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Interview: Chris Sigaty on LotV & Heroes

Forum Index > SC2 General
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Tajgeer
Profile Joined June 2014
Poland1 Post
September 26 2015 19:25 GMT
#1
During WCS 2015 finals in Cracow, Poland, we've sat down with Blizzard's Chris Sigaty, Senior Lead Producer on StarCraft II and Heroes of the Storm, to talk about upcoming Legacy of the Void, cross-overs with Heroes, community and esports.



Enjoy!
aQuaSC
Profile Joined August 2011
717 Posts
September 26 2015 20:24 GMT
#2
Very good questions, I'm happy to hear that Blizzard entirely backed off from the idea of microtransactions. There sure should be skins and such to customize the game, but I'll never agree with an opinion that possibility to pay money for modifying ladder games is going to make the game more appealing. Instead I really hope for good tweaks for the Arcade. The customization mentioned above belongs just there. If you want Day9 voice packs or whatever modification you want then just play with the extension mod. But unless people realize that ladder is the "tryhard" mode, and not 100% of StarCraft II, I guess the begging will never end.

I'd like to see the possibility of picking a color for ladder though. It should happen, as it did with stronger team colors.

Great interview.
TL+ Member
True_Spike
Profile Joined July 2004
Poland3426 Posts
September 26 2015 20:48 GMT
#3
An interview with good questions? I have forgotten what it's like!
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2015-09-26 21:09:42
September 26 2015 21:09 GMT
#4
On September 27 2015 05:24 aQuaSC wrote:
Very good questions, I'm happy to hear that Blizzard entirely backed off from the idea of microtransactions. There sure should be skins and such to customize the game, but I'll never agree with an opinion that possibility to pay money for modifying ladder games is going to make the game more appealing. Instead I really hope for good tweaks for the Arcade. The customization mentioned above belongs just there. If you want Day9 voice packs or whatever modification you want then just play with the extension mod. But unless people realize that ladder is the "tryhard" mode, and not 100% of StarCraft II, I guess the begging will never end.

I'd like to see the possibility of picking a color for ladder though. It should happen, as it did with stronger team colors.

Great interview.


Microtransactions would give Blizzard financial incentive to not abandon SC2 after LotV releases. As of now, they've promised not to abandon it, but they have no financial incentive to support it.

It doesn't have to be ladder, they could have microtransactions for Allied Commanders or something.
aQuaSC
Profile Joined August 2011
717 Posts
September 26 2015 21:50 GMT
#5
On September 27 2015 06:09 jalstar wrote:
Show nested quote +
On September 27 2015 05:24 aQuaSC wrote:
Very good questions, I'm happy to hear that Blizzard entirely backed off from the idea of microtransactions. There sure should be skins and such to customize the game, but I'll never agree with an opinion that possibility to pay money for modifying ladder games is going to make the game more appealing. Instead I really hope for good tweaks for the Arcade. The customization mentioned above belongs just there. If you want Day9 voice packs or whatever modification you want then just play with the extension mod. But unless people realize that ladder is the "tryhard" mode, and not 100% of StarCraft II, I guess the begging will never end.

I'd like to see the possibility of picking a color for ladder though. It should happen, as it did with stronger team colors.

Great interview.


Microtransactions would give Blizzard financial incentive to not abandon SC2 after LotV releases. As of now, they've promised not to abandon it, but they have no financial incentive to support it.

It doesn't have to be ladder, they could have microtransactions for Allied Commanders or something.


