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single player co-op

Forum Index > SC2 General
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Polyphasic
Profile Blog Joined March 2008
United States841 Posts
May 29 2008 10:20 GMT
#1

Man, I really wish starcraft2 would have a single player co-op like command and conquer 2 or command and conquer 3. What do you guys think? and how can it be integrated into the normal campaign?

Could there be a single player campaign that's just for one player, and a single player campaign that's for co-op? Or should each level of the single player campaign be designed so that it can be just single player, or co-op? (example: if it's co-op, then your ally gets a base a short distance away from yours but separated by a small enemy base or something.)

[image loading]

Poll: Should Campaign have Single Player Co-op?
(Vote): Yes
(Vote): No


can't making a relationship last longer than 2 weeks, since 1984 :thumbs:
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 29 2008 10:29 GMT
#2
Yeah it'll be fun to be able to host campaigns online and ask ppl to coop w/ u.

Might be more awesome if Blizz periodically release new campaigns to incooperate new storylines (kinda like wow style) and release maps for people to beat on single/coop-online, that'll rock.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Centric
Profile Blog Joined March 2008
United States1989 Posts
May 29 2008 11:08 GMT
#3
Aren't polls disallowed from the StarCraft 2 Forum?
Super serious.
anotak
Profile Blog Joined March 2008
United States1537 Posts
May 29 2008 11:28 GMT
#4
No, this would distract them from stuff I would actually care about like gameplay balance and removing thor and mothership and medivac.
caution.slip
Profile Blog Joined June 2007
United States775 Posts
May 29 2008 11:28 GMT
#5
it'd be dope and all but i'd rather see an earlier SC2 release over SC2 with co-op campaign support
Live, laugh, love
Rambling.
Profile Blog Joined May 2008
Canada314 Posts
May 29 2008 11:33 GMT
#6
^^agreed
An unfortunate person is one who tries to fart but shits instead
H
Profile Blog Joined July 2007
New Zealand6138 Posts
May 29 2008 11:37 GMT
#7
I'd love a co-op campaign. The only reason I am looking forward to RA3 is because it has a full co-op campaign. Unfortunately, in the case of SC2 I think other things take priority. I voted yes anyway just because I'd love to see it. Besides.. Blizzard has all the time in the world to make this game the best.
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
Night[Mare
Profile Blog Joined December 2004
Mexico4793 Posts
May 29 2008 11:41 GMT
#8
co-op sounds good. Hopefullly they might implement it
Teamliquidian townie
FaCE_1
Profile Blog Joined December 2006
Canada6172 Posts
May 29 2008 13:21 GMT
#9
Team melee Campaign >.<
n_n
HolyToss1911
Profile Joined May 2007
354 Posts
May 29 2008 14:01 GMT
#10
co-op in single player?? HELL YES, I'd love a full co-op campaign (not just some extra ums) and when you're offline the computer (with a good AI) take your ally units.
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
May 29 2008 14:11 GMT
#11
this would be pretty fun, but people would probably only play this like once or twice to the end... so I don't know if it's even worth it to put it into the game. it seems like it would be pretty fun though.
UNFUCK YOURSELF
wifebeater
Profile Joined January 2008
178 Posts
May 29 2008 14:19 GMT
#12
"Should Campaign have Single Player Co-op?"

Haha
/tread
Villain Terran~~~~~~~~~~
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
May 29 2008 14:48 GMT
#13
On May 29 2008 22:21 FaCE_1 wrote:
Team melee Campaign >.<


hahahahaha that sounds fun

The suggestion about periodic campaign updates sounds absolutely fantastic as well. That's the extra oomph that would make me happy to pay for SC2 Bnet (though Blizzard hasn't confirmed it, I'm pretty sure it will be free anyway).

I hope Blizzard seriously considers this, as it would also be a strong selling point that more casual gamers (Think PCGamer) would laud, and a feature that would make it seem as though SC2 is taking steps in the direction of being a full-fledged modern game
¯\_(ツ)_/¯
Purind
Profile Blog Joined April 2004
Canada3562 Posts
May 29 2008 14:57 GMT
#14
If it slows down the release date, then no.

However, it shouldn't be hard to add bonus campaigns that have coop support. Bonus campaigns as in the Alan Schezar ones and such.
Trucy Wright is hot
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
May 29 2008 15:58 GMT
#15
This would be neat I suppose, but how would you balance a single-player map against a co-op one? Blizzard released several Maps of the Week featuring co-op play and those maps were all fun, so I support the idea of co-op maps, but I don't know how they would integrate that into the campaign.
Moderator
shimmy
Profile Blog Joined May 2003
Poland997 Posts
May 29 2008 16:12 GMT
#16
This would be fun but not at the expense of an inferioir capaign for 1 player.
Hell hath no fury like the vast robot armies of a woman scorned.
OakHill
Profile Blog Joined March 2008
United States168 Posts
May 29 2008 16:24 GMT
#17
When they introduce Co-op the gameplay starts to feel gimmicky usually.. like in Gears of War for example. I think it's a bad idea unless it doesn't affect the campaign at ALL.
NatsuTerran
Profile Blog Joined June 2007
United States364 Posts
May 29 2008 18:19 GMT
#18
On May 29 2008 19:20 Polyphasic wrote:

I really wish starcraft2 would have a single player co-op like command and conquer 2


Tiberian Sun had co-op??? o_O
useLess
Profile Blog Joined January 2004
United States4781 Posts
May 29 2008 19:02 GMT
#19
I vote no. Too much work, and Id rather see them focus on single-player.

