• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:01
CET 11:01
KST 19:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)13Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker8PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)12Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
Terran Scanner Sweep Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) RSL Revival: Season 4 Korea Qualifier (Feb 14) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Gypsy to Korea Liquipedia.net NEEDS editors for Brood War Recent recommended BW games [ASL21] Potential Map Candidates
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Ask and answer stupid questions here! Russo-Ukrainian War Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3299 users

Rogue defeats Stats to win Code S Season 2 (2020) - Page 4

Forum Index > SC2 General
63 CommentsPost a Reply
Prev 1 2 3 4 All
WombaT
Profile Blog Joined May 2010
Northern Ireland26244 Posts
Last Edited: 2020-08-20 22:36:19
August 20 2020 22:35 GMT
#61
On August 20 2020 11:07 Yoshi Kirishima wrote:
I'm just reading through all the comments here and elsewhere, and...

I just want to say. Did NO ONE notice the ACTUAL error Stats made in Game 2?

He completely fucked up with his 2 Sentries at his natural choke that were supposed to buy time for Storm to finish, which would let him completely shut Rogue out from attacking lest he wants to eat several Storms while trying to shoot down his wall.

It's not his Phoenix macro build, or the balance or anything else that game. He simply didn't look for a couple seconds and those few lings killed his 1st Sentry, and pushed his 2nd Sentry back enough that it also couldn't get good enough FF's at the natural. The first Sentry threw a FF down that failed to push the lings actually out so it died and used 0 useful FFs. The 2nd Sentry then threw down 2 messed up FF's so close to his Gates that Rogue's Hydras were able to stand on the ramp and shoot down his Gates/wall anyway.

He basically wasted 4 full FF's, when it was supposed to buy him 30 seconds more for Storm to finish and completely deny Rogue from being able to attack. If he wanted to attack he'd have to attack buildings and eat Storms. And Stats could have warped in even more Sentries for more FF's if he didn't mess up. Instead he lost his wall so he had to warp in slow Zealots and make do because the Hydras already got in.

You guys really can't be making an informed opinion on things if you seriously didn't notice how pivotal those 2 Sentries were. I give Tastosis a pass because they were casting and it can be really easy to miss things like this because you just don't expect pros to be making such game-ending mistakes. Same thing in the last game where Stats didn't look for a couple seconds and he failed to plug his wall up vs those Zerglings.

Honestly I'm open to the idea of Batteries being able to lower like Depots, just to make things less punishing. It's not interesting losing to something just because you didn't look for a couple seconds. Terran doesn't have this problem because depots can lower, and because their production can be rallied to the lowered depot, and they have access to units like Hellions so ling runbys are way less effective. Toss meanwhile can just completely die as we saw. Instead of making Batteries lower, they could make it Protoss-y by having it "phase" out and become transparent energy or such, in this form it cannot regenerate Shields.

Without getting too much into the balance side of things, due to the 12 worker start seemingly benefiting Zerg the most of any race, it may be worth considering a universal slight nerf to Zerg macro. Something like making Queen build time a few seconds longer, making Inject give 1 less larva, or making Inject take a few more seconds to spawn the larva. Anything that might encourage you to make 1-2 more Hatcheries to compensate for the slight nerf, which would ever so slightly help compensate for Zerg disproportionately benefiting from LotV's 12 worker start.

I think the Viper may need to be taken another look at as well. Particularly Abduct's instant nature combined with Consume allowing for plenty of energy. Both Abduct + Consume further capitalize on Zerg benefiting from the 12 worker start because these are abilities that you can take full advantage of when you have a lead. Balance aside though, from a spectator perspective, seeing Rogue yoink those Colossus just felt so unfair, and was so lame and anticlimactic to watch. It's like the battle was decided before any fighting happened. If say Abduct had some kind of channel similar to Ghost's Steady Targetting, there could be more anticipation and counterplay. Or if Abduct pulled Massive units a shorter distance or dragged units while allowing the units to still attack, instead of yoinking instantly, there would be more tension and interaction.

A fair observation.

First rewatch and discussing it my instinct was even with force field delaying and Stats getting a better defence in place and money storms Rogue would still have just had too much stuff for Stats to handle.

