• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:27
CEST 16:27
KST 23:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 213ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes37Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
IP For new Brazil servers for NA Players 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 Weekly Cups (June 22-28): Zergs thrive in new patch MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
Vespene Cup #1 — $300+ USD, July 10 HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BW General Discussion FlaShFTW vs A.Alm Grudge Match Event BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4166 users

Community Feedback Update - December 18 - Page 2

Forum Index > SC2 General
261 CommentsPost a Reply
Prev 1 2 3 4 5 12 13 14 Next All
ejozl
Profile Joined October 2010
Denmark3509 Posts
Last Edited: 2015-12-19 01:09:00
December 19 2015 01:07 GMT
#21
Zealots were a bit too weak vs Zerglings late game, so I think crackling nerf is fine.
Overcharge, I really just want it at 35 energy, it's really the sweet spot I feel.
Thors change make it too similar to Liberator.
Parasitic Bomb, mb the nerf was needed, but it can still instant kill all, you just need 1.5x the number of Vipers now. Dno why they can't just leave it as strong as it needs to be, while removing the ability to stack. This way we might actually see the Abduct? See the Blinding Cloud? I feel like 2 abilities have been removed, because it's better to just rapid fire click this on everything air. They're really cool spells too.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
December 19 2015 01:13 GMT
#22
Guys, there are no Terrans in SSL and GSL. let's buff Pylons and do some negligable nerfs to Zerg!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
HeroMystic
Profile Joined March 2011
United States1217 Posts
December 19 2015 01:13 GMT
#23
On December 19 2015 09:50 BiiG-Fr wrote:
About PO:

0.89s-1 * 30dmg * 15s = 400 dmg (for 25 energy)
=
0.89s-1 * 45dmg * 20s = 800 dmg (for 50 energy)

So I wonder what the purpose of this change is when it comes to defend an early aggression with PO?



Waiting out PO is the strongest tactic against it now since it cannot be spammed.

Still, this is a pretty shitty way to go about it. They more or less just made it more extreme.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
December 19 2015 01:14 GMT
#24
On December 19 2015 10:02 ejozl wrote:
Show nested quote +
On December 19 2015 09:50 BiiG-Fr wrote:
About PO:

0.89s-1 * 30dmg * 15s = 400 dmg (for 25 energy)
=
0.89s-1 * 45dmg * 20s = 800 dmg (for 50 energy)

So I wonder what the purpose of this change is when it comes to defend an early aggression with PO?


If you kill the Pylon and overkill and defending more places at once.

Pylons counter everything Terran now with half the shots. lmao.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
NKexquisite
Profile Joined January 2009
United States911 Posts
December 19 2015 01:18 GMT
#25
On December 19 2015 09:39 Isarios wrote:
=( Please don't nerf Vipers. They keep us from having to deal with incredibly hard to deal with mass air armies, which basically are only beaten more more mass air.


Lol... You dont say?
Whattttt Upppppppp Im Nesteaaaaaa!!
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
December 19 2015 01:19 GMT
#26
Showing MMR. Boy howdy. Talk about a 180 from their WoL stance where they adamantly said it would never, ever happen. Wow, wow, wow.
Moderator
ejozl
Profile Joined October 2010
Denmark3509 Posts
December 19 2015 01:21 GMT
#27
MMR pr. race didn't happen yet, did it?
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Boucot
Profile Blog Joined October 2011
France15997 Posts
December 19 2015 01:23 GMT
#28
On December 19 2015 10:07 ejozl wrote:
Zealots were a bit too weak vs Zerglings late game, so I think crackling nerf is fine.
Overcharge, I really just want it at 35 energy, it's really the sweet spot I feel.
Thors change make it too similar to Liberator.
Parasitic Bomb, mb the nerf was needed, but it can still instant kill all, you just need 1.5x the number of Vipers now. Dno why they can't just leave it as strong as it needs to be, while removing the ability to stack. This way we might actually see the Abduct? See the Blinding Cloud? I feel like 2 abilities have been removed, because it's better to just rapid fire click this on everything air. They're really cool spells too.

