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TLMC8 Results - Page 3

Forum Index > SC2 General
85 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
IeZaeL
Profile Joined July 2012
Italy991 Posts
March 10 2017 17:28 GMT
#41
results are as expected. doesnt mean they're bad, doesnt mean they're good.
Author of Coda and Eastwatch.
Shyrshadi
Profile Joined June 2016
United States12 Posts
March 10 2017 17:28 GMT
#42
I wanted Hwangsan to win but congrats to all the placers!
Hockleberry
Profile Joined April 2016
63 Posts
March 10 2017 17:47 GMT
#43
congrats guys!! I know a lot of hours and thought went into these maps!!
ruypture
Profile Joined May 2014
United States367 Posts
March 10 2017 18:05 GMT
#44
huh. not what i expected. figured ascension to aiur or sequencer would win for sure
어윤수|이신형|이재동|이승형
egrimm
Profile Joined September 2011
Poland1199 Posts
March 10 2017 18:14 GMT
#45
I must say I'm quite happy with the results, 4 out of 5 maps I voted for achieved top 5 finish. The only exception is Paradise Lost instead of Paradisia. Hope that we see some of these maps shortly on ladder
Congratz to all mapmakers!
sOs TY PartinG
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 10 2017 18:29 GMT
#46
On March 11 2017 02:24 Salteador Neo wrote:
Show nested quote +
On March 11 2017 02:07 CrayonPopChoa wrote:
People just like playing on maps with sandy beaches


And who can blame them

They're beautiful tilesets. I'd prefer the warmth of a nice beach instead of the darkness of a cloudy night map.
ㅇㅅㅌㅅ
Jealous
Profile Blog Joined December 2011
10260 Posts
March 10 2017 19:32 GMT
#47
On March 10 2017 20:37 Elentos wrote:
Show nested quote +
On March 10 2017 20:36 Plexa wrote:
I was pulling for Sequencer definitely showed the most promising games from the test tournament. Hope it still makes it to the ladder!

Congrats to Avex and the other winners

Hope so too, Sequencer has great potential.

Not surprising since it's a Korean map port lol.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Ej_
Profile Blog Joined January 2013
47656 Posts
March 10 2017 19:48 GMT
#48
On March 11 2017 04:32 Jealous wrote:
Show nested quote +
On March 10 2017 20:37 Elentos wrote:
On March 10 2017 20:36 Plexa wrote:
I was pulling for Sequencer definitely showed the most promising games from the test tournament. Hope it still makes it to the ladder!

Congrats to Avex and the other winners

Hope so too, Sequencer has great potential.

Not surprising since it's a Korean map port lol.

most of BW maps are awful in SC2
"Technically the dictionary has zero authority on the meaning or words" - Rodya
jpg06051992
Profile Joined July 2015
United States580 Posts
March 10 2017 20:14 GMT
#49
Ascension of Auir and Windwaker look like excellent and clean macro maps, can't wait to try them out, congratulations to all the winners though they all look beautiful, I didn't say perfect because that's almost impossible, but beautiful is 100% on point.

Hopefully this get's the message to David and the team that the community obviously prefers clean and easy to understand, on the larger side macro maps.
"SO MANY BANELINGS!"
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 10 2017 20:45 GMT
#50
Way to make bank Avex
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 10 2017 20:52 GMT
#51
On March 10 2017 22:37 fezvez wrote:
Why isn't there already some armchair pro mapmaker stating all the reasons why these maps are terrible, the community is beyond retarded voting for these maps and flaming everyone around?

You disappoint me, TL community, did you forget to be elitists?

That is because couple TLMC's ago we changed the voting system from first past the post to multiple option voting, that has severely increased the overall quality of the final vote, we don't really see maps cannibalizing each other votes anymore, which is always good, tho that sadly means that it leads to people clearly and pretty much always voting for the beachy-standard maps over other more quality submissions. There also are problems with 1st stage judges and such, but those are things that we are trying to get fixed.

