An Interview With Former SKT Pro Player: Dove! - Page 5
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Cokefreak
Finland8094 Posts
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s.a.y
Croatia3840 Posts
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Rustug
1488 Posts
(And I will now definitely be checking out Dove's stream) | ||
rotinegg
United States1719 Posts
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Valikyr
Sweden2653 Posts
On February 22 2012 14:29 Dodgin wrote: Read the whole thing, awesome interview thanks for posting it! Interesting that he says sc2 is not easier. forGG said that too. The mechanics of the game is of course easier but that doesn't mean it's easier to be the best. Just easier to play the game at all. | ||
JustPassingBy
10776 Posts
On February 22 2012 21:20 Valikyr wrote: forGG said that too. The mechanics of the game is of course easier but that doesn't mean it's easier to be the best. Just easier to play the game at all. It is easier to play the game at a level where you don't look like an idiot (having idle scv's, units loitering around). However if you are in the competitive scene, the difficulty is the same as in starcraft 1: as hard as you can bear. Because as soon as you don't give 100%, people who do will start beating you. Anyways, nice interview, thanks for sharing it. | ||
Gevna
France2332 Posts
On February 22 2012 15:55 i.of.the.storm wrote: Lmao yeah clumping sucks >_<. Great article, really interesting read. This should be featured! Since I'm not a bw expert, I'm asking this, why is clump so bad in sc2 ? It adds a lot to micro like managing your units, making good concave, spreading your units, and increase the difficulty of controling your army etc... It looks like baby sit your units in bw because of bad pathing. No ? | ||
Noocta
France12578 Posts
On February 22 2012 20:55 Corvi wrote: wait, flash has low apm? what is his normal apm, anyone knows? 300+ to an average of 400 in the pro scene. | ||
Rantech
Chile525 Posts
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JustPassingBy
10776 Posts
On February 22 2012 21:56 Gevna wrote: Since I'm not a bw expert, I'm asking this, why is clump so bad in sc2 ? It adds a lot to micro like managing your units, making good concave, spreading your units, and increase the difficulty of controling your army etc... It looks like baby sit your units in bw because of bad pathing. No ? Because the game is a lot less forgiving. One mistake and your whole army is gone, instead of just portions of it. In broodwar, if your attention on army control slips for a second, you end up at a small disadvantage which you can nullify easily by just macroing better than your opponent. In starcraft 2, this is no longer possible. And, from a spectator's point of view, battles are over too quickly. | ||
WArped
United Kingdom4845 Posts
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Meteora.GB
Canada2479 Posts
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Titorelli
2492 Posts
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Squeegy
Finland1166 Posts
On February 22 2012 19:56 Gamegene wrote: it shows that he has fighting spirit o: a lot of rookies and b - teamers take years to hit their stride and show off their talent. A lot of rookies and b-teamers who finally hit their stride and show off their talent do not end up as S-class. | ||
Taiki
Norway57 Posts
In any case, I hope he does well=) | ||
-stOpSKY-
Canada498 Posts
Uhh I dont get it. Is that picture suppose to back up the fact he DOES work out? He looks pretty damn small and only has any muscle tone because hes super skinny. O.o | ||
StarStruck
25339 Posts
On February 22 2012 21:32 JustPassingBy wrote: It is easier to play the game at a level where you don't look like an idiot (having idle scv's, units loitering around). However if you are in the competitive scene, the difficulty is the same as in starcraft 1: as hard as you can bear. Because as soon as you don't give 100%, people who do will start beating you. Anyways, nice interview, thanks for sharing it. No the difficulty isn't the same. -_- There are different things to hold you back in SC2. Dove is still very new to the game and his knowledge of how everything works is still not where it needs to be. That's all he meant when he said he's still trying to figure everything out when he loses because he doesn't necessarily know what he did wrong. Stop comparing the two. On February 22 2012 17:44 Steveling wrote: And that's exactly why MMA would have being class S if he was still playing BW. No. -_- There's a reason why there are only a few players in BW fit the criteria. How about we focus on what's happening now instead of things that would never happen? On February 22 2012 23:36 -stOpSKY- wrote: Uhh I dont get it. Is that picture suppose to back up the fact he DOES work out? He looks pretty damn small and only has any muscle tone because hes super skinny. O.o Doesn't prove he doesn't either. The BW pro's do go to the gym for workouts and meet occasionally for soccer. They do do things to keep themselves in shape. | ||
bgx
Poland6595 Posts
On February 22 2012 21:56 Gevna wrote: Since I'm not a bw expert, I'm asking this, why is clump so bad in sc2 ? It adds a lot to micro like managing your units, making good concave, spreading your units, and increase the difficulty of controling your army etc... It looks like baby sit your units in bw because of bad pathing. No ? Because its way to easy to punish it, auto cast/aoe units punish a default mechanic which is clumping. While in BW "punish" mechanic(like spells or reavers) require comparable ammount of effort compared to deflecting it. Simple disproportion of skill used in execution and countering it. | ||
Caos2
United States1728 Posts
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GoSuChicken
Germany1726 Posts
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