This is something I have never understood. Why do the spells absolutely have to be a multiple of 25 ?
Former SC2 writer for Millenium - twitter.com/Boucot
Lexender
Profile Joined September 2013
Mexico2658 Posts
December 19 2015 01:24 GMT
#29
I don't see the thor change actually being OP, the damage would be pretty big, but at the end of the day, thors still suck, wich plays a big factor. Altough I think a tank buff is way more needed to make mech actually playable, but its still a good change.
BiiG-Fr
Profile Joined May 2015
Canada109 Posts
Last Edited: 2015-12-19 01:26:31
December 19 2015 01:25 GMT
#30
If you kill the Pylon and overkill and defending more places at once.


You wont even try to kill a pylon with this kind of dps with an early push, and the mid game defense with 2 or 3 pylons on steroids will be even more insane!

If your opponent is of choleric temper, irritate him.
Penev
Profile Joined October 2012
28534 Posts
December 19 2015 01:31 GMT
#31
I know it's just a balance map but nerfing three things the same time for one race is a bit much.
I Protoss winner, could it be?
suddendeathTV
Profile Joined January 2012
Sweden388 Posts
December 19 2015 01:33 GMT
#32
I really prefered GM and Master being the "same league". Once you hit the top 200 mark you get into GM. Staying rank 1 masters forever really isn't fun for anyone.
Information is everything
JimmyJRaynor
Profile Blog Joined April 2010
Canada17682 Posts
Last Edited: 2015-12-19 01:34:22
December 19 2015 01:33 GMT
#33
On December 19 2015 10:19 Excalibur_Z wrote:
Showing MMR. Boy howdy. Talk about a 180 from their WoL stance where they adamantly said it would never, ever happen. Wow, wow, wow.


the decision making team behind stuff like this is probably a different group of people compared to March 2010. Pardo really had a "keep 'em barefoot and pregnant in the kitchen" type of mindset. As time passes since his departure this kind of mindset amongst Pardo's former underlings at Blizz diminishes,
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
NKexquisite
Profile Joined January 2009
United States911 Posts
December 19 2015 01:36 GMT
#34
You can buff thor anti-air to the moon and I still dont think people woud use them.. Too slow and clunky
Whattttt Upppppppp Im Nesteaaaaaa!!
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
Last Edited: 2015-12-19 01:40:49
December 19 2015 01:37 GMT
#35
The correct solution to fix early game was to make MSC start with 0 energy. Cause with this patch the spell is weaker at mid-late game, a lot of units can destroy pylons fast..
BiiG-Fr
Profile Joined May 2015
Canada109 Posts
December 19 2015 01:40 GMT
#36
On December 19 2015 10:37 StarscreamG1 wrote:
The correct solution to fix early game was to make MSC start with 0 energy. Cause with this patch the spell is weaker at mid-late game, a lot of units can the destroy pylons fast.


agreed!
If your opponent is of choleric temper, irritate him.
IceBerrY
Profile Joined February 2012
Germany220 Posts
December 19 2015 01:54 GMT
#37
On December 19 2015 10:21 ejozl wrote:
MMR pr. race didn't happen yet, did it?


Not yet, no.
TheWinks
Profile Joined July 2011
United States572 Posts
December 19 2015 01:54 GMT
#38
On December 19 2015 10:19 Excalibur_Z wrote:
Showing MMR. Boy howdy. Talk about a 180 from their WoL stance where they adamantly said it would never, ever happen. Wow, wow, wow.

Other games forcing their hand.
HeroMystic
Profile Joined March 2011
United States1217 Posts
December 19 2015 01:58 GMT
#39
On December 19 2015 10:25 BiiG-Fr wrote:
Show nested quote +
If you kill the Pylon and overkill and defending more places at once.


You wont even try to kill a pylon with this kind of dps with an early push, and the mid game defense with 2 or 3 pylons on steroids will be even more insane!


