|
MAY CONTAIN GSL SPOILERS!!!!!
there is a conversation between the 3 about balance (or so i deduct from google translate) + Show Spoiler +after Puzzles 3 immortal push against supernova in crossfire .
can anyone translate? kinda curious... but google is not doing a great work translating :'(
Read from bottom to top (most recent tweet is on top).
+ Show Spoiler + MVPDongRaeGu 박수호 @ @SK__MC @IM_NesTea_ ? 뻔뻔한놈 1 hour ago »
IM_NesTea_ 임재덕 @ @MVPDongRaeGu 그러자 .. 저그를 골랐을땐 이정도억울함쯤은 감수했어야지 : ) 1년사이에 10년늙엇다 형은 1 hour ago Favorite Retweet Reply
MVPDongRaeGu 박수호 @ @IM_NesTea_ 제가보기엔 군심떄까지 저그의 호황기따윈 없을것같습니다 둘다광탈하면 밥이나한끼해요 형님 1 hour ago
SK__MC 장민철 @ @IM_NesTea_ @MVPDongRaeGu 그리고 토스가 아무리 쎄도 민수정도는 이겨야지.. 1 hour ago
SK__MC 장민철 @ @MVPDongRaeGu 재덕이형을 본받아라 토스가 아무리 쌔봤자 gsl 결승 3번밖에 더갔냐? 1 hour ago
IM_NesTea_ 임재덕 @ @MVPDongRaeGu 토스 우승하라그래 dk횽님이 너프해주실거얌 저그좀먹고살자 ㅜㅜ 가치올라가자 수호야 ㅜㅜ현실은 둘다 광탈 1 hour ago
MVPDongRaeGu 박수호 @ @IM_NesTea_ 더이상 억울해서못살게습니다 형님 1 hour ago
MVPDongRaeGu 박수호 인정해라 토뻔뻔새퀴들앙 지금은 토스가 쎼다 토나오게 1 hour ago
IM_NesTea_ 임재덕 @ @MVPDongRaeGu 징징되지마 없어보여 깔끔하게 져 그냥 1 hour ago
SK__MC 장민철 @ @MVPDongRaeGu 그럼 너도 토스해서 역장실력을 키우세요... 1 hour ago
MVPDongRaeGu 박수호 테란전이든 저그전이든 토스의 불멸자'뽕'은 오직 토스의 역장 '실력'에 의해서만 게임이 끝난다. 토스가 역장을 못치는순간 타종족승리 , 잘치는순간 토스승리 흥이다
mod edit:
On February 02 2012 21:15 Telcontar wrote: I won't translate verbatim, but here's a summary:
DRG says whether it's PvZ or PvT, the deadliness of immortals depend entirely on the 'skill' of forcefields. If the toss fails with FFs, P loses, if not, P wins. MC retorts by saying DRG should switch to toss and hone his 'forcefield skills'. Nestea tells DRG to not QQ and just lose cleanly. DRG tells the toss players to admit P is sickeningly strong right now. He then tells Nestea he's depressed and doesn't want to live (jokingly). Nestea tells him 'let toss win titles, so that david kim will nerf toss. Zerg needs to make a living as well. Let's go through together. In reality though, we'll both probably fail to go through.' MC tells DRG to take lessons from Nestea. He also reminds him that P has only reached 3 GSL finals thus far. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). DRG responds to Nestea by saying he doesn't see a golden age coming for zerg before HOTS is out. If Nestea is right and both of them are knocked out, they should go out for a meal. Nestea says sure. He also says choosing zerg means you have to endure all the hardships that come with it. He says he's aged 10 years over the past one. DRG also calls MC shameless.
That's it.
|
Perhaps it is a good idea to say that this contains GSL spoilers...
|
There is many translator stuffs out there. I know they exist but oh well. I'm pretty curious myself.
|
It seems presumptuous that you know what they're talking about without understanding it
|
"This post is about balance!"
"Gee it'd be great if anyone could translate it" ----
-_-
|
well after mma game and 4 bunkers dieing in 4 secs vs immortals i dont know
|
Not about immortals, but DRG basically saying force field OP and it plays too much into whether protoss wins or loses. Good FF = win, bad FF = loss. The rest are just MC and Nestea + DRG going back and forth about protoss being OP. Some funny stuff.
|
United Kingdom16710 Posts
I won't translate verbatim, but here's a summary:
DRG says whether it's PvZ or PvT, the deadliness of immortals depend entirely on the 'skill' of forcefields. If the toss fails with FFs, P loses, if not, P wins. MC retorts by saying DRG should switch to toss and hone his 'forcefield skills'. Nestea tells DRG to not QQ and just lose cleanly. DRG tells the toss players to admit P is sickeningly strong right now. He then tells Nestea he's depressed and doesn't want to live (jokingly). Nestea tells him 'let toss win titles, so that david kim will nerf toss. Zerg needs to make a living as well. Let's go through together. In reality though, we'll both probably fail to go through.' MC tells DRG to take lessons from Nestea. He also reminds him that P has only reached 3 GSL finals thus far. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). DRG responds to Nestea by saying he doesn't see a golden age coming for zerg before HOTS is out. If Nestea is right and both of them are knocked out, they should go out for a meal. Nestea says sure. He also says choosing zerg means you have to endure all the hardships that come with it. He says he's aged 10 years over the past one. DRG also calls MC shameless.
That's it.
|
On February 02 2012 21:15 Telcontar wrote: I won't translate verbatim, but here's a summary:
DRG says whether it's PvZ or PvT, the deadliness of immortals depend entirely on the 'skill' of forcefields. If the toss fails with FFs, P loses, if not, P wins. MC retorts by saying DRG should switch to toss and hone his 'forcefield skills'. Nestea tells DRG to not QQ and just lose cleanly. DRG tells the toss players to admit P is sickeningly strong right now. He then tells Nestea he's depressed and doesn't want to live (jokingly). Nestea tells him 'let toss win titles, so that david kim will nerf toss. Zerg needs to make a living as well. Let's go through together. In reality though, we'll both probably fail to go through.' MC tells DRG to take lessons from Nestea. He also reminds him that P has only reached 3 GSL finals thus far. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). DRG responds to Nestea by saying he doesn't see a golden age coming for zerg before HOTS is out. If Nestea is right and both of them are knocked out, they should go out for a meal. Nestea says sure. He also says choosing zerg means you have to endure all the hardships that come with it. He says he's aged 10 years over the past one. DRG also calls MC shameless.
That's it.
Thanks a lot!
|
On February 02 2012 21:15 Telcontar wrote: DRG also calls MC shameless.
I LOLed when I read that.
|
On February 02 2012 21:15 Telcontar wrote: I won't translate verbatim, but here's a summary:
DRG says whether it's PvZ or PvT, the deadliness of immortals depend entirely on the 'skill' of forcefields. If the toss fails with FFs, P loses, if not, P wins. MC retorts by saying DRG should switch to toss and hone his 'forcefield skills'. Nestea tells DRG to not QQ and just lose cleanly. DRG tells the toss players to admit P is sickeningly strong right now. He then tells Nestea he's depressed and doesn't want to live (jokingly). Nestea tells him 'let toss win titles, so that david kim will nerf toss. Zerg needs to make a living as well. Let's go through together. In reality though, we'll both probably fail to go through.' MC tells DRG to take lessons from Nestea. He also reminds him that P has only reached 3 GSL finals thus far. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). DRG responds to Nestea by saying he doesn't see a golden age coming for zerg before HOTS is out. If Nestea is right and both of them are knocked out, they should go out for a meal. Nestea says sure. He also says choosing zerg means you have to endure all the hardships that come with it. He says he's aged 10 years over the past one. DRG also calls MC shameless.
That's it.
hahhaha that is classic!
|
Copy past to google translate ...
|
On February 02 2012 21:15 Telcontar wrote: DRG also calls MC shameless.
rofl
|
On February 02 2012 21:47 aebriol wrote: Copy past to google translate ...
and only shit comes out which makes no sense? How does that help...
|
On February 02 2012 21:47 aebriol wrote: Copy past to google translate ...
"deok bonbatahra two types toss, no matter how the final three waste my deogatnya ssaebwatja gsl?"
Ok, if you can make good sense out of this "translation" without reading the prior posts, the I congratulate you.
|
koreans better at trolling then foreigners
|
On February 02 2012 21:15 Telcontar wrote: I won't translate verbatim, but here's a summary:
DRG says whether it's PvZ or PvT, the deadliness of immortals depend entirely on the 'skill' of forcefields. If the toss fails with FFs, P loses, if not, P wins. MC retorts by saying DRG should switch to toss and hone his 'forcefield skills'. Nestea tells DRG to not QQ and just lose cleanly. DRG tells the toss players to admit P is sickeningly strong right now. He then tells Nestea he's depressed and doesn't want to live (jokingly). Nestea tells him 'let toss win titles, so that david kim will nerf toss. Zerg needs to make a living as well. Let's go through together. In reality though, we'll both probably fail to go through.' MC tells DRG to take lessons from Nestea. He also reminds him that P has only reached 3 GSL finals thus far. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). DRG responds to Nestea by saying he doesn't see a golden age coming for zerg before HOTS is out. If Nestea is right and both of them are knocked out, they should go out for a meal. Nestea says sure. He also says choosing zerg means you have to endure all the hardships that come with it. He says he's aged 10 years over the past one. DRG also calls MC shameless.
That's it.
Thx! cool stuff :D
|
Damn next thing Nestea says to MC is going to be "apologize for playing that race"
|
|
On February 02 2012 21:15 Telcontar wrote: I won't translate verbatim, but here's a summary:
DRG says whether it's PvZ or PvT, the deadliness of immortals depend entirely on the 'skill' of forcefields. If the toss fails with FFs, P loses, if not, P wins. MC retorts by saying DRG should switch to toss and hone his 'forcefield skills'. Nestea tells DRG to not QQ and just lose cleanly. DRG tells the toss players to admit P is sickeningly strong right now. He then tells Nestea he's depressed and doesn't want to live (jokingly). Nestea tells him 'let toss win titles, so that david kim will nerf toss. Zerg needs to make a living as well. Let's go through together. In reality though, we'll both probably fail to go through.' MC tells DRG to take lessons from Nestea. He also reminds him that P has only reached 3 GSL finals thus far. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). DRG responds to Nestea by saying he doesn't see a golden age coming for zerg before HOTS is out. If Nestea is right and both of them are knocked out, they should go out for a meal. Nestea says sure. He also says choosing zerg means you have to endure all the hardships that come with it. He says he's aged 10 years over the past one. DRG also calls MC shameless.
That's it.
Thanks a lot! I love seeing pro-gamers have convos like this, so funny
|
On February 02 2012 22:11 feanor1 wrote: Damn next thing Nestea says to MC is going to be "apologize for playing that race"
It's not his fault that making forcefields is a good skill toi have
|
Lol @ person seriously thinking machine translation between English and an Asian language is in any way understandable beyond extreme basics.
|
On February 02 2012 21:15 Telcontar wrote: I won't translate verbatim, but here's a summary:
DRG says whether it's PvZ or PvT, the deadliness of immortals depend entirely on the 'skill' of forcefields. If the toss fails with FFs, P loses, if not, P wins. MC retorts by saying DRG should switch to toss and hone his 'forcefield skills'. Nestea tells DRG to not QQ and just lose cleanly. DRG tells the toss players to admit P is sickeningly strong right now. He then tells Nestea he's depressed and doesn't want to live (jokingly). Nestea tells him 'let toss win titles, so that david kim will nerf toss. Zerg needs to make a living as well. Let's go through together. In reality though, we'll both probably fail to go through.' MC tells DRG to take lessons from Nestea. He also reminds him that P has only reached 3 GSL finals thus far. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). DRG responds to Nestea by saying he doesn't see a golden age coming for zerg before HOTS is out. If Nestea is right and both of them are knocked out, they should go out for a meal. Nestea says sure. He also says choosing zerg means you have to endure all the hardships that come with it. He says he's aged 10 years over the past one. DRG also calls MC shameless.
That's it. Can you paste which line is DRG calling mc shameless?
|
Thanks for the translation! It's nice to hear pro players complain/whine and then make fun of eachother like we do here :D
|
lol, epic twitter-conversation
|
Just imagine what will happen if Idra and DRG start hanging out. The QQ amount will cause the universe to implode.
|
Funny stuff ^^ Also, there's a pretty high chance we get to see MC vs DRG or Nestea in GSL Ro8 :D
|
Sad to see that the only 2 zergs left in GSL aren't too confident about their chances to pass the group, let alone win it.
|
|
On February 02 2012 22:13 Dakkas wrote:Show nested quote +On February 02 2012 22:11 feanor1 wrote: Damn next thing Nestea says to MC is going to be "apologize for playing that race" It's not his fault that making forcefields is a good skill toi have
I see what you did there. Haha.
|
Thanks for the translation dude, much appreciated.
|
Well that sounds a lot like TL forums.
|
On February 02 2012 22:15 Nibbler89 wrote:Show nested quote +On February 02 2012 21:15 Telcontar wrote: I won't translate verbatim, but here's a summary:
DRG says whether it's PvZ or PvT, the deadliness of immortals depend entirely on the 'skill' of forcefields. If the toss fails with FFs, P loses, if not, P wins. MC retorts by saying DRG should switch to toss and hone his 'forcefield skills'. Nestea tells DRG to not QQ and just lose cleanly. DRG tells the toss players to admit P is sickeningly strong right now. He then tells Nestea he's depressed and doesn't want to live (jokingly). Nestea tells him 'let toss win titles, so that david kim will nerf toss. Zerg needs to make a living as well. Let's go through together. In reality though, we'll both probably fail to go through.' MC tells DRG to take lessons from Nestea. He also reminds him that P has only reached 3 GSL finals thus far. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). DRG responds to Nestea by saying he doesn't see a golden age coming for zerg before HOTS is out. If Nestea is right and both of them are knocked out, they should go out for a meal. Nestea says sure. He also says choosing zerg means you have to endure all the hardships that come with it. He says he's aged 10 years over the past one. DRG also calls MC shameless.
That's it. Can you paste which line is DRG calling mc shameless? 
MVPDongRaeGu 박수호 @ @SK__MC @IM_NesTea_ ? 뻔뻔한놈 1 hour ago
This one. the one that's on very top of their conversation.
|
|
Protoss are definatly OP, that's why we keep winning the GSL.
|
I came to love DRG even more, thx
|
|
Well if the Zerg god himself says it, I think Idra is safe.
|
On February 02 2012 21:15 Telcontar wrote: I won't translate verbatim, but here's a summary:
DRG says whether it's PvZ or PvT, the deadliness of immortals depend entirely on the 'skill' of forcefields. If the toss fails with FFs, P loses, if not, P wins. MC retorts by saying DRG should switch to toss and hone his 'forcefield skills'. Nestea tells DRG to not QQ and just lose cleanly. DRG tells the toss players to admit P is sickeningly strong right now. He then tells Nestea he's depressed and doesn't want to live (jokingly). Nestea tells him 'let toss win titles, so that david kim will nerf toss. Zerg needs to make a living as well. Let's go through together. In reality though, we'll both probably fail to go through.' MC tells DRG to take lessons from Nestea. He also reminds him that P has only reached 3 GSL finals thus far. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). DRG responds to Nestea by saying he doesn't see a golden age coming for zerg before HOTS is out. If Nestea is right and both of them are knocked out, they should go out for a meal. Nestea says sure. He also says choosing zerg means you have to endure all the hardships that come with it. He says he's aged 10 years over the past one. DRG also calls MC shameless.
