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Dota 2 QQ thread - Page 282

Forum Index > The Tavern
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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD.
lazyitachi
Profile Blog Joined December 2011
1043 Posts
January 04 2013 04:32 GMT
#5621
On January 04 2013 10:59 leloup wrote:
Show nested quote +
On January 04 2013 01:16 Comeh wrote:
Me and one of my friends were queueing up for some AP games after I had queued for some 5-stack CM games before. After a few failed queues, we finally found a game.

Suddenly: Captains Mode!

Suddenly: Peruvian, non-english speaking captain!

Suddenly: Meepo mid, DK solo offlane, no-stun trilane vs. 3-stun trilane!

Yeah. That game was awful.

https://dotabuff.com/matches/90947430


Not to laugh, but seriously....

everyone on their team had a dagon?!? And your jugg too?!?!?

what?


Le new meta... dagon 5 OP
Hodgyy
Profile Joined January 2012
138 Posts
January 04 2013 04:34 GMT
#5622
People not casting ultis safely around Rubick.

>.>
Syntechi!
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
January 04 2013 06:49 GMT
#5623
>playing dazzle
>other team has riki + weaver
>buy gem
>ask centaur "can you hold?"
>no answer
>see he has 2 empty slots
>give him gem
>2 minutes later get gem from nyx
>?
>give gem back to cent
>minute later rubick goes up to me
>gem in my inventory
>whole game my team is playing tag with each other giving gem to next person
You mean I just write stuff here and other people can see it?
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
January 04 2013 06:55 GMT
#5624
On January 04 2013 15:49 shizaep wrote:
>playing dazzle
>other team has riki + weaver
>buy gem
>ask centaur "can you hold?"
>no answer
>see he has 2 empty slots
>give him gem
>2 minutes later get gem from nyx
>?
>give gem back to cent
>minute later rubick goes up to me
>gem in my inventory
>whole game my team is playing tag with each other giving gem to next person


I died once while I had a gem coming on courier, enemy team had two invis abilities; so i kept the courier moving and moved it onto someone (with 2 free slots) and he started raging at me.
Full on Caps Lock justice enabled.
Aceace
Profile Joined June 2011
Turkey1305 Posts
January 04 2013 07:31 GMT
#5625
Premade russian teams and I...

My precious...
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
ControlMonkey
Profile Blog Joined January 2011
Australia3109 Posts
January 04 2013 10:14 GMT
#5626
Having Australian servers does not mean people stop DCing from games, not hitting accept and leaving during hero select.
Airact
Profile Joined April 2010
Finland366 Posts
January 04 2013 10:20 GMT
#5627
On January 04 2013 19:14 ControlMonkey wrote:
Having Australian servers does not mean people stop DCing from games, not hitting accept and leaving during hero select.

"I DIDN'T GET MY FAVORITE HERO!!!!111oneone" /rageabandon


God why
nojok
Profile Joined May 2011
France15846 Posts
Last Edited: 2013-01-04 11:02:09
January 04 2013 11:01 GMT
#5628
Drow is really reducing the fun of pub games by a huge margin at low level. Helm of the dominator + 2 slippers => 180 dmg aa. wtf? Last 3 games drow won the game, two of those games she got pwned early, bad at last hitting but still became a monster getting gold with last hits during teamfights. Last drow was good at last hitting & she raped the game 23 min gg no re.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
StoRm_res
Profile Joined March 2011
Switzerland891 Posts
January 04 2013 11:06 GMT
#5629
On January 04 2013 20:01 nojok wrote:
Drow is really reducing the fun of pub games by a huge margin at low level. Helm of the dominator + 2 slippers => 180 dmg aa. wtf? Last 3 games drow won the game, two of those games she got pwned early, bad at last hitting but still became a monster getting gold with last hits during teamfights. Last drow was good at last hitting & she raped the game 23 min gg no re.


I agree no fun to play against. She gets so much damage for free due to markmanship and aura its just stupid, doesnt matter if she gets a shitty early game, she will always be a force to reckon with.
Worst part about it is that almost every game someone will pick her, thats why I play only random draft, then you won't have to deal with her every game but only the games where she gets into the draft ^^
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
January 04 2013 11:24 GMT
#5630
On January 04 2013 20:06 StoRm_res wrote:
Show nested quote +
On January 04 2013 20:01 nojok wrote:
Drow is really reducing the fun of pub games by a huge margin at low level. Helm of the dominator + 2 slippers => 180 dmg aa. wtf? Last 3 games drow won the game, two of those games she got pwned early, bad at last hitting but still became a monster getting gold with last hits during teamfights. Last drow was good at last hitting & she raped the game 23 min gg no re.


