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That's great. More competition for ESV, TPW and Crux is always welcome. More map makers = better maps !
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That's what we think too
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Nice to see a lot of the decent mapmakers around joining forces. There certainly was a lot of good mappers showing their stuff recently who hadn't been on a team, many of whom are included here. Good luck with the team. I only see good things coming from this.
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Good luck though I'm not sure how you'll be able to pitch our maps at tournaments organizer.
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Excited to see you guys work on HOTS!
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whoaa new maps. I really like that! Is there any way an ordinary player can support you?
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Let's hope Blizzard decides to fire their entire staff that creates horrible maps and pays these guys instead.
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On September 11 2012 03:30 Hryul wrote: whoaa new maps. I really like that! Is there any way an ordinary player can support you? - play our maps, send us your feedbacks and replays. - send us food, because making maps doesn't feed us ;D
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Awesome work guys :D Message me if you want any help with web/graphic design. Some frickin sweet maps you have here
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On September 11 2012 03:27 Torte de Lini wrote: Excited to see you guys work on HOTS!
Yeah, we can't wait to lay our hands on that. As you can see, NewSunshine has already begun fiddling around with HotS textures - i wanna put collapsible rocks everywhere myself :D
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On September 11 2012 03:33 Aulisemia wrote: Let's hope Blizzard decides to fire their entire staff that creates horrible maps and pays these guys instead.
That would indeed be sweet, but unlikely to happen :D
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On September 11 2012 03:53 ArcticRaven wrote:Show nested quote +On September 11 2012 03:27 Torte de Lini wrote: Excited to see you guys work on HOTS! Yeah, we can't wait to lay our hands on that. As you can see, NewSunshine has already begun fiddling around with HotS textures - i wanna put collapsible rocks everywhere myself :D
dustin?
browder is that you?
jkjk good stuff NEED - NEW - GOOD - BALANCED maps badly in sc2
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28057 Posts
These seem like they might be pretty good
Keep up the good work guys
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Can we please get a HOTS Beta Map Making Contest?
It would be a shame if these guys didn't have a goal to strive for.
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I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis.
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It is a shame that I don't see really a lot of new maps in tournaments. Like max 1-2 new maps and very rarely. I think it's because they don't want to get an imbalanced map or play on maps pros aren't use to. I really don't know what kind of solution there is to this problem. I see lots of great maps but I don't see them get used.
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wow, awesome stuff! And all of them are fantastic, can't wait to see what they produce in the next couple of months! :D
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On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis.
A new map team does not hurt your desired goal does it...? I'm just happy to see positive responses in an SC2 General thread about maps.
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On September 11 2012 05:41 EatThePath wrote:Show nested quote +On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis. A new map team does not hurt your desired goal does it...? I'm just happy to see positive responses in an SC2 General thread about maps. Yeah, it doesn't really help in terms of getting tournaments to use maps, but teamwork can certainly help everyone make better maps, which is still important to remember even if the main difficulty for mappers right now is actually getting people with power to care.
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On September 11 2012 05:41 EatThePath wrote:Show nested quote +On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis. A new map team does not hurt your desired goal does it...? I'm just happy to see positive responses in an SC2 General thread about maps.
No? Think of it like this: There is this desert, and we plant apple seeds there, but there's no rain to make it grow. Another new map making team is like putting another apple seed with the ones already buried there, but there's still no rain to make them grow.
I don't know how you detected a sense of arrogance in something where I was simply addressing the higher, more broader issue that we mappers face.
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On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis.
It seems people are interested so far. Also, don't worry. We aren't going to just sit there and do nothing. We've got plans for the future . Also, i have to say, i don't see how another team hurts any of the goals we, the mapmaking community, keep entertaining high hopes about : bringing awereness to melee maps, and getting tournaments to use those. We're doing one right now, and the other is in preparation, as thin as chances may be.
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Have you guys had any maps used by league currently or past? You might want to include them in the OP to help build an understanding of who you are. More map making is always welcome :D Keep up the good work.