That's it.
This is hilarious :D
IdrA please comment.
If only Protoss could actually do amazingly well in GSLs... 3 immortals come out and now Protoss is OP. Sigh. That's not what the statistics say, although I still love Nestea and DRG.
|
On February 02 2012 23:47 quickclickz wrote:http://imgur.com/a/hQHYSThe shorter the bars, the more dominating you are right? /thread yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero
|
On February 02 2012 23:51 Geo.Rion wrote:yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero
For what it's worth, it's pretty much all the stats.
But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^
|
On February 02 2012 21:57 Nyor wrote:"deok bonbatahra two types toss, no matter how the final three waste my deogatnya ssaebwatja gsl?" Ok, if you can make good sense out of this "translation" without reading the prior posts, the I congratulate you. man, you'd have to be really stupid not to understand that on a side note, using google translate on any koreans twitter is quite funny
|
Its funny that Nestea found someone to whine even more than him :p
|
this gsl season so far has been woeful from a spectators perspective.
I really do question wether it's worth buying a ticket next season, after all the cheese and timing attack games this season
just my 2c. kind of funny seeing that DRG see's the frustration from watching GSL :D
|
On February 02 2012 23:58 MrCon wrote: Its funny that Nestea found someone to whine even more than him :p He could always have pointed at IdrA.
|
If IdrA was involved in this conversation it would be 10 pages of people going crazy and calling him out for bitching
|
On February 03 2012 00:07 0ne wrote: If IdrA was involved in this conversation it would be 10 pages of people going crazy and calling him out for bitching
Hopefully he doesn't, i've got no popcorn on hand
|
On February 02 2012 21:15 Telcontar wrote: He also says choosing zerg means you have to endure all the hardships that come with it. Nestea is wise.
Zerg rarely offers easy wins but it hard to defeat when played properly.
|
DRG and nestea should watch stephano's stream perhaps
|
I play [Insert race], this automatically means that any other race is low skilled and freewin.
Unbeatable logic
|
On February 03 2012 00:11 theBALLS wrote: DRG and nestea should watch stephano's stream perhaps
That doesn't really make sense though, why would they want to spend time watching Stephano? They're too busy to be coaching I'd imagine
|
So, basically all they are saying is that Protoss live and die by their forcefields. This isn't anything new.
|
Starting to lose respect for DRG. Toss has only been 3/32 code S finalists less than 10%. Suck badly in Korea since patch 1.2 like a year ago. I guess Protoss is never supposed to win.
|
On February 03 2012 00:19 turamn wrote: So, basically all they are saying is that Protoss live and die by their forcefields. This isn't anything new. no they are saying if protoss plays properly theres not much other races can do to stop it.
|
Take it with a grain of salt people. It is Twitter. It is fun.
|
Immortal+ sentries timing attack build!! Another build created by Mc. Another toss build being called Imba. As a Mc fan, I am pround of Mc.
Btw, at the time Mc lost to happy, mvp and Sc in WCG Korea, he said pvt is balanced. I know that zerg is having a hard time, but if we looked at DRG and Nestea's zvp winrate in GSL, there is no way they should complain the matchup.
I can understand why Idra is complaining tho..
|
On February 03 2012 00:11 theBALLS wrote: DRG and nestea should watch stephano's stream perhaps Erm..... I'm pretty sure the majority of people would agree that both Nestea and DRG are better, so they probably wouldn't waste their time doing that. Besides, they're probably specifically preparing for opponents in their group anyway.
|
On February 03 2012 00:11 theBALLS wrote: DRG and nestea should watch stephano's stream perhaps why?
|
I understand where DRG's coming from.
Zerg can thank Nestea, and Terran can thank MVP/MMA/Bomber for the state of protoss.
It is hard for zerg atm.
GSL is filled with Terrans while outside of Korea they're practically an endangered species.
Play 8-12 hours a day or switch to protoss, if we're being honest.
|
how come they are allowed to talk about balance and things being OP, when we can even mention anything like that here on TL.. I think it really hurts the community when you can't discuss the game without being banned :S
|
On February 03 2012 00:29 double620 wrote: Immortal+ sentries timing attack build!! Another build created by Mc. Another toss build being called Imba. As a Mc fan, I am pround of Mc.
Btw, at the time Mc lost to happy, mvp and Sc in WCG Korea, he said pvt is balanced. I know that zerg is having a hard time, but if we looked at DRG and Nestea's zvp winrate in GSL, there is no way they should complain the matchup.
I can understand why Idra is complaining tho..
Look at best protoss win rates. Hover around 60%. Not even close to best zerg and terran which hover around 80%.
|
On February 03 2012 00:11 theBALLS wrote: DRG and nestea should watch stephano's stream perhaps What for? Stepano has never beat MC. DRG has always beat MC.
|
|
On February 03 2012 00:10 [F_]aths wrote:Show nested quote +On February 02 2012 21:15 Telcontar wrote: He also says choosing zerg means you have to endure all the hardships that come with it. Nestea is wise. Zerg rarely offers easy wins but it hard to defeat when played properly.
Thats stupid. Good players are hard to beat, not races.
People need to stop this race whining shit and just try to improve and try new things. I esp hate when I hear anyone below a high level of masters complaining about one race being OP.
Q: Give us a run down on your thoughts on the PvZ match up. Is toss OP? A: "I do not think that race is involved in the eternal debate about imbalance. In my opinion, it is the players that determine the difficulty of a match-up. A good player will always be hard to beat."
Stephanos answer on the whole race debate.
|
On February 03 2012 00:40 -stOpSKY- wrote:Show nested quote +On February 03 2012 00:10 [F_]aths wrote:On February 02 2012 21:15 Telcontar wrote: He also says choosing zerg means you have to endure all the hardships that come with it. Nestea is wise. Zerg rarely offers easy wins but it hard to defeat when played properly. Thats stupid. Good players are hard to beat, not races. People need to stop this race whining shit and just try to improve and try new things. I esp hate when I hear anyone below a high level of masters complaining about one race being OP.
And I especially hate ppl saying toss imba when in fact 3 out of 4 made it to ro8 are terrans.
|
Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much
|
I imagine there's a lot more that DRG wants to say about protoss but can't because of his status as a progamer.
|
On February 02 2012 23:55 DarkPlasmaBall wrote:Show nested quote +On February 02 2012 23:51 Geo.Rion wrote:On February 02 2012 23:47 quickclickz wrote:http://imgur.com/a/hQHYSThe shorter the bars, the more dominating you are right? /thread yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero For what it's worth, it's pretty much all the stats. But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^
you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic...
|
On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much
Yes because that really matters.
No what matters is the current state of the game, and nothing else. You don't base nerfs/buffs over prize money you base it off the matchup.
/facepalm
|
|
On February 03 2012 00:52 Inori wrote:Show nested quote +On February 03 2012 00:49 SC2NeCro wrote:On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much Yes because that really matters. No what matters is the current state of the game, and nothing else. You don't base nerfs/buffs over prize money you base it off the matchup. /facepalm And current state of the game shows us that toss has 41% win rate against Zerg....
From what? Ladder? Tournaments? Before latest patch? After latest patch? Show me the statistic.
The only thing that should matter is pro gamer vs. pro gamer % after the latest patch.
|
when hasn't nestea complained about protoss?
|
On February 03 2012 00:21 tdt wrote: Starting to lose respect for DRG. Toss has only been 3/32 code S finalists less than 10%. Suck badly in Korea since patch 1.2 like a year ago. I guess Protoss is never supposed to win. But this includes all the past patches, including when Terran was clearly OP, or a time with OP fungals, and before all the Protoss buffs. They're talking about now, where P has an edge over T and Z, which imo is definitely true.
|
On February 03 2012 00:54 SC2NeCro wrote:Show nested quote +On February 03 2012 00:52 Inori wrote:On February 03 2012 00:49 SC2NeCro wrote:On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much Yes because that really matters. No what matters is the current state of the game, and nothing else. You don't base nerfs/buffs over prize money you base it off the matchup. /facepalm And current state of the game shows us that toss has 41% win rate against Zerg.... From what? Ladder? Tournaments? Before latest patch? After latest patch? Show me the statistic. The only thing that should matter is pro gamer vs. pro gamer % after the latest patch.
January TLPD winrate thread
|
I'm sorry but any1 that thinks Protoss is OP in the current state of the game is completely delusional. If they were winning every tournament with 2-3 Protoss in the semi's something would be wrong. But that's not the case at all, Protoss winrates are lower then from the other races even.
The best part is that Protoss is last in pretty much any ranking, prizemoney, winrates, and so on. I guess Zerg players still think they are playing a bad race or something (LOL).
Really dissapointed by DRG and Nestea, maybe they should practice more
|
The more time you spend complaining about the "imbalance" of a certain race the less time you are spending figuring out how to beat that "imbalance". Besides, none of the current "imbalance" is so severe that it is completely game breaking(imo), and it only applies at the very highest levels of play anyway. The "imbalance" doesn't affect 99% of the players on these forums simply because your skill level isn't high enough.
On a side note, no flaming intended, why does it always appear Zergs are the ones starting these balance disscusions(if you could call it that)? From an earnings standpoint at the highest levels of play Zerg are doing really well according to: http://sc2earnings.com/ ... better than Protoss at least.
|
Vatican City State733 Posts
On February 03 2012 00:58 Utinni wrote:Show nested quote +On February 03 2012 00:54 SC2NeCro wrote:On February 03 2012 00:52 Inori wrote:On February 03 2012 00:49 SC2NeCro wrote:On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much Yes because that really matters. No what matters is the current state of the game, and nothing else. You don't base nerfs/buffs over prize money you base it off the matchup. /facepalm And current state of the game shows us that toss has 41% win rate against Zerg.... From what? Ladder? Tournaments? Before latest patch? After latest patch? Show me the statistic. The only thing that should matter is pro gamer vs. pro gamer % after the latest patch. January TLPD winrate thread Even that statistic isn't a good indicator for play at the top of the Starcraft II world. Those are looking at all the games from your daily cups to the GSL. The fact of the matter is, if InControl loses to Destiny, that says nothing about balance at the Code S level.
|
Rather than talking about imbalanced / overpowered races I think we should talk about individual match-ups
|
On February 03 2012 00:49 ilbh wrote:Show nested quote +On February 02 2012 23:55 DarkPlasmaBall wrote:On February 02 2012 23:51 Geo.Rion wrote:On February 02 2012 23:47 quickclickz wrote:http://imgur.com/a/hQHYSThe shorter the bars, the more dominating you are right? /thread yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero For what it's worth, it's pretty much all the stats. But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^ you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic... I think you are missing the point here. Have a look at the stats' description; data comes from tournaments and does not include ladder.
On topic though: don't read too much into what can only be said in less than 160 chars. Looks like some friendly banter to me.
|
On February 03 2012 00:36 tdt wrote:Show nested quote +On February 03 2012 00:11 theBALLS wrote: DRG and nestea should watch stephano's stream perhaps What for? Stepano has never beat MC. DRG has always beat MC.
MC has beaten DRG before, only online though
edit: KSL
|
Bring back Coca and all of the zerg whiners will shut up.
|
On February 03 2012 01:13 ReaperX wrote:Show nested quote +On February 03 2012 00:36 tdt wrote:On February 03 2012 00:11 theBALLS wrote: DRG and nestea should watch stephano's stream perhaps What for? Stepano has never beat MC. DRG has always beat MC. MC has beaten DRG before, only online though edit: KSL
He should destroy DRG off line too if he did not decide to try carriers... lol
|
Haha Nestea qq about Toss again?
This makes me remember one of his old interview where he said he had hard time against Protoss, then the right next one he said he only won 90% against them.
|
On February 03 2012 01:00 Stress wrote: The more time you spend complaining about the "imbalance" of a certain race the less time you are spending figuring out how to beat that "imbalance". That sentence is just stupid. Do you really think Nestea is practising 5 hours and the other 5 hours he is monologuing and complaining about imbalance? What does "spend time complaing about imbalance" even mean? you mean the time spent talking on twitter??? really???
|
On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much
Why is it sad? If football was played with two differently sized goals, one big and one small, dont you think the pro football players would complain about it? Obviously football doesnt feature different races, but you get the point.
Fact is, for these sc2 pro players, this is their career, and if their career is based on a flawed game that isnt balanced well enough, and they happened to choose the weaker race, then not complaining would be the equivalent to the smaller sized goal team not complaining about their goal´s size, which is not sad but simply RETARDED.
Sc2 is still a very young game and no one can claim that the game is balanced or imbalanced. There is a higher chance it is utterly imbalanced, but since players arent perfect, and the game will never be figured out completely (not even in 10 years), the utter imbalance balances itself out within the metagame. The better player that uses the better strategy wins, regardless of race... however....
There always is a time when a particular metagame instance is utterly imbalanced and there actually isnt any way of counterbalancing it with another imbalance, like the marine scv rush on small maps like steps of war. A counter was never figured out, rather the map was taken out of all tournaments. Given enough time we might have seen someone figure something out, chance is high though that it might have not had any counter measure.
There is a good chance that something will be figured out, something that can be abused to counteract any given imbalance towards their race, but there also is a high probability that there actually is no counterbalance for that particular scenario. There is value in complaining about something, even if there only is a small chance that it might indeed be an issue.
Sc2 is a game of imbalances that counterbalance each other, claiming that it is balanced is just naive. Calling progamers that complain about their race sad is just as naive.
|
On February 03 2012 00:49 ilbh wrote:Show nested quote +On February 02 2012 23:55 DarkPlasmaBall wrote:On February 02 2012 23:51 Geo.Rion wrote:On February 02 2012 23:47 quickclickz wrote:http://imgur.com/a/hQHYSThe shorter the bars, the more dominating you are right? /thread yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero For what it's worth, it's pretty much all the stats. But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^ you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic...
The stats are based on tournaments. Read as: top tier progamers, GM players, and high masters players. And not generic ladder games from people who don't know how to play.
I'm using my brain and reading skills. Thanks Bet you're embarrassed.
|
|
very light hearted discussion o:
|
|
On February 03 2012 01:32 gh0un wrote:Show nested quote +On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much Why is it sad? If football was played with two differently sized goals, one big and one small, dont you think the pro football players would complain about it? Obviously football doesnt feature different races, but you get the point. Fact is, for these sc2 pro players, this is their career, and if their career is based on a flawed game that isnt balanced well enough, and they happened to choose the weaker race, then not complaining would be the equivalent to the smaller sized goal team not complaining about their goal´s size, which is not sad but simply RETARDED. Sc2 is still a very young game and no one can claim that the game is balanced or imbalanced. There is a higher chance it is utterly imbalanced, but since players arent perfect, and the game will never be figured out completely (not even in 10 years), the utter imbalance balances itself out within the metagame. The better player that uses the better strategy wins, regardless of race... however.... There always is a time when a particular metagame instance is utterly imbalanced and there actually isnt any way of counterbalancing it with another imbalance, like the marine scv rush on small maps like steps of war. A counter was never figured out, rather the map was taken out of all tournaments. Given enough time we might have seen someone figure something out, chance is high though that it might have not had any counter measure. There is a good chance that something will be figured out, something that can be abused to counteract any given imbalance towards their race, but there also is a high probability that there actually is no counterbalance for that particular scenario. There is value in complaining about something, even if there only is a small chance that it might indeed be an issue. Sc2 is a game of imbalances that counterbalance each other, claiming that it is balanced is just naive. Calling progamers that complain about their race sad is just as naive.