Let the SC2 modding take care of the co-op campaign and other needs
Moonlight Shadow
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
May 29 2008 20:58 GMT
#20
On May 30 2008 03:19 NatsuTerran wrote:
Show nested quote +
On May 29 2008 19:20 Polyphasic wrote:

I really wish starcraft2 would have a single player co-op like command and conquer 2


Tiberian Sun had co-op??? o_O

I think he meant RA2.
Folca
Profile Blog Joined October 2006
2235 Posts
May 29 2008 21:14 GMT
#21
On May 29 2008 20:28 anotak wrote:
No, this would distract them from stuff I would actually care about like gameplay balance and removing thor and mothership and medivac.

Remove Thor, Mothership, and Medivac
+Medic plz
Dea : one time when he was playing vs the comps he asked me "how do I make that flying unit that makes the other stuff invisible" and I reply "ur playing terran zomg"
Chuiu
Profile Blog Joined June 2003
3470 Posts
May 29 2008 22:05 GMT
#22
Even if Blizzard doesn't do this it would be easy for a mapper to modify the campaign maps to have a second player. Not sure about how SC2 would work but as for team melee that would be impossible to do in Starcraft.
♞
Elric
Profile Blog Joined January 2008
United Kingdom1327 Posts
May 29 2008 23:24 GMT
#23
Hear, hear. I am always saddened by how the lack of coop campaigns available in RTS (and in PC games generally to be honest). Having a tougher coop mode for the SC2 campaign would be amazing.. Having said all that, making the game as balanced and primed for e-sports as possible should still take absolute priority.
YinYang69
Profile Joined July 2007
United States255 Posts
May 29 2008 23:47 GMT
#24
Coop always add alot to the game. If a stage doesn't allow for it give us team melee!
Keep it simple stupid.
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
May 30 2008 00:14 GMT
#25
"Single-player co-op" is an oxymor0n, no?
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
useLess
Profile Blog Joined January 2004
United States4781 Posts
May 30 2008 00:15 GMT
#26
besides, it just doesnt make much sense. co-op FPS = insanely fun. co-op RTS = guh?
Moonlight Shadow
._.
Profile Blog Joined November 2007
1133 Posts
May 30 2008 00:52 GMT
#27
What about some insanely hard scenarios but with "team-melee" qualities?
Sorta like a timed mission or something and see how long you survive against tremendous odds with a pal or some shit like that and you post scores online.
:D
ImgGartok
Profile Joined August 2007
United States216 Posts
Last Edited: 2008-05-30 01:04:04
May 30 2008 01:00 GMT
#28
I don't think the default single player campaign should not be co-op for one main reason: it delays the launch of SC2 for very little return. It's an unnecessary feature that adds little value for the time, effort and resources to make it happen. It isn't just a matter of taking the singleplayer campaign and adding another player, that wouldn't make sense in terms of the story or balance in each map. It would basically be redesigning the entire campaign.

The map editor will be powerful enough for players to make their own co-op campaigns. Technically you could make one with SC1's map editor even. So I don't think there needs to be one by default.
d.arkive
Profile Blog Joined January 2007
United States843 Posts
May 30 2008 01:03 GMT
#29
If they have time to do it, I wouldn't say no. It would give more replay value for the campaigns, at least.
"Refrigerator. Refrigerator, damn you. Refrigerator."~Spiritofthetuna, speaking in Haiku after losing
DeifyME
Profile Joined March 2008
Hungary47 Posts
May 30 2008 01:04 GMT
#30
No from me. Go play ums.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
May 30 2008 01:33 GMT
#31
single co-op games are the shit. Might be kind of hard to do though with this type of game. I remeber playing co-op quake back in the day. That was so fun.
..and then I would, ya know, check em'. (Aka SpoR)
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
May 30 2008 01:36 GMT
#32
I don't care about the single player as long as the story kicks ass im fine with how it lays out so im for w/e.
I have ass for brains so,
even when I shit I'm droping knowledge.
dogen
Profile Joined June 2007
Belgium108 Posts
May 30 2008 01:43 GMT
#33
we'll be able to make our own co op with the editor anyway
!BigBlind!
Profile Blog Joined March 2008
69 Posts
Last Edited: 2008-05-30 01:58:29
May 30 2008 01:58 GMT
#34
single player







co-op
My Replay Thread: http://www.teamliquid.net/blogs/viewblog.php?id=68666
d.arkive
Profile Blog Joined January 2007
United States843 Posts
May 30 2008 02:14 GMT
#35
-_- oh please you know what he means.
"Refrigerator. Refrigerator, damn you. Refrigerator."~Spiritofthetuna, speaking in Haiku after losing
GunsofthePatriots
Profile Joined August 2007
South Africa991 Posts
May 30 2008 05:19 GMT
#36
On May 30 2008 05:58 Klockan3 wrote:
Show nested quote +
On May 30 2008 03:19 NatsuTerran wrote:
On May 29 2008 19:20 Polyphasic wrote:

I really wish starcraft2 would have a single player co-op like command and conquer 2


Tiberian Sun had co-op??? o_O

I think he meant RA2.