Possibly incorrect though.

The game is punishing and an unforgiving mistress indeed, although unbelievably punishing for Toss in PvZ with walling issues. Specifically because lings are so bloody fast and relatively expendable and only have to get in once.

It’s hard to defend a lot of stuff in the game, but this is far from the first time Protoss have lost games to walling fails at even the very highest level. Which is unbelievably frustrating as a fan, never mind a player on that stage.

Batteries being able to phase in and out wouldn’t change the game massively at all but it would aid walling at least.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Freeborn
Profile Joined July 2010
Germany421 Posts
August 21 2020 08:08 GMT
#62
Rogue is awesome.

That bein said I agree with the assessment that zerg, if they make no mistakes and play perfectly will come out on top even if the opponent does the same.

Plus ther eis the fact that protoss is still the most fragile and unforgiving race, any mistake will almost immediately lose you the game, while you are still under pressure to deal damage in zvp or just lose to a zerg grown out of control.
ShowTheLights
Profile Blog Joined June 2012
Korea (South)1706 Posts
September 01 2020 04:54 GMT
#63
On August 21 2020 17:08 Freeborn wrote:
Rogue is awesome.

That bein said I agree with the assessment that zerg, if they make no mistakes and play perfectly will come out on top even if the opponent does the same.

Plus ther eis the fact that protoss is still the most fragile and unforgiving race, any mistake will almost immediately lose you the game, while you are still under pressure to deal damage in zvp or just lose to a zerg grown out of control.


Rogue isn't awesome

Rogue only wins when Zerg is fucking broken as hell

Artosis said it best, he is incredibly abusive

User was warned for this post
•••Acer.MMA••• <> KT_Puzzle <> JinAir•GreenWings_CoCa <> CJ_herO <> Axiom CranK & Ryung <> IM_Seed <> IM_Squirtle <> le' ToD <> Innovation <> ROOT_CatZ <> inuh! <> Chobra <> SKT1_Fantasy
swarminfestor
Profile Joined September 2017
Malaysia2449 Posts
Last Edited: 2020-09-01 05:33:01
September 01 2020 05:32 GMT
#64
Rogue is a true definition of the undisputed GOAT in BO7 series. You should never make wrong bet whoever Rogue is facing in the final match-ups.
Rogue & Maru fan boy. ^^
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Escore
10:00
Ro32
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Bisu 7379
Rain 1864
actioN 221
Leta 218
Hyuk 199
PianO 135
Aegong 103
Stork 86
Mong 85
Mini 70
[ Show more ]
ZerO 61
Sharp 60
Rush 53
ToSsGirL 47
Killer 38
sSak 36
Light 35
Soulkey 28
JulyZerg 28
NaDa 25
ggaemo 22
zelot 20
GoRush 18
soO 16
sorry 15
Hm[arnc] 15
Noble 13
Nal_rA 11
scan(afreeca) 11
Sacsri 11
Movie 7
ivOry 5
Terrorterran 1
Dota 2
Fuzer 151
League of Legends
JimRising 524
Counter-Strike
shoxiejesuss1308
zeus225
kRYSTAL_64
Super Smash Bros
Mew2King96
Heroes of the Storm
Khaldor152
Other Games
gofns11999
summit1g6541
singsing1062
ceh9577
crisheroes337
KnowMe129
ZerO(Twitch)11
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH202
• StrangeGG 32
• LUISG 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco76
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1111
• Stunt724
Upcoming Events
LiuLi Cup
59m
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
6h 59m
ByuN vs GgMaChine
Serral vs Jumy
RSL Revival
16h 59m
RSL Revival
21h 59m
LiuLi Cup
1d
uThermal 2v2 Circuit
1d 1h
RSL Revival
1d 7h
Replay Cast
1d 13h
Sparkling Tuna Cup
1d 23h
LiuLi Cup
2 days
[ Show More ]
Replay Cast
2 days
Replay Cast
2 days
LiuLi Cup
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
3 days
WardiTV Winter Champion…
4 days
Replay Cast
4 days
WardiTV Winter Champion…
5 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
WardiTV Winter Champion…
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: W8
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.