• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:11
CEST 12:11
KST 19:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Flash Announces Hiatus From ASL62Weekly Cups (June 23-29): Reynor in world title form?13FEL Cracov 2025 (July 27) - $8000 live event21Esports World Cup 2025 - Final Player Roster16Weekly Cups (June 16-22): Clem strikes back1
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Program: SC2 / XSplit / OBS Scene Switcher Weekly Cups (June 23-29): Reynor in world title form? PiG Sty Festival #5: Playoffs Preview + Groups Recap
Tourneys
RSL: Revival, a new crowdfunded tournament series WardiTV Mondays FEL Cracov 2025 (July 27) - $8000 live event Korean Starcraft League Week 77 Master Swan Open (Global Bronze-Master 2)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
Flash Announces Hiatus From ASL Player “Jedi” cheat on CSL Practice Partners (Official) ASL20 Preliminary Maps SC uni coach streams logging into betting site
Tourneys
[BSL20] Grand Finals - Sunday 20:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 753 users

A closer look at models and shaders - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 All
Al Bundy
Profile Joined April 2010
7257 Posts
April 01 2013 19:23 GMT
#21
Your post makes sense OP and I agree with you, these settings should be in the option menu.
o choro é livre
Evire
Profile Blog Joined January 2011
Norway198 Posts
April 01 2013 20:05 GMT
#22
On April 02 2013 04:16 DeCoup wrote:
From your Low vs Medium shaders... Does the shaders setting also effect the brightness of the HUD? I can't work out why the HUD is so much brighter in the second picture.


No brightness was changed by me. So I guess medium shaders makes the HUD a bit brighter.
Dghelneshi
Profile Joined January 2013
Germany82 Posts
Last Edited: 2013-04-02 15:59:44
April 02 2013 15:58 GMT
#23
Medium Shaders also make banelings much more visible. It doesn't look too bad in a still image but in motion it's much harder to make out the banelings on low settings since they are the same color as zerglings, while with medium settings they have a distinct green color, even though the shadows add a bit of extra distraction.

+ Show Spoiler +
[image loading]
MisterFred
Profile Joined October 2010
United States2033 Posts
April 02 2013 16:04 GMT
#24
Techish note:

For those playing on integrated graphics (intel HD 2000, 3000, 4000 and the like), shaders are a no-no. They will significantly reduce frame rate. For anyone with a decent video card, you should have plenty of room to play around with whatever shader setting (and associated settings) you prefer without worrying about frame rates.

Regarding model quality: Model quality actually has very very little effect on any sort of hardware performance. Anyone should feel comfortable trying out whatever model quality settings they prefer without worrying about effects on frame rates.

One last note, not directly applicable: if late game minimum FPS is giving you trouble, turning down physics effects (most of the graphics settings that say they affect the CPU) can help improve performance on any computer. CPU power rules your minimum frame rates when lots of units are on the screen regardless of your setup, so decreasing graphics effects that rely on physics calculations can help you if you have problems in that area.
"The victor? Not the highest scoring, nor the best strategist, nor the best tactitian. The victor was he that was closest to the Tao of FFA." -.Praetor
IPS.Blue
Profile Joined January 2004
Germany309 Posts
April 06 2013 19:19 GMT
#25
On April 03 2013 00:58 Dghelneshi wrote:
Medium Shaders also make banelings much more visible.


I never realised the difference was so big.
I would love more detailed options.
SNSDBWooger
Profile Joined March 2012
France16 Posts
April 07 2013 00:30 GMT
#26
Gogo Blizzard; this guy is saying truth.
tofubeans
Profile Joined January 2011
United States794 Posts
April 07 2013 01:57 GMT
#27
where can i find variable.txt?
IPS.Blue
Profile Joined January 2004
Germany309 Posts
April 07 2013 10:52 GMT
#28
C:\Users\tofubeans\Documents\StarCraft II\variables.txt
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
April 07 2013 11:00 GMT
#29
On April 01 2013 10:53 lysergic wrote:
You can use High Models with Low Shaders by changing a couple things in variables.txt

GraphicsOptionModelQuality=2
lowqualitymodels=0
useLowqualitymodels=0

It is really stupid that they restricted certain graphics settings for no reason in HotS.

