• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:26
CEST 21:26
KST 04:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced13Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
2026 GSL Tour plans announced MaNa leaves Team Liquid Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail Oliveira Would Have Returned If EWC Continued
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Data needed RepMastered™: replay sharing and analyzer site Gypsy to Korea ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1830 users

Code S RO4: Rogue defeats Dream, advances to finals

Forum Index > SC2 General
8 CommentsPost a Reply
TL.net ESPORTS
Profile Joined July 2011
4 Posts
Last Edited: 2021-04-27 17:30:44
April 27 2021 13:12 GMT
#1

2021 Global StarCraft II League: Code S Season 1

Rogue is headed to his third Code S finals after fighting off a spirited challenge from underdog Dream in a cheesy, chaotic, seven-game semifinal series. All-in's and unorthodox tactics defined the bout, with proxy-Barracks Bunker rushes, offensive Hatcheries, Nydus all-ins, blue-flame Hellion drops all making an appearance (Dream even pulled out the supposedly obsolete Battlecruiser rush).

Ultimately, the series was decided by the most extreme tactic of the night—Dream's proxy 3-Barracks all-in in game seven. Rogue was forced to give up his natural Hatchery to the cheesy assault, leaving him to play Roach-Ravager off of one base. However, Dream's decision to float all his Barracks and stop Marine production came just a bit too early, giving Rogue a window to break the Bunker containment and launch a deadly counter-attack before any defensive Factory units were out. In a shocking turnaround, a modest counter-attacking force of four Ravagers and two Roaches was all Rogue needed to end the game, with even Rogue later admitting he was lucky that Dream threw the game from his advantageous position.

Rogue's record in offline best-of-seven matches now improves to a perfect 10-0—seven of those wins victories coming in grand finals—a stat which will loom over whoever emerges from semifinal #2 to face him in the grand finals. Still, Rogue made it abundantly clear that he would rather play Trap in the grand finals, saying he would "really hate" to play ZvT. That seemed to run counter to Rogue's pre-match interview where he suggested that practice sessions against Maru had gone well. However, the experience of playing Dream in such an unpredictable and mentally taxing series seemed to have affected Rogue by the end, as he cited the overwhelming options on the Terran side and the lack of initiative for Zerg as his reason for wanting to avoid the match-up going forward.

Code S will resume on Thursday, Apr 29 9:30am GMT (GMT+00:00) with the semifinal match #2: Maru vs Trap.

[image loading]



Match Recaps

Semifinal #1: Dream vs Rogue

Game 1 - Romanticide: Dream started off by constructing two proxy-Barracks at Rogue's rich Vespene expansion, subsequently using the two building SCVs to mine out the mineral wall. Rogue opened safely with Extractor-Pool-Hatch, which allowed him to hold off Dream's cheesy Bunker rush easily and get off to an advantageous start.

However, Rogue's killer instinct ended up backfiring on him as the game went on. He impeded his economic lead by attempting a futile Speedling attack soon after stopping the Bunker rush, which was thwarted by a simple Supply Depot wall on Dream's end. After establishing a strong 3-base foundation, Rogue allowed Dream to further narrow the gap by investing in a Roach-Ravager attack that only forced a temporary lift of Dream's expansion CC.

As Rogue looked to go back into a macro game, Dream struck back with a Hellion-drop + Liberator combo that took advantage of Rogue's low Queen count and lack of Spore colonies to deal significant economic damage. Rogue responded by going for a third and final kill move, sending an even larger Swarm of Roaches and Ravagers in Dream's direction. But by then, Dream had already established a strong defensive position on three bases with plenty of Tanks. Dream held off the frontal attack while counter-dropping in Rogue's expansions, forcing the two-time Code S champ to concede the first GG.

Game 2 - Oxide: While Dream went for a more standard start in a Reaper expand, it was Rogue's turn to get cheesy as he followed up a 16-pool with an offensive Hatchery at Dream's natural. Dream responded confidently by building a Command Center and Bunker right next to the intrusive Hatchery.