They don't have to cry on twitter, better of giving constructive feedback to Blizzard.
|
On February 03 2012 01:33 DarkPlasmaBall wrote:Show nested quote +On February 03 2012 00:49 ilbh wrote:On February 02 2012 23:55 DarkPlasmaBall wrote:On February 02 2012 23:51 Geo.Rion wrote:On February 02 2012 23:47 quickclickz wrote:http://imgur.com/a/hQHYSThe shorter the bars, the more dominating you are right? /thread yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero For what it's worth, it's pretty much all the stats. But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^ you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic... The stats are based on tournaments. Read as: top tier progamers, GM players, and high masters players. And not generic ladder games from people who don't know how to play. I'm using my brain and reading skills. Thanks  Bet you're embarrassed. lol of course not, you should be even more embarassed now that you compared top GM and high masters stats with HIGH LEVEL PRO KOREANS. but yeah... it was fun reading your posts 
|
On February 03 2012 01:40 eYeball wrote:Show nested quote +On February 03 2012 01:32 gh0un wrote:On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much Why is it sad? If football was played with two differently sized goals, one big and one small, dont you think the pro football players would complain about it? Obviously football doesnt feature different races, but you get the point. Fact is, for these sc2 pro players, this is their career, and if their career is based on a flawed game that isnt balanced well enough, and they happened to choose the weaker race, then not complaining would be the equivalent to the smaller sized goal team not complaining about their goal´s size, which is not sad but simply RETARDED. Sc2 is still a very young game and no one can claim that the game is balanced or imbalanced. There is a higher chance it is utterly imbalanced, but since players arent perfect, and the game will never be figured out completely (not even in 10 years), the utter imbalance balances itself out within the metagame. The better player that uses the better strategy wins, regardless of race... however.... There always is a time when a particular metagame instance is utterly imbalanced and there actually isnt any way of counterbalancing it with another imbalance, like the marine scv rush on small maps like steps of war. A counter was never figured out, rather the map was taken out of all tournaments. Given enough time we might have seen someone figure something out, chance is high though that it might have not had any counter measure. There is a good chance that something will be figured out, something that can be abused to counteract any given imbalance towards their race, but there also is a high probability that there actually is no counterbalance for that particular scenario. There is value in complaining about something, even if there only is a small chance that it might indeed be an issue. Sc2 is a game of imbalances that counterbalance each other, claiming that it is balanced is just naive. Calling progamers that complain about their race sad is just as naive. They don't have to cry on twitter, better of giving constructive feedback to Blizzard.
They can do whatever they want, who are you to tell them what they can and cant do.
|
The way i see it.
If the pros whine.... its probably true. Why?... because they know more than you, Play better than you, And understand the game better than you.
If you disagree with me.. Its like You being a virgin teaching a porn star how to have sex.
|
So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh
|
hey mods...close this shit thread. Too many morons, please and thank you!
|
On February 03 2012 01:37 Inori wrote:Show nested quote +On February 03 2012 01:05 RDaneelOlivaw wrote:On February 03 2012 00:58 Utinni wrote:On February 03 2012 00:54 SC2NeCro wrote:On February 03 2012 00:52 Inori wrote:On February 03 2012 00:49 SC2NeCro wrote:On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much Yes because that really matters. No what matters is the current state of the game, and nothing else. You don't base nerfs/buffs over prize money you base it off the matchup. /facepalm And current state of the game shows us that toss has 41% win rate against Zerg.... From what? Ladder? Tournaments? Before latest patch? After latest patch? Show me the statistic. The only thing that should matter is pro gamer vs. pro gamer % after the latest patch. January TLPD winrate thread Even that statistic isn't a good indicator for play at the top of the Starcraft II world. Those are looking at all the games from your daily cups to the GSL. The fact of the matter is, if InControl loses to Destiny, that says nothing about balance at the Code S level. While that's a stupid statement (are you saying only bad tosses vs good zerg games were in January? or only incontrol played all toss games?), korean stats are not really that much different, about 43% win rate.
And the month right before it was reversed in Toss's favor. A race winning more in 1 month doesn't mean anything when it comes to balance; this game is far too complex for it to work like that.
|
Meh.. Nestea whine all the time for no reason, but it's Nestea, people forgive him. And he's not really seriousd about it anyway.
|
On February 03 2012 01:40 ilbh wrote:Show nested quote +On February 03 2012 01:33 DarkPlasmaBall wrote:On February 03 2012 00:49 ilbh wrote:On February 02 2012 23:55 DarkPlasmaBall wrote:On February 02 2012 23:51 Geo.Rion wrote:On February 02 2012 23:47 quickclickz wrote:http://imgur.com/a/hQHYSThe shorter the bars, the more dominating you are right? /thread yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero For what it's worth, it's pretty much all the stats. But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^ you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic... The stats are based on tournaments. Read as: top tier progamers, GM players, and high masters players. And not generic ladder games from people who don't know how to play. I'm using my brain and reading skills. Thanks  Bet you're embarrassed. lol of course not, you should be even more embarassed now that you compared top GM and high masters stats with HIGH LEVEL PRO KOREANS. but yeah... it was fun reading your posts 
You seriously need to learn how to read and click links, dude. The site has international tournament stats and Korean-only tournament stats. And plenty of pro-gamers are also top master/ GM on ladder, so there's overlap.
I've never seen so much fail in one person's set of posts. The link was even provided for you. Click it -.-' Sigh.
|
On February 03 2012 01:43 Alderan wrote: So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh funny how that works isnt it
|
On February 03 2012 01:48 IdrA wrote:Show nested quote +On February 03 2012 01:43 Alderan wrote: So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh funny how that works isnt it well, you are the bad guy right? /sarcasm
|
On February 03 2012 01:48 IdrA wrote:Show nested quote +On February 03 2012 01:43 Alderan wrote: So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh funny how that works isnt it Heh, at least now you have a group to be wrong in collective with.
|
the moral of this story is that nestea is a baller
|
On February 03 2012 01:50 Shiori wrote:Show nested quote +On February 03 2012 01:48 IdrA wrote:On February 03 2012 01:43 Alderan wrote: So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh funny how that works isnt it Heh, at least now you have a group to be wrong in collective with.
XD
It's better than being alone I guess.
|
whiny nestea and DRG, all they do is QQ!! Oops, sorry, thought we were talking about idra.
JK
Seriously though, we have to respect these ideas on balance now, they're coming from the best players in the game. I personally think it's contemporary map design that's the problem more than race (I just don't believe in these crazy choked up maps, I'm not even sure I like the 1-forcefield ramp design to be honest, it gets used offensively way more than defensively in the pvz matchup)
|
On February 03 2012 01:47 DarkPlasmaBall wrote:Show nested quote +On February 03 2012 01:40 ilbh wrote:On February 03 2012 01:33 DarkPlasmaBall wrote:On February 03 2012 00:49 ilbh wrote:On February 02 2012 23:55 DarkPlasmaBall wrote:On February 02 2012 23:51 Geo.Rion wrote:On February 02 2012 23:47 quickclickz wrote:http://imgur.com/a/hQHYSThe shorter the bars, the more dominating you are right? /thread yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero For what it's worth, it's pretty much all the stats. But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^ you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic... The stats are based on tournaments. Read as: top tier progamers, GM players, and high masters players. And not generic ladder games from people who don't know how to play. I'm using my brain and reading skills. Thanks  Bet you're embarrassed. lol of course not, you should be even more embarassed now that you compared top GM and high masters stats with HIGH LEVEL PRO KOREANS. but yeah... it was fun reading your posts  You seriously need to learn how to read and click links, dude. The site has international tournament stats and Korean-only tournament stats. And plenty of pro-gamers are also top master/ GM on ladder, so there's overlap. I've never seen so much fail in one person's set of posts. The link was even provided for you. Click it -.-' Sigh. ok, I will explain you how wrong you are. you can't use STATS to judge game balance at KOREAN PRO HIGH LEVEL.
firstly, you are mixing masters and grand masters within tournaments results, that doesn't say shit. tournaments have terrible map pools and the mayority of their players are not even CODE A players.
secondly, even if those tournaments had only TOP CODE S players like the ones who are complaining about balance, sometimes they just don't play at their best because they have CODE S games to be played and they want to hide strategies, builds, etc. or even they are not trying to get mentally tired.
so, in the end you really can't, by any means, use any kind of stats to judge the balance at the really high level CODE S game.
stop acting like if you know more than the HIGH LEVEL korean pros who are complaining about balance.
I'm now saying the game is or is not balance because of one or 2 top players, I'm just saying how wrong you are by using those stats. we can't even have an opinion about the subject cause we have never been at the really high level of play.
EDIT: also another important thing about STATS is that they don't consider how the game was played. sometimes it was a build order win, a win due to mistake from opponents, etc. some stuff that you really can't use to judge balance.
only people playing at really high level at daily basis can see what is or is not too strong, what build counters what build, etc.
btw, you post too much... more than 10k in less than 2 years lol
|
MC getting the SC2 banter train warmed up! :L Classic stuff right here!
|
|
On February 03 2012 01:48 IdrA wrote:Show nested quote +On February 03 2012 01:43 Alderan wrote: So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh funny how that works isnt it
It's because you're more outspoken bud and the fact you tap out too easily.
Real deal.
Why do some of you care so much about what these players vent out on Twitter?
It's baffling. If they want to be bitter about a loss so be it.
|
On February 03 2012 02:03 ilbh wrote:Show nested quote +On February 03 2012 01:47 DarkPlasmaBall wrote:On February 03 2012 01:40 ilbh wrote:On February 03 2012 01:33 DarkPlasmaBall wrote:On February 03 2012 00:49 ilbh wrote:On February 02 2012 23:55 DarkPlasmaBall wrote:On February 02 2012 23:51 Geo.Rion wrote:On February 02 2012 23:47 quickclickz wrote:http://imgur.com/a/hQHYSThe shorter the bars, the more dominating you are right? /thread yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero For what it's worth, it's pretty much all the stats. But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^ you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic... The stats are based on tournaments. Read as: top tier progamers, GM players, and high masters players. And not generic ladder games from people who don't know how to play. I'm using my brain and reading skills. Thanks  Bet you're embarrassed. lol of course not, you should be even more embarassed now that you compared top GM and high masters stats with HIGH LEVEL PRO KOREANS. but yeah... it was fun reading your posts  You seriously need to learn how to read and click links, dude. The site has international tournament stats and Korean-only tournament stats. And plenty of pro-gamers are also top master/ GM on ladder, so there's overlap. I've never seen so much fail in one person's set of posts. The link was even provided for you. Click it -.-' Sigh. ok, I will explain you how wrong you are. you can't use STATS to judge game balance at KOREAN PRO HIGH LEVEL. firstly, you are mixing masters and grand masters within tournaments results, that doesn't say shit. tournaments have terrible map pools and the mayority of their players are not even CODE A players. secondly, even if those tournaments had only TOP CODE S players like the ones who are complaining about balance, sometimes they just don't play at their best because they have CODE S games to be played and they want to hide strategies, builds, etc. or even they are not trying to get mentally tired. so, in the end you really can't, by any means, use any kind of stats to judge the balance at the really high level CODE S game. stop acting like if you know more than the HIGH LEVEL korean pros who are complaining about balance. I'm now saying the game is or is not balance because of one or 2 top players, I'm just saying how wrong you are by using those stats. we can't even have an opinion about the subject cause we have never been at the really high level of play. EDIT: also another important thing about STATS is that they don't consider how the game was played. sometimes it was a build order win, a win due to mistake from opponents, etc. some stuff that you really can't use to judge balance. only people playing at really high level at daily basis can see what is or is not too strong, what build counters what build, etc. btw, you post too much... more than 10k in less than 2 years lol
The game is changing every month new strats are coming out... EVERY MONTH. Everyone is gonna complain every month...
You're argument about high level players complaining about matchups is silly because THEY ALWAYS COMPLAIN. Watch every video interview, no one is gonna say their race is OP.
I don't know a time when nestea hasn't complained about protoss, even when he was winning GSL's.
About the stats: someone asked for them... I was not using them... they were requested.
|
On February 03 2012 01:40 eYeball wrote:Show nested quote +On February 03 2012 01:32 gh0un wrote:On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much Why is it sad? If football was played with two differently sized goals, one big and one small, dont you think the pro football players would complain about it? Obviously football doesnt feature different races, but you get the point. Fact is, for these sc2 pro players, this is their career, and if their career is based on a flawed game that isnt balanced well enough, and they happened to choose the weaker race, then not complaining would be the equivalent to the smaller sized goal team not complaining about their goal´s size, which is not sad but simply RETARDED. Sc2 is still a very young game and no one can claim that the game is balanced or imbalanced. There is a higher chance it is utterly imbalanced, but since players arent perfect, and the game will never be figured out completely (not even in 10 years), the utter imbalance balances itself out within the metagame. The better player that uses the better strategy wins, regardless of race... however.... There always is a time when a particular metagame instance is utterly imbalanced and there actually isnt any way of counterbalancing it with another imbalance, like the marine scv rush on small maps like steps of war. A counter was never figured out, rather the map was taken out of all tournaments. Given enough time we might have seen someone figure something out, chance is high though that it might have not had any counter measure. There is a good chance that something will be figured out, something that can be abused to counteract any given imbalance towards their race, but there also is a high probability that there actually is no counterbalance for that particular scenario. There is value in complaining about something, even if there only is a small chance that it might indeed be an issue. Sc2 is a game of imbalances that counterbalance each other, claiming that it is balanced is just naive. Calling progamers that complain about their race sad is just as naive. They don't have to cry on twitter, better of giving constructive feedback to Blizzard. It seemed like a somewhat truthful joke. Both parties giving some rooted feelings but expressing it in a friendly, joking way. Kinda like how you might dog a friend for being awkward with a particular girl or something. There is some truth to what you say but it all in good fun.
I'm sure if they have actual issues they will go to Blizzard, but that doesn't mean there's anything wrong with talking about it on Twitter.
Also, Twitter allows for attention. I wouldn't be surprised if they expected this kind of attention from the fans. Wouldn't you want to stir up discussion and debate if you were in their positions?
|
Ha lately I've been more scared of immortals than colossi, 5-6 of them with good forcefields melt stuff soooo fast.
Edit : Part of their strenght must also be that they cost less and come faster than colossi, thus available at earlier timings.
|
perhaps zerg QQ is a genetic thing? 90% of balance whine I see is from zerg - usually about protoss and quite a bit about terran too.
Then you have people like idra moaning about protoss when he still tries to go roach hydra vs P like he has been since beta.
