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An Interview With Former SKT Pro Player: Dove! - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
Cokefreak
Profile Joined June 2011
Finland8096 Posts
February 22 2012 11:59 GMT
#81
A really nice interview, thanks!
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
February 22 2012 12:01 GMT
#82
Great interview!
I am not good with quotes
Rustug
Profile Joined October 2010
1488 Posts
February 22 2012 12:04 GMT
#83
Great interview, Thanks for Sharing!
(And I will now definitely be checking out Dove's stream)
Curious that we spend more time congratulating people who have succeeded than encouraging people who have not. 파이팅! ᕦ(ò_óˇ)ᕤ"
rotinegg
Profile Blog Joined April 2009
United States1719 Posts
February 22 2012 12:13 GMT
#84
nice, thanks gamegene for doing this interview, it was fun
Translator
Valikyr
Profile Joined June 2010
Sweden2653 Posts
February 22 2012 12:20 GMT
#85
On February 22 2012 14:29 Dodgin wrote:
Read the whole thing, awesome interview thanks for posting it!

Interesting that he says sc2 is not easier.

forGG said that too. The mechanics of the game is of course easier but that doesn't mean it's easier to be the best. Just easier to play the game at all.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
February 22 2012 12:32 GMT
#86
On February 22 2012 21:20 Valikyr wrote:
Show nested quote +
On February 22 2012 14:29 Dodgin wrote:
Read the whole thing, awesome interview thanks for posting it!

Interesting that he says sc2 is not easier.

forGG said that too. The mechanics of the game is of course easier but that doesn't mean it's easier to be the best. Just easier to play the game at all.


It is easier to play the game at a level where you don't look like an idiot (having idle scv's, units loitering around).
However if you are in the competitive scene, the difficulty is the same as in starcraft 1: as hard as you can bear.
Because as soon as you don't give 100%, people who do will start beating you.

Anyways, nice interview, thanks for sharing it.
Gevna
Profile Joined August 2010
France2332 Posts
February 22 2012 12:56 GMT
#87
On February 22 2012 15:55 i.of.the.storm wrote:
Show nested quote +
I hate the colossus and Templar because units clump up so much in SC2-
WAIT I CHANGE MY MIND. I hate the infestor the most. It’s a piece of shit. It needs to be removed from the game.


Lmao yeah clumping sucks >_<. Great article, really interesting read. This should be featured!

Since I'm not a bw expert, I'm asking this, why is clump so bad in sc2 ? It adds a lot to micro like managing your units, making good concave, spreading your units, and increase the difficulty of controling your army etc...

It looks like baby sit your units in bw because of bad pathing. No ?
Noocta
Profile Joined June 2010
France12578 Posts
February 22 2012 12:57 GMT
#88
On February 22 2012 20:55 Corvi wrote:
wait, flash has low apm? what is his normal apm, anyone knows?


300+ to an average of 400 in the pro scene.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Rantech
Profile Joined April 2010
Chile527 Posts
February 22 2012 12:59 GMT
#89
Really good interview, looking forward to in_dove's sc2 future. God i loved his SK Terran tvz back then.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
February 22 2012 13:02 GMT
#90
On February 22 2012 21:56 Gevna wrote:
Show nested quote +
On February 22 2012 15:55 i.of.the.storm wrote:
I hate the colossus and Templar because units clump up so much in SC2-
WAIT I CHANGE MY MIND. I hate the infestor the most. It’s a piece of shit. It needs to be removed from the game.


Lmao yeah clumping sucks >_<. Great article, really interesting read. This should be featured!

Since I'm not a bw expert, I'm asking this, why is clump so bad in sc2 ? It adds a lot to micro like managing your units, making good concave, spreading your units, and increase the difficulty of controling your army etc...

It looks like baby sit your units in bw because of bad pathing. No ?


Because the game is a lot less forgiving. One mistake and your whole army is gone, instead of just portions of it.
In broodwar, if your attention on army control slips for a second, you end up at a small disadvantage which you can nullify easily by just macroing better than your opponent. In starcraft 2, this is no longer possible.

And, from a spectator's point of view, battles are over too quickly.
WArped
Profile Joined December 2010
United Kingdom4845 Posts
February 22 2012 13:11 GMT
#91
Really great interview. It was interesting hearing him talk about his first experience with SC2, getting used to the interface and all the new units. I watched him when he first started; scanning all the time haha. Looking forward to seeing his improvements.
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
February 22 2012 13:14 GMT
#92
Good luck to Dove, the part about the infestor was great haha.
Titorelli
Profile Joined March 2011
2492 Posts
February 22 2012 13:15 GMT
#93
Really great interview. My favourite part is the infestor comment :D
"Everybody poops.... after Tasteless kills them" Artosis
Squeegy
Profile Joined October 2009
Finland1166 Posts
February 22 2012 13:55 GMT
#94
On February 22 2012 19:56 Gamegene wrote:
Show nested quote +
On February 22 2012 19:55 Squeegy wrote:
Yes, because going 4-4 with in.Dove, who commented that MMA wasn't very good, would put you in S-class.


it shows that he has fighting spirit o:
a lot of rookies and b - teamers take years to hit their stride and show off their talent.