At first, it seemed like Dream's confidence would be his demise, as the uncompleted Command Center ended up being bait for himself. Dream's vain attempts to complete the Command Center saw several SCV's get picked off by Zerglings, and later by Roaches popping out of the completed Hatchery. However, despite giving up many SCV losses, Dream still achieved his primary defensive win condition: survive until Cyclones. Once two Cyclones were out, Rogue was no longer able to attack into Dream, and he GG'd out knowing his all-in had failed.

Game 3 - Blackburn: Rogue played his first Hatchery-first opener of the night, while Rogue also went for a standard start in a Reaper expand. However, the peace only lasted briefly, as Rogue teched up quickly to Lair for a Roach-Nydus Worm all-in. Meanwhile, Dream continued to play greedily for a macro game, getting a quick third Command Center.

Dream was caught completely off guard by a Nydus Worm tunneling into his main, with only a handful of Hellions and Banshees on defense. After making a hopeless attempt at a defensive stand, Dream GG'd out against the Roaches and Queens razing his bases.

Game 4 - Nautilus: The 4-player map of Nautilus saw Rogue start off at the bottom-left, while Dream started diagonally across from him at top-right. Rogue gambled on a 16-pool start once more, but this time just for some early 6-Zergling harassment instead of a committed all-in. This struck the mark against Dream's blind Command Center-first opener, with Rogue able to pick off several Marines and SCVs early on.

Dream tried to make up for this early deficit by going for fast blue flame Hellions. Despite successfully hiding this tech from Rogue, Dream was unable to inflict much economic damage due to Rogue's good reactions on defense. Rogue decided to go for a kill-move with mass Roach Ravager, and unlike in game one, there were no complications. A frontal attack combined with a Nydus strike in the main completely overwhelmed Dream, forcing his surrender and tying the series.

Game 5 - Lightshade: Dream returned to his cheesy ways by building two proxy-Barracks at Rogue's third base, while Rogue himself went for a Hatchery-first opener. Rogue was able to Drone-scout the Barracks fairly quickly, though the terrain prevented him from trying to harass the working SCVs.

Rogue pulled Drones to stop the Bunker rush, and at first, it seemed like he had pulled off a clean defense. However, as is often the case, the Zerg player paid the price for going on an extended chase against well-microed Marines, with five Drones going down in total. On balance, Rogue was left in a better early game position than Dream, but Dream still had a reasonable foothold in the game.

As Rogue tried to establish a strong 3-base economy, Dream improved his position with a follow-up Hellion drop, which hit just before Zergling speed was complete and killed off seven Drones. Dream then continued to keep pressuring Rogue once he had Tanks and Medivacs to support his Marines, somewhat delaying Rogue's fourth expansion while setting himself up on three bases of his own.

However, Rogue had been building up to Mutalisk tech the whole time, and he started to take back control of the game once the flying Skirmishers hatched. The initial Mutalisk strike didn't deal a huge amount of damage to Dream, but it forced him to stay back and scramble to get more anti-air while Rogue gobbled up his own side of the map. Dream looked to consolidate his forces for a big push as he neared max supply, but continued Muta-strikes—with Ling-Bane run-bys mixed in—kept the Terran forces from moving out on the map. All the while, Rogue was building up a large resource bank and teching up to Ultralisks.

Mutalisks could only keep Dream pinned back for so long, and eventually he marched his Bio-Thor-Mine force across the map to lay siege to Rogue's outermost expansion. For a moment, it seemed like Rogue might be in danger as much of his supply was trapped in incubating eggs, but his Ultralisks ended up hatching in time to save his expansion.

Rogue had put himself in position to close the game out, but in all-too-typical Zerg fashion, he ended up giving Dream a lifeline by getting sloppy with his Ultralisks and A-moving into a series of poor fights. Dream found the breathing room to establish his 5th and 6th bases as previous expansions dried up, while also teching up to Ghosts. However, Rogue's strong economy gave him leeway to take the occasional bad engagement, and he was still keeping Dream's income low with continued Zergling runby's. Eventually, Rogue joined his Ultralisks with Brood Lords and forced Dream to surrender.