Not knowing the reasons does not mean that there are no (or no good) reasons.
You don't choose to play zerg. The zerg choose you.
deekox
Profile Joined August 2012
Poland19 Posts
April 07 2013 12:28 GMT
#30
Is there any way to have nice forcefields without glowing mineral patches?
KirA_TheGreaT
Profile Joined April 2011
France204 Posts
April 07 2013 13:12 GMT
#31
this thread just remind me how much i miss stronger color mod
Carpenter
Profile Joined August 2010
126 Posts
April 09 2013 16:51 GMT
#32
On April 07 2013 21:28 deekox wrote:
Is there any way to have nice forcefields without glowing mineral patches?

im also looking for answer for this, getting med-shader forcefields without actually going medium shaders, because that effects too many things, shadows etc.
NET
Profile Blog Joined February 2009
United States703 Posts
April 23 2013 22:09 GMT
#33
I am having similar problems. If anyone found the answer please do tell. Or you can add another person to the list that wants blizzard to have these options in the menu. I am very nit-picky with these details and its a bit bothersome not being able to change them to the specifications that I had in WoL.
"Dark Templar are the saviors of the Protoss Race." -Artosis
Duncaaaaaan
Profile Joined May 2012
United Kingdom101 Posts
April 24 2013 00:07 GMT
#34
If you want to play this game seriously, get a computer that can run on medium... not difficult.

If you seriously like low more medium+ for aesthetics then there's something wrong in your head.
MrBarryObama
Profile Joined August 2010
Korea (South)141 Posts
Last Edited: 2013-04-24 16:56:47
April 24 2013 16:53 GMT
#35
OP is absolutely right. I made a thread about this a while back when HotS beta was new. Not being able to differentiate warp ins and death animations is a huge deal. Plus, I never, EVER want to worry about my FPS during a game.

I have an adequate video card that can run medium shaders at 100+ FPS in most cases. However, in those huge max battles with spells abound, frames can dip below 50, and at that point it is noticeable and affects gameplay. Let's not even talk about team games.

Hilariously, if you change shaders to low whithout restarting the game, you will still have High quality models with low shaders. The game doesn't break. The limitation is completely unnecessary.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 1: Playoffs Day 4
Clem vs ClassicLIVE!
SHIN vs Cure
Crank 758
Tasteless705
ComeBackTV 262
Rex37
3DClanTV 31
IntoTheiNu 26
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 758
Tasteless 705
Rex 37
MindelVK 24
EmSc Tv 6
StarCraft: Brood War
Sea 8525
Calm 4586
Rain 2860
Horang2 2063
Bisu 952
Hyuk 843
Jaedong 541
Leta 258
Shuttle 209
Soma 179
[ Show more ]
PianO 163
ToSsGirL 142
TY 132
EffOrt 130
ZerO 103
Killer 64
Rush 60
Hyun 60
Last 51
JulyZerg 42
HiyA 27
zelot 25
JYJ21
Movie 20
Free 19
NaDa 9
ajuk12(nOOB) 9
Sacsri 6
ivOry 4
Dota 2
XcaliburYe704
XaKoH 683
Fuzer 238
League of Legends
JimRising 731
singsing364
Counter-Strike
Stewie2K1998
x6flipin87
Heroes of the Storm
Khaldor315
Other Games
Happy613
Pyrionflax245
crisheroes230
ZerO(Twitch)25
Organizations
StarCraft 2
EmSc Tv 6
EmSc2Tv 6
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH325
• LUISG 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2288
Upcoming Events
FEL
1h 49m
WardiTV European League
1h 49m
BSL: ProLeague
7h 49m
Dewalt vs Bonyth
Replay Cast
1d 13h
Sparkling Tuna Cup
1d 23h
WardiTV European League
2 days
The PondCast
2 days
Replay Cast
3 days
RSL Revival
3 days
Replay Cast
4 days
[ Show More ]
RSL Revival
4 days
FEL
5 days
RSL Revival
5 days
FEL
6 days
FEL
6 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Liquipedia Results

Completed

BSL 2v2 Season 3
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.