• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:31
CEST 00:31
KST 07:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence8Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
[ASL20] Ro16 Preview Pt2: Turbulence ASL20 General Discussion Diplomacy, Cosmonarchy Edition BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro16 Group D [ASL20] Ro16 Group C SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1337 users

Blizzard's customer service is completely automated - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
tofucake
Profile Blog Joined October 2009
Hyrule19086 Posts
October 29 2024 13:30 GMT
#21
The reference is older than that

Liquipediaasante sana squash banana
ProTech1
Profile Joined April 2015
38 Posts
Last Edited: 2024-10-29 13:54:06
October 29 2024 13:32 GMT
#22
On October 29 2024 22:30 Balnazza wrote:
I mean I can save you the trouble if that helps:

1)Neither the Balance Council nor Blizzard will do anything about this. The Balance Council can't, Blizzard won't. They wouldn't even do it if they still were invested, because Blizzard has never "fixed" external programs. They either ban them or let them be.
2)I'm still not convinced that this is targeted. Could really just be that you run into the bigger playerbase of e.g. Brazil a lot, who has banned all the servers you want to play on.
3)You could probably save yourself the time to complain about this and just unblock all servers. Would immediately help you with the range of players you can get.
4)This is just me being a former forum administrator myself, but your Thread-name is horrible and has nothing to do with your actual problem.



I've included a short video in the OP explaining how this works. It should be pretty clear cut on how it can be used to target people.

Unblocking all the servers doesn't fix the problem, which is the main reason why this is a huge problem. The issue is MMR, if someone is queueing at or around the same MMR, it doesn't matter if you're playing 1v1 2v2 3v3 or 4v4, the method can be used to target anyone. However, in 1v1 it's much less of an issue due to the volume of players. Unfortunately, once you get to about top 100 gm MMR, the method can be used and I run into it very frequently. In fact in a very recent vod, I queued into the same player 18 times in a row in 1v1, before i gave up and started smurfing.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19262 Posts
Last Edited: 2024-10-29 13:59:41
October 29 2024 13:59 GMT
#23
On October 29 2024 22:30 tofucake wrote:
The reference is older than that

https://www.youtube.com/watch?v=xibUoGUcjc4

^ and I'm definitely a short 6'3 popsicle.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
WombaT
Profile Blog Joined May 2010
Northern Ireland25645 Posts
October 29 2024 13:59 GMT
#24
On October 29 2024 21:54 JimmyJRaynor wrote:
When people don't like me I sometimes let them win the game at the end. Usually, they end up liking me. If a few ladder points makes them happy... they can have them. I don't care about ladder points.. i just want some fun times. Also, It makes it far less likely that they will dodge me next time.

If I face the same opponent 4 games in a row and I won the first 3 I always give my opponent the 4th game at the end. I find I make a lot less ladder enemies that way.

Man I wish I ran into more like you haha :p
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Balnazza
Profile Joined January 2018
Germany1201 Posts
Last Edited: 2024-10-29 15:22:35
October 29 2024 15:21 GMT
#25
On October 29 2024 22:32 ProTech1 wrote:
Show nested quote +
On October 29 2024 22:30 Balnazza wrote:
I mean I can save you the trouble if that helps:

1)Neither the Balance Council nor Blizzard will do anything about this. The Balance Council can't, Blizzard won't. They wouldn't even do it if they still were invested, because Blizzard has never "fixed" external programs. They either ban them or let them be.
2)I'm still not convinced that this is targeted. Could really just be that you run into the bigger playerbase of e.g. Brazil a lot, who has banned all the servers you want to play on.
3)You could probably save yourself the time to complain about this and just unblock all servers. Would immediately help you with the range of players you can get.
4)This is just me being a former forum administrator myself, but your Thread-name is horrible and has nothing to do with your actual problem.



I've included a short video in the OP explaining how this works. It should be pretty clear cut on how it can be used to target people.

Unblocking all the servers doesn't fix the problem, which is the main reason why this is a huge problem. The issue is MMR, if someone is queueing at or around the same MMR, it doesn't matter if you're playing 1v1 2v2 3v3 or 4v4, the method can be used to target anyone. However, in 1v1 it's much less of an issue due to the volume of players. Unfortunately, once you get to about top 100 gm MMR, the method can be used and I run into it very frequently. In fact in a very recent vod, I queued into the same player 18 times in a row in 1v1, before i gave up and started smurfing.