What financial incentive Blizzard has for supporting Diablo III then? They release new content with every season and it doesn't have a monetizing system. Removed auction house seems to be a different thing.
TL+ Member
Musicus
Profile Joined August 2011
Germany23576 Posts
September 26 2015 21:53 GMT
#6
Fantastic interview, thanks a lot! I'm happy that sc2 will have so much support for years and that even new things will be added after release .
Maru and Serral are probably top 5.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
September 26 2015 21:58 GMT
#7
On September 27 2015 06:50 aQuaSC wrote:
Show nested quote +
On September 27 2015 06:09 jalstar wrote:
On September 27 2015 05:24 aQuaSC wrote:
Very good questions, I'm happy to hear that Blizzard entirely backed off from the idea of microtransactions. There sure should be skins and such to customize the game, but I'll never agree with an opinion that possibility to pay money for modifying ladder games is going to make the game more appealing. Instead I really hope for good tweaks for the Arcade. The customization mentioned above belongs just there. If you want Day9 voice packs or whatever modification you want then just play with the extension mod. But unless people realize that ladder is the "tryhard" mode, and not 100% of StarCraft II, I guess the begging will never end.

I'd like to see the possibility of picking a color for ladder though. It should happen, as it did with stronger team colors.

Great interview.


Microtransactions would give Blizzard financial incentive to not abandon SC2 after LotV releases. As of now, they've promised not to abandon it, but they have no financial incentive to support it.

It doesn't have to be ladder, they could have microtransactions for Allied Commanders or something.


What financial incentive Blizzard has for supporting Diablo III then? They release new content with every season and it doesn't have a monetizing system. Removed auction house seems to be a different thing.


Have they ever said Reaper of Souls was the last D3 expansion?
DarkPlasmaBall
Profile Blog Joined March 2010
United States45022 Posts
September 26 2015 22:15 GMT
#8
Awesome interview

Love SC2, Love Heroes, Love Chris Sigaty

Definitely excited for the future, especially BlizzCon!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Pino
Profile Joined June 2013
1032 Posts
September 26 2015 22:16 GMT
#9
On September 27 2015 06:58 jalstar wrote:
Show nested quote +
On September 27 2015 06:50 aQuaSC wrote:
On September 27 2015 06:09 jalstar wrote:
On September 27 2015 05:24 aQuaSC wrote:
Very good questions, I'm happy to hear that Blizzard entirely backed off from the idea of microtransactions. There sure should be skins and such to customize the game, but I'll never agree with an opinion that possibility to pay money for modifying ladder games is going to make the game more appealing. Instead I really hope for good tweaks for the Arcade. The customization mentioned above belongs just there. If you want Day9 voice packs or whatever modification you want then just play with the extension mod. But unless people realize that ladder is the "tryhard" mode, and not 100% of StarCraft II, I guess the begging will never end.

I'd like to see the possibility of picking a color for ladder though. It should happen, as it did with stronger team colors.

Great interview.


Microtransactions would give Blizzard financial incentive to not abandon SC2 after LotV releases. As of now, they've promised not to abandon it, but they have no financial incentive to support it.

It doesn't have to be ladder, they could have microtransactions for Allied Commanders or something.


What financial incentive Blizzard has for supporting Diablo III then? They release new content with every season and it doesn't have a monetizing system. Removed auction house seems to be a different thing.


Have they ever said Reaper of Souls was the last D3 expansion?


The incentive for blizzard to keep supporting their games is to make them better and still played so people might want to buy the new one.
looknohands119
Profile Joined March 2010
United States815 Posts
Last Edited: 2015-09-26 22:25:24
September 26 2015 22:19 GMT
#10
On September 27 2015 05:24 aQuaSC wrote:
Very good questions, I'm happy to hear that Blizzard entirely backed off from the idea of microtransactions. There sure should be skins and such to customize the game, but I'll never agree with an opinion that possibility to pay money for modifying ladder games is going to make the game more appealing. Instead I really hope for good tweaks for the Arcade. The customization mentioned above belongs just there. If you want Day9 voice packs or whatever modification you want then just play with the extension mod. But unless people realize that ladder is the "tryhard" mode, and not 100% of StarCraft II, I guess the begging will never end.

I'd like to see the possibility of picking a color for ladder though. It should happen, as it did with stronger team colors.

Great interview.


At no point does Sigaty say that they have decided not to use micro transactions at all in SC2 in that interview. All he said is that they won't be used for Allied Commanders at the get go. From what I've heard from Blizz friends, they might not come at release but they are still quite likely at some point in the future to be used in other ways...