Game 6 - 200 Atmospheres: Cheese levels receded briefly to start game six, with Rogue playing Hatch-first while Dream opened with a Reaper expansion. However, Dream soon went back to his bag of tricks, pulling out a rare fast-Battlecruiser build. This out-of-fashion strategy caught Rogue off guard, with the combination of a single Battlecruiser and eight Hellions able to kill 18 Drones (and even cancel Rogue's building Spire). Dream got even more damage done with his second BC and another wave of Hellions, setting himself up to make a mech transition from an immense position of power.

Rogue tried to play out a macro game with Corruptor-Roach-Ravager, but he had been put too far behind to put up a credible fight. Dream's advantage was so enormous that he maxed out faster on mech than Rogue could max out on Roach-Ravager, allowing him to end the game easily with one deadly Tank push.

Game 7 - Jagannatha: Dream went for his most drastic all-in of the series, pulling the trigger on a 3-Barracks proxy all-in. Rogue opened Hatch-first one last time, with his scouting Drone and Overlord just barely missing the trio of proxy-Barracks. Still, upon seeing the incoming Marines, Rogue deduced it was a 3-Barracks variant, and responded accordingly by starting a Roach Warren and refraining from pulling his Drones on defense (Rogue later explained that he hadn't scouted any Barracks in the closest spots, and surmised that a more distant proxy strategy was likely to be a 3-Barracks variation).

Rogue calmly gave up his natural to the offensive Bunker, only pulling Drones briefly to prevent Dream from trying to push up and build a Bunker on top of his ramp. With Rogue's natural destroyed, and with a Bunker and nine Marines setting up a containment line, Dream opted to float all three of his Barracks (one for scouting, two sent back home) while teching up to Factory. Unfortunately for Dream, he made this decision to transition a bit too blasely, not realizing the all-in phase of the game was far from over. Rogue broke through the containment line with three Roaches and four Ravagers, and then marched on directly to the Terran main. Dream's first Cyclone completed about fifteen seconds too late—after the Roaches and Ravagers had torn down the supply depot wall and were massacring defending SCVs. All the Cyclone micro in the world wasn't enough to hold out in that situation, and Dream had no choice but to sign away the series with one last GG.

Facebook Twitter Reddit
TL+ Member
[PkF] Wire
Profile Joined March 2013
France24238 Posts
April 27 2021 13:37 GMT
#2
Very fun series with a great range in the types of games ! Maru looked extremely strong in PvT today in NeXT qualifiers (cleanly defeating Trap 2-0 on the way) so I think we're set for the Rogue - Maru bo7 and I couldn't be more excited for that ; either Rogue keeps his incredible bo7 record unbroken and goes for a third GSL title or Maru gets that elusive G5L. Anyway, congrats to Roguejwa !
Poopi
Profile Blog Joined November 2010
France12911 Posts
April 27 2021 13:50 GMT
#3
Doesn’t Code S resume Thursday, April 29th? It says so on liquipedia and TL’s sidebar, but in this article it says Wednesday, April 28th.
WriterMaru
swarminfestor
Profile Joined September 2017
Malaysia2449 Posts
April 27 2021 14:14 GMT
#4
Congrats Rogue. The last game of the night was fantastic;
Rogue & Maru fan boy. ^^
tommey.liang
Profile Joined November 2020
United States363 Posts
April 27 2021 14:22 GMT
#5
Dream put up of a heck of a fight as I believe many expected him to be an underdog, yet going the distance with Rogue is quite the feat. Congrats to Rogue on staying undefeated in best-of-seven series with a record (?) 10-0 now. Who is the next closest to staying undefeated in BO7s?

Should be an exciting matchup between Maru and Trap soon.
FF, KH, Persona, Uncharted, Yakuza | Porter, Illenium, MitiS, Dabin, Seven Lions, Petit Biscuit | Diablo II, SC2 | Pho, sushi, tacos
Ben...
Profile Joined January 2011
Canada3485 Posts
April 27 2021 15:39 GMT
#6
Dream did amazing considering who he was up against. Often when Rogue is playing like this he looks unbeatable but Dream made it a close series. He forced Rogue into making some uncharacteristic mistakes and bad judgment calls, which is something not a lot of players can do.

