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Code S RO6 - Creator and Rogue advance to RO4

Forum Index > SC2 General
23 CommentsPost a Reply
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TL.net ESPORTS
Profile Joined July 2011
1 Post
April 26 2022 05:31 GMT
#1

2022 Global StarCraft II League: Season 1
[image loading]

(Wiki)Creator kept his dream season going for one more round, fighting his way through the newly created Code S round-of-6 to secure a spot in the semifinals. It was a tense night of games for Creator, and things got off to a poor start as he lost 1-3 in his 'upper bracket' series to (Wiki)Rogue. A victory would have sent Creator directly to the semis, but the three-time Code S champion Zerg easily swatted down the upstart Protoss to advance ahead of him.

That sent Creator down to the lower side of the modified double-elimination elimination bracket, awaiting the victor of the match between fellow underdogs (Wiki)RagnaroK and (Wiki)DongRaeGu. The duel between the two Zergs ended in a 3-1 victory for RagnaroK, setting up one final match between RagnaroK and Creator for the last RO4 spot.

While RagnaroK had relied heavily on tricky strategies and all-ins for his success in previous rounds, this time around he brought a fairly typical Roach-into-Muta style of macro Zerg. Creator had all the answers he needed to answer this way of playing, and took down RagnaroK with a combination of incisive pre-Spire attacks and late-game play to come out with the victory. After nearly a decade of failing to even make it past the first round of Code S, Creator is now enjoying the best GSL run of his career. Could it continue for another round?

Code S will resume on Thursday, Apr 28 9:30am GMT (GMT+00:00) with the semifinals: Trap vs Creator and Dark vs Rogue.


Match Recaps



#2 Seed Match: Rogue [3 - 1] Creator

Game 1 - Berlingrad: Creator started off the series with Disruptor drop harassment, while Rogue tried to play a defensive macro game with a later Spire transition. While Creator took a third base behind his Disruptor drop, he wasn't thinking about a longer-macro game—he halted Probe production and went in for the kill with a couple of Disruptors, a Colossus, and all the Blink Stalkers he could squeeze out of his Gateways.

This deadly attack could have succeeded if not for Creator's painful mistake of allowing his two Disruptors to get picked off before he could rescue them with a Prism. With the Disruptors gone, Rogue found it much easier to hold the attack off with Roach-Ravager, and eventually he smashed the Blink Stalkers completely in a rout. Creator had no answer for the Zerg counterattack and GG'd out.

Game 2 - Roughneck: Creator brought out a rarely seen build in the form of a 6-Gate Blink-Stalker attack off two bases. Unfortunately for Creator, it didn't work out that well at all, as Rogue sensed the danger and played it safe. A wasteful backward Blink was jumped upon by Rogue, forcing Creator to recall and effectively end his offensive. Creator wasn't totally dead as he had preserved his units and forced Rogue to keep a low Drone count, but he was definitely playing from behind.

Rogue used Roach-Ling-Ravager to pin Creator down on his side of the map while teching up to Mutalisks. However, Rogue ended up being a little too hasty in making his tech switch to Mutalisks, as he hadn't really dented the large Blink-Stalker core of Creator's army. The Mutalisks ended up coming out at an awkward timing where Creator was approaching with a big Stalker force supported by a handful of Colossus and Archons. Rogue engaged in a bit of semi-base trade with his Mutalisks before being forced to return them home to try and defend against the Protoss army that was ripping through his bases. Rogue did manage to clean the Protoss army up, but not before he took significant damage himself.

This all resulted in a soft reset of the game, but now with Creator slightly ahead in terms of both econ and tech. Both players built up again from there, with Creator able to assemble a very high-value army with a lot of Archons and Colossus supporting Stalkers. Rogue tried to make do with Corruptor-Ravager-Baneling until he could finish teching up to Brood Lords, but Creator wouldn't give him enough time. The powerful Protoss army broke through the Zerg defensive line, forcing Rogue to GG out.

Game 3 - Blackburn: Creator changed up his opener yet again, opening with Oracle harassment into a macro build. While the Oracles didn't do much damage, Rogue was oddly bad at dealing with random Adept runbys and ended up in a poor situation after taking a lot of Drone losses.