I will admit though - it's a great form of entertainment even if it does get tiresome after a while.
|
On February 03 2012 02:20 Utinni wrote:Show nested quote +On February 03 2012 02:03 ilbh wrote:On February 03 2012 01:47 DarkPlasmaBall wrote:On February 03 2012 01:40 ilbh wrote:On February 03 2012 01:33 DarkPlasmaBall wrote:On February 03 2012 00:49 ilbh wrote:On February 02 2012 23:55 DarkPlasmaBall wrote:On February 02 2012 23:51 Geo.Rion wrote:On February 02 2012 23:47 quickclickz wrote:http://imgur.com/a/hQHYSThe shorter the bars, the more dominating you are right? /thread yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero For what it's worth, it's pretty much all the stats. But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^ you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic... The stats are based on tournaments. Read as: top tier progamers, GM players, and high masters players. And not generic ladder games from people who don't know how to play. I'm using my brain and reading skills. Thanks  Bet you're embarrassed. lol of course not, you should be even more embarassed now that you compared top GM and high masters stats with HIGH LEVEL PRO KOREANS. but yeah... it was fun reading your posts  You seriously need to learn how to read and click links, dude. The site has international tournament stats and Korean-only tournament stats. And plenty of pro-gamers are also top master/ GM on ladder, so there's overlap. I've never seen so much fail in one person's set of posts. The link was even provided for you. Click it -.-' Sigh. ok, I will explain you how wrong you are. you can't use STATS to judge game balance at KOREAN PRO HIGH LEVEL. firstly, you are mixing masters and grand masters within tournaments results, that doesn't say shit. tournaments have terrible map pools and the mayority of their players are not even CODE A players. secondly, even if those tournaments had only TOP CODE S players like the ones who are complaining about balance, sometimes they just don't play at their best because they have CODE S games to be played and they want to hide strategies, builds, etc. or even they are not trying to get mentally tired. so, in the end you really can't, by any means, use any kind of stats to judge the balance at the really high level CODE S game. stop acting like if you know more than the HIGH LEVEL korean pros who are complaining about balance. I'm now saying the game is or is not balance because of one or 2 top players, I'm just saying how wrong you are by using those stats. we can't even have an opinion about the subject cause we have never been at the really high level of play. EDIT: also another important thing about STATS is that they don't consider how the game was played. sometimes it was a build order win, a win due to mistake from opponents, etc. some stuff that you really can't use to judge balance. only people playing at really high level at daily basis can see what is or is not too strong, what build counters what build, etc. btw, you post too much... more than 10k in less than 2 years lol The game is changing every month new strats are coming out... EVERY MONTH. Everyone is gonna complain every month... You're argument about high level players complaining about matchups is silly because THEY ALWAYS COMPLAIN. Watch every video interview, no one is gonna say their race is OP. I don't know a time when nestea hasn't complained about protoss, even when he was winning GSL's. About the stats: someone asked for them... I was not using them... they were requested. yes, they are always complaing, thanks god they do that, but who you are to judge if they are wrong or not?
btw, you just gave one more reason to never use stats, cause the meta-game is always changing, there are always new strategies, etc.
my point is: no one here can say if the game is or is not balanced and we can't use stats to justify it. that's all.
|
Haha I know just how nestea feels about Zerg!
|
I don't really care who is talking balance when their on twitter, its almost impossible to have a reasonable discussion on twitter because of the character limits. Sure it can be cool to hear what they say, but I wouldn't take any of it to heart.
|
pinball777
United States134 Posts
On February 03 2012 02:01 darkscream wrote: I'm not even sure I like the 1-forcefield ramp design to be honest, it gets used offensively way more than defensively in the pvz matchup)
The problem here is then in pvp it becomes much harder to defend yourself and that's why these ramps won't go away so quickly. It's hard to balance one match up because it may affect another. Had terran never 1-1-1 then immortal range would never increase.
|
On February 03 2012 02:25 ilbh wrote:Show nested quote +On February 03 2012 02:20 Utinni wrote:On February 03 2012 02:03 ilbh wrote:On February 03 2012 01:47 DarkPlasmaBall wrote:On February 03 2012 01:40 ilbh wrote:On February 03 2012 01:33 DarkPlasmaBall wrote:On February 03 2012 00:49 ilbh wrote:On February 02 2012 23:55 DarkPlasmaBall wrote:On February 02 2012 23:51 Geo.Rion wrote:On February 02 2012 23:47 quickclickz wrote:http://imgur.com/a/hQHYSThe shorter the bars, the more dominating you are right? /thread yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero For what it's worth, it's pretty much all the stats. But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^ you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic... The stats are based on tournaments. Read as: top tier progamers, GM players, and high masters players. And not generic ladder games from people who don't know how to play. I'm using my brain and reading skills. Thanks  Bet you're embarrassed. lol of course not, you should be even more embarassed now that you compared top GM and high masters stats with HIGH LEVEL PRO KOREANS. but yeah... it was fun reading your posts  You seriously need to learn how to read and click links, dude. The site has international tournament stats and Korean-only tournament stats. And plenty of pro-gamers are also top master/ GM on ladder, so there's overlap. I've never seen so much fail in one person's set of posts. The link was even provided for you. Click it -.-' Sigh. ok, I will explain you how wrong you are. you can't use STATS to judge game balance at KOREAN PRO HIGH LEVEL. firstly, you are mixing masters and grand masters within tournaments results, that doesn't say shit. tournaments have terrible map pools and the mayority of their players are not even CODE A players. secondly, even if those tournaments had only TOP CODE S players like the ones who are complaining about balance, sometimes they just don't play at their best because they have CODE S games to be played and they want to hide strategies, builds, etc. or even they are not trying to get mentally tired. so, in the end you really can't, by any means, use any kind of stats to judge the balance at the really high level CODE S game. stop acting like if you know more than the HIGH LEVEL korean pros who are complaining about balance. I'm now saying the game is or is not balance because of one or 2 top players, I'm just saying how wrong you are by using those stats. we can't even have an opinion about the subject cause we have never been at the really high level of play. EDIT: also another important thing about STATS is that they don't consider how the game was played. sometimes it was a build order win, a win due to mistake from opponents, etc. some stuff that you really can't use to judge balance. only people playing at really high level at daily basis can see what is or is not too strong, what build counters what build, etc. btw, you post too much... more than 10k in less than 2 years lol The game is changing every month new strats are coming out... EVERY MONTH. Everyone is gonna complain every month... You're argument about high level players complaining about matchups is silly because THEY ALWAYS COMPLAIN. Watch every video interview, no one is gonna say their race is OP. I don't know a time when nestea hasn't complained about protoss, even when he was winning GSL's. About the stats: someone asked for them... I was not using them... they were requested. yes, they are always complaing, thanks god they do that, but who you are to judge if they are wrong or not? btw, you just gave one more reason to never use stats, cause the meta-game is always changing, there are always new strategies, etc. my point is: no one here can say if the game is or is not balanced and we can't use stats to justify it. that's all. I never said to use the stats as confirmation, someone asked for them. (you are crazy if you are saying that I told you to go by the stats) as I said before someone asked for them so I gave them the link.
I, unlike you, trust that if they have any complaints with balance, they DO have contacts with blizzard and are hopefully already talking to them about it. I obviously know they have qualms with the game since like I stated before they always complain about the balance (zvp matchup).
Just like the entire world, I play the game as it is given to me. And just like everyone else we have to work with what we got.
EVERYONE HAS DIFFERENT PERCEPTIONS. The TLPD is just one of them... ease up sir. I am not saying live and die by the TLPD winrates, I am saying, accept that there are many different perceptions of this wonderful game ( like you said who are we to say what is or isn't balanced).
|
thanks for the translation, but im pretty sure we dont need another balance discussion thread, unless you all can manage to discuss the tweets without talking about balance
|
On February 03 2012 02:40 Utinni wrote:Show nested quote +On February 03 2012 02:25 ilbh wrote:On February 03 2012 02:20 Utinni wrote:On February 03 2012 02:03 ilbh wrote:On February 03 2012 01:47 DarkPlasmaBall wrote:On February 03 2012 01:40 ilbh wrote:On February 03 2012 01:33 DarkPlasmaBall wrote:On February 03 2012 00:49 ilbh wrote:On February 02 2012 23:55 DarkPlasmaBall wrote:On February 02 2012 23:51 Geo.Rion wrote: [quote] yes, u linking to a random stat clearly makes this thread about Korean pros fighting over twitter obsolete, thanks man, you are a hero For what it's worth, it's pretty much all the stats. But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^ you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic... The stats are based on tournaments. Read as: top tier progamers, GM players, and high masters players. And not generic ladder games from people who don't know how to play. I'm using my brain and reading skills. Thanks  Bet you're embarrassed. lol of course not, you should be even more embarassed now that you compared top GM and high masters stats with HIGH LEVEL PRO KOREANS. but yeah... it was fun reading your posts  You seriously need to learn how to read and click links, dude. The site has international tournament stats and Korean-only tournament stats. And plenty of pro-gamers are also top master/ GM on ladder, so there's overlap. I've never seen so much fail in one person's set of posts. The link was even provided for you. Click it -.-' Sigh. ok, I will explain you how wrong you are. you can't use STATS to judge game balance at KOREAN PRO HIGH LEVEL. firstly, you are mixing masters and grand masters within tournaments results, that doesn't say shit. tournaments have terrible map pools and the mayority of their players are not even CODE A players. secondly, even if those tournaments had only TOP CODE S players like the ones who are complaining about balance, sometimes they just don't play at their best because they have CODE S games to be played and they want to hide strategies, builds, etc. or even they are not trying to get mentally tired. so, in the end you really can't, by any means, use any kind of stats to judge the balance at the really high level CODE S game. stop acting like if you know more than the HIGH LEVEL korean pros who are complaining about balance. I'm now saying the game is or is not balance because of one or 2 top players, I'm just saying how wrong you are by using those stats. we can't even have an opinion about the subject cause we have never been at the really high level of play. EDIT: also another important thing about STATS is that they don't consider how the game was played. sometimes it was a build order win, a win due to mistake from opponents, etc. some stuff that you really can't use to judge balance. only people playing at really high level at daily basis can see what is or is not too strong, what build counters what build, etc. btw, you post too much... more than 10k in less than 2 years lol The game is changing every month new strats are coming out... EVERY MONTH. Everyone is gonna complain every month... You're argument about high level players complaining about matchups is silly because THEY ALWAYS COMPLAIN. Watch every video interview, no one is gonna say their race is OP. I don't know a time when nestea hasn't complained about protoss, even when he was winning GSL's. About the stats: someone asked for them... I was not using them... they were requested. yes, they are always complaing, thanks god they do that, but who you are to judge if they are wrong or not? btw, you just gave one more reason to never use stats, cause the meta-game is always changing, there are always new strategies, etc. my point is: no one here can say if the game is or is not balanced and we can't use stats to justify it. that's all. I never said to use the stats as confirmation, someone asked for them. (you are crazy if you are saying that I told you to go by the stats) as I said before someone asked for them so I gave them the link. I, unlike you, trust that if they have any complaints with balance, they DO have contacts with blizzard and are hopefully already talking to them about it. I obviously know they have qualms with the game since like I stated before they always complain about the balance (zvp matchup). Just like the entire world, I play the game as it is given to me. And just like everyone else we have to work with what we got. EVERYONE HAS DIFFERENT PERCEPTIONS. The TLPD is just one of them... ease up sir. I am not saying live and die by the TLPD winrates, I am saying, accept that there are many different perceptions of this wonderful game ( like you said who are we to say what is or isn't balanced). lol I don't know if you realize that I wasn't replaying to you, it was for that guy how knows more than nestea and DRG.
|
Wow, this was actually a very interesting, amusing, and funny read! I really wish that there were more interchanges between these top Koreans. If there are a lot of these, I'd like the be able to read, and understand them!
|
On February 03 2012 02:43 ilbh wrote:Show nested quote +On February 03 2012 02:40 Utinni wrote:On February 03 2012 02:25 ilbh wrote:On February 03 2012 02:20 Utinni wrote:On February 03 2012 02:03 ilbh wrote:On February 03 2012 01:47 DarkPlasmaBall wrote:On February 03 2012 01:40 ilbh wrote:On February 03 2012 01:33 DarkPlasmaBall wrote:On February 03 2012 00:49 ilbh wrote:On February 02 2012 23:55 DarkPlasmaBall wrote: [quote]
For what it's worth, it's pretty much all the stats.
But it's still fun to hear even the top level pros whine when there's nothing to whine about ^^ you missed the point... you can't just say the game is balanced based on ladder stats. try to use your brain, this is so obvious and basic... The stats are based on tournaments. Read as: top tier progamers, GM players, and high masters players. And not generic ladder games from people who don't know how to play. I'm using my brain and reading skills. Thanks  Bet you're embarrassed. lol of course not, you should be even more embarassed now that you compared top GM and high masters stats with HIGH LEVEL PRO KOREANS. but yeah... it was fun reading your posts  You seriously need to learn how to read and click links, dude. The site has international tournament stats and Korean-only tournament stats. And plenty of pro-gamers are also top master/ GM on ladder, so there's overlap. I've never seen so much fail in one person's set of posts. The link was even provided for you. Click it -.-' Sigh. ok, I will explain you how wrong you are. you can't use STATS to judge game balance at KOREAN PRO HIGH LEVEL. firstly, you are mixing masters and grand masters within tournaments results, that doesn't say shit. tournaments have terrible map pools and the mayority of their players are not even CODE A players. secondly, even if those tournaments had only TOP CODE S players like the ones who are complaining about balance, sometimes they just don't play at their best because they have CODE S games to be played and they want to hide strategies, builds, etc. or even they are not trying to get mentally tired. so, in the end you really can't, by any means, use any kind of stats to judge the balance at the really high level CODE S game. stop acting like if you know more than the HIGH LEVEL korean pros who are complaining about balance. I'm now saying the game is or is not balance because of one or 2 top players, I'm just saying how wrong you are by using those stats. we can't even have an opinion about the subject cause we have never been at the really high level of play. EDIT: also another important thing about STATS is that they don't consider how the game was played. sometimes it was a build order win, a win due to mistake from opponents, etc. some stuff that you really can't use to judge balance. only people playing at really high level at daily basis can see what is or is not too strong, what build counters what build, etc. btw, you post too much... more than 10k in less than 2 years lol The game is changing every month new strats are coming out... EVERY MONTH. Everyone is gonna complain every month... You're argument about high level players complaining about matchups is silly because THEY ALWAYS COMPLAIN. Watch every video interview, no one is gonna say their race is OP. I don't know a time when nestea hasn't complained about protoss, even when he was winning GSL's. About the stats: someone asked for them... I was not using them... they were requested. yes, they are always complaing, thanks god they do that, but who you are to judge if they are wrong or not? btw, you just gave one more reason to never use stats, cause the meta-game is always changing, there are always new strategies, etc. my point is: no one here can say if the game is or is not balanced and we can't use stats to justify it. that's all. I never said to use the stats as confirmation, someone asked for them. (you are crazy if you are saying that I told you to go by the stats) as I said before someone asked for them so I gave them the link. I, unlike you, trust that if they have any complaints with balance, they DO have contacts with blizzard and are hopefully already talking to them about it. I obviously know they have qualms with the game since like I stated before they always complain about the balance (zvp matchup). Just like the entire world, I play the game as it is given to me. And just like everyone else we have to work with what we got. EVERYONE HAS DIFFERENT PERCEPTIONS. The TLPD is just one of them... ease up sir. I am not saying live and die by the TLPD winrates, I am saying, accept that there are many different perceptions of this wonderful game ( like you said who are we to say what is or isn't balanced). lol I don't know if you realize that I wasn't replaying to you, it was for that guy how knows more than nestea and DRG.  You weren't talking to me at first but I find it hard to believe you take everything top koreans say as gold. If top korean zerg had their way 100%; Protoss as a race would be just probes, blinkless stalkers and zealots that do your taxes.
|
Most players whine regardless of skill level... MvP and MMA think Terran is UP, Nestea and DRG think Zerg is UP, MC and HuK think Protoss is UP.
There is no way you can take any whining seriously, even from the best of them.
|
lol, the shameless comment got me laughing. don't know much about balance at that level, but toss doesen't seem op. I hope a good toss like puzzle,mc, or genius makes the finals either way.
|
On February 03 2012 03:13 Poisonblack wrote: Most players whine regardless of skill level... MvP and MMA think Terran is UP, Nestea and DRG think Zerg is UP, MC and HuK think Protoss is UP.
