HotS 21 Hour Launch Party - Page 138
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iSunrise
3302 Posts
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DJHelium
Sweden13480 Posts
On March 12 2013 04:14 Boucot wrote: I love vipers, great unit to watch ! The best is when they grab speedivacs, looks hilarious. | ||
Musicus
Germany23576 Posts
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paradoxOO9
United Kingdom1123 Posts
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fezvez
France3021 Posts
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Boucot
France15997 Posts
On March 12 2013 04:15 DJHelium wrote: The best is when they grab speedivacs, looks hilarious. Can't wait to see chain abducts ! | ||
Proseat
Germany5113 Posts
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Loxley
Netherlands2480 Posts
On March 12 2013 04:15 iSunrise wrote: God I love Vipers. No more deathball. HotS is a great game. When they first announced the Viper many players went to the Imba corner, but blizz made a good gameplay call; breaking up the deathball is enjoyable for everyone watching a sc2 game. | ||
iSunrise
3302 Posts
On March 12 2013 04:15 Musicus wrote: So how long are casters allowed to call abducts amazing and beautiful before we can complain that it's super easy and nothing special? Just because you can click on it doesn´t make it easy. Seen the flash vs. Life game? That certainly wasn´t easy for Life. | ||
Fragile51
Netherlands15767 Posts
On March 12 2013 04:15 Musicus wrote: So how long are casters allowed to call abducts amazing and beautiful before we can complain that it's super easy and nothing special? Thing is, abducts are single target and very expensive so picking where to use it and on what is actually a very complex decision. | ||
paradoxOO9
United Kingdom1123 Posts
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caradoc
Canada3022 Posts
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Na_Dann_Ma_GoGo
Germany2959 Posts
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Gandhi
United States78 Posts
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Lukeeze[zR]
Switzerland6838 Posts
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TwilightRain
Germany351 Posts
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Leporello
United States2845 Posts
edit: and then he throws away a group of HTs. | ||
Sbrubbles
Brazil5776 Posts
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PhoenixVoid
Canada32740 Posts
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Fragile51
Netherlands15767 Posts
On March 12 2013 04:16 Gandhi wrote: Doesn't abduction just ruin one of the most important thing about the game- positioning? I'm sure there has already been an extensive argument about this, I just haven't kept up. I would say it puts more emphasis on positioning, keeping your valuable units covered so they don't get abducted. | ||
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