Own3d vs Twitch.tv HD 12/9/2011 - Page 3
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vtbarrera
United States46 Posts
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flyersa
Germany141 Posts
this are the default standard revenue share rates for regame.tv since 5 months now: 3.6$ for Germany, Finland, Denmark, Netherlands, Norway, Sweden, Spain 2$ for all other countries The fillrate for the last 30 days was 74,22% Broadcasters with more then 100.000 monthly impressions can apply for a higher revenue rate, up to 5.5 $ for Europe and 4$ for U.S maybe people sometimes need to check out the little ones too. Little doesnt mean there is not sufficient bandwidth available. We alone operate a 37Gbit/s infastructure and do not even saturate 10% of it most of the time. | ||
Evire
Norway198 Posts
On January 01 2012 02:17 flyersa wrote: if we have numbers here maybe we can drop ours too this are the default standard revenue share rates for regame.tv since 5 months now: 3.6$ for Germany, Finland, Denmark, Netherlands, Norway, Sweden, Spain 2$ for all other countries The fillrate for the last 30 days was 74,22% Broadcasters with more then 100.000 monthly impressions can apply for a higher revenue rate, up to 5.5 $ for Europe and 4$ for U.S maybe people sometimes need to check out the little ones too. Little doesnt mean there is not sufficient bandwidth available. We alone operate a 37Gbit/s infastructure and do not even saturate 10% of it most of the time. But this is pr 1000 viewers right? If I am not mistaken then justin give you 2 dollar pr 1000 viewer pr commercial. Does your site offer any "/commercial" commands? | ||
flyersa
Germany141 Posts
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grs
Germany2339 Posts
On December 10 2011 08:53 R1CH wrote: own3d also seem to transcode everything you send to them, so your stream quality will never be as good as it can be with other services. Their volume slider also still plays sound at 0%, whyyyy Weired, since owned streams have a much higher quality than twitch on HD. Also twitch is a lagfest for me, though that might be a regional problem. | ||
Cyro
United Kingdom20149 Posts
On January 01 2012 09:02 grs wrote: Weired, since owned streams have a much higher quality than twitch on HD. Also twitch is a lagfest for me, though that might be a regional problem. Explain from a technical standpoint how it would be possible for Own3d to show notably higher quality streams than twitch when all encoding is done client side? | ||
grs
Germany2339 Posts
On January 01 2012 09:08 Cyro wrote: Explain from a technical standpoint how it would be possible for Own3d to show notably higher quality streams than twitch when all encoding is done client side? Why should I have to explain that from a technical standpoint? The quality is higher, that is enough for me. Also I seriously doubt all encoding is done on the client side, but that is not mine to explain. Twitch quality lowers if there is much (EDIT: and much is not really that much even; it pixels if there are some units moving) going on, while owned does not. | ||
Cyro
United Kingdom20149 Posts
On January 01 2012 09:12 grs wrote: Why should I have to explain that from a technical standpoint? The quality is higher, that is enough for me. Also I seriously doubt all encoding is done on the client side, but that is not mine to explain. Twitch quality lowers if there is much (EDIT: and much is not really that much even; it pixels if there are some units moving) going on, while owned does not. You obviously have no idea what you are talking about. If you are watching a lower resolution transcode done by the site, they could look different at the same resolution if twitch and own3d use different settings for bitrate etc, but they are both optimised id assume for quality at their target bandwidth. Watching the actual live stream (XXX + resolution on twitch) or i think maxed on own3d (which you have to be to watch without a delay of like 30 seconds behind live, and the chat) they are just displaying information as it is sent to them from xsplit or whatever streaming program, and "it pixels if there are some units moving" is entirely based on the encoding settings and bitrate of the uploader, not the service. | ||
grs
Germany2339 Posts
On January 01 2012 23:57 Cyro wrote: You obviously have no idea what you are talking about. If you are watching a lower resolution transcode done by the site, they could look different at the same resolution if twitch and own3d use different settings for bitrate etc, but they are both optimised id assume for quality at their target bandwidth. Watching the actual live stream (XXX + resolution on twitch) or i think maxed on own3d (which you have to be to watch without a delay of like 30 seconds behind live, and the chat) they are just displaying information as it is sent to them from xsplit or whatever streaming program, and "it pixels if there are some units moving" is entirely based on the encoding settings and bitrate of the uploader, not the service. You are true - I don't know what I am talking about, but at least I don't pretend to. I am just watching different streams and notice a difference in quality favoring owned for me. Pixels, wishy washy image on Twitch. Clearer picture on owned. | ||
HellGreen
Denmark1146 Posts
What Cyro said above is all true. It's unfair and wrong to throw around statements that own3d provides higher quality streams than others. They just repeat/distribute what the streamer produces. Some claim that some providers transcode the stream, but this will have a very minor impact to the stream quality (if any). Some viewers do have lag issues with certain providers, but that is a mixed and often non-transparent problem between the provider, random congestion/routing problems and even your ISP. | ||
Aocowns
Norway6070 Posts
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Cyro
United Kingdom20149 Posts
On January 02 2012 09:11 Aocowns wrote: I dunno why, but I can usually watch Own3d at 360, while I lag with 360 on Twitch Thats a server issue, both sites have them occasionally, nothing to do with quality | ||
Loomies
United States645 Posts
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HellGreen
Denmark1146 Posts
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ChoboKal
United States74 Posts
All of twitches streams have like a blur around everything and even when I put it to the highest setting of 720+ it still looks grainy+too much bandwidth. Does anyone know why this is? | ||
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