It seemed like Creator might be able to look for a window to go for a game-ending attack on the ground, but instead he chose to play the game out very slowly, taking his gold base and continuing to tech up. He made a great blind read that Rogue was teching up to Mutalisks, and accordingly added Stargates to produce Phoenixes as well (though arguably the even bigger brain read would have been to notice he was up 30 supply and just try to kill Rogue before Mutas).

Unfortunately for Creator, good preparation means nothing without good execution. Creator's defensive multitasking proved to be no match for Rogue as Muta-Ling harassment began on multiple fronts, and he constantly lost units and buildings wherever he wasn't looking. The game spiraled out of control alarmingly quickly due to Creator's inability to preserve his Phoenixes, and he was soon forced into a desperation base trade. Rogue was well prepared with Spines on the defense and took another map victory.

Game 4 - Glittering Ashes: Creator brought his fourth unique opener of the night, going for a pretty mundane 2-Stargate Void Ray opener. It was a build that Rogue seemed to have a ready-made answer for, as he went for an all-in with Lings and Ravagers supported by an 8-Queen drop. Creator had his units out patrolling for Nydus Worms, but he didn't expect this kind of direct attack at all. His Disruptors came out far too late to stem the tide of incoming Zerg units, forcing him to concede his third and final GG.

#3 Seed Match: RagnaroK [3 - 1] DongRaeGu

Game 1 - Hardwire: Both players opened with the usual ZvZ 3-Hatch builds to start, but RagnaroK soon pivoted to a more aggressive build by cutting Drones at 26 for a fast Roach-Bane-Ling attack. While DRG scouted the Roach Warren with a Zergling that slipped into RagnaroK's main, he still bungled his defense due to poor Ling-Bane micro. RagnaroK was able to tear down DRG's third base Hatchery AND get some very cost effective trades against DRG's troops—all while Droning up heavily back at home.

The outcome was an enormous economic lead for RagnaroK, and he was able to simply overrun DRG with mass Roaches a few minutes later.

Game 2 - Golden Wall: DRG opened with very fast Gas-Pool opener for a one-base Ling-Bane all-in, while RagnaroK almost seemed to read DRG's mind by going for a counter build in a Drone-heavy Pool-first build. Even with some Zergling micro mistakes, RagnaroK was able to hold off DRG's all-in while securing his own expansion at the same time, giving him a significant lead in early game economy.

DRG belatedly took his natural to try and catch up, and decided to turtle up and try to hold out until Mutalisks. On the other hand, RagnaroK saw an opportunity to just end the game and went for a Queen-Nydus-Roach attack off two bases. He was unable to find a Nydus location inside DRG's main, so he settled for making the Nydus outside for a frontal attack. However, going up the narrow ramp into DRG's Spine crawler defense was far more painful than RagnaroK anticipated, and he was forced to retreat having effectively blown his entire lead.

The game might have gone on for a lot longer, but RagnaroK was somewhat lax about properly placing his Queens and Spores to cover all his bases against Mutas. DongRaeGu's Mutalisk flock mercilessly struck where the defenses were weakest, and RagnaroK GG'd out without waiting for a final battle.

Game 3 - Glittering Ashes: The two players returned to ordinary 3-Hatch starts, but RagnaroK once again went for the 26-Drone Roach-Ling-Bane strike from game one. DRG's Ling-Bane micro on defense was much better this time around, and he managed to hold off RagnaroK's attack. RagnaroK still ended up on fairly even terms in terms of Drones and tech, and the two players called a temporary truce to build up on their respective sides of the map.

It seemed like both players were aiming for Roaches into Mutalisks, with DongRaeGu even getting a second Spire. However, the second Spire was likely a mistake, as DongRaeGu didn't get a single air upgrade or Mutalisk—he committed hard to mass Roaches while RagnaroK started to crank Mutas out.

The plan seemed to be an all-or-nothing mass Roach attack that ignored the Mutalisks firing down from above, but it turned out to be a massive failure as DRG didn't do nearly enough damage to justify the loss of his entire army. From there, it was all too easy for RagnaroK to keep massing Mutas and win the game.

Game 4 - Berlingrad: RagnaroK opened with a 14-Pool expansion build while DongRaeGu went for a normal Hatch-first start. RagnaroK got some nice value out of his first round of Zerglings, picking off a Queen and a handful of Zerglings that spawned from DRG's expansion hatchery.

