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Active: 757 users

Unbind the Alt key in SC2?

Forum Index > Tech Support
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Penecks
Profile Joined August 2010
United States600 Posts
June 23 2011 21:24 GMT
#1
I was wondering if there was anyway to unbind the left alt key in SC2 only. This key is my talk key in vent (it has been for years, I can't get used to changing it now heh), however, when holding down Alt, I cannot use unit commands such as attack move, build units, use spells like fungal, morph baneling, or any other command card orders that are generally pretty important for gameplay. I can use the right mouse to still issue orders, but that's as far as it goes. I've unbound the button in SC2 keybinds (so that it no longer serves as the HP indicator toggle), but that doesn't solve the other problem. Can I stick a line into some .cfg somewhere to disable it?
straight poppin
apm66
Profile Blog Joined April 2010
Canada943 Posts
Last Edited: 2011-06-23 21:33:46
June 23 2011 21:32 GMT
#2
I find it absolutely impossible to use a push-to-talk key when playing sc2, because I need all my fingers to play the game. Why not leave the "talk" always on, just like skype?
(╯°□°)╯︵ ┻━┻
Bambipwnsu
Profile Blog Joined November 2010
Canada698 Posts
June 23 2011 21:38 GMT
#3
On June 24 2011 06:32 apm66 wrote:
I find it absolutely impossible to use a push-to-talk key when playing sc2, because I need all my fingers to play the game. Why not leave the "talk" always on, just like skype?


Because when there are more than 10 people in a channel you don't want to hear everyone's breathing / coughing etc.

I think there is an option to disable alt-tab in SC2, although I don't know how it affects the Alt button itself. I would give it a try though. Other than that, I would just readjust to another key. You would be surprised to see how fast you would adjust.
LoL @ NA: bambipwnsu
Penecks
Profile Joined August 2010
United States600 Posts
June 23 2011 21:45 GMT
#4
On June 24 2011 06:32 apm66 wrote:
I find it absolutely impossible to use a push-to-talk key when playing sc2, because I need all my fingers to play the game. Why not leave the "talk" always on, just like skype?

I understand this sentiment, though after playing WoW arena at a high level for a pretty long time, and using alt to talk, I'm pretty comfortable with manipulating keybinds, etc while holding a push to talk button, and find it even easier in SC2 since there aren't as many crazy modifiers and hotkeys.

On June 24 2011 06:38 Bambipwnsu wrote:
I think there is an option to disable alt-tab in SC2, although I don't know how it affects the Alt button itself. I would give it a try though. Other than that, I would just readjust to another key. You would be surprised to see how fast you would adjust.

Disabling or enabling alt-tabbing has no effect, unfortunately. And I don't know if I'd readjust just for one game :p, it actually doesn't really bother me that much, as I rarely have to talk when doing 1v1s, it just would be nice.
straight poppin
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
June 23 2011 22:11 GMT
#5
The easiest way to unbind alt is to just go to the keybind menu, select any command for any unit/structure, bind it to alt, and then re-bind it back to what it used to be.

User was temporarily forum banned for this post.
zylog
Profile Joined August 2010
Canada943 Posts
June 23 2011 22:13 GMT
#6
Have you tried binding alt+key as alternate hotkeys? For instance, if morph baneling is E, you can bind alt-E as an alternate.
fiskrens
Profile Joined June 2010
Sweden196 Posts
June 23 2011 22:15 GMT
#7
Get used to talking on another key, why would you use a modifier key for push to talk? Makes no sense
Uhh Negative
Profile Joined May 2010
United States1090 Posts
Last Edited: 2011-06-23 22:49:28
June 23 2011 22:48 GMT
#8
Or just for SC2 you can just leave always talk on... Come on, when are you going to be talking with 10 other people in SC2? With any decent mic, people aren't going to hear background noises either.
apm66
Profile Blog Joined April 2010
Canada943 Posts
June 24 2011 01:09 GMT
#9
On June 24 2011 06:38 Bambipwnsu wrote:
Show nested quote +
On June 24 2011 06:32 apm66 wrote:
I find it absolutely impossible to use a push-to-talk key when playing sc2, because I need all my fingers to play the game. Why not leave the "talk" always on, just like skype?


Because when there are more than 10 people in a channel you don't want to hear everyone's breathing / coughing etc.


Well, based on personal experience, I never heard people breathing through their mic unless they actually have no clue how to place a mic properly
(╯°□°)╯︵ ┻━┻
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 24 2011 01:12 GMT
#10
On June 24 2011 10:09 apm66 wrote:
Show nested quote +
On June 24 2011 06:38 Bambipwnsu wrote:
On June 24 2011 06:32 apm66 wrote:
I find it absolutely impossible to use a push-to-talk key when playing sc2, because I need all my fingers to play the game. Why not leave the "talk" always on, just like skype?


Because when there are more than 10 people in a channel you don't want to hear everyone's breathing / coughing etc.


Well, based on personal experience, I never heard people breathing through their mic unless they actually have no clue how to place a mic properly


Open mics are terrible. And I must say, your personal experience is either incredibly limited, or you should be in Vegas right now.

The most annoying was the guy who you could always hear flicking his lighter to take a hit.
fiskrens
Profile Joined June 2010
Sweden196 Posts
June 24 2011 01:14 GMT
#11
On June 24 2011 10:09 apm66 wrote:
Well, based on personal experience, I never heard people breathing through their mic unless they actually have no clue how to place a mic properly


You would be amazed how many people don't know how to use proper setups for their mic which makes it sound horrible. When talking in big channels(like 10+) you really need push to talk.

To me there's really only 2 options. Rebind your push to talk or remap keys so that alt is somewhere else. Having push to talk on a modifier key is just stupid, there are 3 modifier keys and they are used in so many applications, I just can't see why you would put it there in the first place.
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