A lot of rookies and b-teamers who finally hit their stride and show off their talent do not end up as S-class.
Stan: Dude, dolphins are intelligent and friendly. Cartman: Intelligent and friendly on rye bread with some mayonnaise.
Taiki
Profile Joined December 2011
Norway57 Posts
February 22 2012 14:31 GMT
#95
Does this mean that he'll stop streaming BW? It was so great having a BW pro streaming who actually would talk and interact with us=(

In any case, I hope he does well=)
-stOpSKY-
Profile Joined September 2010
Canada498 Posts
February 22 2012 14:36 GMT
#96
On February 22 2012 14:57 Louuster wrote:
Lol at the part about (P)BeSt who doesnt work out, really?

[image loading]



Uhh I dont get it. Is that picture suppose to back up the fact he DOES work out? He looks pretty damn small and only has any muscle tone because hes super skinny. O.o
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2012-02-22 14:49:58
February 22 2012 14:41 GMT
#97
On February 22 2012 21:32 JustPassingBy wrote:
Show nested quote +
On February 22 2012 21:20 Valikyr wrote:
On February 22 2012 14:29 Dodgin wrote:
Read the whole thing, awesome interview thanks for posting it!

Interesting that he says sc2 is not easier.

forGG said that too. The mechanics of the game is of course easier but that doesn't mean it's easier to be the best. Just easier to play the game at all.


It is easier to play the game at a level where you don't look like an idiot (having idle scv's, units loitering around).
However if you are in the competitive scene, the difficulty is the same as in starcraft 1: as hard as you can bear.
Because as soon as you don't give 100%, people who do will start beating you.

Anyways, nice interview, thanks for sharing it.


No the difficulty isn't the same. -_- There are different things to hold you back in SC2. Dove is still very new to the game and his knowledge of how everything works is still not where it needs to be. That's all he meant when he said he's still trying to figure everything out when he loses because he doesn't necessarily know what he did wrong.

Stop comparing the two.

On February 22 2012 17:44 Steveling wrote:
Show nested quote +
On February 22 2012 14:12 Gamegene wrote:



Any stand out memories?

Back in the internal ranking games inside the SKT1 house, I crushed him 4-0 the first games. (T)MMA asked for a 30 minute break before continuing and I agreed. When the break was over he reversed the score to 4-4. He had been pumping himself up during the break, that is the kind of player he is.




And that's exactly why MMA would have being class S if he was still playing BW.


No. -_-

There's a reason why there are only a few players in BW fit the criteria. How about we focus on what's happening now instead of things that would never happen?

On February 22 2012 23:36 -stOpSKY- wrote:
Show nested quote +
On February 22 2012 14:57 Louuster wrote:
Lol at the part about (P)BeSt who doesnt work out, really?

[image loading]



Uhh I dont get it. Is that picture suppose to back up the fact he DOES work out? He looks pretty damn small and only has any muscle tone because hes super skinny. O.o


Doesn't prove he doesn't either.

The BW pro's do go to the gym for workouts and meet occasionally for soccer. They do do things to keep themselves in shape.
bgx
Profile Joined August 2010
Poland6595 Posts
February 22 2012 14:52 GMT
#98
On February 22 2012 21:56 Gevna wrote:
Show nested quote +
On February 22 2012 15:55 i.of.the.storm wrote:
I hate the colossus and Templar because units clump up so much in SC2-
WAIT I CHANGE MY MIND. I hate the infestor the most. It’s a piece of shit. It needs to be removed from the game.


Lmao yeah clumping sucks >_<. Great article, really interesting read. This should be featured!

Since I'm not a bw expert, I'm asking this, why is clump so bad in sc2 ? It adds a lot to micro like managing your units, making good concave, spreading your units, and increase the difficulty of controling your army etc...

It looks like baby sit your units in bw because of bad pathing. No ?

Because its way to easy to punish it, auto cast/aoe units punish a default mechanic which is clumping. While in BW "punish" mechanic(like spells or reavers) require comparable ammount of effort compared to deflecting it. Simple disproportion of skill used in execution and countering it.
Stork[gm]
Caos2
Profile Joined November 2008
United States1728 Posts
February 22 2012 15:28 GMT
#99
Nice interview, thanks!
GoSuChicken
Profile Blog Joined December 2011
Germany1726 Posts
February 22 2012 15:30 GMT
#100
nice interview
Prev 1 2 3 4 5 6 7 8 9 Next All
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