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Graphics Settings on Casts

Forum Index > SC2 General
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MrTortoise
Profile Joined January 2011
1388 Posts
Last Edited: 2012-05-01 07:48:17
April 29 2012 21:00 GMT
#1
I have noticed that many casts of SC2 are customising the graphics settings somehow beyond what you have in the menus.

The colors are stronger
Seems like some things are more light sourcey (Eg mineral patches)
Things seem crisper.
On some streams contrary to the crispness they have a nice shiny sheen which I also want to know how to get.

Eg
The high quality GSL ... iirc it even seems to have some kind of diffusion effect (That tbh im not that keen on). Am sure other leagues/tourneys have had casts with similar enhancements (eg mlg).

This guy has nice settings


The game seems darker with more contrast than mine ... so i played with gamma. I reduced it but i still cant get that kind of contrast. That exhausts allt he sliders i have to play with in game . I have everything on max btw. The thing is his looks high contrast on my machine so i don't think i want to start playing with my graphics drivers colour balance in general. Its something specific probably a game setting that i dont know about.

Then you go and watch day9 and his game looks like mine.
http://blip.tv/day9tv/day-9-daily-454-p2-leenock-vs-parting-6112372 (just picked at random of front page).

Now his stream res is lower ... but the fact remains that the first stream looks better than my actual game does. It is just cleaner and brighter and more vivid. I want that dammit!

I googled around and searched on here but not found anything. So thanks if someone can link me up :D

update:
changed my gfx card from rgb -> CCbCr-444 and noticed an immediate difference all around tbh. Although that is just colour fidelity / vibrance it doesnt give me the graphics effect i wanted (but has made color more vivid - as in maybe that is what i lost when i switched from crt to tft)

On May 01 2012 03:52 WhosTheSmuRf wrote:
Where can I adjust rgb -> CCbCr-444 at nvidia?


its a global setting
goto nvidia control panel -> adjust desktop colour resolution -> digital color format
Kamwah
Profile Joined February 2012
United Kingdom724 Posts
April 29 2012 21:01 GMT
#2
Some streams use the stronger team colors. Apart from that it's probably the settings in Xsplit or gfx card settings.
Learn to count with CatsPajamas!
SpiZe
Profile Joined December 2010
Canada3640 Posts
April 29 2012 21:07 GMT
#3
Yea I noticed that as well, it seems like some streams/tourny have some really sharp graphics. Sometimes I'm watching a stream in 1080p and I'm like "wait, this is way better than what I see when I play and I play on ultra 0.o "
Economist
Profile Joined April 2011
Canada11 Posts
April 29 2012 21:17 GMT
#4
If you goto NVIDIA control panel -> display -> adjust desktop color settings -> turn up Digital Vibrance, it makes the colors brighter. Im not sure if this is what they do, but it makes a difference
Mantraz
Profile Joined March 2011
Norway119 Posts
April 29 2012 21:24 GMT
#5
I dislike the stronger teamcolor mod for viewing, I think it's useful if the players decide to play yellow vs orange, but aside from that i dont have much problem telling units apart. Banelings look a bit excessive with the mod atleast: )
Encrypto
Profile Joined August 2010
United States442 Posts
Last Edited: 2012-04-29 21:33:56
April 29 2012 21:32 GMT
#6
it's this http://www.teamliquid.net/forum/viewmessage.php?topic_id=216725
(stronger team color mod)

EDIT: actually, now looking at your video, it does seem to be (for this particular case) some adjusted settings in a gfx menu.
pallad
Profile Joined September 2010
Poland1958 Posts
April 29 2012 21:32 GMT
#7
Like Economist write , its all at Nvidia control panel ( if you have nvida card) , you can mix thing up really nice , just to adjust colours to your SC 2 , you can even make your SC 2 pink.. minerals green etc , health bars red , blue even black , you just need to spend some time in control panel

Other thing is true also , amny streams are using Stronger teamcolor ( I like it also and usuing it , imo for zerg player its perfect )

SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
AgentChaos
Profile Joined July 2011
United Kingdom4569 Posts
April 29 2012 21:34 GMT
#8
on youtube videos it could be colour correction when they edit the videos
IM & EG supporter
jliu
Profile Joined March 2011
282 Posts
April 29 2012 21:37 GMT
#9
Some players use some third-party gamma correction program... I'm not sure what it is. I think I've seen Dragon use it before.
MrTortoise
Profile Joined January 2011
1388 Posts
Last Edited: 2012-04-29 21:58:19
April 29 2012 21:38 GMT
#10
Have been playing with the nvidia panel and got some of it.

Will check out team color ... but the gomtv stream has something different again!

