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Code S: Trap and INnoVation advance, RO8 bracket set

Forum Index > SC2 General
31 CommentsPost a Reply
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TL.net ESPORTS
Profile Joined July 2011
4 Posts
October 12 2020 01:29 GMT
#1
[image loading]2020 Global StarCraft II League: Code S Season 3

Complaints of "Zerg OP" were quieted for a night, as the RO16 group of death resulted in GSL's top two Zergs in Dark and Rogue both suffering elimination. Instead, the Protoss/Terran power duo of Trap and INnoVation survived to reach the playoffs.

Trap, arguably the best Protoss player of 2020, did his faction proud by advancing in first place. The highlight of Trap's day was a 2-1 victory over Dark, breaking a five match losing streak that had gone on for over a year. Trap even defeated Dark in a drawn out macro game, overcoming the cost efficiency of the late-game Zerg army by simply out-expanding and out-spending his opponent. Trap then took out frequent foe INnoVation in the winners' match, exploiting a predictable INnoVation with some tricky tactics.

INnoVation came through in second place on the back of strong TvZ, where he overpowered both Rogue and Dark in fairly straight-up macro games. Interestingly, INnoVation gave a very self-effacing interview afterward, saying he 'didn't know' why he won. Machine language experts are undoubtedly hard at work cracking this code, trying to figure out if INnoVation is truly lacking in confidence or if he's about to win another GSL championship.

Trap wasn't the only one to break a losing streak on the day, as Dark got his first offline victory against Rogue since 2015 by eliminating him in the losers' match. Unfortunately for Dark, it was all for naught, as he was overrun by INnoVation's bio in the decider match.

Recommended game: If you're tired of watching Trap losing late-game PvZ in soul-crushing fashion in major tournaments, then you'll enjoy Trap vs Dark on Ever Dream as a change of pace. While Trap did still get ridiculously outfought in late-game battles, his control over the expansions allowed him to outspend Dark and still win in the end.

Coming up: Code S will resume on Wednesday, Oct 14 9:30am GMT (GMT+00:00) with the first two quarterfinal matches: TY vs DongRaeGu and Stats vs INnoVation.

[image loading]





Initial Match #1: INnoVation 2 - 1 Rogue

Game 1 - Deathaura: INnoVation opened with at triple Command Center into Battlecruiser build, which was quickly scouted by Rogue's diligent speed-upgraded Overlords. Unable to get the jump on Rogue with his initial BC, INnoVation decided to stay on the BC path by getting the Yamato Cannon upgrade while preparing for a transition to bio. Things fell apart for INnoVation when he sent BC's out to try some Yamato Cannon harassment, as Rogue fortuitously (or skillfully) hit with a Mutalisk-Roach backdoor attack while the BC's were in the middle of the map. Even with the BC's teleporting back to defend, Rogue was able to do a massive amount of damage as INnoVation had yet to accumulate a significant number of Marines. Smelling blood in the water, Rogue continued to attack with Muta-Ling-Bane until INnoVation couldn't hold out any longer.

Game 2 - Golden Wall: The two players started with a more normal macro build-up, where it looked like the players had signed a 'no-rush' pact as they prepped for an intense macro mid-game on the north side of Golden Wall. However, INnoVation caught Rogue off guard by starting his offensive a few beats earlier than anticipated. He mined out the central mineral wall to open up a south side push for his Marine-Tank, and then dropped Mules to open Rogue's backdoor ramp. Rogue just wasn't ready to defend against a deadly push right outside of his main base, and GG'd out after failing to dislodge the Terran army from its advantageous position.

Game 3 - Pillars of Gold: INnoVation seized the advantage early in the deciding match, with Rogue's poor defense against early Hellion-Liberator harassment costing him a significant number of Drones. This set up the classic INnoVation parade push, with endless waves of Bio + Mines pummeling Rogue into submission, overwhelming defending Lurkers with sheer numbers.

Initial Match #2: Trap 2 - 1 Dark

Game 1 - Ever Dream: An eventful early game saw Dark start off with an offensive Hatchery at Trap's natural (going 3-Hatch before Pool), forcing a 2-Gate start from Trap. After forcing the Hatchery cancel from Dark, Trap opted to stay on one-base mining to apply pressure with Gateway units. This forced Dark to over-produce speedlings early, which seemed like it would negate his advantage from delaying Trap's natural. However, Dark was able to counter-attack and get his Lings into Trap's main, killing Probes and taking the advantage back. Once Dark stopped Trap's Oracle follow-up, he was left in a commanding position..