Have they ever said Reaper of Souls was the last D3 expansion?


No, in fact, they said at Blizzcon last year they already had plans for more than one further expansion for D3.
"The kingdom of the heavens is buried treasure. Would you sell yourself to buy the one you've found?" - Jon Foreman ('Your Love Is Strong' - Spring EP)
aQuaSC
Profile Joined August 2011
717 Posts
September 26 2015 22:42 GMT
#11
On September 27 2015 07:19 looknohands119 wrote:
At no point does Sigaty say that they have decided not to use micro transactions at all in SC2 in that interview. All he said is that they won't be used for Allied Commanders at the get go. From what I've heard from Blizz friends, they might not come at release but they are still quite likely at some point in the future to be used in other ways...


He clearly mentioned that they don't consider the platform for user-created content and making money out of it in the close future. 19:22. I went a little overboard since I had in mind all the recent discussions about Blizzard's own shop for in-game things, which personally I don't want to see. Basically I started discussion on something else, my bad.
TL+ Member
Latham
Profile Blog Joined May 2007
9566 Posts
September 26 2015 22:46 GMT
#12
Holy shit it's been a while since I heard a non-PR-buillshit interview, both the questions and answers.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
September 26 2015 22:50 GMT
#13
There have been so many shitty interviews before I am really suprised, this was a really good one.
England will fight to the last American
JimmyJRaynor
Profile Blog Joined April 2010
Canada16969 Posts
September 26 2015 23:06 GMT
#14
i'm glad DK was not at this WCS event because any work time he has should be devoted to LotV and not these fluff appearances.

On September 27 2015 07:46 Latham wrote:
Holy shit it's been a while since I heard a non-PR-buillshit interview, both the questions and answers.

then u r not listening carefully enough.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
September 26 2015 23:11 GMT
#15
On September 27 2015 07:46 Latham wrote:
Holy shit it's been a while since I heard a non-PR-buillshit interview, both the questions and answers.


Yea, this was a pretty pleasant surprise
can i get my estro logo back pls
JimmyJRaynor
Profile Blog Joined April 2010
Canada16969 Posts
Last Edited: 2015-09-26 23:29:28
September 26 2015 23:12 GMT
#16
they want to improve the user interface... talk to and hire Alan Cooper

On September 27 2015 06:50 aQuaSC wrote:
What financial incentive Blizzard has for supporting Diablo III then? They release new content with every season and it doesn't have a monetizing system.

its called brand building man.

they are still hiring people to count and fold all the cash they are continuing to make off of D3.
SC1 had no monetizing system and they kept on patching it... same with WC3.. its why their brand is so fucking strong.

also, look for another D3 expansion... all the "aRPG guys" i know are jizzing all over themselves with D3 season mode... Blizzard will capitalize on that with an expansion of some kind.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
aQuaSC
Profile Joined August 2011
717 Posts
September 27 2015 02:14 GMT
#17
On September 27 2015 08:12 JimmyJRaynor wrote:
they want to improve the user interface... talk to and hire Alan Cooper

Show nested quote +
On September 27 2015 06:50 aQuaSC wrote:
What financial incentive Blizzard has for supporting Diablo III then? They release new content with every season and it doesn't have a monetizing system.

its called brand building man.

they are still hiring people to count and fold all the cash they are continuing to make off of D3.
SC1 had no monetizing system and they kept on patching it... same with WC3.. its why their brand is so fucking strong.

also, look for another D3 expansion... all the "aRPG guys" i know are jizzing all over themselves with D3 season mode... Blizzard will capitalize on that with an expansion of some kind.