There is no way you can take any whining seriously, even from the best of them. Thank you.
|
On February 03 2012 03:13 Poisonblack wrote: Most players whine regardless of skill level... MvP and MMA think Terran is UP, Nestea and DRG think Zerg is UP, MC and HuK think Protoss is UP.
There is no way you can take any whining seriously, even from the best of them. What about Idra? He thinks Zerg is UP and he is very reliable IMO TBH IMO.
|
I've been saying Toss is OP for months all Zergs secretly know this.
User was temp banned for this post.
|
iNcontroL
USA29055 Posts
nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers.
|
On February 02 2012 21:47 aebriol wrote: Copy past to google translate ... western <-> eastern machine translation never EVER makes sense (like En <-> Kr/Zh/Jp)
|
FF so op!
Especially against mutas....
|
|
On February 03 2012 03:13 Poisonblack wrote: Most players whine regardless of skill level... MvP and MMA think Terran is UP, Nestea and DRG think Zerg is UP, MC and HuK think Protoss is UP.
There is no way you can take any whining seriously, even from the best of them.
There are some korean terrans who have said Terran is the strongest race. And rightfully, just look at the stats since beta, it's plain obvious.
|
On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers. Incontrol has always complained about Zerg too you know?
As for statistics, results, history, they are all in the past. They do not reflect the current patch or metagame. All the Code S zergs are complaining about Protoss at the moment, whist they weren't 2 months ago. It is only this GSL where I myself have noticed a huge increase in skill in all Protoss players. Parting, oZ, Puzzle have all played sick good. MC is still in it. Meanwhile I watch the recent foreign online tournaments and the foreign Protosses play like garbage compared to the Koreans.
|
Vatican City State733 Posts
On February 03 2012 01:37 Inori wrote:Show nested quote +On February 03 2012 01:05 RDaneelOlivaw wrote:On February 03 2012 00:58 Utinni wrote:On February 03 2012 00:54 SC2NeCro wrote:On February 03 2012 00:52 Inori wrote:On February 03 2012 00:49 SC2NeCro wrote:On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much Yes because that really matters. No what matters is the current state of the game, and nothing else. You don't base nerfs/buffs over prize money you base it off the matchup. /facepalm And current state of the game shows us that toss has 41% win rate against Zerg.... From what? Ladder? Tournaments? Before latest patch? After latest patch? Show me the statistic. The only thing that should matter is pro gamer vs. pro gamer % after the latest patch. January TLPD winrate thread Even that statistic isn't a good indicator for play at the top of the Starcraft II world. Those are looking at all the games from your daily cups to the GSL. The fact of the matter is, if InControl loses to Destiny, that says nothing about balance at the Code S level. While that's a stupid statement (are you saying only bad tosses vs good zerg games were in January? or only incontrol played all toss games?), korean stats are not really that much different, about 43% win rate. Think about it. I'm saying the results of Destiny vs InControl or any of the other low level "pros" don't truly reflect balance at the level of Nestea or MC. Yet in these statistics, the truly top level ZvP games will be drowned out by all the ZvPs played by mediocre players in their Playhem Dailies.
The Korean stats are 55-45 btw. Which seems fairly reasonable given the small sample size from which they are drawn
|
On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers.
It doesn't necessarily mean zerg is OP, but it could mean the zerg players are simply better. For example, when Fruitdealer and Nestea won the first 2 GSLs, I think most people agree that terran was OP as fuck and zerg sucked ass, but they still won.
But when things like mass reaper openings were impossible for zergs to deal with, and khaydarin amulet allowing for instant storms was flawed, they had to be changed. I am confused as to why blizzard didn't deal with the 1/1/1 earlier when it was destroying tosses though.
|
On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers.
Correlation isn't your strong suit.
|
On February 03 2012 03:24 iNcontroL wrote:...you know, things that happen outside of the imagination of complainers.
LOL, you made my day :D
|
On February 03 2012 03:39 Micket wrote:Show nested quote +On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers. Incontrol has always complained about Zerg too you know? As for statistics, results, history, they are all in the past. They do not reflect the current patch or metagame. All the Code S zergs are complaining about Protoss at the moment, whist they weren't 2 months ago. It is only this GSL where I myself have noticed a huge increase in skill in all Protoss players. Parting, oZ, Puzzle have all played sick good. MC is still in it. Meanwhile I watch the recent foreign online tournaments and the foreign Protosses play like garbage compared to the Koreans.
So what you're saying is that there is no quantifiable basis for assessing balance.
That's a pretty bold statement.
|
Players just aren't used to losing to protoss and resort to whining about balance. Zergs weren't complaining about PVZ two months ago when the infestor broke the matchup. You can't take balance whining seriously. Every player thinks there race is the worse.
|
On February 03 2012 03:39 Micket wrote:Show nested quote +On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers. Incontrol has always complained about Zerg too you know? As for statistics, results, history, they are all in the past. They do not reflect the current patch or metagame. All the Code S zergs are complaining about Protoss at the moment, whist they weren't 2 months ago. It is only this GSL where I myself have noticed a huge increase in skill in all Protoss players. Parting, oZ, Puzzle have all played sick good. MC is still in it. Meanwhile I watch the recent foreign online tournaments and the foreign Protosses play like garbage compared to the Koreans.
CodeS zergs?? Only these two left and the fact is no matter how well zerg is looking like, Nestea and DRG will never stopping saying other races imba.
|
On February 03 2012 00:34 SuperFanBoy wrote: how come they are allowed to talk about balance and things being OP, when we can even mention anything like that here on TL.. I think it really hurts the community when you can't discuss the game without being banned :S
We do discuss the game, try SC2 strategy. Also "they" are allowed to talk about it because contrary to popular belief twitter and teamliquid are not the same site...
|
I don't see this stuff as any different than a coach in sports lobbying the refs to try to get more calls going their way. Heck it probably isn't much different than complaining to your boss about something you don't like about your job.
If your living is based off the balance of the game, then you have every right to voice your opinion. It doesn't mean Blizzard will listen, or even care. I hate this idea that pros should never talk balance. If I was a pro player and I played Zerg for example, even if the last 20 GLS champions were Zerg I'd still complain. You always want to lobby for your race to be improved in some way, even if results say otherwise.
It isn't the job of the pro players to balance the game, and they shouldn't go, "well zerg seems to be doing well I'll keep my mouth shut." Maybe if the pros were the ones that were in charge of balancing the game it would be different. But they aren't, so let's assume Blizzard takes a lot of what pros say in stride and they'll make changes as they see neccessary but I'm always surprised at the backlash a pro gets for voicing an opinion. I think they should, and I'd do the same and let Blizzard sort it out.
|
On February 03 2012 03:48 Jerubaal wrote:Show nested quote +On February 03 2012 03:39 Micket wrote:On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers. Incontrol has always complained about Zerg too you know? As for statistics, results, history, they are all in the past. They do not reflect the current patch or metagame. All the Code S zergs are complaining about Protoss at the moment, whist they weren't 2 months ago. It is only this GSL where I myself have noticed a huge increase in skill in all Protoss players. Parting, oZ, Puzzle have all played sick good. MC is still in it. Meanwhile I watch the recent foreign online tournaments and the foreign Protosses play like garbage compared to the Koreans. So what you're saying is that there is no quantifiable basis for assessing balance. That's a pretty bold statement.
Protoss will always be balanced because it doesn't win GSLs apparently.
|
On February 03 2012 03:48 Jerubaal wrote:Show nested quote +On February 03 2012 03:39 Micket wrote:On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers. Incontrol has always complained about Zerg too you know? As for statistics, results, history, they are all in the past. They do not reflect the current patch or metagame. All the Code S zergs are complaining about Protoss at the moment, whist they weren't 2 months ago. It is only this GSL where I myself have noticed a huge increase in skill in all Protoss players. Parting, oZ, Puzzle have all played sick good. MC is still in it. Meanwhile I watch the recent foreign online tournaments and the foreign Protosses play like garbage compared to the Koreans. So what you're saying is that there is no quantifiable basis for assessing balance. That's a pretty bold statement. Yes, you have to watch the games and see what the current 'standard' metagame looks like. If the standard metagame in ZvP is Zerg going muta every game and living or dying depending if the build is scouted or not, then you can start to draw conclusions. Simply seeing ZvP 60:40 tells you nothing, if 80% of those games were played by mediocre NA and EU players. As fun as Haypro vs Minigun is good to watch, it will tell me nothing on game balance. Likewise, seeing stephano rape grubby doesn't mean ZvP is easy either.
|
On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers.
So then, would it be safe to assume that you're not relying on your strong tournament performances?
BOOOM!
jk jk. <3 Incontrol, just razzin ya. You're the man. Please don't hurt me. I bruise so easily.
|
LOL AT MC 'Even if Toss is good, you should at least beat Genius'
...classic.
|
Every race is overpowered and underpowered at different aspects of the game.
The problem in my opinion is the design of SC2 and the hard countering system. Until the game is less volatile people are going to continue to complain about balance.
|
Whats up with MC being a little snippy on DRG?
|
On February 03 2012 04:09 Masq wrote: Every race is overpowered and underpowered at different aspects of the game.
The problem in my opinion is the design of SC2 and the hard countering system. Until the game is less volatile people are going to continue to complain about balance.
apparently you have never seen kas and mvp play before
|
Ahahaha, thanks for the translation, damn funny.
|
2 of the 3 times toss went to a GSL final, it was MC... lol
|
Meanwhile statistics show that Zerg wins more. This is only true outside of Korea, if you look at ZVP in Korea, Protoss has been favored for the last two months.
|
On February 03 2012 08:42 Funguuuuu wrote:This is only true outside of Korea, if you look at ZVP in Korea, Protoss has been favored for the last two months.
Edit- oops misread chart
Anyway for January zerg are ahead in winrates in Korea 55.5 to 44.5 :
http://imgur.com/a/hQHYS
|
protoss is to strong they need to be nerfed.
|
Meanwhile terrans keep winning all the GSLs.
|
Well one thing is for sure...
+ Show Spoiler +
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny.
|
Thank you so much for translating this! I've been wondering for a while what the hell they were saying lol
|
On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny.
Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball.
Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm.
Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying).
I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good...
It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game.
What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up.
|
On February 03 2012 09:14 avilo wrote:Show nested quote +On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up.
Yesterday we watched what should have been both Protoss's advancing off of a lot of immortal busts basically. This is also a reason that statistics are a tricky thing to use for balacing starcraft. If you look at yesterdays games for example you have MMA who was going to lose to Oz 2-0 before he move commanded a bunch of his army in and lost it and the game along with it. That game goes down in statistics as a terran win but everyone who watched it knows its cause Oz lost a won game.
Then you have the fact that the only league where you have the best of the best playing is Code S in GSL and that doenst have enough games all its own to form effective statistical trends. Even if it did with the ability to pick your map, as we saw last night you get a lot of TvP on Crossfire and we will probably see a lot of ZvP on crossfire soon as well. So basically the only way to judge the state of the game is off of what you see and what you see is a subjective way to judge.
|
On February 03 2012 09:14 avilo wrote:Show nested quote +On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. Heard tales about your misplaced arrogance, but for you to just come out and say "Korean Terrans are better" is a little surprising. But then it devolved into "game's not imba but...Protoss OP" garbage. Improve yourself.
|
It seems people don't realize how lighthearted these comments are.. korean pros always poke fun at each other. While Nestea and DRG might have some legitimate complaints regarding balance, I wouldn't take this as whining like Idra does. When MC says everything about terran and zerg is imba nobody takes it seriously..
|
lol even the pros bitch about stuff like this! I suppose its just human nature.
|
8748 Posts
On February 03 2012 09:31 Adreme wrote: Yesterday we watched what should have been both Protoss's advancing off of a lot of immortal busts basically. This is also a reason that statistics are a tricky thing to use for balacing starcraft. If you look at yesterdays games for example you have MMA who was going to lose to Oz 2-0 before he move commanded a bunch of his army in and lost it and the game along with it. That game goes down in statistics as a terran win but everyone who watched it knows its cause Oz lost a won game. That's not an issue because that kind of mistake can happen to anyone. The only issue is people trying to draw conclusions from small sets of data.
|
lolol mc, what a character =']
|
On February 03 2012 10:43 zefreak wrote: It seems people don't realize how lighthearted these comments are.. korean pros always poke fun at each other. While Nestea and DRG might have some legitimate complaints regarding balance, I wouldn't take this as whining like Idra does. When MC says everything about terran and zerg is imba nobody takes it seriously.. Yeah, it's like how on Cella's stream a while back there were people on Slayers yelling "Fuck Terran", including Terran players. They just joke around. It's like when MC jokes about how good marines are.
|
I wonder if the part where Nestea said that he aged 10 years over the past 1 was serious? Zerg can be an extremely stressful race, with its massive complexity and reactionary playstyle. There's also the part about how he's the top dog and has to constantly maintain that position even though he's pretty old by progamer standards. Of course, aging 10 years over 1 year isn't necessarily a bad thing if he means that he matured a lot (learned to control the inevitable Zerg rage). This is going to be one embarassing tangent though if he was completely joking.
|
imbalanced episode 2 with drg/nestea/idra. Maybe the dream will come alive.
|
I wish we knew in-house rankings for the Korean houses that do them. Wonder if Protoss players are at the top of those right now. Also would like to know Nestea's winrate against any Toss he practices with.
|
On February 03 2012 11:08 mute20 wrote: imbalanced episode 2 with drg/nestea/idra. Maybe the dream will come alive. LOL the conclusion of the episode would be suggestions of removing terran and protoss units from the game
|
This reminds me of MKP calling MC "ogre." hehehe
|
On February 03 2012 09:31 Adreme wrote:Show nested quote +On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. Yesterday we watched what should have been both Protoss's advancing off of a lot of immortal busts basically. This is also a reason that statistics are a tricky thing to use for balacing starcraft. If you look at yesterdays games for example you have MMA who was going to lose to Oz 2-0 before he move commanded a bunch of his army in and lost it and the game along with it. That game goes down in statistics as a terran win but everyone who watched it knows its cause Oz lost a won game. Then you have the fact that the only league where you have the best of the best playing is Code S in GSL and that doenst have enough games all its own to form effective statistical trends. Even if it did with the ability to pick your map, as we saw last night you get a lot of TvP on Crossfire and we will probably see a lot of ZvP on crossfire soon as well. So basically the only way to judge the state of the game is off of what you see and what you see is a subjective way to judge.
no. that's not how statistics work. the only issue is sample size.
the problem with balance around statistics is that it does not take into account the nonmathematical aspects of balance, such as whether the match up is fun, which for most pro gamers (and for audience watching) involves a complex game of strategy where each player can have the opportunity to attack, defend, rely on scouting information, blah blah blah etc...those things are all subjective, which statistics does not account for.
|
On February 02 2012 21:15 Telcontar wrote: I won't translate verbatim, but here's a summary:
DRG says whether it's PvZ or PvT, the deadliness of immortals depend entirely on the 'skill' of forcefields. If the toss fails with FFs, P loses, if not, P wins. MC retorts by saying DRG should switch to toss and hone his 'forcefield skills'. Nestea tells DRG to not QQ and just lose cleanly. DRG tells the toss players to admit P is sickeningly strong right now. He then tells Nestea he's depressed and doesn't want to live (jokingly). Nestea tells him 'let toss win titles, so that david kim will nerf toss. Zerg needs to make a living as well. Let's go through together. In reality though, we'll both probably fail to go through.' MC tells DRG to take lessons from Nestea. He also reminds him that P has only reached 3 GSL finals thus far. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). DRG responds to Nestea by saying he doesn't see a golden age coming for zerg before HOTS is out. If Nestea is right and both of them are knocked out, they should go out for a meal. Nestea says sure. He also says choosing zerg means you have to endure all the hardships that come with it. He says he's aged 10 years over the past one. DRG also calls MC shameless.