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On September 11 2012 05:57 IronManSC wrote:Show nested quote +On September 11 2012 05:41 EatThePath wrote:On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis. A new map team does not hurt your desired goal does it...? I'm just happy to see positive responses in an SC2 General thread about maps. No? Think of it like this: There is this desert, and we plant apple seeds there, but there's no rain to make it grow. Another new map making team is like putting another apple seed with the ones already buried there, but there's still no rain to make them grow. I don't know how you detected a sense of arrogance in something where I was simply addressing the higher, more broader issue that we mappers face.
There is absolutely no point to post that in this thread. You are being an inconsiderate jerk (like you usually are) by posting in this thread. Each one of these map makers has come a very long way from obscurity to creating some genuinely interesting maps.
Just because there isn't much incentive for mappers to make maps doesn't mean that we shouldn't have more people making them.
Now let me take my turn to be a jerk and say that these guys are making more interesting maps than you have ever produced. (Clarification, ESV as a whole has produced very many interesting maps. Ironman has not.)
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@IronManSC : well if you don't have sponsors you don't have the risk to see a new team show up and steal your sponsors. So no problem there, we'll just bring our own connections and ways of doing things on the table and that'll help the community, if we success in what we're doing your can learn from our example and/or benefit from the fame we'll bring to mapmaking, if we fail you can learn from our mistakes. You've got nothing to lose here, except maybe your pride in being the "one and only" mapmaking team.
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On September 11 2012 06:02 MapleFractal wrote: Have you guys had any maps used by league currently or past? You might want to include them in the OP to help build an understanding of who you are. More map making is always welcome :D Keep up the good work.
We're fairly new to the scene, so not yet - but we're actively working on that, and we'll be sure to shout it from the rooftops when that happens :D
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To be frank all maps are a bit too alike. They are also similar to many ESV maps, promoting turtle plays. (pocket-y 3rd bases)
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On September 11 2012 05:41 EatThePath wrote:Show nested quote +On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis. A new map team does not hurt your desired goal does it...? I'm just happy to see positive responses in an SC2 General thread about maps. Not unless they make maps which aren't good enough for tournaments, but the tournament organizers don't know that so they use them. That would be my only fear in this. If I had to pick some community maps which are tournament worthy, none of these maps would be on the list. This team's a bit up-and-coming, which is fine, and I'm sure it has the ability to produce maps good enough for tournaments with just a little bit more improvement, but I might be concerned that tournament organizers don't know which maps to pick out of all the community maps.
Of course this is already the case aside from a new team forming, but I worry that a tournament might be more likely to pick up a lesser map if it's on a team. So it's up to the team to make sure they only let tournament-worthy maps used in tournaments, and don't just get excited to get their maps being looked at. ESV produces some maps that don't turn out good enough for tournaments, and it's important that we don't promote them, but instead go back and try to make a better map or improve them.
Competition between teams is fine, but I would fear that it would result in teams promoting their own maps over other better maps from other teams, which isn't really good for the community overall. So my hope would be that DF makes sure that a map is up to par with top TPW, Crux and ESV maps, and then worry about promoting it. The competition aught to be about trying to make better maps than the other teams, not out-promoting the other teams to get lesser maps in the pools.
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On September 11 2012 06:09 usethis2 wrote: To be frank all maps are a bit too alike. They are also similar to many ESV maps, promoting turtle plays. (pocket-y 3rd bases)
I wouldn't say they are turtly. Absolution has a shorter rush distance than any tournament map natural to natural and main to main, and a lot of air vulnerability to the main. Ancient fates' third is a lot farther away than most, etc....
As for them being ESV - like, they also are similar to CruX and TPW maps, because we tried to make balanced, solid maps, and there's quite a few things you have to do to achieve that. Hopefully in HotS mappers will have more freedom
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On September 11 2012 06:19 Gfire wrote: The competition aught to be about trying to make better maps than the other teams, not out-promoting the other teams to get lesser maps in the pools.