While DRG proceeded to try and play out a regular macro game, RagnaroK stayed on two bases and aimed for a big Roach-Nydus attack to end the game. This worked perfectly as DongRaeGu wasn't expecting such an attack at all, and he tapped out to the invading Roaches.

Decider Match: Creator [3 - 1] RagnaroK

Game 1 - Hardwire: RagnaroK opened with an offensive Hatchery in Creator's natural as an early annoyance, going macro behind it while forcing Creator to go 2-Gate before expansion. The game proceeded in a pretty mundane modern PvZ pattern from there, with Creator going Oracle harass into Blink Stalkers while RagnaroK went for Roaches into Spire tech.

RagnaroK's first few Mutalisks did their job well, picking off a few Probes and forcing Creator to recall some adventurous Stalkers back to defend. However, RagnaroK didn't commit to Mutalisks beyond his initial batch, switching into Roach-Ravager-Baneling for a head on attack.

Creator was trying to play it slow and safe while establishing his fourth base, but was pretty far behind on getting higher tech units. His army of Stalkers, Immortals, and Sentries just didn't have the firepower to stop the marauding Zerg swarm and he was forced to GG out.

Game 2 - Glittering Ashes: Creator went retro in game two, opening with fast DT's into Archon drop harass. RagnaroK didn't take much damage from this harassment and tried to work his way up to Spire once more.

However, Creator had a different approach from game one, looking to strike with Blink Stalkers, his 2 Archons, and a couple of Immortals at RagnaroK's window of vulnerability right before Spire completion. Everything went according to plan for Creator, with his army blasting through the hastily mustered Roach-Ravager and seizing the GG.

Game 3 - Berlingrad: RagnaroK went for a 16-pool to change things up, but ultimately he went back to his previous pattern of playing defensively with Roaches while aiming for a Mutalisk tech switch later. As for Creator, he opened with some Oracle harass into a fast third base, but this time skipped Blink to go for a slightly faster Gateway unit-oriented attack.

A strike force of Gateway units supported by 3 Oracles, a Void Ray, and an Immortal proved to be extremely deadly at the seven minute-mark, obliterating the Zerg defenses and giving Creator his second win.

Game 4 - Blackburn: Creator went for the DT/Archon drop harass opener again, but rather than use it to set-up a mid-game attack, he just used it as the basis to play out a more passive macro game. RagnaroK didn't change his general plan from the previous games, going for Roaches into Mutalisk tech.

Things played out somewhat like game one on Hardwire, with RagnaroK making only a handful of Mutalisks for harassment before switching into a Roach-Ravager-Baneling composition to try and bust Creator head on. However, Creator had assembled a much better ground army composition in this game, with less Stalkers and far more Immortals and Archons. He was able to hold off RagnaroK's initial attack, and then launch a counterattack into Zerg territory. While Creator was leery of walking onto Creep, he was at least able to shoot down RagnaroK's gold base from behind the Mineral line and consolidate his lead. Only RagnaroK's commitment to backdoor Baneling attacks kept the economies relatively even.

After a few minutes of poking around the edges of RagnaroK's Creep, Creator decided to pull the trigger on what would be a disastrous deep push. RagnaroK's Roach-Ravager-Bane were able to engage on good terms, and RagnaroK was able to push Creator back into a defensive posture. RagnaroK looked for another opportunity to end Creator with his ground army, but not seeing an opening, he teched up to Hive and Brood Lords. Meanwhile, Creator sat back and assembled the strongest ground base army he could, going up to 12 Archons as the core.

The climactic fight of the game saw Creator engage RagnaroK's BL-Roach-Ravager-Bane army in an almost perfect semi-circle formation, flanking it on all sides. This fantastic positioning let Creator's army rip the Zerg swarm to shreds, forcing the final GG out of RagnaroK.

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TL+ Member
Balnazza
Profile Joined January 2018
96 Posts
Last Edited: 2022-04-26 06:09:35
April 26 2022 06:07 GMT
#2
"A victory would have sent Creator directly to the semis, but the three-time Code S champion Zerg easily swatted down the upstart Protoss to advance ahead of him."
I believe Rogue is a two-time champion, right?
Though actually: Can someone explain to me the logic on the GSL-Liquipedia page? Apparently for the medal count only Code S and GSL vs. the World count, but not Super Tournaments?