However, Dark's famous killer-instinct ended up backfiring on him in this particular game. A Ling-Bane attack failed to kill Trap when he took his third base, while a Roach-Ravager-Bane attack failed to broach the Protoss defenses when Trap took his fourth. Trap survived with enough Immortals and Archons to be able to launch a deadly attack of his own, crushing Dark's initial wave of low-tech defenders and inflicting severe Drone casualties. While Dark managed to survive and get Lurkers out on the map, Trap had seized the commanding lead.

Deterred by the Lurker-Spore defense lines, Trap opted to tech up to Carriers while containing Dark. In hindsight, Dark might have been able to slowly push his Lurker-Spore lines forward and take more territory, but he seemed content to sit back, turtle, and tech. Dark eventually did manage to put together his ultimate army of Ultras, Corruptors, Infestors, and Vipers, and smashedTrap's Carrier-based force in a major engagement. But while Dark won the battle, his he wasn't able to win the war. He gave Trap more than enough time to convert his bank into a new army of Archons, Immortals, and Void Rays, and didn't push the tempo quickly enough to shut down Trap's mining bases. Furthermore, Dark had lost most of his valuable spellcasters in the key engagement, and lacked the money to replace them. Nor did he have a Greater Spire, which meant his Corruptors were stuck in Corruptor form without Carriers to counter.

Trap wisely decided to use his rebuilt army to play a cat and mouse game with Dark, mostly avoiding the main Zerg force while shutting down new expansions. Eventually, Dark just didn't have the income to keep up with Trap, and was forced to GG out.

Game 2 - Deathaura: Trap opened with a Void Ray expand to get rid of Zerg scouting, and followed with a sneaky 2-base Speedlot all-in. However, Dark's roaming speedlings gathered enough information to know that something was up (notably the lack of a third base), and he halted Drone production and started making Lings and Spines. Dark's reaction was so good that Trap didn't even try to commit to his all-in, and instead tried to transition into a macro game. However, macroing after a cancelled all-in is rarely going to work against a player of Dark's caliber, and Dark overran Trap with Roach-Hydra in the mid-game.

Game 3 - Pillars of Gold: Trap went for an aggressive Adept printer strategy off six Gateways, while Dark went for a curious defensive force of Ravager-Ling (scouting the Twilight Council but not seeing the exact Gateway count). While Dark defended the first round of Adept pressure easily, Trap caught Dark reacting half a second slow on his next Adept dive. This gave Trap the opening to begin the usual Adept tour of all the Zerg bases, getting a solid trade of Adepts for Drones. Dark wasn't left with enough of an army advantage needed to launch an effective counter attack, and Trap simply finished Dark off by attacking again once he had three Immortals.

Winners' Match: Trap 2 - 0 INnoVation

Game 1 - Deathaura: The game started off as a seemingly standard clash between 1/1/1 tech vs defensive Blink, but Trap abruptly seized an early advantage by shading three Adepts into INnoVation's main through his lowered wall. Trap could have just been lucky, or he might have known exactly when INnoVation was going to lower his Depot wall to send out a Hellion scout (the two play against each other a ton, after all). Korean caster TY suggested that Trap was taking advantage of INnoVation's habit of rallying his Barracks to a lowered depot in the wall.

In any case, the three Adepts killed off 10 SCV's, putting INnoVation terribly behind. From there, it was all too easy for Trap to macro-up on three bases, fend off some desperate drop harassment from INnoVation, and eventually collect the GG with an army of Colossi, Zealots, and Stalkers.

Game 2 - Eternal of Empire: Trap went for a daring Robo-less Blink Stalker all-in, while INnoVation went for another typical 1/1/1 tech build with a Raven. INnoVation managed to sneak a Hellion scout into Trap's natural, and surmised something was up due to the lack of a third base and Assimilators. However, despite starting a Bunker for defense, INnoVation's reaction speed just wasn't up to snuff when Trap blinked into his main, as he let his Raven get picked off before it could cast a single spell. From there, Trap used his Stalkers to slowly pick INnoVation apart until he had no choice but to GG.

