• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:15
CEST 05:15
KST 12:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview3[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !6Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule ! Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Do we have a pimpest plays list? BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Asl ro8 D winner interview BW General Discussion AI Question
Tourneys
[ASL21] Ro8 Day 4 Small VOD Thread 2.0 [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Dawn of War IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread The Letting Off Steam Thread Russo-Ukrainian War Thread 3D technology/software discussion
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2169 users

Hacking in Starcraft 2 - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
zachMEISTER
Profile Joined December 2010
United States625 Posts
February 19 2012 16:08 GMT
#21
On February 20 2012 00:56 Qwix wrote:
Show nested quote +
On February 20 2012 00:28 Silidons wrote:
warden didn't have a good record vs me when i map hacked + botted in d2 for years lol

haha those were the days, where people would look confused to you if you'd have no maphack


i remember that. people would walk you through dungeons if you didn't have maphack
psillypsybic!
YouMake
Profile Blog Joined February 2010
United States262 Posts
February 19 2012 16:10 GMT
#22
Very nice read. SC2 has minimal hackers i feel like unlike some other games.
It's time to kick ass and chew bubble gum, but all out of bubble gum! - Duke Nukem!
VoO
Profile Blog Joined June 2011
Germany278 Posts
Last Edited: 2012-02-19 16:13:58
February 19 2012 16:12 GMT
#23
I'd like to append that I really like this discussion since I personally think every company which is connected to the internet should employ a security specialist and a company which distribute a multiplayer game should hire a professional anti-hacking company. That's my main issue with this thing, since Blizzard can hire a mathematician for the matchmaking algrotithm but apparantly not a security professional.
♥ 김택용 ♥Casual Dwarf Fortress Progamer
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
February 19 2012 16:15 GMT
#24
Does warden turn itself off when you close sc2? I imagine of you were doing something you really wanted to keep secret you would apply some sort of external filter on outgoing network traffic, or would use a clean machine; but a lot of people aren't going to be following or even know about those kind of precautions, and it's important to remember that (unlike game hacking) not everything people do in secret is wrong or even negative.
"It's the torso" "only more so!"
Chronald
Profile Joined December 2009
United States619 Posts
February 19 2012 16:21 GMT
#25
On February 20 2012 00:11 mrafaeldie12 wrote:
Blizzard should add a second layer, because this "Warden" is pretty shitty. How about nProtect or GameGuard eh?

nProtect and GameGuard are a complete joke when it comes to hack proctection.

I've been hacking/botting RO servers and other random F2P mmos for years that rely on these outdated "protection" protocols. They are oooollllldddddd and have a serious impact on gaming performace from a server point of view.
Got that.
Zocat
Profile Joined April 2010
Germany2229 Posts
February 19 2012 16:29 GMT
#26
On February 19 2012 23:59 dehdar wrote:
Lesson learned?
- Blizzard is doing the best job they can to get rid of hacking.
- Game designs have nothing to do with hacks being undetectable.


Can you defend those 2 points considering this:
http://crypto.stanford.edu/~dabo/pubs/papers/onlinegames.pdf
Sergio1992
Profile Blog Joined October 2011
Italy522 Posts
February 19 2012 16:38 GMT
#27
On February 20 2012 01:29 Zocat wrote:
Show nested quote +
On February 19 2012 23:59 dehdar wrote:
Lesson learned?
- Blizzard is doing the best job they can to get rid of hacking.
- Game designs have nothing to do with hacks being undetectable.


Can you defend those 2 points considering this:
http://crypto.stanford.edu/~dabo/pubs/papers/onlinegames.pdf

thanks for that.
Ashur
Profile Joined January 2004
Czech Republic646 Posts
Last Edited: 2012-02-19 16:51:12
February 19 2012 16:47 GMT
#28
On February 20 2012 00:05 MasterOfChaos wrote:
As I wrote in your previous thread:
Show nested quote +
On February 20 2012 00:00 MasterOfChaos wrote:
I also disagree on the viability of external maphacks. Just their screen on a secondary monitor, or even second PC in the network. Rendering the map, and static images for each unit type is good enough. I'd prefer it over an internal maphack any time. You don't need to scroll around to see everything, you can stream without the stream picking up the hack,... They are also pretty easy to develop.