No offense, but the latter has been ESV's creed for a while. (Again, ESV on the whole makes many great maps, but they used their power to promote many terrible ones as well).
In summation: GOGO Dream Forge, make many good maps!
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On September 11 2012 06:19 Gfire wrote:Show nested quote +On September 11 2012 05:41 EatThePath wrote:On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis. A new map team does not hurt your desired goal does it...? I'm just happy to see positive responses in an SC2 General thread about maps. Not unless they make maps which aren't good enough for tournaments, but the tournament organizers don't know that so they use them. That would be my only fear in this. If I had to pick some community maps which are tournament worthy, none of these maps would be on the list. This team's a bit up-and-coming, which is fine, and I'm sure it has the ability to produce maps good enough for tournaments with just a little bit more improvement, but I might be concerned that tournament organizers don't know which maps to pick out of all the community maps. Of course this is already the case aside from a new team forming, but I worry that a tournament might be more likely to pick up a lesser map if it's on a team. So it's up to the team to make sure they only let tournament-worthy maps used in tournaments, and don't just get excited to get their maps being looked at. ESV produces some maps that don't turn out good enough for tournaments, and it's important that we don't promote them, but instead go back and try to make a better map or improve them. Competition between teams is fine, but I would fear that it would result in teams promoting their own maps over other better maps from other teams, which isn't really good for the community overall. So my hope would be that DF makes sure that a map is up to par with top TPW, Crux and ESV maps, and then worry about promoting it. The competition aught to be about trying to make better maps than the other teams, not out-promoting the other teams to get lesser maps in the pools. This is very well said. And it highlights the true aim for all of us mapmakers.
We should make the best maps possible. It's another thing entirely to choose the outstanding maps and promote them into competition. (But it generally falls to us as well to try and do that... even though outside forces have had far more success in promoting maps into competition use.)
But really we could use any of the top 25% of maps posted in the map forum and they'd be better than most of the competition maps we have seen to date, which remain by force of institution. (With a few exceptions like Cloud Kingdom and Ohana coming from the merit-based TL map contest.)
On September 11 2012 06:34 wrl wrote:Show nested quote +On September 11 2012 06:19 Gfire wrote: The competition aught to be about trying to make better maps than the other teams, not out-promoting the other teams to get lesser maps in the pools. No offense, but the latter has been ESV's creed for a while. (Again, ESV on the whole makes many great maps, but they used their power to promote many terrible ones as well). . . This is actually true too, but I can't fault them for advancing the map agenda generally. Heh.
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Wightbane gorge seems cool
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Well, Gfire, if you see problems with our maps, i think our mappers would be glad to know what those are. I believe quite a few map threads are already up - i'll edit those into the OP. You know you can always pm one of us to talk about maps.
I personally think all those maps are great, but then i might be a bit biased :D
On September 11 2012 06:39 BreakfastBurrito wrote: Wightbane gorge seems cool
Glad to hear it
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good skills . i would like one or two of those maps on next season to see how they do ballance wise
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On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis.
that's a really weird opinion to have because the two aren't mutually exclusive. More map teams does not mean less sponsorship/people who care about maps. And anyway, what are the people who want to make maps and form a small group together supposed to do? Stand back and watch ESV/CRUX/TPW steal the limelight simply because they were there first?
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The maps look pretty good. Since their isn't a good mapmaking team outside of Korea with Crux and prime teams, and I know Crux and prime both have Jacky, LS and Winpark, competition in Korean for mapmaking teams isn't there haha.
its nice to see one popping up for the foreign scene, we need good mapmakers.
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Damn all of these maps look SICK! I can't wait to see gameplay on them, these are really amazing... I think some of the best i've seen since SC2 release! Keep them coming!