Really great that Creator pushed through. I hope he can do it again in the Ro4. Creator vs. Dark would be an awesome final!
Waxangel
Profile Blog Joined September 2002
United States30771 Posts
April 26 2022 06:41 GMT
#3
On April 26 2022 15:07 Balnazza wrote:
"A victory would have sent Creator directly to the semis, but the three-time Code S champion Zerg easily swatted down the upstart Protoss to advance ahead of him."
I believe Rogue is a two-time champion, right?
Though actually: Can someone explain to me the logic on the GSL-Liquipedia page? Apparently for the medal count only Code S and GSL vs. the World count, but not Super Tournaments?

Really great that Creator pushed through. I hope he can do it again in the Ro4. Creator vs. Dark would be an awesome final!


It's just not updated at the moment

Good thing Liquipedia is a community resource anyone can contribute to!
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
TL+ Member
swarminfestor
Profile Joined September 2017
Malaysia1696 Posts
April 26 2022 06:43 GMT
#4
On April 26 2022 15:07 Balnazza wrote:
"A victory would have sent Creator directly to the semis, but the three-time Code S champion Zerg easily swatted down the upstart Protoss to advance ahead of him."
I believe Rogue is a two-time champion, right?
Though actually: Can someone explain to me the logic on the GSL-Liquipedia page? Apparently for the medal count only Code S and GSL vs. the World count, but not Super Tournaments?

Really great that Creator pushed through. I hope he can do it again in the Ro4. Creator vs. Dark would be an awesome final!


Rogue was three time Code S champion. His first win against Trap in 2019, second win against Stats in 2020 and third win against Maru in 2021.

On the other hand, Dark had two Code S titles, both he won against Trap.
Rogue & Maru fan boy. ^^
AmericanUmlaut
Profile Blog Joined November 2010
Germany2454 Posts
April 26 2022 07:57 GMT
#5
I'm greatly enjoying Creator's run. I was a big Creator fanboy back in the day when he pioneered a heavily upgraded Gateway style in PvT that I loved to try to imitate, and I've been waiting ever since for him to be a real competitor again. It's especially fun because you can see his visceral joy at every victory. I will be shocked if he makes it past Trap in the semis, but I'll be cheering for him all the way!
The frumious Bandersnatch
[PkF] Wire
Profile Joined March 2013
France23644 Posts
April 26 2022 08:51 GMT
#6
The usual ZvZ to know who rules them all I guess . Go Rogue !
tigera6
Profile Joined March 2021
1176 Posts
April 26 2022 09:25 GMT
#7
On April 26 2022 16:57 AmericanUmlaut wrote:
I'm greatly enjoying Creator's run. I was a big Creator fanboy back in the day when he pioneered a heavily upgraded Gateway style in PvT that I loved to try to imitate, and I've been waiting ever since for him to be a real competitor again. It's especially fun because you can see his visceral joy at every victory. I will be shocked if he makes it past Trap in the semis, but I'll be cheering for him all the way!

I would give Creator a good shot, or even 50-50 chance to beat Trap. PvP is quite in the mud at the moment, and unless its MaxPax with his one gate expansion, all other Protoss are having the same chance at beating one another.
WombaT
Profile Blog Joined May 2010
Northern Ireland17631 Posts
April 26 2022 14:42 GMT
#8
On April 26 2022 16:57 AmericanUmlaut wrote:
I'm greatly enjoying Creator's run. I was a big Creator fanboy back in the day when he pioneered a heavily upgraded Gateway style in PvT that I loved to try to imitate, and I've been waiting ever since for him to be a real competitor again. It's especially fun because you can see his visceral joy at every victory. I will be shocked if he makes it past Trap in the semis, but I'll be cheering for him all the way!

Yeah that style was the absolute basis of my PvT, good to see him doing well again.