I also disocvered i like the effect of hdr=0 in variables - but that is ultimate cleanup.
The problem is that i like both extremes ... ultra clean and ultra effecty *as long as its vibrant*. Like with anything if you start processing it you just lose fidelity. It feels like hdr and just post processing in general can just make everything tend towards grey (am really thinking about fps games there)

Will play with vibrance also .. i thought that was for video though when i read it.
Edit: Yeah vibrance isnt in an app specific area ... anyway i think the color thing is that mod ... am about to try it.

Have also turned all the nvidia stuff up to max ... still doesnt look the same ... hopefully mod will do the rest the n...

Edit2: changed my gfx card from rgb -> CCbCr-444 and noticed an immediate difference all around tbh

Edit3: that mod is cool and may use :D, but not what im looking for here.
andeh
Profile Blog Joined August 2009
United States904 Posts
April 29 2012 21:39 GMT
#11
All tournaments should use the stronger team colours, the game looks kinda bland without them. Not even factoring their usefulness in zvz, pvp
Hokay
Profile Joined May 2007
United States738 Posts
April 29 2012 22:42 GMT
#12
Stronger team colors look terrible. Just look at the marine & marauder ball. Yuck. Red & Blue colors for 1v1 is good enough imo.
Battousai13
Profile Joined September 2010
United States638 Posts
April 29 2012 22:53 GMT
#13
Strong team colors look ridiculously exaggerated.
As mentioned earlier in the thread, it's just some processing by the graphics card.
MrTortoise
Profile Joined January 2011
1388 Posts
Last Edited: 2012-04-30 08:55:48
April 30 2012 08:55 GMT
#14
Well its not team colours thats in use :D


Seriously though it would be great to know what these settings are ... i spent about 2 hours goign through every permutation of graphics settings last night.

I am now 100% that it is not something in the graphics card drivers that can be turned on.
It is not digital vibrance.
It is not team colors
It cannot be obtained through sc2 UI
It is clearly something that some people know about as there are several tournaments out there that are tweaking this stuff
Perhaps as someone suggested its a post processing effect BUT the effect is only in game - it does not effect the UI surrounding the game so I don't think its done after the game. Sounds like a lot of work to mask around things like the player name and resource meter given that they change size over time as they are opened and closed.

The effect does look to be post processing related but its at the game level.

Someone must know lol. I suspect that it is some tweaks in variables.txt but havent found them
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-04-30 09:46:14
April 30 2012 09:44 GMT
#15
Use Darker Diablo 3 mod, it makes game a bit desaturated and more contrast and more realistic

http://www.teamliquid.net/forum/viewmessage.php?topic_id=331267

Recommend you increase ingame brightness, if you installed this mod. Game will not be that dark, but also desaturated and a bit more contrasted
Franberra
Profile Joined September 2011
12 Posts
April 30 2012 10:37 GMT
#16
I've never had any problems with the "stronger colours" mod but otoh I actually think zerg looks better with it, so ymmv.
Skullflower
Profile Joined July 2010
United States3779 Posts
April 30 2012 10:40 GMT
#17
On April 30 2012 06:24 Mantraz wrote:
I dislike the stronger teamcolor mod for viewing, I think it's useful if the players decide to play yellow vs orange, but aside from that i dont have much problem telling units apart. Banelings look a bit excessive with the mod atleast: )


I'm fairly certain that Alt + F will make both players red and blue when observing. Not sure though
The ruminations are mine, let the world be yours.
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
April 30 2012 10:47 GMT
#18
On April 30 2012 18:44 Existor wrote:
Use Darker Diablo 3 mod, it makes game a bit desaturated and more contrast and more realistic

http://www.teamliquid.net/forum/viewmessage.php?topic_id=331267

Recommend you increase ingame brightness, if you installed this mod. Game will not be that dark, but also desaturated and a bit more contrasted

Hah! The opposite of on topic!

Oh well. If this thread is still up and unanswered at the end of the day ill fooly around with my gtx-560ti
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-04-30 11:20:45
April 30 2012 11:19 GMT
#19
Stronger Team color mod have one bad thing, or if say more correct, it has no one fix.

On the minimap half of colors, like blue/green/red/purple - they always hard to see. Also light blue color is hard to see, because minerals and vespene geysers are white. White and light blue are similar in brightness.

Green-red scheme is the best in terms to readable minimap.

And STC mod makes game very toy'ish and like Red Alert 3 sometimes. Maybe it will be good with that desaturation diablo3 mod

Hah! The opposite of on topic!

Oh well. If this thread is still up and unanswered at the end of the day ill fooly around with my gtx-560ti

That Diablo3 darker mod makes game more contrast too. You can try Stronger level of that mod and you will see, that white and light colors becomes more brightness and desaturated, when darker color becomes a bit darker too.