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On September 11 2012 06:55 xsnac wrote: good skills . i would like one or two of those maps on next season to see how they do ballance wise
Thanks a lot ! I sure would too :D
If you want, you can try them yourself. It's still a bit of a mess because we're having a tough time working around time zones, but there should be at most if those maps on your server, whether in melee or arcade. Absolution, Blackthorns, Gehenna and Bazaar are fore sure up on EU ; Absolution, Bazaar, Wightbane Gorge and Ancient Fates on NA. Dust devils will be up when Australian internet decides to work :D
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On September 11 2012 07:03 masterbreti wrote: The maps look pretty good. Since their isn't a good mapmaking team outside of Korea with Crux and prime teams, and I know Crux and prime both have Jacky, LS and Winpark, competition in Korean for mapmaking teams isn't there haha.
its nice to see one popping up for the foreign scene, we need good mapmakers.
There are already 2 foreign mapping teams; ESV and TPW. Jacky is no longer on Crux and has been on ESV for a while. LS is no longer a member of the prime clan but is still a member of crux.
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They seems nice!! Good Job!
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On September 11 2012 06:57 Quotidian wrote:Show nested quote +On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis. that's a really weird opinion to have because the two aren't mutually exclusive. More map teams does not mean less sponsorship/people who care about maps. And anyway, what are the people who want to make maps and form a small group together supposed to do? Stand back and watch ESV/CRUX/TPW steal the limelight simply because they were there first?
Okay, I need to clarify this.
What I previously said may come off as a bit 'arrogant', but that is not the deal. More map-making teams is a good thing, and I can easily agree with that without hesitation. I know what the learning curve is like when you are part of (or start) a map-making team. I was on TPW when it first started so I know and understand this. New map making teams are something that is needed, and it is great to have.
BUT. I am not disregarding them or saying they aren't worthy, welcome, or needed. I am merely saying that while every new map making team is great, it still won't FIX what is deeply, truly needed in the map community as a whole.
If I offer map suggestions in newer map threads, people fool me into thinking I'm a guru who has all the answers to life's problems. Even when I made this thread people still somehow thought I was being arrogant and stuck-up.
sigh, I can't help without getting hammered.
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I'm so impressed with these maps. I've been having so-so feelings about most of the current maps. Not enough diversity when it come's to the 'looks' of the maps, but these look very good. Excited to play on them!
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Whether or not IronMan was courteous enough isn't the topic here. Don't stir up things needlessly, it's the last thing you want.
We have all seen the time it takes fr new maps to be included into tournaments. I have too much to do right now to be working on LP but I always had the idea of having better maps articles (I have lots of ideas but I'm way too lazy ) but I can't identify competitive maps when the scene is stagnant because players are fucking obnoxious about new maps (looking at you naniwa and idra ...) and can't spend 10 hours working out new schemes - as if pro football players would refuse to play with new balls just because they are changed. And the direct consequence is the tournament organizers being very cautious about this (and again, I'm blaming the same childish behaviors from some players
So until a central federation has sufficient power to draft maps and control rules alike, it's going to take a lot more than goodwill to make something happen and in that sense IronMan was perfectly right. Another team is pretty useless when every other existing one is out of jobs ...
PS : That being said, I'll create a LP page for you when I am back to a normal schedule (you can PM about that too)
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I hope things go well for Dreamforge! Having another map team means there can be some competition (even though I'm not a proponent of the free market capitalism approach) to make the best maps, which there isn't a whole lot of right now.
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always cool to see more mapmakers putting time into this.
And dat drama <3 (dont ban me): + Show Spoiler +
User was temp banned for this post.
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Thanks so much for this Otolia !
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Black thorns looks so sick
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GOGO community developers!! You guys and gals will the be the driving force that keeps this game relevant past the next "Expansion..." ♥ Keep it up!