> Every single time the game is patched, you need to spend a good couple of hours finding the offsets you use to find the unit locations
In SC1 updating offsets took a few minutes unless blizzard updated their compiler, I even automated the process for my plugins. And even when the auto-finder failed it was typically quick, since you already know how to find them, from the first time you found them.





Watch that in HD, you will see that on second screen you have hi-res map, that contains also icons of buildings, Skype-voice plugin, that notifies you and your allies about important buildings such as (6-pool being build, dark shrine, army move out of enemy base,...) There is also obsmode like statuses, buildings being built and units being trained.

Basically you have voice notification right in a moment when enemy made the choice.

Not a single byte has been written to SC2 process, also the UI is on other machine, not just screen. Sources won't be available this time
mafia shit bullshit
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
Last Edited: 2012-02-19 16:49:22
February 19 2012 16:49 GMT
#29
Lol shutdown d3scene wat? That site will NEVER be taken down, if you actually do know the insides of this situation
secret - never again
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
February 19 2012 16:49 GMT
#30
Thanks for clearing this up
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Ashur
Profile Joined January 2004
Czech Republic646 Posts
Last Edited: 2012-02-19 16:53:29
February 19 2012 16:52 GMT
#31
Yeah, d3scene was not taken down, but coder on that site was. I beleive that guy who published his external .NET hack was Qazzy, and his work was heavily based on sources that others released before he started to develop extenal cheats.

So nowadays it might be a little bit problem to find it. But I do not know that for sure.
mafia shit bullshit
Chargelot
Profile Blog Joined December 2010
2275 Posts
February 19 2012 16:53 GMT
#32
On February 20 2012 01:49 ch33psh33p wrote:
Lol shutdown d3scene wat? That site will NEVER be taken down, if you actually do know the insides of this situation

I know one of their hack developers for SC2 recently got a cease and desist notice from Blizzard. You don't need to shut the site down to shut the site down, if you get what I mean.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Ashur
Profile Joined January 2004
Czech Republic646 Posts
February 19 2012 16:56 GMT
#33
Also, if you are interested in SC2 developement, you might find this page interesting:

http://graphics.stanford.edu/~mdfisher/GameAIs.html
mafia shit bullshit
Rassy
Profile Joined August 2010
Netherlands2308 Posts
Last Edited: 2012-02-19 16:58:56
February 19 2012 16:57 GMT
#34
This tread almost feels like encouraging people to hack
The link in the Op is also still active, its not been taken down atm so he is basicly just pointing people towards a site for hackers.
Realy suprised this tread stays open
The warden en how it all works should not be discussed, whats the point?
The only point i can see is to help people share knowledge about it so they can develop new hacks
It has nothing to do with sc, no player was ever banned unrightfully.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
February 19 2012 17:02 GMT
#35
Can't you bypass process scanning by sandboxing it some way? Its not that different from what is used by anti-virus that sandboxes execution to detect malicious execution and hiding the AV. Of course you can detect the virtualization layer but short of making it so you can't play on VM (assuming you can actually play on VM), there's not much they can do.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
PR4Y
Profile Joined November 2010
United States260 Posts
February 19 2012 17:04 GMT
#36
i just wanted to post to let you know that d3scene wasn't taken down.... they are still very much alive with tons of active users. i'm not a regular there, but when the game first came out I was obviously curious about what hacks existed and found this site from a google search. i just went to d3scene.com and they aren't down...


they were taken down for a few days over a year ago, but that means nothing. that's just a hiccup... and claiming that "blizzard shut down the biggest sc2 hacking website" as an argument for ongoing efforts by blizzard to stop hacks is laughable... I haven't read into it, but I'm guessing it was as simple as a blizzard lawyer sending a cease and desist letter to d3scene's host and them temporarily suspending the account. perhaps d3scene even had to switch hosts, but the fact remains that d3scene was definitely never fully "taken down".
I'm your average Brotoss brother, weilding my brommortal, brothership, brolossus, bro ray, broenix... BROTHERHOOD OF BROTOSS
Ashur
Profile Joined January 2004
Czech Republic646 Posts
February 19 2012 17:05 GMT
#37
On February 20 2012 02:02 Antisocialmunky wrote:
Can't you bypass process scanning by sandboxing it some way? Its not that different from what is used by anti-virus that sandboxes execution to detect malicious execution and hiding the AV. Of course you can detect the virtualization layer but short of making it so you can't play on VM (assuming you can actually play on VM), there's not much they can do.