I’d certainly favour Trap, but I wouldn’t be blown away if Creator pulled it off.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Mizenhauer
Profile Blog Joined February 2015
United States1090 Posts
Last Edited: 2022-04-26 15:00:28
April 26 2022 14:44 GMT
#9
What's hilarious is that Creator was more excited when he beat Zest 2x in Proleague than he was when he made the Ro4.
┗|∵|┓
Charoisaur
Profile Joined August 2014
Germany14519 Posts
April 26 2022 15:07 GMT
#10
On April 26 2022 23:44 Mizenhauer wrote:
What's hilarious is that Creator was more excited when he beat Zest 2x in Proleague than he was when he made the Ro4.

players always showed the most emotions in Proleague.
I miss it
Many of the coolest moments in sc2 happen due to worker harassment
[PkF] Wire
Profile Joined March 2013
France23644 Posts
April 26 2022 15:10 GMT
#11
On April 26 2022 23:42 WombaT wrote:
Show nested quote +
On April 26 2022 16:57 AmericanUmlaut wrote:
I'm greatly enjoying Creator's run. I was a big Creator fanboy back in the day when he pioneered a heavily upgraded Gateway style in PvT that I loved to try to imitate, and I've been waiting ever since for him to be a real competitor again. It's especially fun because you can see his visceral joy at every victory. I will be shocked if he makes it past Trap in the semis, but I'll be cheering for him all the way!

Yeah that style was the absolute basis of my PvT, good to see him doing well again.

I’d certainly favour Trap, but I wouldn’t be blown away if Creator pulled it off.

haha absolutely the same, I love those double forge styles to death
Balnazza
Profile Joined January 2018
96 Posts
April 26 2022 15:25 GMT
#12
On April 26 2022 15:43 swarminfestor wrote:
Show nested quote +
On April 26 2022 15:07 Balnazza wrote:
"A victory would have sent Creator directly to the semis, but the three-time Code S champion Zerg easily swatted down the upstart Protoss to advance ahead of him."
I believe Rogue is a two-time champion, right?
Though actually: Can someone explain to me the logic on the GSL-Liquipedia page? Apparently for the medal count only Code S and GSL vs. the World count, but not Super Tournaments?

Really great that Creator pushed through. I hope he can do it again in the Ro4. Creator vs. Dark would be an awesome final!


Rogue was three time Code S champion. His first win against Trap in 2019, second win against Stats in 2020 and third win against Maru in 2021.

On the other hand, Dark had two Code S titles, both he won against Trap.


Nice how I recounted it three times before saying that, just to constantly miss one of his titles. Sorry about that! Also sorry @Waxangel, I overread the "As of July 2018" for the medals. I just checked and thought it was weird that Serrals wins in GSL vs. the World were accounted for but not Traps ST wins, that's why I asked which tournaments count towards that statistic.
Apparently I shouldn't comment right after getting up...
MarianoSC2
Profile Joined June 2015
Slovakia1832 Posts
April 26 2022 19:40 GMT
#13
Rogue is the favorite in his semifinal match, but it would not be a huge upset if Dark wins.
Trap and Creator are kind of even I think. Maybe Trap slightly favored, but his PvP was never too amazing so can go either way.

Will be rooting for Rogue losing in the finals against either of the protosses. I dont think any of them can beat Dark, but Rogues ZvP has been kind of meh in the past year or two so there is a slight, very slight chance he can lose.
Top 11: Rogue, Maru, Inno, Zest, Life, sOs, Stats, Dark, soO, Mvp, Classic/Trap/MC/Rain
Zambrah
Profile Blog Joined June 2011
United States6504 Posts
Last Edited: 2022-04-26 23:17:59
April 26 2022 23:02 GMT
#14
Trap's PvP has absolutely been best in the world though, like, hes won all of this Super Tournament finals off PvP I think
Incremental change is the Democrat version of Trickle Down economics.
QOGQOG
Profile Joined July 2019
503 Posts
April 27 2022 01:04 GMT
#15
On April 27 2022 08:02 Zambrah wrote:
Trap's PvP has absolutely been best in the world though, like, hes won all of this Super Tournament finals off PvP I think

Sorta, but neither Zoun nor Stats were the biggest threats in those tournaments, even if they did make the finals.
Zambrah
Profile Blog Joined June 2011
United States6504 Posts
Last Edited: 2022-04-27 01:56:47
April 27 2022 01:50 GMT
#16
On April 27 2022 10:04 QOGQOG wrote:
Show nested quote +
On April 27 2022 08:02 Zambrah wrote:
Trap's PvP has absolutely been best in the world though, like, hes won all of this Super Tournament finals off PvP I think

Sorta, but neither Zoun nor Stats were the biggest threats in those tournaments, even if they did make the finals.