Losers' Match: Dark 2 - 1 Rogue

Game 1 - Deathaura: Game one saw a peculiar scenario play out with both players trying to go for Roach attacks off three-bases without a Lair. Things broke Rogue's way, as he went for a version that was slightly slower, but had more Drones and the +1 Carapace upgrade. The situation got even worse for Dark as he left himself open to a Speedling runby just as his Roaches moved out, losing several of his crucial Queens.

Rogue committed hard to Roach-Bane to try and kill Dark off, but Dark was able to barely survive thanks to his defenders advantage. But that didn't even up the situation, as Rogue was able to tech faster to Roach speed while proceeding on to 1/1 upgrades. Dark wasn't able to hold out against the follow-up attack of 1/1 speed-Roaches and GG'd out.

Game 2 - Ice and Chrome: The two players went for a much more passive approach in game two, with both players ending up macroing up and getting to Lurker tech. The Hive tech choices that followed decided the game, with Dark going the standard route by adding Vipers to his Hydra-Lurker army, while Rogue made the unusual choice of making sixteen Brood Lords. While Rogue successfully hid his Brood Lords from Dark before using them revealing them in a surprise attack, there wasn't much of an advantage gained as Dark already had the units he needed to counter them in the form of Vipers and Hydras. Parasitic Bombs and Abduct made short work of the Brood Lords, and Dark went on to win the game easily. All in all, it was a rather baffling game from Rogue.

Game 3 - Ever Dream: Rogue went for a 12-Pool Zergling-Drone-Spine Crawler all-in, sending his units along a side path to try and elude Dark's Overlords. However, Dark had sent his first two Overlords out along atypical paths to spot this kind of all-in, and he was able to buy himself some valuable seconds of advance warning. After an intense defensive battle, Dark was able to barely triumph over Rogue's forces thanks to Broodlings emerging from his destroyed natural Hatchery.

Decider Match: INnoVation 2 - 0 Dark

Game 1 - Deathaura: INno played a Hellion-Raven opener into standard bio, while Dark opened with some light Roach-Ravager pressure before following INnoVation into a macro game. Dark made some unusual mid-game army choices, making Mutalisks for harassment while actually using Roach-Ravager-Bane as the bulk of his army. It didn't really work out for Dark, as his Mutalisks weren't able to get much harassment in, while his Roach-Ravager-Bane army couldn't win any battles before their supply-inefficiency started to kick in versus a growing Terran army. INnoVation eventually got his parade push going, and extracted the GG out of Dark with endless waves of units.

Game 2 - Eternal Empire: INnoVation opened Hellion-Banshee this time around, while Dark went for a more standard Muta-Ling-Bane based macro game. The game ended up following a typical 'INnoVation winning TvZ' pattern that's been around for ages, with Dark managing to barely survive against continued waves of bio, but not doing much else. While Dark did survive to Hive and Ultralisk tech, it wasn't enough to turn the tide in the end.
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TL+ Member
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
October 12 2020 02:31 GMT
#2
Dunno if finals is Maru TY or Maru Stats
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
3 Lions
Profile Blog Joined October 2007
United States3705 Posts
October 12 2020 03:55 GMT
#3
On October 12 2020 11:31 Cricketer12 wrote:
Dunno if finals is Maru TY or Maru Stats

I think Stats is in the finals if he can beat Innovation. He stomped TY 5-1 a few days ago and TY doesn't have much confidence in his TvP at the moment
QOGQOG
Profile Joined July 2019
834 Posts
October 12 2020 04:33 GMT
#4
On October 12 2020 11:31 Cricketer12 wrote:
Dunno if finals is Maru TY or Maru Stats

Clearly Armani or DRG make it so that Trap can lose his 50,000th PvZ final.

(Also, Trap does have a decent chance of defeating Maru.)
Kitai
Profile Joined June 2012
United States878 Posts
October 12 2020 05:18 GMT
#5
What the heck - the moment I don't follow GSL super closely suddenly Armani and DRG are in the Ro8 and Rogue/Dark are nowhere. The times are changing too quickly for this old fan!
"You know, I don't care if soO got 100 second places in a row. Anyone who doesn't think that he's going to win blizzcon watching this series is a fool" - Artosis, Blizzcon 2014 soO vs TaeJa
Serimek
Profile Joined August 2011
France2274 Posts
October 12 2020 05:26 GMT
#6
I see the winner of Maru vs. Trap winning all.
SC2 is the best game to watch and was the best to play before I grew old and slow...
Waxangel
Profile Blog Joined September 2002
United States33484 Posts
October 12 2020 05:30 GMT
#7
Stats or Trap to win it all and get one for Protoss
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
October 12 2020 05:49 GMT
#8
I just noticed Rogue kinda looks like Jaedong.

