unless he replies to my questioning his talk on probabilties, I think he may know something we don't.

##Vote zany_001
에일리 and 아이유 <3 - O Captain 박재혁 ・゚✧*:・*゚+..。✧・゚:*・..。 ✧・゚ :・゚* ゜・*:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING ・゜・:・゚✧*:・゚✧。*゚+..。 ✧・゚: ✧・゚:*・゜・:・゚✧*::
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
September 29 2011 16:23 GMT
#204
EBWOP

##Unvote Edwin5
##Vote zany_001
에일리 and 아이유 <3 - O Captain 박재혁 ・゚✧*:・*゚+..。✧・゚:*・..。 ✧・゚ :・゚* ゜・*:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING ・゜・:・゚✧*:・゚✧。*゚+..。 ✧・゚: ✧・゚:*・゜・:・゚✧*::
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
September 29 2011 16:58 GMT
#205
On September 30 2011 01:22 Ciryandor wrote:
Show nested quote +
On September 30 2011 00:11 raynpelikoneet wrote:
On September 29 2011 18:18 Ciryandor wrote:
On September 29 2011 16:50 raynpelikoneet wrote:
On September 29 2011 10:15 Ciryandor wrote:
Edwin5 hasn't even posted anywhere else, so I'd rather call him as absent than as lurking.

And SERIOUSLY, why are we going to jump on him? I would really recommend pushing on someone who we are sure has at least shown activity after the game started. Let the GM do the modkill on him if he isn't active.

I'll switch to Edwin only if you can convince me of why we're voting him off instead of letting a mod-kill happen.


I was voting him to get him post, that's why I also said said i won't be around here when the day ends (which was anyways true).

Wasn't the day supposed to end Thursday 5AM (CAT, +2 GMT)?

If the day really continues, we need to think about our voting more. Ciryandor, isn't it better to vote someone who's gonna be modkilled, than some random person, given that at least I have no clue who could be scum? People seriously need to post more, this way we are pretty sure gonna lynch a townie, mafia is gonna kill a townie over night, and when day 2 begins, we are in a pretty much same situation that we were in day 1, and there are 2 dead townies. :/


It's better to vote a potentially active (i.e. someone who has at least shown forum activity since the game started) person if the votes threaten to put them onto the lynch threshold, because this would force a response from them. This way, we get information from them and we can still get an inactive either via a late swing or a modkill. One can always lynch someone under pressure if they crack and do scumslips.


And your reply screams scumslip, the sentences are awkward as hell to read anyway.


You are right. I wasn't thinking people would follow me in my Edwin vote, as i said i just wanted him to post at least something. That is also why i said, that if the day continues, we should think about our votes again (becouse he turned out to be inactive).

But yeah, basically what you said in the paragraph i bolded, is true. What i was thinking i agree is wrong.

Well, then I think we ought to really pressure zany for dodging the whole issue then. Still, from reading Josh's post, unless he replies to my questioning his talk on probabilties, I think he may know something we don't.

##Vote zany_001

exactly my though. So I think he's just being stupid right here, switching to zany as well

##UNVOTE JoshKirby
##VOTE zany_001


For the probabilities: Yeah that sounds legit but really isn't of course we get a higher chance to get a safe or a good dt check if few townies are alive and a lot scum are. Hell if there'd be 5 townies alive and 3 scum it would be a 3 out of 8 chance to check a scum and a 1 out of 5 chance to get a nice safe. Still you probably won't suggest to kill townies just to get better safe/check rates.
Surely that's not what you're saying, but it's what it comes down to if you think through what you just said.
Also, we don't even know if we got a medic and/or a dt, at least I don't. I know what you want to say with your math and the math behind it may be right, but it's not helping town to get a good safe/check ratio because if town is in that situation the game is either over right away or is 1 day away from being over. The only reason to vote for someone that is active in this thread is a scum read. Also note that "active" is not to be meant as "posting at all", but as "posting quite a bit", while lurking is more of a "yeah posted a bit but not really something" and being absend is having no posts at all.
So we should first of all try to get a red. Obviously it's hard to get a good read on day1, especially with so few discussions (active or lurking)
If that's not going to happen we probably should go after someone who we think might be scum. Could be wrong, but still a chance (active or lurking).
If that's not going to happen we probably should go and try to kill a lurker, the chances to hit a red are way higher that way (only lurking)
If that's not going to happen a push on someone for information might still get us something.

That's basicly my thought process right here. I don't think the read on zany or you is clear but it's something, so right now I'm going for the 2nd scenario while you are going for something thats on the bottom of my list. You're trying to get a lynch for information although I'm active.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Zanfada
Profile Joined May 2010
United States53 Posts
September 29 2011 19:17 GMT
#206
##UNVOTE: Toadesstern
##VOTE: zany_001


my vote for Toadesstern was to get him join us, which he has. I mentioned zany earlier about his half assed clue thing which did strike as an odd post more fluff then anything (scum tell.) Then he joins the kill Edwin group for no real reason other then to kill anyone. The kill edwin group grew rather fast and I think it was mostly mafia trying to blend in and pick off an easy kill without drawing to much attention. Zany still hasnt responded to anything really. So I would like to hear thoughts ans suspicions on what has been going on in the game so far. Till then he has my vote.
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
September 29 2011 21:43 GMT
#207
I'm still not sure why everyone's voting me, the clue thing was an honest mistake D:
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
September 29 2011 23:39 GMT
#208
Okay, just read through Josh's post, he's got a point on the mathematical end about what I was trying to push, where we should be voting for people who either are trying to evade explaining their vote, or are being inactive in the game but have read through the thread.