Also if you dont want darker game, but only desaturated, so increase then ingame brightness, and it will looks same, as it was without that mod, only with desaturator.
TBO
Profile Joined September 2009
Germany1350 Posts
April 30 2012 11:24 GMT
#20
On April 30 2012 20:19 Existor wrote:

Green-red scheme is the best in terms to readable minimap.



green-red is a terrible idea as ~8% of male population have a red-green deficiency.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
April 30 2012 11:31 GMT
#21
On turned off minimap terrain it's very hard to miss red brightness pixels. But also VERY easy to miss purple/green/blue pixels
MrTortoise
Profile Joined January 2011
1388 Posts
April 30 2012 14:09 GMT
#22
TBH most of these things arise for me as i am very unsensitive to changes between blue -> purple -> red.

So i can have huge problems with red + blue on a minimap *with a background*. I also use it with background turned off as then i have a hope of seeing red on black but i find blue on black to be far far more starkly contrasted than red on black.

I thought it as just my eyes being shite Glad others are having same issues!
Makes me wonder why people don't use blue green (cue all the blue-green sufferers).

Am beginning to think that the difference may really be post processing ... but the logical side of me really doubts it. It sounds like too much hard work to mask the playable area of the screen. But then spent another hour on google nad haven't found anything.

This is going to turn into one of those sagas like i had in css trying to figure out how to see through smoke with nvidia ... which also makes me wonder if its a feature on ati cards or something. But it would be odd for ATI to implement something better than they had to tbh given their history of unfairly broken drivers.


Anyway just to clarify ... it is NOT the colors of units or teams. It is the quality with which they are rendered. Some casts just seem to look a shit ton better than my actual game which is highly disconcerting despite me running everything as high as i can (and still having >100 fps so i have plenty of grunt to work with still).
Existor
Profile Joined July 2010
Russian Federation4295 Posts
April 30 2012 14:29 GMT
#23
Because in game your attention is around controling and playing, but not around game graphics. In streams and casts you're doing nothing, only looking at "nice game graphic", that is same, as ingame
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
April 30 2012 15:13 GMT
#24
They turn the saturation up. I don't know if they do it through the GPU control panel or some kind of editing of the actual video recording itself though.
MrTortoise
Profile Joined January 2011
1388 Posts
Last Edited: 2012-04-30 15:56:26
April 30 2012 15:48 GMT
#25
On April 30 2012 23:29 Existor wrote:
Because in game your attention is around controling and playing, but not around game graphics. In streams and casts you're doing nothing, only looking at "nice game graphic", that is same, as ingame


You clearly didn't read OP.
you clearly didn't look at the 2 links

At least you didn't say its because my macro is off ;p

On May 01 2012 00:13 Eufouria wrote:
They turn the saturation up. I don't know if they do it through the GPU control panel or some kind of editing of the actual video recording itself though.



Yeah you are right, that does get it part way there but in that first link i am pretty sure there is also another graphics effect in play (makes a huge difference once you turn rgb -> that other graphics setting i mentioned btw - i think it makes the gamut a lot larger). I think they probably have the graphics setting globally on the machine they are going to use for capture set crazy high - which is then amplified in everyone else having it above 1 (assuming is a multiplier). Because the vods are basically recorded live they cant do it as a true post process on the raw data as it would be a ball ache to manage and the live viewers would get something different to archive.

I am trying to find a better vod that demonstrates what i mean ... i know one tournament had it consistently as i noticed and thought it looked v cool. It wasn't mlg as i suggested earlier though nor is it gsl as i have got both of their qualities from saturation and digital vibrance and changing palette.

I am beginning to wonder if its a atv vs nvidia driver thing tbh.


FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
April 30 2012 15:56 GMT
#26
On April 30 2012 20:24 TBO wrote:
Show nested quote +
On April 30 2012 20:19 Existor wrote:

Green-red scheme is the best in terms to readable minimap.



green-red is a terrible idea as ~8% of male population have a red-green deficiency.


Didn't realize it was that high :o.
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
April 30 2012 16:04 GMT
#27
i am pretty sure its because they manuelly turned on the ambient occlusion that allows everything to look better. Go nvidia control panels to enable.
MrTortoise
Profile Joined January 2011
1388 Posts
Last Edited: 2012-04-30 18:40:57
April 30 2012 18:32 GMT
#28
On May 01 2012 01:04 OpTiKDream wrote:
i am pretty sure its because they manuelly turned on the ambient occlusion that allows everything to look better. Go nvidia control panels to enable.


Already done that! all 3 settings (off, fast and quality)!