I think a Protoss will take this GSL. Hopefully Stats he is just a solid player. No gimicks, just good play.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
Last Edited: 2020-10-12 06:42:25
October 12 2020 06:40 GMT
#9
Stats wins the top side of the bracket to get to the finals, Zest beats Armani, Trap beats Maru. Then Zest beats Trap and Stats in two PvPs to take his 3rd championship.

On October 12 2020 14:18 Kitai wrote:
What the heck - the moment I don't follow GSL super closely suddenly Armani and DRG are in the Ro8 and Rogue/Dark are nowhere. The times are changing too quickly for this old fan!


Rogue and Dark weren't far off just a group of death with inno and trap plus some weird gambles by Rogue which didn't pay off kept them out..
MarianoSC2
Profile Joined June 2015
Slovakia1855 Posts
October 12 2020 07:12 GMT
#10
This feels like Maru vs Stats finals, which could be super epic. Unless Maru just smashes and ends it in 40 mins like he did during his record GSL runs...
Top 11: Rogue, Maru, Inno, Zest, Life, sOs, Stats, Dark, soO, Mvp, Classic/Trap/MC/Rain
Poopi
Profile Blog Joined November 2010
France12904 Posts
October 12 2020 07:14 GMT
#11
I think the hardest opponent for Maru is Trap, because his TvT looked monstrous so TY and INno don’t seem as scary.
Stats beat him but in bo7 in the finals I give the edge to Maru, especially with extra Jin Air prep from sOs and Trap...
So yeah I agree that the winner of Trap - Maru has good chances to win it all.
Armani or Zest could create the surprise but I highly doubt it tbh. I don’t see DRG beating TY + Stats/INno, although he could beat just TY.
WriterMaru
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
Last Edited: 2020-10-12 07:23:21
October 12 2020 07:22 GMT
#12
On October 12 2020 14:18 Kitai wrote:
What the heck - the moment I don't follow GSL super closely suddenly Armani and DRG are in the Ro8 and Rogue/Dark are nowhere. The times are changing too quickly for this old fan!

All you need to know is that Rogue and Dark got the group of death, Armai qualifying over Zoun and Dream, DRG qualifying over Curex2. While Dark and Rogue gets sent packing by Trap and Innovation. What I'm trying to say is flip Dark and Rogue with Armanai and DRG in groups and the qualifying players would most likely also be flipped.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Edpayasugo
Profile Joined April 2013
United Kingdom2216 Posts
October 12 2020 07:35 GMT
#13
Delighted for Innovation to get through, terrified of the prospect of playing Stats in the ro8
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
Swisslink
Profile Joined March 2011
2954 Posts
Last Edited: 2020-10-12 08:00:11
October 12 2020 07:57 GMT
#14
On October 12 2020 16:22 Shuffleblade wrote:
Show nested quote +
On October 12 2020 14:18 Kitai wrote:
What the heck - the moment I don't follow GSL super closely suddenly Armani and DRG are in the Ro8 and Rogue/Dark are nowhere. The times are changing too quickly for this old fan!

All you need to know is that Rogue and Dark got the group of death, Armai qualifying over Zoun and Dream, DRG qualifying over Curex2. While Dark and Rogue gets sent packing by Trap and Innovation. What I'm trying to say is flip Dark and Rogue with Armanai and DRG in groups and the qualifying players would most likely also be flipped.


Actually, I am not too sure. At least depending on the draw. DRG looked better in ZvT than most other Zerg out there the past few weeks. I could definitely see DRG beating INnoVation in a first match and ultimately again in the decider of such a hypothetical Group D with swapped Zerg. Which makes predictions for the outcome of the tournament quite hard too. I could see DRG beating every single Terran left in the tournament, while I don‘t really expect him to beat any of the remaining Protoss. Right now, I would go with a Stats vs. Maru finals with Maru winning once more.
Zambrah
Profile Blog Joined June 2011
United States7384 Posts
October 12 2020 08:44 GMT
#15
Im going to call a DRG vs. Trap finals, I dont see Innovation beating Stats, so if DRG beats TY I think hes got a fair shot at the finals assuming he can play one good ZvP against Stats, Armani wont put up much resistance against Trap who I favor vs. Maru