No offense, but the problem is so "huge" that literally no one except you is complaining. Just because you complain for it in three threads over 2-3 months doesn't increase the size of the problem.
But again, that's irrelevant. No one will "fix" this problem for you.

On October 29 2024 22:30 tofucake wrote:
The reference is older than that

https://www.youtube.com/watch?v=xibUoGUcjc4


I'm tremendously dissappointed in myself that I didn't recognize the reference. I seriously need to rewatch the Fifth Element asap
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
ProTech1
Profile Joined April 2015
38 Posts
October 29 2024 15:58 GMT
#26
On October 30 2024 00:21 Balnazza wrote:
Show nested quote +
On October 29 2024 22:32 ProTech1 wrote:
On October 29 2024 22:30 Balnazza wrote:
I mean I can save you the trouble if that helps:

1)Neither the Balance Council nor Blizzard will do anything about this. The Balance Council can't, Blizzard won't. They wouldn't even do it if they still were invested, because Blizzard has never "fixed" external programs. They either ban them or let them be.
2)I'm still not convinced that this is targeted. Could really just be that you run into the bigger playerbase of e.g. Brazil a lot, who has banned all the servers you want to play on.
3)You could probably save yourself the time to complain about this and just unblock all servers. Would immediately help you with the range of players you can get.
4)This is just me being a former forum administrator myself, but your Thread-name is horrible and has nothing to do with your actual problem.



I've included a short video in the OP explaining how this works. It should be pretty clear cut on how it can be used to target people.

Unblocking all the servers doesn't fix the problem, which is the main reason why this is a huge problem. The issue is MMR, if someone is queueing at or around the same MMR, it doesn't matter if you're playing 1v1 2v2 3v3 or 4v4, the method can be used to target anyone. However, in 1v1 it's much less of an issue due to the volume of players. Unfortunately, once you get to about top 100 gm MMR, the method can be used and I run into it very frequently. In fact in a very recent vod, I queued into the same player 18 times in a row in 1v1, before i gave up and started smurfing.


No offense, but the problem is so "huge" that literally no one except you is complaining. Just because you complain for it in three threads over 2-3 months doesn't increase the size of the problem.
But again, that's irrelevant. No one will "fix" this problem for you.

Show nested quote +
On October 29 2024 22:30 tofucake wrote:
The reference is older than that

https://www.youtube.com/watch?v=xibUoGUcjc4


I'm tremendously dissappointed in myself that I didn't recognize the reference. I seriously need to rewatch the Fifth Element asap



Oh i'm very well aware that no one will fix this issue, however because there is a lot of waves being made in the starcraft realm this is a very good time to make a post about. In the off-chance that someone is in fact reading these forums it can potentially reach someone who can understand the issue and get it fixed.

I'm not really sure what you're arguing. If they game company doesn't patch or fix something like this it's eventually going to turn into a huge issue.
WombaT
Profile Blog Joined May 2010
Northern Ireland25645 Posts
October 29 2024 16:01 GMT
#27
Why would it turn into a huge issue?

What is even the solution?

You want to be able to block servers, for legitimate QoL reasons, ok fair enough. But you’re having issues from other people blocking servers?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ProTech1
Profile Joined April 2015
38 Posts
Last Edited: 2024-10-29 16:05:15
October 29 2024 16:03 GMT
#28
On October 30 2024 01:01 WombaT wrote:
Why would it turn into a huge issue?

What is even the solution?

You want to be able to block servers, for legitimate QoL reasons, ok fair enough. But you’re having issues from other people blocking servers?



You should watch the video I edited into the OP.

Let's say for example you're at 4000 MMR, and start playing the game. All I need to do is send you a message to see your search box, and queue up at the same time you are, and unless you find a different player your game will never start.