That's it.
John? Is that you? ^^
|
On February 03 2012 09:14 avilo wrote:Show nested quote +On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you??
Hilarious that you're still going on about that upgrade issue.
|
|
Some people in this thread are being really stupid. Here are some facts;
1) You are not better than DRG, Nestea or MC if I can pronounce your name
2) These players have an opinion hardened from a lot of experience; it's OK to disagree with what they are saying, but do not be stupid and post that they don't know what they're talking about or w/e; they probably know a lot more than you do.
3) ZvP and ZvT are both really, really hard matchups right now and pro zerg players are bound to be frustrated; while their comments are based on a large pool of experience, of course it's not an absolute comment on balance. Even pro players need to vent every now and then.
4) IF you play Protoss or Zerg, this conversation is not grounds to start flaming about balance or how you feel X or Y is skilless, why your race is so hard, etc.
5) Protoss matchups are hard as well. While you might be frustrated with your vsP matchup, have enough respect for your opponents and the game to recognize that they are also working their ass off for the win; you certainly can discuss why you feel certain things are too strong, but there's too much flaming going on.
|
I think some don't realise that mc, nestea, mvp and drg tweet each other random stuff quite often. This is just probably another light hearted QQ and not some balance whine full out flame war.
|
On February 03 2012 04:09 CanucksJC wrote: LOL AT MC 'Even if Toss is good, you should at least beat Genius'
...classic. LOLZ Another great line from MC.
|
That's a pretty awesome translation Telcontar, thanks! It was written so easily to understand as well.
|
On February 03 2012 11:47 Brett wrote:Show nested quote +On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue.
Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to hasten toss upgrades completion, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there.
Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor.
A lot of the recent Zerg complaints are based on TLPD January, which I don't know how a Zerg can atm. When they needed help, they definitely needed help in early 2011, but now when they are heavily favored they don't give anyone else a break, still complain. Appalling.
fixed: DRG: [Zergs are] shameless [at this point in time].
|
Alderan United States. February 03 2012 01:43. Posts 98 PM Profile Quote # So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh
Do u play better than idra? do u understand the game better than idra? If not. Idra probably correct most of the time.
|
On February 03 2012 20:48 deadmau wrote:Show nested quote +On February 03 2012 11:47 Brett wrote:On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue. Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to improve toss upgrades in speed, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there. Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor. fixed: DRG: [Zergs are] shameless I don't see how Zergs are shameless. He makes a perfect valid point, when it's about forcefields the protoss is in full control and only he decides how it will go. No amount of skill can break a forcefield. The best you can hope for is running away your army and pray the toss doesn't split it. Might i ask where you got the stats are in favor for zerg btw? It's obviously they are talking only about the top lvl (aka GSL code S) and this season (and previous season) there are less zergs then protoss.
|
On February 03 2012 20:57 Assirra wrote: I don't see how Zergs are shameless. He makes a perfect valid point, when it's about forcefields the protoss is in full control and only he decides how it will go. No amount of skill can break a forcefield. The best you can hope for is running away your army and pray the toss doesn't split it. Might i ask where you got the stats are in favor for zerg btw? It's obviously they are talking only about the top lvl (aka GSL code S) and this season (and previous season) there are less zergs then protoss.
What I'm saying is that on any given month, a race is crying out some BS, one a specific point on a small data set, such as last nights games. But on another month, it's another point with this small data set. There being less zergs this ONE season has nothing to do with it, see you are drawing conclusions off such a specific small data set (so they got unlucky this month?) Sorry, you posted before my edit with TLPD Jan of the stats went through.
Basically, every damn race just goes back and forth about imbalance with heavy bias, and few on here standing objectively. And those twitter posts should be taken with a grain of salt, koreans dick around a lot in regards to balance.
For this specific month however, I'm just saying most zergs are crying fowl from unsubstantiated-whiny-biased points of view, and the data from TLPD don't even back up their cries of imbalance, it's the opposite they're favored. Next month we'll see who whines but right now, zergs cut the bull shit.
|
force fields make the game less fun.
|
They're joking around... stop taking this seriously.
|
force fields take skill... and lack of lag :S... a month or two ago... Zergs and Terrans were crushing Protoss play... this is after that Warp prism revolution period...
|
On February 03 2012 21:35 deadmau wrote:Show nested quote +On February 03 2012 20:57 Assirra wrote: I don't see how Zergs are shameless. He makes a perfect valid point, when it's about forcefields the protoss is in full control and only he decides how it will go. No amount of skill can break a forcefield. The best you can hope for is running away your army and pray the toss doesn't split it. Might i ask where you got the stats are in favor for zerg btw? It's obviously they are talking only about the top lvl (aka GSL code S) and this season (and previous season) there are less zergs then protoss. What I'm saying is that on any given month, a race is crying out some BS, one a specific point on a small data set, such as last nights games. But on another month, it's another point with this small data set. There being less zergs this ONE season has nothing to do with it, see you are drawing conclusions off such a specific small data set (so they got unlucky this month?) Sorry, you posted before my edit with TLPD Jan of the stats went through. Basically, every damn race just goes back and forth about imbalance with heavy bias, and few on here standing objectively. And those twitter posts should be taken with a grain of salt, koreans dick around a lot in regards to balance. For this specific month however, I'm just saying most zergs are crying fowl from unsubstantiated-whiny-biased points of view, and the data from TLPD don't even back up their cries of imbalance, it's the opposite they're favored. Next month we'll see who whines but right now, zergs cut the bull shit.
I think zergs have gotten so used to whining about balance they don't even realise when they're favoured in the match-up. I think that's what's happened
|
On February 04 2012 05:45 Reval wrote:Show nested quote +On February 03 2012 21:35 deadmau wrote:On February 03 2012 20:57 Assirra wrote: I don't see how Zergs are shameless. He makes a perfect valid point, when it's about forcefields the protoss is in full control and only he decides how it will go. No amount of skill can break a forcefield. The best you can hope for is running away your army and pray the toss doesn't split it. Might i ask where you got the stats are in favor for zerg btw? It's obviously they are talking only about the top lvl (aka GSL code S) and this season (and previous season) there are less zergs then protoss. What I'm saying is that on any given month, a race is crying out some BS, one a specific point on a small data set, such as last nights games. But on another month, it's another point with this small data set. There being less zergs this ONE season has nothing to do with it, see you are drawing conclusions off such a specific small data set (so they got unlucky this month?) Sorry, you posted before my edit with TLPD Jan of the stats went through. Basically, every damn race just goes back and forth about imbalance with heavy bias, and few on here standing objectively. And those twitter posts should be taken with a grain of salt, koreans dick around a lot in regards to balance. For this specific month however, I'm just saying most zergs are crying fowl from unsubstantiated-whiny-biased points of view, and the data from TLPD don't even back up their cries of imbalance, it's the opposite they're favored. Next month we'll see who whines but right now, zergs cut the bull shit. I think zergs have gotten so used to whining about balance they don't even realise when they're favoured in the match-up. I think that's what's happened
Just thought I would point out toss players are no different lol. The race that least balance whines is terran anyway so I wouldn't talk ^^.
|
On February 03 2012 20:48 deadmau wrote:Show nested quote +On February 03 2012 11:47 Brett wrote:On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue. Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to improve toss upgrades in speed, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there. Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor. fixed: DRG: [Zergs are] shameless
As a Zerg I use to do a build where I got really fast +1 melee after speed by keeping my drones in the gas. You know when I made the evo chamber? When I had 25 gas because I would have 100gas by the time it finished.
If the upgraded was cheaper, say 75gas, I would then start my evo chamber immediately after starting speed. So you see, by making the upgrade cheaper, I can start my evo chamber sooner so that my gas lines up with it.
It's complicate I know, but cheaper upgrades can mean quicker upgrades. /rollseyes
|
On February 04 2012 05:54 fraktoasters wrote:Show nested quote +On February 03 2012 20:48 deadmau wrote:On February 03 2012 11:47 Brett wrote:On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue. Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to improve toss upgrades in speed, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there. Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor. fixed: DRG: [Zergs are] shameless As a Zerg I use to do a build where I got really fast +1 melee after speed by keeping my drones in the gas. You know when I made the evo chamber? When I had 25 gas because I would have 100gas by the time it finished. If the upgraded was cheaper, say 75gas, I would then start my evo chamber immediately after starting speed. So you see, by making the upgrade cheaper, I can start my evo chamber sooner so that my gas lines up with it. It's complicate I know, but cheaper upgrades can mean quicker upgrades. /rollseyes
Except you're completely wrong. The cost of the first upgrade remained the same for everything but shields. Even if you're going double forge, no one gets shields first, even with the cheaper cost it's just not worth it compared to armor and attack.
So no, even if you build your forge 25 gas sooner, you don't get upgrades any faster. It's the +2/+2 that had the cost changed. When do you start +2/+2? When +1 finishes! Cost has had no effect on upgrade speed, because you could start +2/+2 as soon as +1/+1 was finished pre-patch.
|
On February 04 2012 05:50 blade55555 wrote:Show nested quote +On February 04 2012 05:45 Reval wrote:On February 03 2012 21:35 deadmau wrote:On February 03 2012 20:57 Assirra wrote: I don't see how Zergs are shameless. He makes a perfect valid point, when it's about forcefields the protoss is in full control and only he decides how it will go. No amount of skill can break a forcefield. The best you can hope for is running away your army and pray the toss doesn't split it. Might i ask where you got the stats are in favor for zerg btw? It's obviously they are talking only about the top lvl (aka GSL code S) and this season (and previous season) there are less zergs then protoss. What I'm saying is that on any given month, a race is crying out some BS, one a specific point on a small data set, such as last nights games. But on another month, it's another point with this small data set. There being less zergs this ONE season has nothing to do with it, see you are drawing conclusions off such a specific small data set (so they got unlucky this month?) Sorry, you posted before my edit with TLPD Jan of the stats went through. Basically, every damn race just goes back and forth about imbalance with heavy bias, and few on here standing objectively. And those twitter posts should be taken with a grain of salt, koreans dick around a lot in regards to balance. For this specific month however, I'm just saying most zergs are crying fowl from unsubstantiated-whiny-biased points of view, and the data from TLPD don't even back up their cries of imbalance, it's the opposite they're favored. Next month we'll see who whines but right now, zergs cut the bull shit. I think zergs have gotten so used to whining about balance they don't even realise when they're favoured in the match-up. I think that's what's happened Just thought I would point out toss players are no different lol. The race that least balance whines is terran anyway so I wouldn't talk ^^.
I know that. It just seems that zerg have been whining since beta. First it was terran, now it's toss
|
On February 04 2012 10:13 Reval wrote:Show nested quote +On February 04 2012 05:50 blade55555 wrote:On February 04 2012 05:45 Reval wrote:On February 03 2012 21:35 deadmau wrote:On February 03 2012 20:57 Assirra wrote: I don't see how Zergs are shameless. He makes a perfect valid point, when it's about forcefields the protoss is in full control and only he decides how it will go. No amount of skill can break a forcefield. The best you can hope for is running away your army and pray the toss doesn't split it. Might i ask where you got the stats are in favor for zerg btw? It's obviously they are talking only about the top lvl (aka GSL code S) and this season (and previous season) there are less zergs then protoss. What I'm saying is that on any given month, a race is crying out some BS, one a specific point on a small data set, such as last nights games. But on another month, it's another point with this small data set. There being less zergs this ONE season has nothing to do with it, see you are drawing conclusions off such a specific small data set (so they got unlucky this month?) Sorry, you posted before my edit with TLPD Jan of the stats went through. Basically, every damn race just goes back and forth about imbalance with heavy bias, and few on here standing objectively. And those twitter posts should be taken with a grain of salt, koreans dick around a lot in regards to balance. For this specific month however, I'm just saying most zergs are crying fowl from unsubstantiated-whiny-biased points of view, and the data from TLPD don't even back up their cries of imbalance, it's the opposite they're favored. Next month we'll see who whines but right now, zergs cut the bull shit. I think zergs have gotten so used to whining about balance they don't even realise when they're favoured in the match-up. I think that's what's happened Just thought I would point out toss players are no different lol. The race that least balance whines is terran anyway so I wouldn't talk ^^. I know that. It just seems that zerg have been whining since beta. First it was terran, now it's toss
But what Blade is saying is Protoss has been, as well.
First it was Zerg(Remember when every toss whined about Mutas in beta? They still do, but not as much.) now it's Terran.
It doesn't make either race wrong, though.
|
We can't have a real conversation about balance until the mass retarded public don't see the game as it is now. They see it as a span on a few months. Terran right now, are struggling, and protoss and zerg are meta-gaming and figuring out things a lot quicker and more efficiently. You can take this as Terran crying, but as of right now I no longer feel that terran is the best race by any stretch of the imagination. There are a lot of terran in the GSL because blizzard takes forever to change things. Now that they have made several changes and zerg/protoss are learning how to play against terran, there will soon be a wide shortage of Terran soon. I honestly don't care what anyone says, MMA or MVP losing by anything short of a few inches shows how unbalanced the game can be. MMA is probably the best terran in the world, and unless he is playing MC, DRG, or Nestea, there really is no way he can lose to some no name. That is what balance is all about right? The best player wins.
|
Funny tweets -> pointless balance argument thread?
|
This is friendly balance-related banter
Not balance "whine" if you will.
Context...
|
drg and nestea should learn from Stephano and im sure they will soon!
|
On February 04 2012 10:53 TypeOne wrote: drg and nestea should learn from Stephano and im sure they will soon! Learn what from stephano? How to lose to MC?
|
i hope nestea and drg saw the january win race statistics chart. Funny how they dont even talk about terran.
|
On February 04 2012 10:58 dde wrote: i hope nestea and drg saw the january win race statistics chart. Funny how they dont even talk about terran. Why is it funny?
|
On February 04 2012 10:36 Trealador wrote: We can't have a real conversation about balance until the mass retarded public don't see the game as it is now. They see it as a span on a few months. Terran right now, are struggling, and protoss and zerg are meta-gaming and figuring out things a lot quicker and more efficiently. You can take this as Terran crying, but as of right now I no longer feel that terran is the best race by any stretch of the imagination. There are a lot of terran in the GSL because blizzard takes forever to change things. Now that they have made several changes and zerg/protoss are learning how to play against terran, there will soon be a wide shortage of Terran soon. I honestly don't care what anyone says, MMA or MVP losing by anything short of a few inches shows how unbalanced the game can be. MMA is probably the best terran in the world, and unless he is playing MC, DRG, or Nestea, there really is no way he can lose to some no name. That is what balance is all about right? The best player wins.
MMA is the best terran because he wins championships through his TvT and TvZ. Now that protoss are actually decently represented in the GSL (compared to before) it shows that his TvP is lacking. Remember his championships? He only played 1 TvP out of all of them.
This whine about protoss is so pathetic I pity them (DRG is still young, I guess he still has time to learn how to be successful or seek help). The win rates are still hovering around 50%, why not just focus on getting better?
