• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:35
CET 22:35
KST 06:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ How much money terran looses from gas steal? mca64Launcher - New Version with StarCraft: Remast RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B [Megathread] Daily Proleagues 2026 Changsha Offline Cup
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1573 users

[Interview] WCS top 4 player ShoWTimE

Forum Index > SC2 General
Post a Reply
TheOneAboveU
Profile Blog Joined February 2011
Germany3367 Posts
April 08 2015 13:59 GMT
#1
[image loading]

Hello teamliquid.net, I did a short interview with Tobias 'ShoWTimE' Sieber, the german Protoss player from team ALTERNATE, who reached the semifinals of WCS Premier League last weekend. We talked about his WCS experience, his future plans and a bit about his expectations for Legacy of the Void.
You can find the german original here, but I also wanted to share it with the international community.
Any feedback is greatly appreciated of course, I am not a native english speaker and thankful for corrections.

Q: Hello Tobias, thanks for taking the time to talk to me - first of all: Congratulations! Top 4 in the first WCS Premier Season of 2015, your biggest career-achievement yet. After your victory in the quarterfinals you were speechless, are you able to describe your feeling now?

ShoWTimE: Hey, thank you! Yes, I think that I was able to collect my thoughts. Of course Top 4 is an amazing achievement for me and I am very happy about it, but at the same time I am not satisfied 100% as I really wanted to win.

Q: Unfortunately someone stood in your way this time - Hydra seemed to be almost untouchable in the semifinals and we thought that you were very nervous as well. Was that because the stakes were so high, or because Hydra is such a skilled korean player?

ShoWTimE: I don't think I was that nervous really, but maybe I just can't remember. Hydra is a very strong player and was simply much better that day. He pressured me early on with his goldbase strategies in two games and I just had no correct answer for that.

Q: Hydra danced his units at the end of the first game, did it have an effect on your mindset to see your opponent being so confident?

ShoWTimE: No, that didn't have an effect on myself. To be honest it actually made me smile a bit and I wanted to dance my own units as well, but the last of them already died at that moment. :D

Q: Haha! :D How do you like the new WCS system? Obviously you had some good experiences with it this season.

ShoWTimE: Yeah, for me personally the new system is great, as I monstly face players with similar practice conditions, which gives you a better chance to survive longer in the tournament than facing two Koreans in the Ro32. Also through WCS I was able to travel to America for the first time, which was a lot of fun.

Q: In your first answer you already hinted at the fact that you are hungry for more - more travel, more money, more titles. Do you believe you can become the best foreigner in SC2?

ShoWTimE: I wouldn't rule it out. I think that I am counting as one of the best foreign Protoss players already and there aren't so many players from other races, who I'd estimate as stronger than myself. As long as I continue training and get the opportunity to prove myself at different events that might very well happen.

Q: Of course I have to ask the obligatory Legacy of the Void-question: You probably haven't been able to do much testing yet, so I won't ask a very indepth question, I just want to know what you expect from LotV - more complexity, just more fun?

ShoWTimE: Like with HotS I hope that the game becomes more dynamic and it rewards good mechanics more. Also more skirmishes and less deathball vs. deathball-games - especially for Protoss, because you are the defensive player most of the time while building your 200 supply army. For this reason the economy change is good, but at the same time I don't think Blizzard found the best solution for this yet.

Q: I agree, at the moment it feels like players get punished for not expanding, rather than get rewarded for more expanding. Do you feel like the Brood War model (expanding gets rewarded) of economy would be better here?

ShoWTimE: Yes, the Brood War model would be better in my opinion. You should give players a positive incentive to expand, but not force them to do it. In LotV Protoss has big problems to keep up with the other races in the race for expansions, because they don't have enough units to defend everything. Because of this it would be better to reward players for expanding more, than just forcing everyone to do it. This just kills some defensive playstyles that should still be viable in my opinion.

Q: A very insightful opinion. Tobias, thank you for taking the time to talk to me, once again my sincere congratulations and I wish you the best for future tournaments - may next seasons WCS trophy find a home at your place. The last words are yours - I think you'll stream some LotV soon, where can we find your stream?

ShoWTimE: First of all thanks for the interview. You can find my stream at twitch.tv/sc2showtime! I want to thank my team ALTERNATE and all the fans, who supported me in WCS and sent positive messages. I always really appreciate that!

You can follow ShoWTimE on Twitter, Facebook and TwitchTV.
Thank you for reading!
Moderatoralias TripleM | @TL_TripleM | Big Dark Energy!
[PkF] Wire
Profile Joined March 2013
France24238 Posts
April 08 2015 14:02 GMT
#2
On April 08 2015 22:59 TheOneAboveU wrote:
Q: Of course I have to ask the obligatory Legacy of the Void-question: You probably haven't been able to do much testing yet, so I won't ask a very indepth question, I just want to know what you expect from LotV - more complexity, just more fun?

ShoWTimE: Like with HotS I hope that the game becomes more dynamic and it rewards good mechanics more. Also more skirmishes and less deathball vs. deathball-games - especially for Protoss, because you are the defensive player most of the time while building your 200 supply army. For this reason the economy change is good, but at the same time I don't think Blizzard found the best solution for this yet.

Q: I agree, at the moment it feels like players get punished for not expanding, rather than get rewarded for more expanding. Do you feel like the Brood War model (expanding gets rewarded) of economy would be better here?