Other games such as league of legends and CSGO have already had this type of trolling, the issue would be for the game company to follow suite and implement the same preventive measures.
Balnazza
Profile Joined January 2018
Germany1201 Posts
October 29 2024 16:09 GMT
#29
As I said before: Nothing will happen, but if something by chance would happen, it would be Blizzard just banning server-blocking.
And it won't turn into a "huge issue", because if it could, it already would have happened. It is a niché-problem at best, if even at all tbh
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
ProTech1
Profile Joined April 2015
38 Posts
October 29 2024 16:13 GMT
#30
On October 30 2024 01:09 Balnazza wrote:
As I said before: Nothing will happen, but if something by chance would happen, it would be Blizzard just banning server-blocking.
And it won't turn into a "huge issue", because if it could, it already would have happened. It is a niché-problem at best, if even at all tbh



Then perhaps you don't know how easy the process is. I would suggest watching the video in the OP to get a better understanding of how easy it is to do.
WombaT
Profile Blog Joined May 2010
Northern Ireland25645 Posts
October 29 2024 16:17 GMT
#31
On October 30 2024 01:03 ProTech1 wrote:
Show nested quote +
On October 30 2024 01:01 WombaT wrote:
Why would it turn into a huge issue?

What is even the solution?

You want to be able to block servers, for legitimate QoL reasons, ok fair enough. But you’re having issues from other people blocking servers?



You should watch the video I edited into the OP.

Let's say for example you're at 4000 MMR, and start playing the game. All I need to do is send you a message to see your search box, and queue up at the same time you are, and unless you find a different player your game will never start.

Other games such as league of legends and CSGO have already had this type of trolling, the issue would be for the game company to follow suite and implement the same preventive measures.

Ok that seems reasonable, although I will still say I think it’s a very niche issue
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ProTech1
Profile Joined April 2015
38 Posts
Last Edited: 2024-10-29 16:26:56
October 29 2024 16:24 GMT
#32
On October 30 2024 01:17 WombaT wrote:
Show nested quote +
On October 30 2024 01:03 ProTech1 wrote:
On October 30 2024 01:01 WombaT wrote:
Why would it turn into a huge issue?

What is even the solution?

You want to be able to block servers, for legitimate QoL reasons, ok fair enough. But you’re having issues from other people blocking servers?



You should watch the video I edited into the OP.

Let's say for example you're at 4000 MMR, and start playing the game. All I need to do is send you a message to see your search box, and queue up at the same time you are, and unless you find a different player your game will never start.

Other games such as league of legends and CSGO have already had this type of trolling, the issue would be for the game company to follow suite and implement the same preventive measures.

Ok that seems reasonable, although I will still say I think it’s a very niche issue



It's niche for now, but as I mentioned previously in the thread there are in fact other streamers who deal with the same thing. They're just not big streamers, so it isn't real.

The point being (if you watched the video) it's a clear problem that shouldn't exist in the game, niche or not.

I'd also like to point this out, when you get dirt bags using hacks, or functions like this if you give them an inch they are going to take a mile. It's better for the longevity of the game if they address it sooner rather than later.
WombaT
Profile Blog Joined May 2010
Northern Ireland25645 Posts
October 29 2024 16:40 GMT
#33
On October 30 2024 01:24 ProTech1 wrote:
Show nested quote +
On October 30 2024 01:17 WombaT wrote:
On October 30 2024 01:03 ProTech1 wrote:
On October 30 2024 01:01 WombaT wrote:
Why would it turn into a huge issue?

What is even the solution?

You want to be able to block servers, for legitimate QoL reasons, ok fair enough. But you’re having issues from other people blocking servers?



You should watch the video I edited into the OP.

Let's say for example you're at 4000 MMR, and start playing the game. All I need to do is send you a message to see your search box, and queue up at the same time you are, and unless you find a different player your game will never start.

Other games such as league of legends and CSGO have already had this type of trolling, the issue would be for the game company to follow suite and implement the same preventive measures.

Ok that seems reasonable, although I will still say I think it’s a very niche issue



It's niche for now, but as I mentioned previously in the thread there are in fact other streamers who deal with the same thing. They're just not big streamers, so it isn't real.

The point being (if you watched the video) it's a clear problem that shouldn't exist in the game, niche or not.

I'd also like to point this out, when you get dirt bags using hacks, or functions like this if you give them an inch they are going to take a mile. It's better for the longevity of the game if they address it sooner rather than later.

So what is your proposed solution?

It’s literally a niche problem because people are using this 3rd party program, yourself included and you don’t like the negative externalities of it.