I think its got an okay shot of happening, and itd be a finals I would feel good about regardless of who wins, so that'd be a nice change of pace.
Incremental change is the Democrat version of Trickle Down economics.
Dedraterllaerau
Profile Joined May 2019
113 Posts
October 12 2020 10:35 GMT
#16
Is Dark even doing much practice lately? all his games are really lackluster for a long time now, most of the time going for gimmicky all inns over 50% of his games. Same for Rogue, does not seem to be practicing very hard judging from his play.
WombaT
Profile Blog Joined May 2010
Northern Ireland26028 Posts
Last Edited: 2020-10-12 11:18:27
October 12 2020 11:18 GMT
#17
I have a feeling the Ro8 is going to ruin my already disappointing first foray into Liquibets.

TY vs DRG
Stats vs Innovation
Armani vs Zest
Trap vs Maru

For me rationales. Maru vs Trap is probably the closest to a coin toss in this bracket. DRG looks really good in ZvT but he’s only recently back to this level and I think the extra exposure gives TY some intel to craft counters, as we saw in recent seasons when we hit playoffs, notably him sweeping Dark.

Stats is on a tear lately and Inno didn’t exactly look great against Trap.

I don’t think Armani and Zest are a million miles apart level wise these days, but it’s Armani’s first time on a stage where Zest is familiar and Armani has a pretty appalling record against him too iirc.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Z3nith
Profile Joined October 2017
485 Posts
Last Edited: 2020-10-12 11:37:57
October 12 2020 11:37 GMT
#18
On October 12 2020 20:18 WombaT wrote:
I have a feeling the Ro8 is going to ruin my already disappointing first foray into Liquibets.

TY vs DRG
Stats vs Innovation
Armani vs Zest
Trap vs Maru

For me rationales. Maru vs Trap is probably the closest to a coin toss in this bracket. DRG looks really good in ZvT but he’s only recently back to this level and I think the extra exposure gives TY some intel to craft counters, as we saw in recent seasons when we hit playoffs, notably him sweeping Dark.

Stats is on a tear lately and Inno didn’t exactly look great against Trap.

I don’t think Armani and Zest are a million miles apart level wise these days, but it’s Armani’s first time on a stage where Zest is familiar and Armani has a pretty appalling record against him too iirc.


I'd pretty much agree with this except I think Maru will get out ahead of Trap, lose to some classic ProttosingTM from Zest and we'll have the first PvP GSL finals in forever.
-KG-
Profile Joined October 2012
Denmark1218 Posts
October 12 2020 11:58 GMT
#19
This RO16 has been really damn good! Enjoyed watching these matches.

Definitely hoping for Trap to take this one!
~~(,,ºº>
WombaT
Profile Blog Joined May 2010
Northern Ireland26028 Posts
October 12 2020 13:02 GMT
#20
On October 12 2020 20:37 Z3nith wrote:
Show nested quote +
On October 12 2020 20:18 WombaT wrote:
I have a feeling the Ro8 is going to ruin my already disappointing first foray into Liquibets.

TY vs DRG
Stats vs Innovation
Armani vs Zest
Trap vs Maru

For me rationales. Maru vs Trap is probably the closest to a coin toss in this bracket. DRG looks really good in ZvT but he’s only recently back to this level and I think the extra exposure gives TY some intel to craft counters, as we saw in recent seasons when we hit playoffs, notably him sweeping Dark.

Stats is on a tear lately and Inno didn’t exactly look great against Trap.

I don’t think Armani and Zest are a million miles apart level wise these days, but it’s Armani’s first time on a stage where Zest is familiar and Armani has a pretty appalling record against him too iirc.


I'd pretty much agree with this except I think Maru will get out ahead of Trap, lose to some classic ProttosingTM from Zest and we'll have the first PvP GSL finals in forever.

I’m only going Trap because Maru beat him in a Bo5 in King of Battles. They seem pretty evenly matched these days, so my unscientific method is the loser and winner from the last encounter in a meaningful tournament will swap. Not a method I generally use but it did work relatively well with Serral/Reynor for a while!

Zest gonna Zest. He’s a strange one, obviously great historic accomplishments but stats wise and eye test wise he seems a long way behind Stats and Trap’s current level.

Stranger things have happened, Zest seems better suited to keeping some optimised builds in his pocket and bringing them to a weekender (like his Katowice run) than negotiating his way through the GSL gauntlet these days.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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