I agree no fun to play against. She gets so much damage for free due to markmanship and aura its just stupid, doesnt matter if she gets a shitty early game, she will always be a force to reckon with.
Worst part about it is that almost every game someone will pick her, thats why I play only random draft, then you won't have to deal with her every game but only the games where she gets into the draft ^^


I'm pretty new to Dota (early December), but it didn't take my and my cousin long before we started referring to her as 'skill ranger'. But who can blame the players really, it's a pretty easy auto attack hero which mixes well with beginners..
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
January 04 2013 11:48 GMT
#5631
I play carry -> I win 90% of my games
I play support -> I lose 90% of my games.

I see a pattern...
akatama
Profile Blog Joined July 2010
Romania982 Posts
January 04 2013 12:10 GMT
#5632
On January 04 2013 20:06 StoRm_res wrote:
Show nested quote +
On January 04 2013 20:01 nojok wrote:
Drow is really reducing the fun of pub games by a huge margin at low level. Helm of the dominator + 2 slippers => 180 dmg aa. wtf? Last 3 games drow won the game, two of those games she got pwned early, bad at last hitting but still became a monster getting gold with last hits during teamfights. Last drow was good at last hitting & she raped the game 23 min gg no re.


I agree no fun to play against. She gets so much damage for free due to markmanship and aura its just stupid, doesnt matter if she gets a shitty early game, she will always be a force to reckon with.
Worst part about it is that almost every game someone will pick her, thats why I play only random draft, then you won't have to deal with her every game but only the games where she gets into the draft ^^

The problem is almost anyone in pubs wants to be the uber late game carry that right clicks people to death. With not enough stuns and nukes to punish squishy carries early on they become a real threat with minimal farm. This is why I want a small damage dealt to players graph while spectating games, so bad players can see it actually is the nuke heavy heroes who do most of the work and not AM/void/pl/whoever. When a game is full of bad players it is much easier to punish the other team with stuns and nukes since those are only reliant on levels (which they still get regardless of how bad they are in lane) whereas carries need mountains of gold to do what a nuke-heavy hero can do with just levels.
StoRm_res
Profile Joined March 2011
Switzerland891 Posts
January 04 2013 12:19 GMT
#5633
On January 04 2013 21:10 akatama wrote:
Show nested quote +
On January 04 2013 20:06 StoRm_res wrote:
On January 04 2013 20:01 nojok wrote:
Drow is really reducing the fun of pub games by a huge margin at low level. Helm of the dominator + 2 slippers => 180 dmg aa. wtf? Last 3 games drow won the game, two of those games she got pwned early, bad at last hitting but still became a monster getting gold with last hits during teamfights. Last drow was good at last hitting & she raped the game 23 min gg no re.


I agree no fun to play against. She gets so much damage for free due to markmanship and aura its just stupid, doesnt matter if she gets a shitty early game, she will always be a force to reckon with.
Worst part about it is that almost every game someone will pick her, thats why I play only random draft, then you won't have to deal with her every game but only the games where she gets into the draft ^^

The problem is almost anyone in pubs wants to be the uber late game carry that right clicks people to death. With not enough stuns and nukes to punish squishy carries early on they become a real threat with minimal farm. This is why I want a small damage dealt to players graph while spectating games, so bad players can see it actually is the nuke heavy heroes who do most of the work and not AM/void/pl/whoever. When a game is full of bad players it is much easier to punish the other team with stuns and nukes since those are only reliant on levels (which they still get regardless of how bad they are in lane) whereas carries need mountains of gold to do what a nuke-heavy hero can do with just levels.


True but better would be a damage dealt number in the stats after each game (where we have gpm and xpm)
That would be great =)
Laserist
Profile Joined September 2011
Turkey4269 Posts
January 04 2013 12:47 GMT
#5634
Drow is a rage hero for me and my friends mostly. When we lose a few game consecutively, one of my friends instapick drow and go easy. Game is stupidly easy most of the time.

She plays the role of pre-patch Lycan for us.
“Are you with the Cartel? Because you’re definitely an Angel.”
nojok
Profile Joined May 2011
France15846 Posts
January 04 2013 12:52 GMT
#5635
On January 04 2013 21:10 akatama wrote:
Show nested quote +
On January 04 2013 20:06 StoRm_res wrote:
On January 04 2013 20:01 nojok wrote:
Drow is really reducing the fun of pub games by a huge margin at low level. Helm of the dominator + 2 slippers => 180 dmg aa. wtf? Last 3 games drow won the game, two of those games she got pwned early, bad at last hitting but still became a monster getting gold with last hits during teamfights. Last drow was good at last hitting & she raped the game 23 min gg no re.