So, perhaps yes Blizzard implements something better to mitigate unplayable lag, what’s that look like?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ProTech1
Profile Joined April 2015
38 Posts
October 29 2024 16:47 GMT
#34
On October 30 2024 01:40 WombaT wrote:
Show nested quote +
On October 30 2024 01:24 ProTech1 wrote:
On October 30 2024 01:17 WombaT wrote:
On October 30 2024 01:03 ProTech1 wrote:
On October 30 2024 01:01 WombaT wrote:
Why would it turn into a huge issue?

What is even the solution?

You want to be able to block servers, for legitimate QoL reasons, ok fair enough. But you’re having issues from other people blocking servers?



You should watch the video I edited into the OP.

Let's say for example you're at 4000 MMR, and start playing the game. All I need to do is send you a message to see your search box, and queue up at the same time you are, and unless you find a different player your game will never start.

Other games such as league of legends and CSGO have already had this type of trolling, the issue would be for the game company to follow suite and implement the same preventive measures.

Ok that seems reasonable, although I will still say I think it’s a very niche issue



It's niche for now, but as I mentioned previously in the thread there are in fact other streamers who deal with the same thing. They're just not big streamers, so it isn't real.

The point being (if you watched the video) it's a clear problem that shouldn't exist in the game, niche or not.

I'd also like to point this out, when you get dirt bags using hacks, or functions like this if you give them an inch they are going to take a mile. It's better for the longevity of the game if they address it sooner rather than later.

So what is your proposed solution?

It’s literally a niche problem because people are using this 3rd party program, yourself included and you don’t like the negative externalities of it.

So, perhaps yes Blizzard implements something better to mitigate unplayable lag, what’s that look like?



Well I'm not a programmer so I'm not exactly sure what could be done. What I do know is that if I'm playing League of Legends, and I decline a queue, get disconnected, or simply exit the program during pick/ban I'm put into a " low priority " queue.

The reason they introduced this is to combat the exact issue that I'm currently experiencing in SC2.

Cyro
Profile Blog Joined June 2011
United Kingdom20301 Posts
Last Edited: 2024-10-29 21:15:22
October 29 2024 21:12 GMT
#35
I use this program to block Brazil, Central, and East servers.


Most players are on those servers; you're blocking your own matches. Unblock them and the problem will go away.

You could also choose to play on a different region.

What I do know is that if I'm playing League of Legends, and I decline a queue, get disconnected, or simply exit the program during pick/ban I'm put into a " low priority " queue.


You want blizzard to put you into a low priority queue because you're disconnecting repeatedly from your games due to blocking IP's in your firewall?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Balnazza
Profile Joined January 2018
Germany1201 Posts
October 29 2024 21:28 GMT
#36
On October 30 2024 01:47 ProTech1 wrote:
Show nested quote +
On October 30 2024 01:40 WombaT wrote:
On October 30 2024 01:24 ProTech1 wrote:
On October 30 2024 01:17 WombaT wrote:
On October 30 2024 01:03 ProTech1 wrote:
On October 30 2024 01:01 WombaT wrote:
Why would it turn into a huge issue?

What is even the solution?

You want to be able to block servers, for legitimate QoL reasons, ok fair enough. But you’re having issues from other people blocking servers?



You should watch the video I edited into the OP.

Let's say for example you're at 4000 MMR, and start playing the game. All I need to do is send you a message to see your search box, and queue up at the same time you are, and unless you find a different player your game will never start.

Other games such as league of legends and CSGO have already had this type of trolling, the issue would be for the game company to follow suite and implement the same preventive measures.

Ok that seems reasonable, although I will still say I think it’s a very niche issue



It's niche for now, but as I mentioned previously in the thread there are in fact other streamers who deal with the same thing. They're just not big streamers, so it isn't real.

The point being (if you watched the video) it's a clear problem that shouldn't exist in the game, niche or not.

I'd also like to point this out, when you get dirt bags using hacks, or functions like this if you give them an inch they are going to take a mile. It's better for the longevity of the game if they address it sooner rather than later.

So what is your proposed solution?

It’s literally a niche problem because people are using this 3rd party program, yourself included and you don’t like the negative externalities of it.

So, perhaps yes Blizzard implements something better to mitigate unplayable lag, what’s that look like?



Well I'm not a programmer so I'm not exactly sure what could be done. What I do know is that if I'm playing League of Legends, and I decline a queue, get disconnected, or simply exit the program during pick/ban I'm put into a " low priority " queue.