Yes, you can. But it depends on what Warden expects. Actually hackers continously monitored what Warden is scanning (and yes, it is interesting information to hackers) to protect themselves. If Warden scanned something new, what was not yet scanned known, they immedeatly shut down hacks. Tadaaa - clean SC2 process.
mafia shit bullshit
essencez
Profile Joined February 2012
342 Posts
February 19 2012 17:07 GMT
#38
Trying to fight hackers' is like trying to take on the world. Best you can do is minimize the damage. And if a hacker really recieved an cease an detest letter then their not trying hard enough.
essence.gg - "Ever tried. Ever failed. No matter. Try Again. Fail again. Fail better." - Samuel Beckett
Ashur
Profile Joined January 2004
Czech Republic646 Posts
Last Edited: 2012-02-19 17:08:22
February 19 2012 17:07 GMT
#39
On February 20 2012 02:04 PR4Y wrote:
i just wanted to post to let you know that d3scene wasn't taken down.... they are still very much alive with tons of active users. i'm not a regular there, but when the game first came out I was obviously curious about what hacks existed and found this site from a google search. i just went to d3scene.com and they aren't down...


they were taken down for a few days over a year ago, but that means nothing. that's just a hiccup... and claiming that "blizzard shut down the biggest sc2 hacking website" as an argument for ongoing efforts by blizzard to stop hacks is laughable... I haven't read into it, but I'm guessing it was as simple as a blizzard lawyer sending a cease and desist letter to d3scene's host and them temporarily suspending the account. perhaps d3scene even had to switch hosts, but the fact remains that d3scene was definitely never fully "taken down".


I think that shutting down a site does not solve the cheat-maker problem. You need to go after them, not after a website. There are 5 more websites with same assemblies over the Internet. If you hunt down creators you get rid of assemblies. Or at least you would minimize the numbers.
mafia shit bullshit
PR4Y
Profile Joined November 2010
United States260 Posts
February 19 2012 17:11 GMT
#40
On February 20 2012 02:07 Ashur wrote:
I think that shutting down a site does not solve the cheat-maker problem. You need to go after them, not after a website. There are 5 more websites with same assemblies over the Internet. If you hunt down creators you get rid of assemblies. Or at least you would minimize the numbers.



This.

The people that are actually MAKING the hacks don't have a centralized website... would be too easy for Blizzard to get their IRL information, and totally screw them with huge lawsuits. Instead, the actual hackers just sign up for existing "hacking" websites and distribute their warez in a way that their personal identity can remain anonymous.

It's the same thing with major industry pirates (gaming, music, movies, ect.)... The people releasing the content aren't stupid enough to run personal websites where the owner's information can be tracked... and instead they use "scene release drops" and anonymous 3rd party applications to push the content they want released.


Blizzard can and never will stop hackers. The ONLY thing that will ever help stop them would be to put an ounce of effort towards fixing the exploits that hackers use to make the programs in the first place.
I'm your average Brotoss brother, weilding my brommortal, brothership, brolossus, bro ray, broenix... BROTHERHOOD OF BROTOSS
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL Doubles #2
CranKy Ducklings100
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 250
RuFF_SC2 146
Nina 78
ProTech71
StarCraft: Brood War
GuemChi 5935
Mind 216
yabsab 46
NaDa 37
Noble 27
JulyZerg 27
910 15
Dota 2
monkeys_forever629
NeuroSwarm75
Counter-Strike
taco 719
Other Games
C9.Mang0452
ViBE102
Sick73
Mew2King25
Organizations
Other Games
gamesdonequick800
BasetradeTV291
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP40
• EnkiAlexander 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• sM.Zik 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt228
Upcoming Events
Escore
6h 45m
The PondCast
6h 45m
WardiTV Invitational
7h 45m
Zoun vs Ryung
Lambo vs ShoWTimE
Big Brain Bouts
12h 45m
Fjant vs Bly
Serral vs Shameless
OSC
18h 45m
Replay Cast
20h 45m
CranKy Ducklings
1d 6h
RSL Revival
1d 6h
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
1d 7h
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
1d 11h
[ Show More ]
BSL
1d 15h
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
1d 20h
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
2 days
BSL
2 days
Dewalt vs DragOn
Aether vs Jimin
GSL
3 days
Afreeca Starleague
3 days
Soma vs Leta
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
3 days
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Light vs Flash
Replay Cast
5 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-05
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
Escore Tournament S2: W6
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.