I agree no fun to play against. She gets so much damage for free due to markmanship and aura its just stupid, doesnt matter if she gets a shitty early game, she will always be a force to reckon with.
Worst part about it is that almost every game someone will pick her, thats why I play only random draft, then you won't have to deal with her every game but only the games where she gets into the draft ^^

The problem is almost anyone in pubs wants to be the uber late game carry that right clicks people to death. With not enough stuns and nukes to punish squishy carries early on they become a real threat with minimal farm. This is why I want a small damage dealt to players graph while spectating games, so bad players can see it actually is the nuke heavy heroes who do most of the work and not AM/void/pl/whoever. When a game is full of bad players it is much easier to punish the other team with stuns and nukes since those are only reliant on levels (which they still get regardless of how bad they are in lane) whereas carries need mountains of gold to do what a nuke-heavy hero can do with just levels.

I disagree, there are often more carries than necessary in pubs, but despite the lack of initators, many players are willing to create a decent team synergy. What is frustrating concerning carries is they sux at last hitting (me included), 45 min BF on PA or 25 min MoM on void are really frequent.

So concerning drow the agreement is she's strong in pubs but useless in pro games. So why not change her? It will make low level pub better without changing pro games.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Lixo
Profile Joined May 2011
202 Posts
January 04 2013 12:53 GMT
#5636
Can I QQ on STILL NO FREAKING MEDUSA or isn't that QQ worthy ?
akatama
Profile Blog Joined July 2010
Romania982 Posts
January 04 2013 13:04 GMT
#5637
+ Show Spoiler +
On January 04 2013 21:52 nojok wrote:
Show nested quote +
On January 04 2013 21:10 akatama wrote:
On January 04 2013 20:06 StoRm_res wrote:
On January 04 2013 20:01 nojok wrote:
Drow is really reducing the fun of pub games by a huge margin at low level. Helm of the dominator + 2 slippers => 180 dmg aa. wtf? Last 3 games drow won the game, two of those games she got pwned early, bad at last hitting but still became a monster getting gold with last hits during teamfights. Last drow was good at last hitting & she raped the game 23 min gg no re.


I agree no fun to play against. She gets so much damage for free due to markmanship and aura its just stupid, doesnt matter if she gets a shitty early game, she will always be a force to reckon with.
Worst part about it is that almost every game someone will pick her, thats why I play only random draft, then you won't have to deal with her every game but only the games where she gets into the draft ^^

The problem is almost anyone in pubs wants to be the uber late game carry that right clicks people to death. With not enough stuns and nukes to punish squishy carries early on they become a real threat with minimal farm. This is why I want a small damage dealt to players graph while spectating games, so bad players can see it actually is the nuke heavy heroes who do most of the work and not AM/void/pl/whoever. When a game is full of bad players it is much easier to punish the other team with stuns and nukes since those are only reliant on levels (which they still get regardless of how bad they are in lane) whereas carries need mountains of gold to do what a nuke-heavy hero can do with just levels.

I disagree, there are often more carries than necessary in pubs, but despite the lack of initators, many players are willing to create a decent team synergy. What is frustrating concerning carries is they sux at last hitting (me included), 45 min BF on PA or 25 min MoM on void are really frequent.

So concerning drow the agreement is she's strong in pubs but useless in pro games. So why not change her? It will make low level pub better without changing pro games.

Well, Drow was changed but in dota 2 she is still not in the CM pool, so that is why you don't see her in d2. In wc3 dota however she was first pick material, but that was before the LOL-creep aura was properly balanced.
StoRm_res
Profile Joined March 2011
Switzerland891 Posts
January 04 2013 13:13 GMT
#5638
On January 04 2013 22:04 akatama wrote:
+ Show Spoiler +
On January 04 2013 21:52 nojok wrote:
Show nested quote +
On January 04 2013 21:10 akatama wrote:
On January 04 2013 20:06 StoRm_res wrote:
On January 04 2013 20:01 nojok wrote:
Drow is really reducing the fun of pub games by a huge margin at low level. Helm of the dominator + 2 slippers => 180 dmg aa. wtf? Last 3 games drow won the game, two of those games she got pwned early, bad at last hitting but still became a monster getting gold with last hits during teamfights. Last drow was good at last hitting & she raped the game 23 min gg no re.