I still don't know how Dream won game two. It looked completely over from the start but he somehow pulled it off.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Swisslink
Profile Joined March 2011
2954 Posts
April 27 2021 17:41 GMT
#7
Rogue has to be such an annoying player to play against. I for one love watching his games, mainly because you never know what to expect. He is quite famous for his Nydus play, but at the same time I think he is among, or even the most versatile Zerg out there. And of course his mentality holds strong in every series. Sucked two games in a row? Well, no reason to tilt, let‘s go and crush him now!
Waxangel
Profile Blog Joined September 2002
United States33592 Posts
April 27 2021 20:12 GMT
#8
Great series from Dream, definitely the strongest of the military returnees to make it to the RO4 so far. We always say the underdog should try to exploit cheesy strategies to beat stronger players, but rarely do they deploy them so successfully (and balance them against the threat of other builds). Dream's mind games made Rogue do a 180 on his opinion of the match-up; that's quite the feat.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Edpayasugo
Profile Joined April 2013
United Kingdom2217 Posts
April 28 2021 07:01 GMT
#9
On April 28 2021 05:12 Waxangel wrote:
Great series from Dream, definitely the strongest of the military returnees to make it to the RO4 so far. We always say the underdog should try to exploit cheesy strategies to beat stronger players, but rarely do they deploy them so successfully (and balance them against the threat of other builds). Dream's mind games made Rogue do a 180 on his opinion of the match-up; that's quite the feat.


Indeed
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
19:00
KOTH
Laughngamez YouTube
BSL
19:00
RO32 Group D
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
LiquipediaDiscussion
IPSL
16:00
Ro24 Group D
JDConan vs TBD
Aegong vs rasowy
Liquipedia
PSISTORM Gaming Misc
15:55
FSL s10 code S playoffs
Liquipedia
Ladder Legends
15:00
Valedictorian Cup #1 Qualifier
SteadfastSC187
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`TLO 397
SteadfastSC 187
elazer 166
BRAT_OK 77
JuggernautJason53
LaughNgamez 1
StarCraft: Brood War
Calm 3201
Mini 584
ZZZero.O 192
Dewaltoss 104
actioN 76
Movie 33
Rock 28
Counter-Strike
fl0m9208
olofmeister3305
byalli589
Super Smash Bros
Mew2King87
Heroes of the Storm
Khaldor751
Liquid`Hasu561
Other Games
Grubby3605
summit1g2552
FrodaN1143
B2W.Neo769
KnowMe234
Pyrionflax94
RotterdaM75
ArmadaUGS45
MindelVK15
Organizations
StarCraft 2
ComeBackTV 932
Other Games
gamesdonequick824
BasetradeTV674
StarCraft 2
angryscii 36
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 23 non-featured ]
StarCraft 2
• Shameless 38
• maralekos15
• LUISG 15
• Adnapsc2 15
• Reevou 7
• iHatsuTV 6
• Response 4
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• Kozan
• intothetv
• AfreecaTV YouTube
• sooper7s
StarCraft: Brood War
• 80smullet 20
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3054
• TFBlade1550
Other Games
• imaqtpie1036
• Shiphtur210
Upcoming Events
Replay Cast
4h 35m
Replay Cast
13h 35m
Wardi Open
14h 35m
Afreeca Starleague
14h 35m
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
20h 35m
RSL Revival
1d 6h
GSL
1d 12h
Afreeca Starleague
1d 14h
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
1d 15h
RSL Revival
2 days
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Map Contest Tou…
3 days
CranKy Ducklings
4 days
Escore
4 days
RSL Revival
4 days
WardiTV Map Contest Tou…
5 days
Universe Titan Cup
5 days
Rogue vs Percival
Ladder Legends
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Ladder Legends
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.