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On September 11 2012 07:09 IronManSC wrote:Show nested quote +On September 11 2012 06:57 Quotidian wrote:On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis. that's a really weird opinion to have because the two aren't mutually exclusive. More map teams does not mean less sponsorship/people who care about maps. And anyway, what are the people who want to make maps and form a small group together supposed to do? Stand back and watch ESV/CRUX/TPW steal the limelight simply because they were there first? Okay, I need to clarify this. What I previously said may come off as a bit 'arrogant', but that is not the deal. More map-making teams is a good thing, and I can easily agree with that without hesitation. I know what the learning curve is like when you are part of (or start) a map-making team. I was on TPW when it first started so I know and understand this. New map making teams are something that is needed, and it is great to have. BUT. I am not disregarding them or saying they aren't worthy, welcome, or needed. I am merely saying that while every new map making team is great, it still won't FIX what is deeply, truly needed in the map community as a whole. If I offer map suggestions in newer map threads, people fool me into thinking I'm a guru who has all the answers to life's problems. Even when I made this thread people still somehow thought I was being arrogant and stuck-up. sigh, I can't help without getting hammered.
a. You aren't really helping. You are just expressing an opinion about the state of the mapmaking scene. b. This is really not the right place to express this opinion. This thread is about a new team entering the map making scene. If you want to make a post about the problems faced by the map making community, then by all means, go ahead and post it on a separate thread. But it is out of place for you to go ahead and post something like "The last thing the we need is a new mapmaking team" on this thread : you will end up getting bashed for it and people will think you are afraid of competition.
My $0.02.
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On September 11 2012 07:09 IronManSC wrote:Show nested quote +On September 11 2012 06:57 Quotidian wrote:On September 11 2012 05:12 IronManSC wrote: I'm not trying to be rude when I say this, so don't take this the wrong way...
Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis. that's a really weird opinion to have because the two aren't mutually exclusive. More map teams does not mean less sponsorship/people who care about maps. And anyway, what are the people who want to make maps and form a small group together supposed to do? Stand back and watch ESV/CRUX/TPW steal the limelight simply because they were there first? Okay, I need to clarify this. What I previously said may come off as a bit 'arrogant', but that is not the deal. More map-making teams is a good thing, and I can easily agree with that without hesitation. I know what the learning curve is like when you are part of (or start) a map-making team. I was on TPW when it first started so I know and understand this. New map making teams are something that is needed, and it is great to have. BUT. I am not disregarding them or saying they aren't worthy, welcome, or needed. I am merely saying that while every new map making team is great, it still won't FIX what is deeply, truly needed in the map community as a whole. If I offer map suggestions in newer map threads, people fool me into thinking I'm a guru who has all the answers to life's problems. Even when I made this thread people still somehow thought I was being arrogant and stuck-up. sigh, I can't help without getting hammered.
it still feels like you simply came into this thread to piss on their parade. You basically said "I decree that we don't need you, we need more of x and y." No wonder people think you're arrogant (and certainly speaking above your station.) And why did you think the formation of a new mapmaking team was an attempt to "fix" anything? Not everything that happens in a community a unison drive towards some singular purpose
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Hope this and other teams are able to get tournaments to diversify the map pools...apparently even GOM needs to listen considering they still have Antiga and Entombed lol (but maybe that had something to do with Kespa participation).
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Really encouraging to see mapmakers taking the initiative! People need to recognize the quality of work going on in the map making community and this is a great step. I know I'll see more excellent things from you guys in the future. (You've already got an awesome portfolio going. I'd nominate Rkynick's Infernal Involution for next inductee)
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Good luck guys!
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On September 11 2012 07:03 masterbreti wrote: The maps look pretty good. Since their isn't a good mapmaking team outside of Korea with Crux and prime teams, and I know Crux and prime both have Jacky, LS and Winpark, competition in Korean for mapmaking teams isn't there haha.
its nice to see one popping up for the foreign scene, we need good mapmakers.
wtf dude, so arrogant
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Great to see another map making team, lets hope this new from of competition gives a little push to the map making community who's been suffering of stagnation since tournament are very shy introducing new maps.
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Ancient Fates and Gehenna looks like they have a bit too much focus on chokes/longer pathways. The rest of the maps looks pretty good tho. I particularly like DF Bazaar and Black Thorns.
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This is gonna be awesome I hope to see some great things from you guys
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On September 11 2012 07:21 Terranlover wrote:always cool to see more mapmakers putting time into this. And dat drama <3 (dont ban me): + Show Spoiler + I refuse to participate in drama.