The reason they introduced this is to combat the exact issue that I'm currently experiencing in SC2.



The reason they introduced this has nothing to do with "attacking" people. It was just an evolution from the former structure, in which you got timedout for 20 minutes or something like that. Has nothing to do with dodging servers or streamsniping anyone, it is just about forcing people to not insta-leave when they don't get their prefered champ, role or opponent.

Not sure how a "low priority queue" would even work in your case. I have no idea about 2v2, but if the ladder is really that small, even low priority will just eventually put you against the same players anyway, because there literally are none other to queue you against. Especially not if you yourself are in a low-prio because of server-blocking
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Mizenhauer
Profile Blog Joined February 2015
United States1886 Posts
October 29 2024 22:00 GMT
#37
The best part of this is that someone(s) think that Blizzard pays anyone to do anything related to this legacy game.
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
bela.mervado
Profile Joined December 2008
Hungary395 Posts
October 29 2024 22:23 GMT
#38
The match making system seem to at least partially consider client ping, or accessibility (say, ping < limit -> connected/useable) when finding matches. By blocking bad servers, when there are enough players, the system will find a good match on a favorable server without game start fails.

The system might be similar to map vetos, they do not guarantee that you never play on vetoed maps, but will try to avoid those. so high ping / unaccessible server might just mean a very low weight while trying to finding good matches with highest weights.

The trick is, if a server is really unaccessible because of a firewall rule, the game won't start.
So a malicious user with high mmr could block all server IPs and still get matched, and fuck with another high mmr dude, no matter what pings/blocks the other has.

If the above assumptions are correct, the solution is not ProTech unblocking all servers. This can be demonstrated by actually starting the stream, having a few disconnects then unblocking all servers (off stream). If there really is an idiot playing with ProTech's nerves, the games will continue to fail to start. (On the other hand, if suddenly there would be a high mmr match, that could mean the other guy is not malicious, but also has some server blocks, which weren't compatible with each other).

If the above assumptions are correct, the solution would be to actually fix the match making system to not match users who does not have compatible server preferences/accessibility. And add server block to the game UI while we're at it. I know, I know, won't happen.

Cyro
Profile Blog Joined June 2011
United Kingdom20301 Posts
Last Edited: 2024-10-29 22:32:13
October 29 2024 22:26 GMT
#39
So a malicious user with high mmr could block all server IPs and still get matched


It seems a stretch, because every person complaining has servers blocked. Nobody has ever demonstrated this issue or AFAIK even experienced it without blocking servers on their end.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
bela.mervado
Profile Joined December 2008
Hungary395 Posts
October 30 2024 02:56 GMT
#40
On October 30 2024 07:26 Cyro wrote:
Show nested quote +
So a malicious user with high mmr could block all server IPs and still get matched


It seems a stretch, because every person complaining has servers blocked. Nobody has ever demonstrated this issue or AFAIK even experienced it without blocking servers on their end.


I have no idea, haven't heard of this issue before, never used this tool, never needed.
Can be explained by a high mmr dude sitting in a badly connected region.
Not hard to test tho (for Protech to enable all servers and see what happens).

Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lillekanin 7
StarCraft: Brood War
Shuttle 581
Artosis 445
Backho 67
ggaemo 29
NaDa 7
Dota 2
monkeys_forever7
Counter-Strike
kRYSTAL_14
Super Smash Bros
PPMD46
Heroes of the Storm
Liquid`Hasu408
NeuroSwarm103
Other Games
Grubby3626
FrodaN1285
shahzam589
ToD286
summit1g282
C9.Mang0120
Sick71
Maynarde68
ViBE54
Trikslyr44
XaKoH 22
Nathanias10
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta50
• StrangeGG 25
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 32
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22163
Other Games
• Scarra1078
• imaqtpie815
• Shiphtur234
Upcoming Events
OSC
29m
PiGosaur Monday
1h 29m
LiuLi Cup
12h 29m
OSC
20h 29m
RSL Revival
1d 11h
Maru vs Reynor
Cure vs TriGGeR
The PondCast
1d 14h
RSL Revival
2 days
Zoun vs Classic
Korean StarCraft League
3 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
[ Show More ]
BSL Open LAN 2025 - War…
4 days
RSL Revival
4 days
Online Event
4 days
Wardi Open
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.