• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:08
CET 09:08
KST 17:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage14Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion [BSL23] RO16 Group Stage screpdb: new Starcraft reporting tool [BW] Looking for Clan Thread!
Tourneys
[Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET [BSL23] Ro16 Group A - Saturday 21:00 CET 2v2v2v2 Tournament Stage 1: Community Poll
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? European Politico-economics QA Mega-thread US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15156 users

[Interview] WCS top 4 player ShoWTimE

Forum Index > SC2 General
Post a Reply
TheOneAboveU
Profile Blog Joined February 2011
Germany3367 Posts
April 08 2015 13:59 GMT
#1
[image loading]

Hello teamliquid.net, I did a short interview with Tobias 'ShoWTimE' Sieber, the german Protoss player from team ALTERNATE, who reached the semifinals of WCS Premier League last weekend. We talked about his WCS experience, his future plans and a bit about his expectations for Legacy of the Void.
You can find the german original here, but I also wanted to share it with the international community.
Any feedback is greatly appreciated of course, I am not a native english speaker and thankful for corrections.

Q: Hello Tobias, thanks for taking the time to talk to me - first of all: Congratulations! Top 4 in the first WCS Premier Season of 2015, your biggest career-achievement yet. After your victory in the quarterfinals you were speechless, are you able to describe your feeling now?

ShoWTimE: Hey, thank you! Yes, I think that I was able to collect my thoughts. Of course Top 4 is an amazing achievement for me and I am very happy about it, but at the same time I am not satisfied 100% as I really wanted to win.

Q: Unfortunately someone stood in your way this time - Hydra seemed to be almost untouchable in the semifinals and we thought that you were very nervous as well. Was that because the stakes were so high, or because Hydra is such a skilled korean player?

ShoWTimE: I don't think I was that nervous really, but maybe I just can't remember. Hydra is a very strong player and was simply much better that day. He pressured me early on with his goldbase strategies in two games and I just had no correct answer for that.

Q: Hydra danced his units at the end of the first game, did it have an effect on your mindset to see your opponent being so confident?

ShoWTimE: No, that didn't have an effect on myself. To be honest it actually made me smile a bit and I wanted to dance my own units as well, but the last of them already died at that moment. :D

Q: Haha! :D How do you like the new WCS system? Obviously you had some good experiences with it this season.

ShoWTimE: Yeah, for me personally the new system is great, as I monstly face players with similar practice conditions, which gives you a better chance to survive longer in the tournament than facing two Koreans in the Ro32. Also through WCS I was able to travel to America for the first time, which was a lot of fun.

Q: In your first answer you already hinted at the fact that you are hungry for more - more travel, more money, more titles. Do you believe you can become the best foreigner in SC2?

ShoWTimE: I wouldn't rule it out. I think that I am counting as one of the best foreign Protoss players already and there aren't so many players from other races, who I'd estimate as stronger than myself. As long as I continue training and get the opportunity to prove myself at different events that might very well happen.

Q: Of course I have to ask the obligatory Legacy of the Void-question: You probably haven't been able to do much testing yet, so I won't ask a very indepth question, I just want to know what you expect from LotV - more complexity, just more fun?

ShoWTimE: Like with HotS I hope that the game becomes more dynamic and it rewards good mechanics more. Also more skirmishes and less deathball vs. deathball-games - especially for Protoss, because you are the defensive player most of the time while building your 200 supply army. For this reason the economy change is good, but at the same time I don't think Blizzard found the best solution for this yet.

Q: I agree, at the moment it feels like players get punished for not expanding, rather than get rewarded for more expanding. Do you feel like the Brood War model (expanding gets rewarded) of economy would be better here?

ShoWTimE: Yes, the Brood War model would be better in my opinion. You should give players a positive incentive to expand, but not force them to do it. In LotV Protoss has big problems to keep up with the other races in the race for expansions, because they don't have enough units to defend everything. Because of this it would be better to reward players for expanding more, than just forcing everyone to do it. This just kills some defensive playstyles that should still be viable in my opinion.

Q: A very insightful opinion. Tobias, thank you for taking the time to talk to me, once again my sincere congratulations and I wish you the best for future tournaments - may next seasons WCS trophy find a home at your place. The last words are yours - I think you'll stream some LotV soon, where can we find your stream?

ShoWTimE: First of all thanks for the interview. You can find my stream at twitch.tv/sc2showtime! I want to thank my team ALTERNATE and all the fans, who supported me in WCS and sent positive messages. I always really appreciate that!

You can follow ShoWTimE on Twitter, Facebook and TwitchTV.
Thank you for reading!
Moderatoralias TripleM | @TL_TripleM | Big Dark Energy!
[PkF] Wire
Profile Joined March 2013
France24239 Posts
April 08 2015 14:02 GMT
#2
On April 08 2015 22:59 TheOneAboveU wrote:
Q: Of course I have to ask the obligatory Legacy of the Void-question: You probably haven't been able to do much testing yet, so I won't ask a very indepth question, I just want to know what you expect from LotV - more complexity, just more fun?

ShoWTimE: Like with HotS I hope that the game becomes more dynamic and it rewards good mechanics more. Also more skirmishes and less deathball vs. deathball-games - especially for Protoss, because you are the defensive player most of the time while building your 200 supply army. For this reason the economy change is good, but at the same time I don't think Blizzard found the best solution for this yet.

