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[MLG] Fall Season Broadcast Schedule - Page 15

Forum Index > SC2 General
285 CommentsPost a Reply
Prev 1 13 14 15 All
Benjamin99
Profile Joined April 2012
4176 Posts
September 29 2012 03:47 GMT
#281
On September 29 2012 11:34 Ambidexter wrote:
Show nested quote +
On September 26 2012 07:12 NOOBALOPSE wrote:
On September 26 2012 07:10 laLAlA[uC] wrote:
On September 26 2012 07:05 NOOBALOPSE wrote:
Again with the Pay Per View. omfg.... Really I hope no one buys it.


But look at the player list! It's so tempting

Don't, we need to teach them fuckers a lil lesson.
IDK why they're doing it again if last time they lost too many views. Fucking don't learn lessons.


........and this is why we cannot have nice things. I have a dream that someday our community grows up to understand that production costs money.


Well it does and Dreamhack has showed the way they keep an incredible high production value while maintaining a good business. Pay per view with online content casted from replays is close to a rip off. I'm wondering if MLG is going to try to sell sand in sahara next
Stephano & Jaedong <-- The Pain Train. Polt and Innovation to EG plz
Imbu
Profile Blog Joined May 2009
United States903 Posts
September 29 2012 03:52 GMT
#282
On September 29 2012 12:47 Benjamin99 wrote:
Show nested quote +
On September 29 2012 11:34 Ambidexter wrote:
On September 26 2012 07:12 NOOBALOPSE wrote:
On September 26 2012 07:10 laLAlA[uC] wrote:
On September 26 2012 07:05 NOOBALOPSE wrote:
Again with the Pay Per View. omfg.... Really I hope no one buys it.


But look at the player list! It's so tempting

Don't, we need to teach them fuckers a lil lesson.
IDK why they're doing it again if last time they lost too many views. Fucking don't learn lessons.


........and this is why we cannot have nice things. I have a dream that someday our community grows up to understand that production costs money.


Well it does and Dreamhack has showed the way they keep an incredible high production value while maintaining a good business. Pay per view with online content casted from replays is close to a rip off. I'm wondering if MLG is going to try to sell sand in sahara next


The only problem I have with Dreamhack constantly being mentioned as a good model is are they actually making enough money to become sustainable? To my knowledge, there haven't been any numbers publicized from them about how successful each one of their tournaments are, while FXOBoss wrote a blog once stating that the majority of online/stream tournaments run huge losses.
@DreamingBird
brokenLoL
Profile Joined May 2012
United Kingdom419 Posts
September 29 2012 04:02 GMT
#283
Can't wait for some KeSPA at mlg offline. This will be so sick. Coi might go to Texas for thus.
Save me from myself
SweetNJoshSauce
Profile Joined July 2010
United States468 Posts
September 29 2012 04:06 GMT
#284
Typical MLG. Amazing to see how bad they have gotten in just 1 year
Ambidexter
Profile Joined May 2010
United States23 Posts
September 29 2012 04:46 GMT
#285
On September 29 2012 12:47 Benjamin99 wrote:
Show nested quote +
On September 29 2012 11:34 Ambidexter wrote:
On September 26 2012 07:12 NOOBALOPSE wrote:
On September 26 2012 07:10 laLAlA[uC] wrote:
On September 26 2012 07:05 NOOBALOPSE wrote:
Again with the Pay Per View. omfg.... Really I hope no one buys it.


But look at the player list! It's so tempting

Don't, we need to teach them fuckers a lil lesson.
IDK why they're doing it again if last time they lost too many views. Fucking don't learn lessons.


........and this is why we cannot have nice things. I have a dream that someday our community grows up to understand that production costs money.


Well it does and Dreamhack has showed the way they keep an incredible high production value while maintaining a good business. Pay per view with online content casted from replays is close to a rip off. I'm wondering if MLG is going to try to sell sand in sahara next


Imbu asks the right question about Dreamhack a few posts above mine. Until we know more about their finances (not that it's our business to know) or see them sustain in the long run we won't know if their model is any good (as a business).

But the bigger mystery for me is how PPV content - cast from replays OR live games - can be considered a ripoff. Don't we generally agree that casting games adds value? What about the value of gathering the players, producing graphics etc, enforcing fair games? Don't we generally pay money for things of value?

Btw, it is of course completely reasonable to say 'I don't want to pay for that' if you don't find those things worth the cost. But that's a different point.
Starcraft is frustration mixed with self-doubt, a game populated by the most masochistic bunch of gamers who all collectively wallow in a feeling of self-disgust at how horrible they are, even if they are decent.
[sPoOn]
Profile Joined April 2011
United States29 Posts
September 30 2012 07:06 GMT
#286
Axeltoss' name is Alex Rodriguez?? And he works in NEW YORK?

CHECK MATE
You may run, but be prepared to feel a sharp and fatal pain between your shoulder blades.
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