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IdrA + Artosis SC2/MBS discussion - Page 7

Forum Index > SC2 General
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LosingID8
Profile Blog Joined December 2006
CA10835 Posts
March 08 2009 23:51 GMT
#121
obviously by the time a zerg got 40 mutas you'd have irradiate out already but i'm more worried about the possible effects of having about 15-20 stacked mutas. 11 is already extremely tough to defend against if they have good control, and i feel that this would make strats like 2hatch muta all-in extremely powerful.
ModeratorResident K-POP Elitist
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
Last Edited: 2009-03-09 00:52:37
March 09 2009 00:44 GMT
#122
obviously by the time a zerg got 40 mutas you'd have irradiate out already but i'm more worried about the possible effects of having about 15-20 stacked mutas. 11 is already extremely tough to defend against if they have good control, and i feel that this would make strats like 2hatch muta all-in extremely powerful.


Not sure if you're talking about SC1 or 2 (I'd assume 2?) but there's no Irradiate in SC2.
LosingID8
Profile Blog Joined December 2006
CA10835 Posts
March 09 2009 04:51 GMT
#123
On March 09 2009 09:44 SoleSteeler wrote:
Show nested quote +
obviously by the time a zerg got 40 mutas you'd have irradiate out already but i'm more worried about the possible effects of having about 15-20 stacked mutas. 11 is already extremely tough to defend against if they have good control, and i feel that this would make strats like 2hatch muta all-in extremely powerful.


Not sure if you're talking about SC1 or 2 (I'd assume 2?) but there's no Irradiate in SC2.

i don't keep up with starcraft 2 at all, but the general idea is still the same. some sort of splash/aoe damage attack/spell that would come out at a fairly early point in the game.
ModeratorResident K-POP Elitist
18zotbob
Profile Blog Joined December 2007
45 Posts
March 10 2009 02:32 GMT
#124
I agree with artosis, how you gonna stop 40+ muta snipe at once, thats rape for anything, archon won't do shit any unit dies in 1 snipe....
SWPIGWANG
Profile Joined June 2008
Canada482 Posts
March 10 2009 03:28 GMT
#125
9 range air splash attacking thor laughs at muta stacks.... (you mean a valk that has the hp of a ultra and can't be sniped!?)

As for protoss, well poor them (haha at lack of sairs) but someone trying 40muta stack would probably get timing pushed before that kind of numbers is possible. (or they can just make phoenix good against muta whatever)
Knut_Are
Profile Joined March 2009
Norway2 Posts
Last Edited: 2009-03-10 08:38:16
March 10 2009 08:19 GMT
#126
protoss got psi storm in sc2, and sc1.
still with smart cast you might seriously damage those muta stacks with a group of templars.
also base ranged units got 6 range in sc2, compared to 4 in sc1. while mutas still only got 3 range.
There best unit vs mutas are carriers if you are attacking as a protoss player.

if i were to worry about something for zerg when playing the other races, it would have to be the spammable queen.
it costs very little for its combat prowess when your early in the game.
The queen is tough, heavy damage, but awefully slow for its cost.
the unit is like another type of base defence that moves slowly and has useful spells.

This means that a zerg player can easily exspand and move those games more into a macro game. But it also means that zerg can do very letal timing pushes, and are very hard to rush.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
March 12 2009 00:31 GMT
#127
Why even discuss these kinda stuff? I would say wait until the beta, everything will be clear for everyone then
Lim Yo Hwan forever!
xxbluejay21
Profile Joined February 2009
United States94 Posts
March 22 2009 08:43 GMT
#128
On March 09 2009 08:46 FrozenArbiter wrote:
Show nested quote +
On March 07 2009 15:25 xxbluejay21 wrote:
THATS AMAZING I TOTALLY AGREE WITH THE 40 MUTAS LOLOL THAT WOULD BE EPIC PWN 100 MUTAS TAKING OUT 1 CC AT A TIME xD HAHA THATS RIDICULOUS

What the hell is this -.-? Don't randomly make all caps posts. Seriously.

my b
When I looked out the window, I saw my family, and my teammates... and my coach who suffered so much because of me... and I realized that I could not fall easily in the last game. -LEE. JAE. DONG. ZERG. LEGEND. HERO.
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