Who were the greater Protoss threats? Zoun beat every other Protoss he encountered (Zest, Parting, and sOs), Trap exclusively played PvP in the finals and he won both of them against the Protoss who beat every other Protoss. And in the Super Tournament where he beat Stats he also beat sOs and Zest, I dont see how anyone can say Trap hasn't had absolutely top of the world class PvP.
Incremental change is the Democrat version of Trickle Down economics.
tigera6
Profile Joined March 2021
1176 Posts
April 27 2022 02:10 GMT
#17
On April 27 2022 10:50 Zambrah wrote:
Show nested quote +
On April 27 2022 10:04 QOGQOG wrote:
On April 27 2022 08:02 Zambrah wrote:
Trap's PvP has absolutely been best in the world though, like, hes won all of this Super Tournament finals off PvP I think

Sorta, but neither Zoun nor Stats were the biggest threats in those tournaments, even if they did make the finals.


Who were the greater Protoss threats? Zoun beat every other Protoss he encountered (Zest, Parting, and sOs), Trap exclusively played PvP in the finals and he won both of them against the Protoss who beat every other Protoss. And in the Super Tournament where he beat Stats he also beat sOs and Zest, I dont see how anyone can say Trap hasn't had absolutely top of the world class PvP.

In term of recent form, Trap PvP is not the best of the world. In current PvP, there is MaxPax and there is the rest of them, including Trap, that are beating up one another in recent tournament.
Zambrah
Profile Blog Joined June 2011
United States6504 Posts
April 27 2022 02:13 GMT
#18
On April 27 2022 11:10 tigera6 wrote:
Show nested quote +
On April 27 2022 10:50 Zambrah wrote:
On April 27 2022 10:04 QOGQOG wrote:
On April 27 2022 08:02 Zambrah wrote:
Trap's PvP has absolutely been best in the world though, like, hes won all of this Super Tournament finals off PvP I think

Sorta, but neither Zoun nor Stats were the biggest threats in those tournaments, even if they did make the finals.


Who were the greater Protoss threats? Zoun beat every other Protoss he encountered (Zest, Parting, and sOs), Trap exclusively played PvP in the finals and he won both of them against the Protoss who beat every other Protoss. And in the Super Tournament where he beat Stats he also beat sOs and Zest, I dont see how anyone can say Trap hasn't had absolutely top of the world class PvP.

In term of recent form, Trap PvP is not the best of the world. In current PvP, there is MaxPax and there is the rest of them, including Trap, that are beating up one another in recent tournament.


Who is clearly superior though? Protoss players have systematically dodged PvP this GSL, and Trap has historically had excellent PvP.
Incremental change is the Democrat version of Trickle Down economics.
Husyelt
Profile Joined May 2020
United States548 Posts
April 27 2022 02:55 GMT
#19
On April 27 2022 11:13 Zambrah wrote:
Show nested quote +
On April 27 2022 11:10 tigera6 wrote:
On April 27 2022 10:50 Zambrah wrote:
On April 27 2022 10:04 QOGQOG wrote:
On April 27 2022 08:02 Zambrah wrote:
Trap's PvP has absolutely been best in the world though, like, hes won all of this Super Tournament finals off PvP I think

Sorta, but neither Zoun nor Stats were the biggest threats in those tournaments, even if they did make the finals.


Who were the greater Protoss threats? Zoun beat every other Protoss he encountered (Zest, Parting, and sOs), Trap exclusively played PvP in the finals and he won both of them against the Protoss who beat every other Protoss. And in the Super Tournament where he beat Stats he also beat sOs and Zest, I dont see how anyone can say Trap hasn't had absolutely top of the world class PvP.

In term of recent form, Trap PvP is not the best of the world. In current PvP, there is MaxPax and there is the rest of them, including Trap, that are beating up one another in recent tournament.


Who is clearly superior though? Protoss players have systematically dodged PvP this GSL, and Trap has historically had excellent PvP.

MaxPax and Zoun seem like the strongest currently
Jamesrobert5
Profile Joined April 2022
1 Post
April 27 2022 03:53 GMT
#20
Creator has a decent probability, if not a 50-50 chance, of beating Trap. PvP is a shambles right now, and unless it's MaxPax or zone with their gate expansion because MaxPax and Zoun seem like the strongest currently, every other Protos has the same chance of beating the other nd.
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