Remember the sad zealot days of only 1 protoss barely making it out of groups, and none in Ro8? Instead of complaining publicly on twitter, protosses just appreciated the humor of the situation. Remember this was only a couple seasons ago, and now when toss is doing better and is actually represented, people start crusades to get them nerfed/discredit them. Some people just want a two-race game.
|
In my opinion most zergs whine about protoss because forcefields pretend them from doing anything.
They win games because the toss screws up more so than they playing good.
|
cool beans now some good besides IdrA says something
|
On February 03 2012 01:48 IdrA wrote:Show nested quote +On February 03 2012 01:43 Alderan wrote: So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh funny how that works isnt it
they have credibility.
|
On February 03 2012 21:39 TooL wrote: force fields make the game less fun.
this is actually so true.
|
Poor Genius, will he ever get a break?
|
On February 04 2012 10:53 TypeOne wrote: drg and nestea should learn from Stephano and im sure they will soon! Yea cause Stephano got such a good track record in GS...wait a second.
On February 04 2012 11:39 Pwnographics wrote: In my opinion most zergs whine about protoss because forcefields pretend them from doing anything.
They win games because the toss screws up more so than they playing good. Is that whine or an actual issue? "Cause i am good you don't even have a chance to defend yourself even if you were the best player in the world" It's pretty obvious protoss live or die by their forcefields but is that how its supposed to be in the first place?
|
On February 04 2012 11:46 bubblegumbo wrote: Poor Genius, will he ever get a break?
Seriously LOL. This guy has been practicing very hard but never achieved anything ever since season 2. Now he finally shows results and people say its because his race is op.
|
On February 04 2012 11:46 bubblegumbo wrote: Poor Genius, will he ever get a break? He will. Seems he is really on track again so that'll sort itself out. Good on him.
People really read too much into other people's tweets. Let them banter and just play the game. THERE IS NO IMBALANCE
|
On February 04 2012 06:04 TrickyGilligan wrote:Show nested quote +On February 04 2012 05:54 fraktoasters wrote:On February 03 2012 20:48 deadmau wrote:On February 03 2012 11:47 Brett wrote:On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue. Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to improve toss upgrades in speed, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there. Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor. fixed: DRG: [Zergs are] shameless As a Zerg I use to do a build where I got really fast +1 melee after speed by keeping my drones in the gas. You know when I made the evo chamber? When I had 25 gas because I would have 100gas by the time it finished. If the upgraded was cheaper, say 75gas, I would then start my evo chamber immediately after starting speed. So you see, by making the upgrade cheaper, I can start my evo chamber sooner so that my gas lines up with it. It's complicate I know, but cheaper upgrades can mean quicker upgrades. /rollseyes Except you're completely wrong. The cost of the first upgrade remained the same for everything but shields. Even if you're going double forge, no one gets shields first, even with the cheaper cost it's just not worth it compared to armor and attack. So no, even if you build your forge 25 gas sooner, you don't get upgrades any faster. It's the +2/+2 that had the cost changed. When do you start +2/+2? When +1 finishes! Cost has had no effect on upgrade speed, because you could start +2/+2 as soon as +1/+1 was finished pre-patch.
What kind of logic is this? Cheaper upgrades means bigger army when you're moving out with those +2/+2 upgraded units.
|
Lol people still don't understand that Protoss can only win using timing attacks. Basically relying on luck to catch the opponent off guard. That or a 40 min no rush game where Protoss hasn't lost any probes, even that will be 50/50 due to mass EMPs / broodlord evading vortex
|
On February 04 2012 12:17 power-overwhelming wrote: Lol people still don't understand that Protoss can only win using timing attacks. Basically relying on luck to catch the opponent off guard. That or a 40 min no rush game where Protoss hasn't lost any probes, even that will be 50/50 due to mass EMPs / broodlord evading vortex
Lol people still don't understand protoss can win macro games if they want to and they can beat broodlord/infestor and ghosts late game lol please don't post inaccurate stuff please.
|
On February 04 2012 12:17 power-overwhelming wrote: Lol people still don't understand that Protoss can only win using timing attacks. Basically relying on luck to catch the opponent off guard. That or a 40 min no rush game where Protoss hasn't lost any probes, even that will be 50/50 due to mass EMPs / broodlord evading vortex
Did you just say PvT is favored for T late game? Hahahahahahaha.
No.
|
On February 04 2012 11:44 Chunhyang wrote:this is actually so true.
They're the reason why I hate playing a protoss as Zerg. I enjoy ZvT, but gosh ZvP feels so much like a dice roll on weather or not protoss gets a good forcefield. I hate it when I lose because of it and winning isn't satisfying.
|
|
On February 03 2012 02:21 Otak wrote: perhaps zerg QQ is a genetic thing? 90% of balance whine I see is from zerg - usually about protoss and quite a bit about terran too.
Then you have people like idra moaning about protoss when he still tries to go roach hydra vs P like he has been since beta.
I will admit though - it's a great form of entertainment even if it does get tiresome after a while.
Who are you to judge, oh wait you are no one.
|
On February 04 2012 12:17 sitromit wrote:Show nested quote +On February 04 2012 06:04 TrickyGilligan wrote:On February 04 2012 05:54 fraktoasters wrote:On February 03 2012 20:48 deadmau wrote:On February 03 2012 11:47 Brett wrote:On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue. Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to improve toss upgrades in speed, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there. Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor. fixed: DRG: [Zergs are] shameless As a Zerg I use to do a build where I got really fast +1 melee after speed by keeping my drones in the gas. You know when I made the evo chamber? When I had 25 gas because I would have 100gas by the time it finished. If the upgraded was cheaper, say 75gas, I would then start my evo chamber immediately after starting speed. So you see, by making the upgrade cheaper, I can start my evo chamber sooner so that my gas lines up with it. It's complicate I know, but cheaper upgrades can mean quicker upgrades. /rollseyes Except you're completely wrong. The cost of the first upgrade remained the same for everything but shields. Even if you're going double forge, no one gets shields first, even with the cheaper cost it's just not worth it compared to armor and attack. So no, even if you build your forge 25 gas sooner, you don't get upgrades any faster. It's the +2/+2 that had the cost changed. When do you start +2/+2? When +1 finishes! Cost has had no effect on upgrade speed, because you could start +2/+2 as soon as +1/+1 was finished pre-patch. What kind of logic is this? Cheaper upgrades means bigger army when you're moving out with those +2/+2 upgraded units. Sensible, intelligent logic? He just showed the difference in upgrade timings, WHICH IS WHAT THE PERSON HE QUOTED WAS TALKING ABOUT, to be nil to negligible.
Then you come in spouting about army size differentials. How about you show us the difference in armies, and educate yourself, in spite of your own bias, in the process? Might prevent you from looking stupid in the future, too!
|
On February 04 2012 13:26 Brett wrote:Show nested quote +On February 04 2012 12:17 sitromit wrote:On February 04 2012 06:04 TrickyGilligan wrote:On February 04 2012 05:54 fraktoasters wrote:On February 03 2012 20:48 deadmau wrote:On February 03 2012 11:47 Brett wrote:On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue. Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to improve toss upgrades in speed, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there. Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor. fixed: DRG: [Zergs are] shameless As a Zerg I use to do a build where I got really fast +1 melee after speed by keeping my drones in the gas. You know when I made the evo chamber? When I had 25 gas because I would have 100gas by the time it finished. If the upgraded was cheaper, say 75gas, I would then start my evo chamber immediately after starting speed. So you see, by making the upgrade cheaper, I can start my evo chamber sooner so that my gas lines up with it. It's complicate I know, but cheaper upgrades can mean quicker upgrades. /rollseyes Except you're completely wrong. The cost of the first upgrade remained the same for everything but shields. Even if you're going double forge, no one gets shields first, even with the cheaper cost it's just not worth it compared to armor and attack. So no, even if you build your forge 25 gas sooner, you don't get upgrades any faster. It's the +2/+2 that had the cost changed. When do you start +2/+2? When +1 finishes! Cost has had no effect on upgrade speed, because you could start +2/+2 as soon as +1/+1 was finished pre-patch. What kind of logic is this? Cheaper upgrades means bigger army when you're moving out with those +2/+2 upgraded units. Sensible, intelligent logic? He just showed the difference in upgrade timings, WHICH IS WHAT THE PERSON HE QUOTED WAS TALKING ABOUT, to be nil to negligible. Then you come in spouting about army size differentials. How about you show us the difference in armies, and educate yourself, in spite of your own bias, in the process? Might prevent you from looking stupid in the future, too!
The difference in Gas is enough for one more Stalker, when your 2/2 is done. That means your allin will come one Stalker stronger, which can make all the difference in this game.
|
*checks date* He won 1 out of the 3 toss matches in the last half year. I think stats from passed a half a year are kinda pointless by now since the game changes rapidly.
|
On February 04 2012 13:36 sitromit wrote:Show nested quote +On February 04 2012 13:26 Brett wrote:On February 04 2012 12:17 sitromit wrote:On February 04 2012 06:04 TrickyGilligan wrote:On February 04 2012 05:54 fraktoasters wrote:On February 03 2012 20:48 deadmau wrote:On February 03 2012 11:47 Brett wrote:On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue. Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to improve toss upgrades in speed, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there. Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor. fixed: DRG: [Zergs are] shameless As a Zerg I use to do a build where I got really fast +1 melee after speed by keeping my drones in the gas. You know when I made the evo chamber? When I had 25 gas because I would have 100gas by the time it finished. If the upgraded was cheaper, say 75gas, I would then start my evo chamber immediately after starting speed. So you see, by making the upgrade cheaper, I can start my evo chamber sooner so that my gas lines up with it. It's complicate I know, but cheaper upgrades can mean quicker upgrades. /rollseyes Except you're completely wrong. The cost of the first upgrade remained the same for everything but shields. Even if you're going double forge, no one gets shields first, even with the cheaper cost it's just not worth it compared to armor and attack. So no, even if you build your forge 25 gas sooner, you don't get upgrades any faster. It's the +2/+2 that had the cost changed. When do you start +2/+2? When +1 finishes! Cost has had no effect on upgrade speed, because you could start +2/+2 as soon as +1/+1 was finished pre-patch. What kind of logic is this? Cheaper upgrades means bigger army when you're moving out with those +2/+2 upgraded units. Sensible, intelligent logic? He just showed the difference in upgrade timings, WHICH IS WHAT THE PERSON HE QUOTED WAS TALKING ABOUT, to be nil to negligible. Then you come in spouting about army size differentials. How about you show us the difference in armies, and educate yourself, in spite of your own bias, in the process? Might prevent you from looking stupid in the future, too! The difference in Gas is enough for one more Stalker, when your 2/2 is done. That means your allin will come one Stalker stronger, which can make all the difference in this game.
This is why we discourage balance discussion. Because of shit like this.
There is no current metagame in any pvx that relies on a 2/2 timing. No allin or macro based build at all. Nony used to, but he doesn't anymore. Besides, 2/2 finishes at a point late enough in the game where 1 stalker doesn't matter. All the upgrade did was mean at the point it finishes you have 1 stalker more. Its not a make or break kinda thing, and really has no influence at all on the game. The buff was to encourage getting upgrades, and encouraged upgrade based strats to emerge. Blizzard just made us see how good the buffs were with minimal changes to the game.
|
On February 04 2012 12:17 power-overwhelming wrote: Lol people still don't understand that Protoss can only win using timing attacks. Basically relying on luck to catch the opponent off guard. That or a 40 min no rush game where Protoss hasn't lost any probes, even that will be 50/50 due to mass EMPs / broodlord evading vortex
Protoss can only win using timing attacks? If you count turtling to 200/200 as a timing then you may be right!
|
On February 04 2012 13:52 ohampatu wrote:Show nested quote +On February 04 2012 13:36 sitromit wrote:On February 04 2012 13:26 Brett wrote:On February 04 2012 12:17 sitromit wrote:On February 04 2012 06:04 TrickyGilligan wrote:On February 04 2012 05:54 fraktoasters wrote:On February 03 2012 20:48 deadmau wrote:On February 03 2012 11:47 Brett wrote:On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue. Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to improve toss upgrades in speed, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there. Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor. fixed: DRG: [Zergs are] shameless As a Zerg I use to do a build where I got really fast +1 melee after speed by keeping my drones in the gas. You know when I made the evo chamber? When I had 25 gas because I would have 100gas by the time it finished. If the upgraded was cheaper, say 75gas, I would then start my evo chamber immediately after starting speed. So you see, by making the upgrade cheaper, I can start my evo chamber sooner so that my gas lines up with it. It's complicate I know, but cheaper upgrades can mean quicker upgrades. /rollseyes Except you're completely wrong. The cost of the first upgrade remained the same for everything but shields. Even if you're going double forge, no one gets shields first, even with the cheaper cost it's just not worth it compared to armor and attack. So no, even if you build your forge 25 gas sooner, you don't get upgrades any faster. It's the +2/+2 that had the cost changed. When do you start +2/+2? When +1 finishes! Cost has had no effect on upgrade speed, because you could start +2/+2 as soon as +1/+1 was finished pre-patch. What kind of logic is this? Cheaper upgrades means bigger army when you're moving out with those +2/+2 upgraded units. Sensible, intelligent logic? He just showed the difference in upgrade timings, WHICH IS WHAT THE PERSON HE QUOTED WAS TALKING ABOUT, to be nil to negligible. Then you come in spouting about army size differentials. How about you show us the difference in armies, and educate yourself, in spite of your own bias, in the process? Might prevent you from looking stupid in the future, too! The difference in Gas is enough for one more Stalker, when your 2/2 is done. That means your allin will come one Stalker stronger, which can make all the difference in this game. This is why we discourage balance discussion. Because of shit like this. There is no current metagame in any pvx that relies on a 2/2 timing. No allin or macro based build at all. Nony used to, but he doesn't anymore. Besides, 2/2 finishes at a point late enough in the game where 1 stalker doesn't matter. All the upgrade did was mean at the point it finishes you have 1 stalker more. Its not a make or break kinda thing, and really has no influence at all on the game. The buff was to encourage getting upgrades, and encouraged upgrade based strats to emerge. Blizzard just made us see how good the buffs were with minimal changes to the game.