2 Pylons for 50 energy did more damage. It's overall a nerf, but like I said they simply made a more extreme version that's weaker in effectiveness but stronger at what it's meant to do (defend early aggression). Still, just waiting out of range is a powerful strat since it can't be spammed now.
jinjin5000
Profile Joined May 2010
United States1549 Posts
Last Edited: 2015-12-19 02:00:32
December 19 2015 02:00 GMT
#40
If you really want mech play to be viable, you need incentives. Right now there are multiple counters to mech play yet other areas were nerfed.

There are 2 huge and glaring holes to this. You would need:
1)solid factory AA unit that can double as meatshield for tank that can respond to opposition air addition without having to go back to produce viking/air (hole for viper or broodlotd on Tvz and any stargate in tvp)

2) siege tanks need to hold ground

Maybe thor will fill the belated Aa role; but my worry is that big supply units often need critical number and the power goes down exponentially once down

Second part:siege tank needing to hold ground is big part- right now, siege tank is arguably the weakest siege unit of 3 races it trades most mobility while giving it least splash and firepower. We've seen few lurkers and meatshield front hold its own vs protoss army and others while siege tank is wholly ignored and blinked/charged in.

Solution isn't to give it medivac mobility so it's a glorified widow mine splash giver. Its to actually allow it to hold ground and prevent opponent from rushing in, just like lurker and Disruptor provides in each matchup

In addition to lack of firepower, siege tank had least health of siege units-which I think is right. 200 hp on lurker and Disruptor is bit much since they can take and give damage judt as well. Siege units really should have lower health since they are zoning tool that should hold ground but shouldn't be able to by itself without support.
Also, right now, for tvz mech to work, there needs to be anti-viper, but problem is, viper can deal with both air, ground, and high priority target with para bomb, binding cloud, and abduct. In hots, it was balanced due to there being hard counter for it (vikings) to zone out vipers from putting binding cloud, but as of now, viper has lots of utility. Para bomb nerfing won't do much as air units are inherently weak in hp anyway and para bomb biggest strength is its huge aoe radius and stackability in addition to it being hard to tell which unit if affected. Terran air upgrade split affects this as vikings won't be able to kill vipers quickly enough and production is slow to begin with. If air is cleaned up, tank will be free meat to binding/abducts for big time. Same with big 6 supply thor and abduct pick offs.
Prev 1 2 3 4 5 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 2
TaKeTV3724
TaKeSeN 483
SteadfastSC385
IndyStarCraft 321
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 399
IndyStarCraft 321
Ryung 311
Rex 140
SHIN 22
StarCraft: Brood War
Shuttle 1861
EffOrt 1568
Hyuk 1094
Soma 632
firebathero 489
actioN 283
ZerO 256
hero 156
Last 109
Sharp 98
[ Show more ]
JYJ 73
Pusan 72
Aegong 55
ToSsGirL 47
[sc1f]eonzerg 43
sorry 33
NaDa 28
yabsab 23
Barracks 23
Noble 21
Yoon 19
Rock 18
GoRush 16
Bale 13
IntoTheRainbow 13
Dewaltoss 10
Terrorterran 7
Icarus 5
Dota 2
Dendi1561
XcaliburYe489
XaKoH 452
420jenkins338
LuMiX1
Counter-Strike
kRYSTAL_50
Heroes of the Storm
Khaldor105
Other Games
singsing2382
B2W.Neo1371
DeMusliM353
Hui .205
Livibee150
KnowMe79
QueenE61
ZerO(Twitch)15
Organizations
StarCraft 2
IntoTheiNu 1110
ComeBackTV 1066
Dota 2
PGL Dota 2 - Main Stream178
Other Games
BasetradeTV177
StarCraft: Brood War
UltimateBattle 21
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• 3DClanTV 144
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki19
• Pr0nogo 13
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Replay Cast
9h 33m
HomeStory Cup
20h 33m
OSC
22h 33m
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
[ Show More ]
RSL Revival
6 days
CranKy Ducklings
6 days
Afreeca Starleague
6 days
Snow vs Jaedong
YSC vs hero
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.