I agree no fun to play against. She gets so much damage for free due to markmanship and aura its just stupid, doesnt matter if she gets a shitty early game, she will always be a force to reckon with.
Worst part about it is that almost every game someone will pick her, thats why I play only random draft, then you won't have to deal with her every game but only the games where she gets into the draft ^^

The problem is almost anyone in pubs wants to be the uber late game carry that right clicks people to death. With not enough stuns and nukes to punish squishy carries early on they become a real threat with minimal farm. This is why I want a small damage dealt to players graph while spectating games, so bad players can see it actually is the nuke heavy heroes who do most of the work and not AM/void/pl/whoever. When a game is full of bad players it is much easier to punish the other team with stuns and nukes since those are only reliant on levels (which they still get regardless of how bad they are in lane) whereas carries need mountains of gold to do what a nuke-heavy hero can do with just levels.

I disagree, there are often more carries than necessary in pubs, but despite the lack of initators, many players are willing to create a decent team synergy. What is frustrating concerning carries is they sux at last hitting (me included), 45 min BF on PA or 25 min MoM on void are really frequent.

So concerning drow the agreement is she's strong in pubs but useless in pro games. So why not change her? It will make low level pub better without changing pro games.

Well, Drow was changed but in dota 2 she is still not in the CM pool, so that is why you don't see her in d2. In wc3 dota however she was first pick material, but that was before the LOL-creep aura was properly balanced.


I dont think its properly balanced yet, combine it with forge spirit or eidolons is sick, also if you have a mainly range heroes in drows team, the damage becomes uncontrollable ^^
akatama
Profile Blog Joined July 2010
Romania982 Posts
January 04 2013 13:24 GMT
#5639
On January 04 2013 22:13 StoRm_res wrote:
Show nested quote +
On January 04 2013 22:04 akatama wrote:
+ Show Spoiler +
On January 04 2013 21:52 nojok wrote:
Show nested quote +
On January 04 2013 21:10 akatama wrote:
On January 04 2013 20:06 StoRm_res wrote:
On January 04 2013 20:01 nojok wrote:
Drow is really reducing the fun of pub games by a huge margin at low level. Helm of the dominator + 2 slippers => 180 dmg aa. wtf? Last 3 games drow won the game, two of those games she got pwned early, bad at last hitting but still became a monster getting gold with last hits during teamfights. Last drow was good at last hitting & she raped the game 23 min gg no re.


I agree no fun to play against. She gets so much damage for free due to markmanship and aura its just stupid, doesnt matter if she gets a shitty early game, she will always be a force to reckon with.
Worst part about it is that almost every game someone will pick her, thats why I play only random draft, then you won't have to deal with her every game but only the games where she gets into the draft ^^

The problem is almost anyone in pubs wants to be the uber late game carry that right clicks people to death. With not enough stuns and nukes to punish squishy carries early on they become a real threat with minimal farm. This is why I want a small damage dealt to players graph while spectating games, so bad players can see it actually is the nuke heavy heroes who do most of the work and not AM/void/pl/whoever. When a game is full of bad players it is much easier to punish the other team with stuns and nukes since those are only reliant on levels (which they still get regardless of how bad they are in lane) whereas carries need mountains of gold to do what a nuke-heavy hero can do with just levels.

I disagree, there are often more carries than necessary in pubs, but despite the lack of initators, many players are willing to create a decent team synergy. What is frustrating concerning carries is they sux at last hitting (me included), 45 min BF on PA or 25 min MoM on void are really frequent.

So concerning drow the agreement is she's strong in pubs but useless in pro games. So why not change her? It will make low level pub better without changing pro games.

Well, Drow was changed but in dota 2 she is still not in the CM pool, so that is why you don't see her in d2. In wc3 dota however she was first pick material, but that was before the LOL-creep aura was properly balanced.


I dont think its properly balanced yet, combine it with forge spirit or eidolons is sick, also if you have a mainly range heroes in drows team, the damage becomes uncontrollable ^^

But Drow and her team must get a huge advantage come mid game, otherwise she tapers off late compared to other carries. She can be a scary secondary carry tough, especially if you lane her in a 1v1 situation on a sidelane. Regarding ranged heroes and summons, it just gives her some synergy with a bunch of heroes, nothing that gamebreaking anymore.

Pub-wise, lane her with any stunner and enjoy min 5 midas and min 10 shadowblade.
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
January 04 2013 14:07 GMT
#5640
Pub trilane: PL(me), CM and WR. Now what's so special about that you ask?

WR contests every lasthit. CM is off somewhere doing god-knows-what. Slardar and KotL just reign supreme, never being challenged. Then the team blames me for the lack of farm, because that's clearly my fault.
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
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