You couldn't play the whole campaign though could you?
ibutoss
Profile Blog Joined June 2005
Australia341 Posts
May 30 2008 08:49 GMT
#37
this would be alright, but end of the day I couldn't care less. I'd prefer one really awesome singleplayer campaign than a rushed one to include co-op. But it is a nice idea.
Nada got Yooned
Kaolla
Profile Joined January 2003
China2999 Posts
May 30 2008 12:15 GMT
#38
if i look at brood war and playing players vs comp the playstyle is usually heavily based on either playing defensive or abusing AI. Actually I guess it's both abusing the AI, since the comp doesnt realize he can just expand/drop/whatever. I don't really see what coop adds to the game, as both are not that much fun. Seeing the comp waste wave after wave on static defence or making a wall that makes the AI screwed up or letting the comp's rush forces follow an scv... hmm it's basically a waste of time. Altho I greatly appreciate co-op games I just don't think the RTS genre is very suited for this. Maybe when you play on a low lvl it's still fun, but when you know the game a bit better it's just almost impossible to make fun co-op maps as the AI just isnt very suited for such things yet.
its me
Freezard
Profile Blog Joined April 2007
Sweden1011 Posts
May 30 2008 16:28 GMT
#39
Co-op over LAN... there's nothing more fun than that. I play with my two brothers but the problem is there are just a handful of games that have a solid co-op mode For RTS, it actually is a lot of fun, but the only worthy game we played have been Ground Control II. I'm really looking forward to RA3 as well just because of the co-op, would be super if SC2 had it as well!

I mean... it can't be that hard to develop a co-op mode, it's basically the same as single player campaign except that you can give units to each other. Co-op is so underrated!
-orb-
Profile Blog Joined September 2007
United States5770 Posts
May 30 2008 17:11 GMT
#40
Only if they let you co-op with the person online instead of having to do it through a lan or some shit. Wait what am I saying we all have hamachi...
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
gwho
Profile Blog Joined January 2008
United States632 Posts
May 30 2008 20:22 GMT
#41
unique idea, my friend
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
May 30 2008 20:37 GMT
#42
Just make it so that co-op is the exact same thing as single player (same starting base, etc..) but allow two or more players to have control over the unit/buildings. This can't possibly take much time =|
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
May 30 2008 22:43 GMT
#43
Co-op would add a lot to Starcraft's single player campaign. Not everyone are Starcraft's gosu with under 1k of resources while macroing. With co-op, games can be faster since resources are spent faster with at least 1 person paying attention.
[X]Domain - I just do the website. Nothing more.
Arrian
Profile Blog Joined February 2008
United States889 Posts
May 30 2008 22:45 GMT
#44
SC64 had a co-op mission in an additional campaign and it worked...kind of. That may have been because it was just one mission, though.
Writersator arepo tenet opera rotas
gwho
Profile Blog Joined January 2008
United States632 Posts
May 30 2008 23:24 GMT
#45
so do you see single player co-op as like team melee control where you have two mouse clickers, or your units and bases being separated under control by two or more players?

i think blizzard could update or patch or make more maps designed to be campaign co-op. but of course it would only have meaning and become popular or standardized only if it has something to do with the actual storyline.

but simply allowing all single player campaign to be joined by another player would be quite awesome and quite simple indeed.
H
Profile Blog Joined July 2007
New Zealand6138 Posts
May 30 2008 23:31 GMT
#46
I'd prefer plain co-op rather than team melee. The last thing I want is for my friends to not even have a role, they don't play RTS games seriously. It's not really that great when someone with twice your APM and knowledge is managing everything, leaving you with a minor role.
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
kevisyum
Profile Joined April 2006
Israel105 Posts
May 30 2008 23:49 GMT
#47
i would like single player co-op even if this option greatly delays the release of sc2
The battle is won before its actually begun
Meiya
Profile Joined August 2007
Australia1169 Posts
May 31 2008 08:00 GMT
#48
Single player co-op is an idea with alot of potential for good old, plain fun that can be applied to usermade campaigns and therefore greatly increasing the potential for epic, epic win at the hands of good mapmakers.

Single player co-op, even in FPS, has been an idea around for a long time and not used properly for far too long. SC2 can and will be epic win, and co-op campaign will just be icing on the cake.

Even if you don't use it in the actual official campaign, what about when somebody makes a Warhammer 40K campaign where a number of different players can get their conquering on? It sounds better than DoW:Soulstorm, because we all know how shithouse that campaign was. And it wasn't even co-op.

tl;dr: Hell yes, co-op.
Perhaps there is a universal, absolute truth. Perhaps it justifies every question. But that's beyond the reach of these small hands.
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