Yeah. I like a lot what Blizzard is doing with D3 and their seasons, sometimes I'm catching myself daydreaming that all of the Blizzard games are testing fields for ideas that when successful will be transferred to StarCraft... lol. I wish the achievements were meaningful, and maybe seasonal like in D3. The ones we've got for multiplayer were not thought out at all. Macro master? Single achievement for building few units at once? In a game that's so repetitive? Come on...
TL+ Member
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2015-09-27 03:53:16
September 27 2015 02:34 GMT
#18
On September 27 2015 06:50 aQuaSC wrote:
Show nested quote +
On September 27 2015 06:09 jalstar wrote:
On September 27 2015 05:24 aQuaSC wrote:
Very good questions, I'm happy to hear that Blizzard entirely backed off from the idea of microtransactions. There sure should be skins and such to customize the game, but I'll never agree with an opinion that possibility to pay money for modifying ladder games is going to make the game more appealing. Instead I really hope for good tweaks for the Arcade. The customization mentioned above belongs just there. If you want Day9 voice packs or whatever modification you want then just play with the extension mod. But unless people realize that ladder is the "tryhard" mode, and not 100% of StarCraft II, I guess the begging will never end.

I'd like to see the possibility of picking a color for ladder though. It should happen, as it did with stronger team colors.

Great interview.


Microtransactions would give Blizzard financial incentive to not abandon SC2 after LotV releases. As of now, they've promised not to abandon it, but they have no financial incentive to support it.

It doesn't have to be ladder, they could have microtransactions for Allied Commanders or something.


What financial incentive Blizzard has for supporting Diablo III then? They release new content with every season and it doesn't have a monetizing system. Removed auction house seems to be a different thing.

It's hopeless. SC2 will not get any proper support post-LotV. Sure, it'll get a few bug fix and balance patches, but it will never get any new features again or new content or removal of macro mechanics or any major gameplay changes, unlike Dota 2, HotS, LoL, or CS:GO.

And given the way Blizzard is rushing LotV out of the door, chickening out of macro mechanics removal, making no changes to the terribly inaccurate ranking system, just to make a swift exit from this dying RTS market, SC2 is now a lost cause.

Sigaty talks about unannounced features post-launch. However, if you look at the features post-launch for WoL and HotS, they are nothing impressive, merely fix ups for blatantly broken features (like fixing the popularity system in the arcade). If you're expecting modern features to be added like in-client streaming in Dota 2, the chance is virtually zero.

The talk about the Heroes and the SC2 engines diverging is also very troubling. They should be converging so that new features and UI can automatically be shared so that a feature developed for one game is automatically apply to the other game.

However, the interview questions were excellent.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45022 Posts
September 27 2015 03:21 GMT
#19
On September 27 2015 08:06 JimmyJRaynor wrote:
i'm glad DK was not at this WCS event because any work time he has should be devoted to LotV and not these fluff appearances.

Show nested quote +
On September 27 2015 07:46 Latham wrote:
Holy shit it's been a while since I heard a non-PR-buillshit interview, both the questions and answers.

then u r not listening carefully enough.


I think CS gave some serious answers to serious questions. For what it's worth, I think that DB and DK have given sincere and useful interviews too. Not everything is fluff or a PR stunt.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ETisME
Profile Blog Joined April 2011
12501 Posts
September 27 2015 03:27 GMT
#20
On September 27 2015 06:58 jalstar wrote:
Show nested quote +
On September 27 2015 06:50 aQuaSC wrote:
On September 27 2015 06:09 jalstar wrote:
On September 27 2015 05:24 aQuaSC wrote:
Very good questions, I'm happy to hear that Blizzard entirely backed off from the idea of microtransactions. There sure should be skins and such to customize the game, but I'll never agree with an opinion that possibility to pay money for modifying ladder games is going to make the game more appealing. Instead I really hope for good tweaks for the Arcade. The customization mentioned above belongs just there. If you want Day9 voice packs or whatever modification you want then just play with the extension mod. But unless people realize that ladder is the "tryhard" mode, and not 100% of StarCraft II, I guess the begging will never end.

I'd like to see the possibility of picking a color for ladder though. It should happen, as it did with stronger team colors.

Great interview.


Microtransactions would give Blizzard financial incentive to not abandon SC2 after LotV releases. As of now, they've promised not to abandon it, but they have no financial incentive to support it.