ShoWTimE: Yes, the Brood War model would be better in my opinion. You should give players a positive incentive to expand, but not force them to do it. In LotV Protoss has big problems to keep up with the other races in the race for expansions, because they don't have enough units to defend everything. Because of this it would be better to reward players for expanding more, than just forcing everyone to do it. This just kills some defensive playstyles that should still be viable in my opinion.

Q: A very insightful opinion.
Thank you for reading!

Interesting part.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
April 08 2015 14:06 GMT
#3
On April 08 2015 23:02 [PkF] Wire wrote:
Show nested quote +
On April 08 2015 22:59 TheOneAboveU wrote:
Q: Of course I have to ask the obligatory Legacy of the Void-question: You probably haven't been able to do much testing yet, so I won't ask a very indepth question, I just want to know what you expect from LotV - more complexity, just more fun?

ShoWTimE: Like with HotS I hope that the game becomes more dynamic and it rewards good mechanics more. Also more skirmishes and less deathball vs. deathball-games - especially for Protoss, because you are the defensive player most of the time while building your 200 supply army. For this reason the economy change is good, but at the same time I don't think Blizzard found the best solution for this yet.

Q: I agree, at the moment it feels like players get punished for not expanding, rather than get rewarded for more expanding. Do you feel like the Brood War model (expanding gets rewarded) of economy would be better here?

ShoWTimE: Yes, the Brood War model would be better in my opinion. You should give players a positive incentive to expand, but not force them to do it. In LotV Protoss has big problems to keep up with the other races in the race for expansions, because they don't have enough units to defend everything. Because of this it would be better to reward players for expanding more, than just forcing everyone to do it. This just kills some defensive playstyles that should still be viable in my opinion.

Q: A very insightful opinion.
Thank you for reading!

Interesting part.

Indeed. This kind of econ system really needs to be at least tested
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2015-04-08 14:10:47
April 08 2015 14:10 GMT
#4
I do feel as well that the "expand or get punished" thing is not right. It feels like a ticking time bomb currently. Hope we'll see Blizz' rework this in a positive way.

Also, nice interview, and congratz ShoWTimE for Top4.
LiquipediaWanderer
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2015-04-08 14:48:07
April 08 2015 14:47 GMT
#5
On April 08 2015 23:06 OtherWorld wrote:
Show nested quote +
On April 08 2015 23:02 [PkF] Wire wrote:
On April 08 2015 22:59 TheOneAboveU wrote:
Q: Of course I have to ask the obligatory Legacy of the Void-question: You probably haven't been able to do much testing yet, so I won't ask a very indepth question, I just want to know what you expect from LotV - more complexity, just more fun?

ShoWTimE: Like with HotS I hope that the game becomes more dynamic and it rewards good mechanics more. Also more skirmishes and less deathball vs. deathball-games - especially for Protoss, because you are the defensive player most of the time while building your 200 supply army. For this reason the economy change is good, but at the same time I don't think Blizzard found the best solution for this yet.

Q: I agree, at the moment it feels like players get punished for not expanding, rather than get rewarded for more expanding. Do you feel like the Brood War model (expanding gets rewarded) of economy would be better here?

ShoWTimE: Yes, the Brood War model would be better in my opinion. You should give players a positive incentive to expand, but not force them to do it. In LotV Protoss has big problems to keep up with the other races in the race for expansions, because they don't have enough units to defend everything. Because of this it would be better to reward players for expanding more, than just forcing everyone to do it. This just kills some defensive playstyles that should still be viable in my opinion.

Q: A very insightful opinion.
Thank you for reading!

Interesting part.

Indeed. This kind of econ system really needs to be at least tested


Showtime knows what's up, I really hope he talked to DK about it and Blizzard is still open to a different economy system.

Top4 was a great success, having a German besides TLO who wants to and can compete internationally is so awesome, I hope we'll see him in many tournaments this year .
Maru and Serral are probably top 5.
Synergysc
Profile Joined September 2013
United States25 Posts
April 08 2015 19:16 GMT
#6
This guy deserves a lot more support, he really is a great player and I hope he does even better next season!
Please log in or register to reply.
Live Events Refresh
Next event in 2h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 495
OGKoka 153
UpATreeSC 144
JuggernautJason116
TKL 107
CosmosSc2 1
StarCraft: Brood War
Britney 12395
Calm 2350
Shuttle 234
ggaemo 106
Bonyth 61
Aegong 37
IntoTheRainbow 10
Bale 9
Dota 2
monkeys_forever62
Super Smash Bros
hungrybox489
C9.Mang0150
Liquid`Ken8
Heroes of the Storm
Liquid`Hasu457
Other Games
summit1g6830
tarik_tv4169
Grubby3012
B2W.Neo446
mouzStarbuck181
ToD147
QueenE91
ZombieGrub41
Organizations
StarCraft 2
ComeBackTV 381
Other Games
BasetradeTV85
Dota 2
PGL Dota 2 - Main Stream62
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• HeavenSC 21
• Reevou 9
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 14
• RayReign 10
• 80smullet 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1027
• masondota2817
League of Legends
• Doublelift1944
• TFBlade1050
Other Games
• imaqtpie932
• Shiphtur177
Upcoming Events
Replay Cast
2h 25m
KCM Race Survival
11h 25m
The PondCast
12h 25m
WardiTV Team League
14h 25m
BASILISK vs Team Liquid
OSC
14h 25m
Replay Cast
1d 2h
WardiTV Team League
1d 14h
Big Brain Bouts
1d 19h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
[ Show More ]
Platinum Heroes Events
2 days
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.