It would be funny to see you banned again though. What name would you pick then?
"Hi, it's HeartoftheWarhound, formerly known as Terranlover, formerly known as Mereel, still on TPW, and I present... A MAP!!!" :p
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i'm a fan of whitebane gorge. best of luck to you guys.
good to see the entire mapmaking scene isn't inactive, yet :D
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We've all been mapmakers for a long time now, being now a team won't change the number of maps we produce, but it will improve the quality of our maps. There a re plenty of tournaments out there to get our maps in, if ESV has an agreement with GSL and TPW with IPL or whathever, we still can deal with other tournaments and bring something new to the SC2 scene. Even if our maps are not good enough but help us and the community figure out what is a good map and what's not, wich part is good and wich one isn't, we'll still be usefull to the whole SC2 scene.
We make maps, deal with it
btw all our maps (including Black Thorns) should be available on both EU and NA now.
and again if you want to support us please play our maps, and post replays, screenshots or VoDs of you games.
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Those maps look really good at first glance.
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All of them look great, particularly interested in Gehenna and Absolution. Great job!!
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On September 11 2012 05:12 IronManSC wrote: Although it's always nice to see more friendly competition, the last thing we really need is another map-making team. What we need, as a mapping community, is sponsorship and people who actually give a crap about community maps on a regular basis.
Ironman makes a good point in that he is correct in stating that the addition of one more map team is not going to change the overall perspective of community created content for tournaments, tournament organizers, professional players, and Blizzard. If this team existed solely for the purpose of creating additional maps, I would concur with his conclusion. It is precisely this reason that Dream Forge seeks to change the game. I will not go into detail at this time as I am unprepared and it is pre-mature. Furthermore, with the introduction of the HOTS beta and the impending release of HOTS -- a natural movement by tournaments into new maps will occur due to the different natures in regards to certain units in comparison to WoL. Tournaments will once again be entering growth/evolution stages to deal with the changing landscape -- creating a prime market for map teams to produce for (it should be noted that this will likely happen once more with the release of the third game in the trilogy -- assuming Blizzard maintains its focus on changing units and unit roles from the previous game). Thank you for your concerns Ironman, they have been noted and are being addressed by many members in the community. We appreciate your support of the map team endeavor and the development of our community.
As for the team and the maps produced -- if you would like to support us you can do so by playing our maps and providing feedback, encouraging your friends to try them out, and to try and abuse them as much as you can so we can improve upon them and future maps. Or just comment on how pretty they look. If you are interested in getting involved, either PM us or feel free to register with our forums to stay in close contact with us. We may provide future methods of supporting us, but at this time we are unprepared to say what those may entail.
Thank you for all the positive responses so far -- we cannot wait to update you with more of our work and improve the community as a whole.
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Thanks for all of the nice words people, glad to see a lot of interest
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Despite my unkind criticism in previous pages, I'd like to appreciate your effort.
I think there is some catch-22 situation when it comes to new maps. Mappers and some spectators want to see new/different maps, while tournaments and players would be afraid of being thrown in an unfamiliar map. So map makers have to tread a fine line.
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Also, GSL has an advantage in the form of GSTL. Most new maps go through a test run there before being introduced in individual league. That turned out to be an invaluable tool for them (e.g. why Calm before the Storm was not added to GSL). Other big tournaments do not have such luxury. Small weekly tournaments have much more freedom in that regard but then they suffer from lack of interest.
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This is awesome Good luck to you guys and be sure to keep us mappers up to date on your publicity progress!
@Ironman. I'm now playing all of my custom/practice games on non-ladder maps. I think just getting more people to play on melee maps in general will go a long way, because then when MLG (who am I kidding, they're so conservative with their pool) or whoever brings up the potential of new maps, more of their fan base will have experience the glory that is new maps.
I also think that having a working map pool that is a collection of the best 8 maps that the community can put forward, perhaps favoring maps from the most recent 8 months or something of that ilk would go a long way to have a direction to point people/tournament organizers in when they're looking for new maps.
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