Has jish17 been here already? Ditto on Fatesgod.
에일리 and 아이유 <3 - O Captain 박재혁 ・゚✧*:・*゚+..。✧・゚:*・..。 ✧・゚ :・゚* ゜・*:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING ・゜・:・゚✧*:・゚✧。*゚+..。 ✧・゚: ✧・゚:*・゜・:・゚✧*::
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
September 29 2011 23:51 GMT
#209
On September 28 2011 03:30 Zanfada wrote:
Hi all,

This is my first time playing mafia but I have played werewolf a few times so I am not a total newb.

@raynpelikoneet I think there is an advantage personally playing with someone before because you have actually interacted and not read the manuscript of what was said. However we are getting sidetracked.

Show nested quote +
On September 27 2011 22:55 zany_001 wrote:
Assuming this game has clues (the OP seems to imply it may or may not have clues?)There are 17 red words in the day post, and one of the players is jish17.

AAAND that's about all I could find, so for now,
##Vote: jish17
hopefully some other clues are found, I doubt i'm very good at clue analysis.


zany implies there are clues in a half assed way, either he is a stupid town wanting to get us to start talking about nonexistent clues or he is a mafia looking to side track us with stupid nonexistent clues. I am going to be watching him more closely.


You are right about clues, however you are not right about the advantage. The player who is more experienced, or lets' say better, will get an advantage. Not "everyone who have been in a same game with someone". That applies to everyone. Argue about it if you will. I'm happy to.

Also, why are you so curious about the "kill Edwin group"? Isn't it obvious what that was about?
table for two on a tv tray
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
September 29 2011 23:55 GMT
#210
On September 30 2011 04:17 Zanfada wrote:
##UNVOTE: Toadesstern
##VOTE: zany_001


my vote for Toadesstern was to get him join us, which he has. I mentioned zany earlier about his half assed clue thing which did strike as an odd post more fluff then anything (scum tell.) Then he joins the kill Edwin group for no real reason other then to kill anyone. The kill edwin group grew rather fast and I think it was mostly mafia trying to blend in and pick off an easy kill without drawing to much attention. Zany still hasnt responded to anything really. So I would like to hear thoughts ans suspicions on what has been going on in the game so far. Till then he has my vote.


This was about the "kill edwin group" lol, fail quote FTW..
table for two on a tv tray
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
September 29 2011 23:59 GMT
#211
Oh, and i'm going for Zanfada tonight..

##Vote: Zanfada
table for two on a tv tray
jish17
Profile Joined September 2011
Australia7 Posts
September 30 2011 01:06 GMT
#212
You rebel scum!
##Vote: zany_001
JoshKirby
Profile Joined September 2011
13 Posts
September 30 2011 01:13 GMT
#213
On September 30 2011 01:58 Toadesstern wrote:
For the probabilities: Yeah that sounds legit but really isn't of course we get a higher chance to get a safe or a good dt check if few townies are alive and a lot scum are. Hell if there'd be 5 townies alive and 3 scum it would be a 3 out of 8 chance to check a scum and a 1 out of 5 chance to get a nice safe. Still you probably won't suggest to kill townies just to get better safe/check rates.
Surely that's not what you're saying, but it's what it comes down to if you think through what you just said.


I'm not saying that we kill townies on purpose. Think of it this way:
1. We can only kill mafia by lynching them.
2. If we vote for someone who is inactive (i.e. going to get modkilled), then we've basically lynched nobody. In the worst case we get 2 guaranteed lynchings. If the doctor saves, we get 3.
3. If we vote for someone who isn't going to get modkilled, then we have a chance of lynching a mafioso (unless they're all inactive, in which case we win anyway). In the worst case we still get 2 more guaranteed lynchings, so we don't have to rely on a save to get a 3rd chance on lynching a mafia member.
4. Unless you're risky it's better to lynch someone who won't get modkilled.

On September 30 2011 01:58 Toadesstern wrote:
Also note that "active" is not to be meant as "posting at all", but as "posting quite a bit", while lurking is more of a "yeah posted a bit but not really something" and being absend is having no posts at all.


I meant "inactive" as in "will be modkilled by the end of the day." This is probably the source of the confusion.


On September 30 2011 01:58 Toadesstern wrote:
If that's not going to happen we probably should go and try to kill a lurker, the chances to hit a red are way higher that way (only lurking)


I don't see how this true. There are many different ways to play a mafioso, and some require a lot of activity. It may be useful to boost participation, however.

