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SC2 broke my computer? - Page 2

Forum Index > Tech Support
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buhhy
Profile Joined October 2009
United States1113 Posts
August 12 2010 03:00 GMT
#21
On August 12 2010 05:33 Krissam wrote:
Show nested quote +
On August 12 2010 02:14 JunZ wrote:
So they didn't fix the menu bug? Good thing I read about it before it did any real damage.


It's not a bug, just an unintentional sideeffect of people buying cheap hardware and/or have bad ventilation in their tower.

A graphics card should not die from running at 100% all the time.

That being said, I think blizz should change it so the menu has a maximum fps, but I wouldn't go as far as calling it a bug.


On August 12 2010 10:56 Djzapz wrote:
SC2 murdered my brand new 2 week old GTX460.... was still on retailer warranty luckily but now I'm waiting for its replacement... It's so funny that this has been killing computers and Blizzard isn't patching it :D


Guess not eh? An ingame menu shouldn't be hogging 100% GPU anyways, this seems like a blizzard oversight.
InfusedTT.DaZe
Profile Joined August 2010
Romania693 Posts
August 12 2010 06:11 GMT
#22
This happened to me after i played MW2 , i got BSOD every time i restarted the pc etc...I had vista so i installed Win7 , worked for me ...
"Echoes of past events nudge the tiller on my present course, I await its reflection in the future"
Craton
Profile Blog Joined December 2009
United States17281 Posts
Last Edited: 2010-08-12 13:09:27
August 12 2010 13:07 GMT
#23
On August 12 2010 12:00 buhhy wrote:
Show nested quote +
On August 12 2010 05:33 Krissam wrote:
On August 12 2010 02:14 JunZ wrote:
So they didn't fix the menu bug? Good thing I read about it before it did any real damage.


It's not a bug, just an unintentional sideeffect of people buying cheap hardware and/or have bad ventilation in their tower.

A graphics card should not die from running at 100% all the time.

That being said, I think blizz should change it so the menu has a maximum fps, but I wouldn't go as far as calling it a bug.


Show nested quote +
On August 12 2010 10:56 Djzapz wrote:
SC2 murdered my brand new 2 week old GTX460.... was still on retailer warranty luckily but now I'm waiting for its replacement... It's so funny that this has been killing computers and Blizzard isn't patching it :D


Guess not eh? An ingame menu shouldn't be hogging 100% GPU anyways, this seems like a blizzard oversight.


Only insofar as it's rendering unnecessary amounts of frames. It isn't Blizzards fault if you don't have a chassis properly set up to deal with fully using your card, which is something people have continually failed to grasp. They think there's a bug that eats cards alive, not that the PEBCAK.

This is different from the nvidia driver bug that improperly controlled fan speed back around SC2 beta, which did kill cards (and was entirely nvidia's fault).
twitch.tv/cratonz
darkponcho
Profile Blog Joined March 2010
United States262 Posts
August 12 2010 13:33 GMT
#24
The point is, this 100% GPU usage could be AVOIDED if blizzard issued a simple patch. It is a bug in that this is not intentional, and is caused by the game. Why would you want your GPU to work at 100% if it doesn't have to?
life
Knightlax
Profile Joined July 2010
United States150 Posts
August 12 2010 15:24 GMT
#25
FYI

iirc, Starcraft II doesn't have a FPS limiter, and some cards have been overheating because in the early game, when not much is going on, the GPU tries to render thousands of frames per second. Then later in the game when more stuff is going on, its still trying to render thousands of frames.

Not sure if the patch went in to fix it yet, but there is a temporary solution. Read this article. Also note, if your card is already fried/partially fried this wont help you.

http://www.bit-tech.net/news/gaming/2010/08/03/starcraft-2-doesn-t-limit-framerates/1

PS. I don't have posting privileges I guess! Could someone make a forum topic with this info?
Shauni
Profile Blog Joined July 2004
4077 Posts
August 12 2010 15:43 GMT
#26
On August 13 2010 00:24 Knightlax wrote:
FYI

iirc, Starcraft II doesn't have a FPS limiter, and some cards have been overheating because in the early game, when not much is going on, the GPU tries to render thousands of frames per second. Then later in the game when more stuff is going on, its still trying to render thousands of frames.

Not sure if the patch went in to fix it yet, but there is a temporary solution. Read this article. Also note, if your card is already fried/partially fried this wont help you.

http://www.bit-tech.net/news/gaming/2010/08/03/starcraft-2-doesn-t-limit-framerates/1

PS. I don't have posting privileges I guess! Could someone make a forum topic with this info?


It's been posted literally a thousand times already. I don't think it's necessary to post it more. And you'd think it's peoples own fault for not checking if their cooling is enough with stress-tests and likewise. A GPU should be able to run at 100% usage for a very long time before breaking down.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Savio
Profile Joined April 2008
United States1850 Posts
August 12 2010 16:02 GMT
#27
Poll: Did you do Blizzard's temporary fix or not?

Yes, I added those 2 lines (5)
 
100%

No, I am not worried about it (0)
 
0%

No, because I am unclear about what to do (0)
 
0%

5 total votes

Your vote: Did you do Blizzard's temporary fix or not?

(Vote): Yes, I added those 2 lines
(Vote): No, I am not worried about it
(Vote): No, because I am unclear about what to do

The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
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