Anyhow, congrats Avex!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
killerm12
Profile Joined November 2014
Slovakia601 Posts
March 10 2017 21:09 GMT
#52
grats to winners, more or less as expected

that said, I'm kinda surprised Keres Passage did so badly - expected it a bit higher, really liked that map
even if a bit wonky
Byun | Neeb | Ryung | Solar | ShoWTimE | uThermal | Nerchio | TY | soO | MMA | Crank
Cosmos
Profile Joined March 2010
Belgium1077 Posts
March 10 2017 21:23 GMT
#53
I voted for windmaker as last choice because I needed 5 maps and I thought it wouldn't have success...
http://www.twitch.tv/becosmos
Fatam
Profile Joined June 2012
1986 Posts
March 10 2017 21:26 GMT
#54
On March 11 2017 04:32 Jealous wrote:
Show nested quote +
On March 10 2017 20:37 Elentos wrote:
On March 10 2017 20:36 Plexa wrote:
I was pulling for Sequencer definitely showed the most promising games from the test tournament. Hope it still makes it to the ladder!

Congrats to Avex and the other winners

Hope so too, Sequencer has great potential.

Not surprising since it's a Korean map port lol.


Errrr I don't think that's correct. We'll need to get negativezero in here to clarify, but as far as I know the map originated from his "bitty dot syndrome" map that he made for a map jam a long time ago, and this was the LotV-ized and flushed-out form of that concept.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
gab12
Profile Joined June 2016
Poland147 Posts
March 11 2017 00:04 GMT
#55
sequencer gogogo it reminds me old times of brooodwar :D
Freakling
Profile Joined October 2012
Germany1529 Posts
March 11 2017 00:24 GMT
#56
On March 11 2017 04:48 Ej_ wrote:
Show nested quote +
On March 11 2017 04:32 Jealous wrote:
On March 10 2017 20:37 Elentos wrote:
On March 10 2017 20:36 Plexa wrote:
I was pulling for Sequencer definitely showed the most promising games from the test tournament. Hope it still makes it to the ladder!

Congrats to Avex and the other winners

Hope so too, Sequencer has great potential.

Not surprising since it's a Korean map port lol.

most of BW maps are awful in SC2

"The original" (i.e. (4)Geometry) wasn't exactly a stellar success in BW either...

I am just happy to see resource flexibility finally being a thing in SC2.

Now what you guys need to finally figure out is how to make three player maps. Maxwell Platform was just another horrible attempt... Maybe blizzard can help you out a bit and at some point realize that more flexible ramp angles are a rather neat thing to have at hand. Can only take them another half of a decade...
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
March 11 2017 01:02 GMT
#57
Is there a reason to want 3 player maps?
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Apom
Profile Blog Joined August 2011
France656 Posts
March 11 2017 01:11 GMT
#58
On March 11 2017 10:02 Ansibled wrote:
Is there a reason to want 3 player maps?

Something about the spice of life I think.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2017-03-11 01:47:18
March 11 2017 01:40 GMT
#59
On March 11 2017 06:26 Fatam wrote:
Show nested quote +
On March 11 2017 04:32 Jealous wrote:
On March 10 2017 20:37 Elentos wrote:
On March 10 2017 20:36 Plexa wrote:
I was pulling for Sequencer definitely showed the most promising games from the test tournament. Hope it still makes it to the ladder!

Congrats to Avex and the other winners

Hope so too, Sequencer has great potential.

Not surprising since it's a Korean map port lol.


Errrr I don't think that's correct. We'll need to get negativezero in here to clarify, but as far as I know the map originated from his "bitty dot syndrome" map that he made for a map jam a long time ago, and this was the LotV-ized and flushed-out form of that concept.

you're both right, the map jam concept was originally inspired by geometry (although obviously it's quite a bit different)
vibeo gane,
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 11 2017 01:43 GMT
#60
I tip my hat to the winners.

till next time.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Prev 1 2 3 4 5 Next All
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