It doesn't have to be ladder, they could have microtransactions for Allied Commanders or something.


What financial incentive Blizzard has for supporting Diablo III then? They release new content with every season and it doesn't have a monetizing system. Removed auction house seems to be a different thing.


Have they ever said Reaper of Souls was the last D3 expansion?

Still, i highly doubt blizzard doesnt look at returns when planning future support/release
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
aQuaSC
Profile Joined August 2011
717 Posts
September 27 2015 03:43 GMT
#21
On September 27 2015 12:27 ETisME wrote:
Show nested quote +
On September 27 2015 06:58 jalstar wrote:
On September 27 2015 06:50 aQuaSC wrote:
On September 27 2015 06:09 jalstar wrote:
On September 27 2015 05:24 aQuaSC wrote:
Very good questions, I'm happy to hear that Blizzard entirely backed off from the idea of microtransactions. There sure should be skins and such to customize the game, but I'll never agree with an opinion that possibility to pay money for modifying ladder games is going to make the game more appealing. Instead I really hope for good tweaks for the Arcade. The customization mentioned above belongs just there. If you want Day9 voice packs or whatever modification you want then just play with the extension mod. But unless people realize that ladder is the "tryhard" mode, and not 100% of StarCraft II, I guess the begging will never end.

I'd like to see the possibility of picking a color for ladder though. It should happen, as it did with stronger team colors.

Great interview.


Microtransactions would give Blizzard financial incentive to not abandon SC2 after LotV releases. As of now, they've promised not to abandon it, but they have no financial incentive to support it.

It doesn't have to be ladder, they could have microtransactions for Allied Commanders or something.


What financial incentive Blizzard has for supporting Diablo III then? They release new content with every season and it doesn't have a monetizing system. Removed auction house seems to be a different thing.


Have they ever said Reaper of Souls was the last D3 expansion?

Still, i highly doubt blizzard doesnt look at returns when planning future support/release



Yeah, I hate how League of Legends started the trend of microtransactions in this type of games, nobody wanted to have "skins" and "voice packs" in StarCraft II. People wanted the game, not a e-penis show off platform for casuals, as other esport games seem to be.
TL+ Member
FrogsAreDogs
Profile Blog Joined June 2012
Canada181 Posts
September 27 2015 04:51 GMT
#22
Who said nobody wanted skins and voice packs in Sc2? Lots of people do. The few skins we got from HOTS were pretty damn popular and there's always people asking for more skins.

Micro-transactions keep a game alive and maintains long term support. It also removes the upfront cost of buying a game, which allows way more players to get into the game.

There's nothing bad about micro-transactions, and it's a shame Blizzard is moving away from it.
YO
aQuaSC
Profile Joined August 2011
717 Posts
September 27 2015 05:20 GMT
#23
On September 27 2015 13:51 FrogsAreDogs wrote:
Who said nobody wanted skins and voice packs in Sc2? Lots of people do. The few skins we got from HOTS were pretty damn popular and there's always people asking for more skins.

Micro-transactions keep a game alive and maintains long term support. It also removes the upfront cost of buying a game, which allows way more players to get into the game.

There's nothing bad about micro-transactions, and it's a shame Blizzard is moving away from it.


Probably you're right. I just never liked the idea and I won't believe it until I see it with my own eyes, that people will play more StarCraft because their units can look different. It's not that type of a game in my opinion. Or maybe I don't understand the community.
TL+ Member
Kingsky
Profile Blog Joined October 2010
Singapore298 Posts
Last Edited: 2015-09-27 05:44:07
September 27 2015 05:42 GMT
#24
i like the idea of skins and voice changes. It would be cool to have abathur voice your base is under attack or somebody else.

It doesn't even impact balance and the game if done right, i just dont see why blizzard does not like the idea =/.

so... many options.. different skins for units, different sound pack, different taunt animations, different dance animations...
Why do people hate the Colossus? Because the Colossus is like banksters from Wall Street: “too big to fail”. - TheDwF
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