On September 30 2011 01:19 JoshKirby wrote:
zany's suspicious, but nobody else has voted for him. Given the amount of activity it's easier to lynch Toadesstern than anyone else since someone's already voted for him. If people are willing to switch to zany I'll do so as well.


Looks like this might happen.

##UNVOTE Toadesstern
##VOTE zany_001

sinani206
Profile Blog Joined November 2010
United States1959 Posts
September 30 2011 01:34 GMT
#214
Day 1 Votecount 3

jish17 (0)
zany_001

FatesGod (0)
Ciryandor
Toadesstern

Edwin5 (2)
raynpelikoneet
Toadesstern
zany_001
Ciryandor
Thnikkaman47
JoshKirby

Toadesstern (0)
Zanfada
JoshKirby

Sknowman (1)
FranzP

JoshKirby (0)
Toadesstern

zany_001 (5)
Ciryandor
Toadesstern
Zanfada
jish17
JoshKirby

Zanfada (1)
raynpelikoneet

Modkills: (3)
Sknowman
edwin5
FatesGod

With 12 players alive, it is 7 to lynch. As of right now, there is no lynch. Day 1 ends in 1.5 hours.
literally everything is wifom just shut the fuck up
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
September 30 2011 02:08 GMT
#215
so basicly, if we get a lynch it won't be a mafia lynch because we need 7, We got 9 guys voting right now and one of them is zany who won't vote for himself, so that makes a maximum of 8.
Obviously mafia won't vote for zany if he's red => we don't get 7
However if zany turns out to be green mafia won't have a problem lynching him => we might get 7 if the rest gets active within 60 mins.

<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
sinani206
Profile Blog Joined November 2010
United States1959 Posts
September 30 2011 03:08 GMT
#216
Day 1 Final Votecount

jish17 (0)
zany_001

FatesGod (0)
Ciryandor
Toadesstern

Edwin5 (2)
raynpelikoneet
Toadesstern
zany_001
Ciryandor
Thnikkaman47
JoshKirby

Toadesstern (0)
Zanfada
JoshKirby

Sknowman (1)
FranzP

JoshKirby (0)
Toadesstern

zany_001 (5)
Ciryandor
Toadesstern
Zanfada
jish17
JoshKirby

Zanfada (1)
raynpelikoneet

Modkills: (3)
Sknowman
edwin5
FatesGod

Night Post INCOMING

literally everything is wifom just shut the fuck up
sinani206
Profile Blog Joined November 2010
United States1959 Posts
Last Edited: 2011-09-30 03:20:09
September 30 2011 03:18 GMT
#217
Night 1

[image loading]
It was a crazy day, with random accusations all over. Town had almost gotten someone lynched, but then the unexpected happened--The sun went backwards half the distance it had gone that day. There was an outrage among the few who had survived the dragon, but there was no one to complain to, so they just continued as if nothing had happened. However, they still couldn't agree on anyone. They were retiring to their beds, but then lightning struck and killed the three town members who had stayed home all day, playing BGH with each other over LAN (the dragon had killed Battle.net, so they had to play LAN, but there is no LAN in SC2).

Sknowman the townie has been modkilled.
edwin5 the townie has been modkilled.
FatesGod the townie has been modkilled.

Night ends in 24 hours, please submit your actions to me AND GMarshal.
literally everything is wifom just shut the fuck up
sinani206
Profile Blog Joined November 2010
United States1959 Posts
Last Edited: 2011-09-30 03:20:32
September 30 2011 03:19 GMT
#218
why are the quote and edit buttons so close
literally everything is wifom just shut the fuck up
Curu
Profile Joined March 2010
Canada2817 Posts
September 30 2011 03:33 GMT
#219
lol 3 modkills in a mini means Town lost already.
wat
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
September 30 2011 03:35 GMT
#220
On September 30 2011 12:33 Curu wrote:
lol 3 modkills in a mini means Town lost already.

not really, they can still pull through.
Moderator
Prev 1 9 10 11 12 13 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 216
ProTech114
Nina 86
StarCraft: Brood War
Britney 28396
Hyuk 3557
Shuttle 879
actioN 295
Bale 107
Noble 54
Dota 2
The International107305
Gorgc5377
NeuroSwarm165
League of Legends
JimRising 683
C9.Mang0290
Super Smash Bros
Mew2King87
Other Games
summit1g8109
WinterStarcraft449
Organizations
Other Games
gamesdonequick613
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH409
• practicex 19
• davetesta10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Noizen39
League of Legends
• Lourlo1067
Upcoming Events
Sparkling Tuna Cup
4h 14m
PiG Sty Festival
6h 14m
Solar vs Reynor
Serral vs TBD
OSC
10h 14m
Afreeca Starleague
1d 4h
hero vs ggaemo
Larva vs Mong
The Patches Monday
1d 10h
Afreeca Starleague
2 days
Soulkey vs PianO
JyJ vs sSak
GSL
2 days
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Mini vs Calm
Queen vs EffOrt
[ Show More ]
Replay Cast
3 days
The PondCast
4 days
IntoTheTV X SOOP
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.