Q: I agree, at the moment it feels like players get punished for not expanding, rather than get rewarded for more expanding. Do you feel like the Brood War model (expanding gets rewarded) of economy would be better here?

ShoWTimE: Yes, the Brood War model would be better in my opinion. You should give players a positive incentive to expand, but not force them to do it. In LotV Protoss has big problems to keep up with the other races in the race for expansions, because they don't have enough units to defend everything. Because of this it would be better to reward players for expanding more, than just forcing everyone to do it. This just kills some defensive playstyles that should still be viable in my opinion.

Q: A very insightful opinion.
Thank you for reading!

Interesting part.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
April 08 2015 14:06 GMT
#3
On April 08 2015 23:02 [PkF] Wire wrote:
Show nested quote +
On April 08 2015 22:59 TheOneAboveU wrote:
Q: Of course I have to ask the obligatory Legacy of the Void-question: You probably haven't been able to do much testing yet, so I won't ask a very indepth question, I just want to know what you expect from LotV - more complexity, just more fun?

ShoWTimE: Like with HotS I hope that the game becomes more dynamic and it rewards good mechanics more. Also more skirmishes and less deathball vs. deathball-games - especially for Protoss, because you are the defensive player most of the time while building your 200 supply army. For this reason the economy change is good, but at the same time I don't think Blizzard found the best solution for this yet.

Q: I agree, at the moment it feels like players get punished for not expanding, rather than get rewarded for more expanding. Do you feel like the Brood War model (expanding gets rewarded) of economy would be better here?

ShoWTimE: Yes, the Brood War model would be better in my opinion. You should give players a positive incentive to expand, but not force them to do it. In LotV Protoss has big problems to keep up with the other races in the race for expansions, because they don't have enough units to defend everything. Because of this it would be better to reward players for expanding more, than just forcing everyone to do it. This just kills some defensive playstyles that should still be viable in my opinion.

Q: A very insightful opinion.
Thank you for reading!

Interesting part.

Indeed. This kind of econ system really needs to be at least tested
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2015-04-08 14:10:47
April 08 2015 14:10 GMT
#4
I do feel as well that the "expand or get punished" thing is not right. It feels like a ticking time bomb currently. Hope we'll see Blizz' rework this in a positive way.

Also, nice interview, and congratz ShoWTimE for Top4.
LiquipediaWanderer
Musicus
Profile Joined August 2011
Germany23580 Posts
Last Edited: 2015-04-08 14:48:07
April 08 2015 14:47 GMT
#5
On April 08 2015 23:06 OtherWorld wrote:
Show nested quote +
On April 08 2015 23:02 [PkF] Wire wrote:
On April 08 2015 22:59 TheOneAboveU wrote:
Q: Of course I have to ask the obligatory Legacy of the Void-question: You probably haven't been able to do much testing yet, so I won't ask a very indepth question, I just want to know what you expect from LotV - more complexity, just more fun?

ShoWTimE: Like with HotS I hope that the game becomes more dynamic and it rewards good mechanics more. Also more skirmishes and less deathball vs. deathball-games - especially for Protoss, because you are the defensive player most of the time while building your 200 supply army. For this reason the economy change is good, but at the same time I don't think Blizzard found the best solution for this yet.

Q: I agree, at the moment it feels like players get punished for not expanding, rather than get rewarded for more expanding. Do you feel like the Brood War model (expanding gets rewarded) of economy would be better here?

ShoWTimE: Yes, the Brood War model would be better in my opinion. You should give players a positive incentive to expand, but not force them to do it. In LotV Protoss has big problems to keep up with the other races in the race for expansions, because they don't have enough units to defend everything. Because of this it would be better to reward players for expanding more, than just forcing everyone to do it. This just kills some defensive playstyles that should still be viable in my opinion.

Q: A very insightful opinion.
Thank you for reading!

Interesting part.

Indeed. This kind of econ system really needs to be at least tested


Showtime knows what's up, I really hope he talked to DK about it and Blizzard is still open to a different economy system.

Top4 was a great success, having a German besides TLO who wants to and can compete internationally is so awesome, I hope we'll see him in many tournaments this year .
Maru and Serral are probably top 5.
Synergysc
Profile Joined September 2013
United States25 Posts
April 08 2015 19:16 GMT
#6
This guy deserves a lot more support, he really is a great player and I hope he does even better next season!
Please log in or register to reply.
Live Events Refresh
Next event in 1h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech152
StarCraft: Brood War
Barracks 103
Killer 49
NaDa 34
910 33
Noble 15
NotJumperer 11
Dota 2
monkeys_forever209
League of Legends
JimRising 577
Reynor71
Counter-Strike
fl0m3572
olofmeister39
Other Games
summit1g11093
WinterStarcraft394
ceh9366
Happy219
Mew2King192
Fuzer 103
NeuroSwarm80
KnowMe67
ViBE46
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2249
League of Legends
• Rush1287
• Lourlo880
• Stunt496
Upcoming Events
The PondCast
1h 52m
KCM Race Survival
1h 52m
WardiTV Invitational
3h 52m
Lambo vs Shameless
Rogue vs uThermal
Percival vs YoungYakov
TBD vs GgMaChine
OSC
7h 52m
OSC
14h 52m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
1d 3h
OSC
1d 5h
OSC
1d 15h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
2 days
WardiTV Invitational
2 days
[ Show More ]
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
3 days
WardiTV Invitational
3 days
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.