TBH that was first thing i tried as I was hoping for a quick fix :D


WhosTheSmuRf
Profile Joined April 2012
United States56 Posts
April 30 2012 18:52 GMT
#29
Where can I adjust rgb -> CCbCr-444 at nvidia?
Hwotk
Profile Joined October 2011
32 Posts
May 01 2012 00:12 GMT
#30
I've noticed that as well


put 1080p and skip to around 10 min mark u can see especially on P army that it looks realy good as if it was painted.
MrTortoise
Profile Joined January 2011
1388 Posts
Last Edited: 2012-05-01 07:45:26
May 01 2012 07:45 GMT
#31
On May 01 2012 03:52 WhosTheSmuRf wrote:
Where can I adjust rgb -> CCbCr-444 at nvidia?


its a global setting

goto nvidia control panel -> adjust desktop colour resolution -> digital color format
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 01 2012 10:35 GMT
#32
On May 01 2012 09:12 Hwotk wrote:
I've noticed that as well
http://www.youtube.com/watch?v=S7c6-1FhL-w

put 1080p and skip to around 10 min mark u can see especially on P army that it looks realy good as if it was painted.

I think, it's fully same, as ingame. But here you can see a bit different creep.

You can customize creep with my another thread
http://www.teamliquid.net/forum/viewmessage.php?topic_id=241083
MtlGuitarist97
Profile Blog Joined July 2011
United States1539 Posts
May 01 2012 10:59 GMT
#33
If you play on medium shaders, with everything else set to the highest possible setting, it makes it look 1000x stronger and vibrant, but the detail remains very clear and polished. I <3 medium shaders.
haaz
Profile Joined May 2010
157 Posts
Last Edited: 2012-05-01 11:21:51
May 01 2012 11:11 GMT
#34
Anyone knows what are the game/graphic settings included in this video:
http://sc2casts.com/cast8218-DarKFoRcE-vs-DeMuslim-Best-of-3-NASL-Season-3

I guess these settings are present in every NASL Season 3 videos

It looks stunning! HOW THEY DID GAME LOOK LIKE THAT?


edit:
Damn look at that daybreak game
http://sc2casts.com/cast8293-ClouD-vs-TTOne-Best-of-3-NASL-Season-3
These graphic settings holy cow so beautiful


edit 2:
winter style, so sick
http://sc2casts.com/cast8229-GanZi-vs-FnaticRain-Best-of-3-NASL-Season-3
temp banned: 2 warnings: 8, my little achievments 8), last update: 23-05-2013
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-05-01 11:45:11
May 01 2012 11:32 GMT
#35
I don't see any difference. Better will be, if you can post comparsion screenshots.

Edit: Maybe you mean medium shaders (that turns off any bloom ingame and makes graphic a bit more clear and less effect-intensive)? But in those streams we still have bloom and special light (like green light from eggs on hatchery when larva injection in progress)
haaz
Profile Joined May 2010
157 Posts
May 01 2012 11:46 GMT
#36
There is no difference in those 3 videos. They all got same settings, which make them look so sick.
But what are those anyone knows?
temp banned: 2 warnings: 8, my little achievments 8), last update: 23-05-2013
Toastie
Profile Joined April 2012
Netherlands104 Posts
May 01 2012 11:53 GMT
#37
I find bases on creep (red/blue on creep) to be very hard to spot, same for blue in the FOW...
Never give up, never surrender!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-05-01 11:54:13
May 01 2012 11:53 GMT
#38
On May 01 2012 20:46 haaz wrote:
There is no difference in those 3 videos. They all got same settings, which make them look so sick.
But what are those anyone knows?

I've said about difference from current game. Not between those 3 videos. Those videos are fully standart for me, only nice overlay and probably a bit increased ingame brightness. Also there can be modified creep edges.

I find bases on creep (red/blue on creep) to be very hard to spot, same for blue in the FOW...

You can customize creep, make it darker, like in HotS
http://www.teamliquid.net/forum/viewmessage.php?topic_id=332010
MrTortoise
Profile Joined January 2011
1388 Posts
May 01 2012 18:02 GMT
#39
Yeah i agree about the nasl vids ... it think that may be the league i was thinking of in OP but couldn't remember :D


The graphics are just crisper.
Can people say what gfx card they have pls (Esp Existor). I am using nvidia gtx570.



Qntc.YuMe
Profile Joined January 2011
United States792 Posts
May 01 2012 18:14 GMT
#40
On May 01 2012 03:32 MrTortoise wrote:
Show nested quote +
On May 01 2012 01:04 OpTiKDream wrote:
i am pretty sure its because they manuelly turned on the ambient occlusion that allows everything to look better. Go nvidia control panels to enable.


Already done that! all 3 settings (off, fast and quality)!

TBH that was first thing i tried as I was hoping for a quick fix :D



The occulsion only works if sc2 is set to extreme.
MrTortoise
Profile Joined January 2011
1388 Posts
May 01 2012 20:43 GMT
#41
every setting in sc2 is as high as i can make it. The occlusion setting in sc2 is only for cut scenes also.

Or is there some secret setting or something?
Daviran
Profile Joined March 2011
United States21 Posts
May 03 2012 05:02 GMT
#42
Maybe try using Windowed(full) that changes my colors to my desktop colors~
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