Every unit makes a difference in this game... So you're saying the buff only has psychological value and makes no difference? LOL!! Then maybe since Protoss players have now realized the value of upgrades, they should revert it and it wouldn't make a difference then either??? 
|
On February 04 2012 13:47 Assirra wrote:*checks date* He won 1 out of the 3 toss matches in the last half year. I think stats from passed a half a year are kinda pointless by now since the game changes rapidly. Almost as pointless as using woefully small sample sizes to make a point.
|
On February 04 2012 14:06 GDbushido wrote:Show nested quote +On February 04 2012 13:47 Assirra wrote:On February 04 2012 12:56 tdt wrote:On February 04 2012 11:42 Chunhyang wrote:On February 03 2012 01:48 IdrA wrote:On February 03 2012 01:43 Alderan wrote: So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh funny how that works isnt it they have credibility. no he doesnt http://www.teamliquid.net/tlpd/details.php?section=sc2-korean&type=players&id=29&part=games&league=standard&vs=PNestea win 90% v P. I guess in his eyes protoss is never supposed to win. But looking at his terran record of 56% his ire seems misplaced. *checks date* He won 1 out of the 3 toss matches in the last half year. I think stats from passed a half a year are kinda pointless by now since the game changes rapidly. Almost as pointless as using woefully small sample sizes to make a point. Implying nestea doesnt ladder/do customs.
|
On February 04 2012 13:47 Assirra wrote:*checks date* He won 1 out of the 3 toss matches in the last half year. I think stats from passed a half a year are kinda pointless by now since the game changes rapidly. What stats are they using then? Any stat in Nesteas world of GSL/korea says the opposite of what he says. The best Zergs hover around 80-90% vs toss, while the best protoss hover around 60%. Monthy win rates as a collective favor Zerg. Objevtivly they are FOS. If they want to talk subjective things such as 7 gate immortal pushes etc etc I am sure toss would have complaints of thier own such as mutas BL/infestor etc so it all balances out leaving us with stats.
|
On February 04 2012 14:13 tdt wrote:Show nested quote +On February 04 2012 13:47 Assirra wrote:On February 04 2012 12:56 tdt wrote:On February 04 2012 11:42 Chunhyang wrote:On February 03 2012 01:48 IdrA wrote:On February 03 2012 01:43 Alderan wrote: So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh funny how that works isnt it they have credibility. no he doesnt http://www.teamliquid.net/tlpd/details.php?section=sc2-korean&type=players&id=29&part=games&league=standard&vs=PNestea win 90% v P. I guess in his eyes protoss is never supposed to win. But looking at his terran record of 56% his ire seems misplaced. *checks date* He won 1 out of the 3 toss matches in the last half year. I think stats from passed a half a year are kinda pointless by now since the game changes rapidly. What stats are they using then? Any stat in Nesteas world of GSL/korea says the opposite of what he says. The best Zergs hover around 80-90% vs toss, while the best protoss hover around 60%. Monthy win rates as a collective favor Zerg. Objevtivly they are FOS. If they want to talk subjective things such as 7 gate immortal pushes etc etc I am sure toss would have complaints of thier own such as mutas BL/infestor etc so it all balances out leaving us with stats.
Pretty much this. I could care less about cry babies sucking it up on ladder and losing to toss. It doesn't change the fact that Toss has the smallest representation in GSL... Well, toss has little representation in all tournaments. The numbers matter, not some stupid opinion. When toss starts winning, then you people can complain. When i say 'winning', actually winning games that matter (tournaments).
As of right now, Terran and Zerg are OP and Toss is still a footnote.
|
On February 04 2012 14:17 Coated wrote:Show nested quote +On February 04 2012 14:13 tdt wrote:On February 04 2012 13:47 Assirra wrote:On February 04 2012 12:56 tdt wrote:On February 04 2012 11:42 Chunhyang wrote:On February 03 2012 01:48 IdrA wrote:On February 03 2012 01:43 Alderan wrote: So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh funny how that works isnt it they have credibility. no he doesnt http://www.teamliquid.net/tlpd/details.php?section=sc2-korean&type=players&id=29&part=games&league=standard&vs=PNestea win 90% v P. I guess in his eyes protoss is never supposed to win. But looking at his terran record of 56% his ire seems misplaced. *checks date* He won 1 out of the 3 toss matches in the last half year. I think stats from passed a half a year are kinda pointless by now since the game changes rapidly. What stats are they using then? Any stat in Nesteas world of GSL/korea says the opposite of what he says. The best Zergs hover around 80-90% vs toss, while the best protoss hover around 60%. Monthy win rates as a collective favor Zerg. Objevtivly they are FOS. If they want to talk subjective things such as 7 gate immortal pushes etc etc I am sure toss would have complaints of thier own such as mutas BL/infestor etc so it all balances out leaving us with stats. Pretty much this. I could care less about cry babies sucking it up on ladder and losing to toss. It doesn't change the fact that Toss has the smallest representation in GSL... Well, toss has little representation in all tournaments. The numbers matter, not some stupid opinion. When toss starts winning, then you people can complain. When i say 'winning', actually winning games that matter (tournaments). As of right now, Terran and Zerg are OP and Toss is still a footnote.
Could be just the Protoss players are worse at the tippy top who knows. But it's ridculous for these tippy toppers to whine about the least represented race.
|
Terran players have had the most experienced switch overs since the beginning and had an early headstart. People take this stuff too seriously. Even if the game was perfectly balanced, there isn't a way we'd know it since it is always controversial about who is the "best" player. People always improve. It'll take years to find any real balance issues that can't be overcome... and even more years since 2 new expansions will change the landscape anyway.
On a side note, zerg has had the most complainers and still complained even after the infestor buff patch. Zerg tears everywhere.
|
On February 03 2012 00:34 SuperFanBoy wrote: how come they are allowed to talk about balance and things being OP, when we can even mention anything like that here on TL.. I think it really hurts the community when you can't discuss the game without being banned :S Because you are not qualified. Would you expect to be welcomed with open arms to teach astronomy to the best on the field?
|
On February 04 2012 14:17 Coated wrote:Show nested quote +On February 04 2012 14:13 tdt wrote:On February 04 2012 13:47 Assirra wrote:On February 04 2012 12:56 tdt wrote:On February 04 2012 11:42 Chunhyang wrote:On February 03 2012 01:48 IdrA wrote:On February 03 2012 01:43 Alderan wrote: So when idrA says it, he's whining about balance.
When DRG and Nestea say it, suddenly it is fact.
/sigh funny how that works isnt it they have credibility. no he doesnt http://www.teamliquid.net/tlpd/details.php?section=sc2-korean&type=players&id=29&part=games&league=standard&vs=PNestea win 90% v P. I guess in his eyes protoss is never supposed to win. But looking at his terran record of 56% his ire seems misplaced. *checks date* He won 1 out of the 3 toss matches in the last half year. I think stats from passed a half a year are kinda pointless by now since the game changes rapidly. What stats are they using then? Any stat in Nesteas world of GSL/korea says the opposite of what he says. The best Zergs hover around 80-90% vs toss, while the best protoss hover around 60%. Monthy win rates as a collective favor Zerg. Objevtivly they are FOS. If they want to talk subjective things such as 7 gate immortal pushes etc etc I am sure toss would have complaints of thier own such as mutas BL/infestor etc so it all balances out leaving us with stats. Pretty much this. I could care less about cry babies sucking it up on ladder and losing to toss. It doesn't change the fact that Toss has the smallest representation in GSL... Well, toss has little representation in all tournaments. The numbers matter, not some stupid opinion. When toss starts winning, then you people can complain. When i say 'winning', actually winning games that matter (tournaments). As of right now, Terran and Zerg are OP and Toss is still a footnote. These "stupid opinions" are from the best players in the world. I rather take the word of 2 of them vs 1000 random ladder people. And really shouldn't talk about representation in the GSL since 2 seasons in a row now there are more toss then zergs after the first round in code S. Granted before toss was really under represented but currently? No, i don't think so.
|
On February 04 2012 13:36 sitromit wrote:Show nested quote +On February 04 2012 13:26 Brett wrote:On February 04 2012 12:17 sitromit wrote:On February 04 2012 06:04 TrickyGilligan wrote:On February 04 2012 05:54 fraktoasters wrote:On February 03 2012 20:48 deadmau wrote:On February 03 2012 11:47 Brett wrote:On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue. Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to improve toss upgrades in speed, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there. Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor. fixed: DRG: [Zergs are] shameless As a Zerg I use to do a build where I got really fast +1 melee after speed by keeping my drones in the gas. You know when I made the evo chamber? When I had 25 gas because I would have 100gas by the time it finished. If the upgraded was cheaper, say 75gas, I would then start my evo chamber immediately after starting speed. So you see, by making the upgrade cheaper, I can start my evo chamber sooner so that my gas lines up with it. It's complicate I know, but cheaper upgrades can mean quicker upgrades. /rollseyes Except you're completely wrong. The cost of the first upgrade remained the same for everything but shields. Even if you're going double forge, no one gets shields first, even with the cheaper cost it's just not worth it compared to armor and attack. So no, even if you build your forge 25 gas sooner, you don't get upgrades any faster. It's the +2/+2 that had the cost changed. When do you start +2/+2? When +1 finishes! Cost has had no effect on upgrade speed, because you could start +2/+2 as soon as +1/+1 was finished pre-patch. What kind of logic is this? Cheaper upgrades means bigger army when you're moving out with those +2/+2 upgraded units. Sensible, intelligent logic? He just showed the difference in upgrade timings, WHICH IS WHAT THE PERSON HE QUOTED WAS TALKING ABOUT, to be nil to negligible. Then you come in spouting about army size differentials. How about you show us the difference in armies, and educate yourself, in spite of your own bias, in the process? Might prevent you from looking stupid in the future, too! The difference in Gas is enough for one more Stalker, when your 2/2 is done. That means your allin will come one Stalker stronger, which can make all the difference in this game.
Yes, you are correct. Blizz buffed protoss by giving us an extra stalker 14 minutes into the game. Woop de do.
|
On February 04 2012 14:33 Eknoid4 wrote:Show nested quote +On February 03 2012 00:34 SuperFanBoy wrote: how come they are allowed to talk about balance and things being OP, when we can even mention anything like that here on TL.. I think it really hurts the community when you can't discuss the game without being banned :S Because you are not qualified. Would you expect to be welcomed with open arms to teach astronomy to the best on the field?
just because they are at the top now doesn't mean they should influence the balance of a game that will be here for years. A year from now, I guarantee I will have surpassed DRG's current skill level easily. The game hasn't been fully explored, and in the long run, DRG and Nestea are still "noobs" who are merely scratching the surface. Don't believe me? That's fine I'll prove you wrong in a year.
Besides, winrate charts. http://imgur.com/a/hQHYS
|
On February 04 2012 13:36 sitromit wrote:Show nested quote +On February 04 2012 13:26 Brett wrote:On February 04 2012 12:17 sitromit wrote:On February 04 2012 06:04 TrickyGilligan wrote:On February 04 2012 05:54 fraktoasters wrote:On February 03 2012 20:48 deadmau wrote:On February 03 2012 11:47 Brett wrote:On February 03 2012 09:14 avilo wrote:On February 03 2012 09:05 ampson wrote: Ah, the trend of SC2: Zerg and Toss bitch at each other for months at a time. Terran wins all the GSLs.
It's funny. Yep, mostly because throughout SC2's history Korean Terran players have been 10x better than their Zerg/Protoss counterparts. Only in the last 2-3 months have Korean Protosses even caught up and figured out to play defensive vs T, and Zergs in general learned about the brood/corruptor/infestor 100% deathball. Not only that, there was a larger player pool of Korean Terrans/Terrans in general with the game's release. But mostly Terran still wins a lot in recent times because Terrans have 10x the skill. I agree early on in beta/a bit after release Terran was ezmode. Not so much nowadays though, it's the opposite - Terran takes a massive amount of skill + multitask + apm. Right now the game is *decently* balanced imo, but if people want to say one race has an advantage over the other two right now, it is definitely Protoss that is too strong right now, having advantages both over Z/T (just like these progamers are saying). I could elaborate for pages, but let's just say Protosses figured out they never need to attack Terran late game b4 200/200 templar+collosus+turtle mode, and in PvZ protosses figured out with their new cheap upgrade that David Kim gave them, they can have +2/+3 weapons on their 2 base blink stalker all-ins and such at around the 15-17 minute mark...which is crazy good... It's always nice to read pros when they aren't censoring themselves, like these twitter posts. In my opinion, David Kim himself is swayed way too much by progamer's that personally contact him with their balance opinions. It's not good at all for the game. What these pros are saying about FF/immortal shinanigans is completely true though - it's completely in the hands of the protoss player doing the FF's good or fucking em up - Terran/Zerg have no say in the matter, they just have to have the prerequisite 6 layered bunkers in place or autolose, and Zerg just has to pray they have enough units or that P fucks up. You've just got it all figured out now, haven't you?? Hilarious that you're still going on about that upgrade issue. Reading his reply, I can now discredit many of the balance comments he makes, it's obvious he was totally out of touch with what happened with the "upgrade buffs" which gave an extra zealot here, an extra stalker there, and did nothing to quicken the time we complete upgrades. As mentioned proven before, the upgrade changes in that patch did NOTHING to improve toss upgrades in speed, it changed 0, because by the time forges finished, we made sure we had the mins/gas to get them regardless of the cost, so it did nothing to speed them up. Sorry Avilo's "15-17 minute 2-base" argument is phony and totally off base, also in imaginary fairy tale land. The money saved from that buff was hardly anything meaningful. Not saying the guy's a bad player but unable to stand objectively and look at what really went on there. Many of the complaints I see in here are, sure the stats say this, but this is what really happened. The stats are so skewed in Zerg favor this month, but it's suddenly fine, the stats don't mean much it's not what really happened. However, last month we all heard it's closer now, and it's getting better for the Toss from Zerg. So much bias from all races at any given point in time, but this month Zergs are really despicable. How can you be on top and defend for two months in a row games going in your favor, especially when the latter month is even more retardedly skewed in your favor. fixed: DRG: [Zergs are] shameless As a Zerg I use to do a build where I got really fast +1 melee after speed by keeping my drones in the gas. You know when I made the evo chamber? When I had 25 gas because I would have 100gas by the time it finished. If the upgraded was cheaper, say 75gas, I would then start my evo chamber immediately after starting speed. So you see, by making the upgrade cheaper, I can start my evo chamber sooner so that my gas lines up with it. It's complicate I know, but cheaper upgrades can mean quicker upgrades. /rollseyes Except you're completely wrong. The cost of the first upgrade remained the same for everything but shields. Even if you're going double forge, no one gets shields first, even with the cheaper cost it's just not worth it compared to armor and attack. So no, even if you build your forge 25 gas sooner, you don't get upgrades any faster. It's the +2/+2 that had the cost changed. When do you start +2/+2? When +1 finishes! Cost has had no effect on upgrade speed, because you could start +2/+2 as soon as +1/+1 was finished pre-patch. What kind of logic is this? Cheaper upgrades means bigger army when you're moving out with those +2/+2 upgraded units. Sensible, intelligent logic? He just showed the difference in upgrade timings, WHICH IS WHAT THE PERSON HE QUOTED WAS TALKING ABOUT, to be nil to negligible. Then you come in spouting about army size differentials. How about you show us the difference in armies, and educate yourself, in spite of your own bias, in the process? Might prevent you from looking stupid in the future, too! The difference in Gas is enough for one more Stalker, when your 2/2 is done. That means your allin will come one Stalker stronger, which can make all the difference in this game. LOL, now you're just trolling, aren't you?
|
On February 04 2012 15:11 W2 wrote:Show nested quote +On February 04 2012 14:33 Eknoid4 wrote:On February 03 2012 00:34 SuperFanBoy wrote: how come they are allowed to talk about balance and things being OP, when we can even mention anything like that here on TL.. I think it really hurts the community when you can't discuss the game without being banned :S Because you are not qualified. Would you expect to be welcomed with open arms to teach astronomy to the best on the field? just because they are at the top now doesn't mean they should influence the balance of a game that will be here for years. A year from now, I guarantee I will have surpassed DRG's current skill level easily. The game hasn't been fully explored, and in the long run, DRG and Nestea are still "noobs" who are merely scratching the surface. Don't believe me? That's fine I'll prove you wrong in a year. Besides, winrate charts. http://imgur.com/a/hQHYS
they ARE the metagame. they have the most applied understanding of the game. Plus, Korea is the only place with good coaches. So why would you trust NA masters (AKA Korean diamond) players on design philosophy vs them?
|
Balance(win rates) and bad game design have no correlation. Protoss matchups are so much more dependent on build orders that the level of micro & tactical decisions allowed in sc2 can't overcome that. Lesser skilled players do better while better skilled players do worse compared to their non-toss matchups. This applies to both sides of the matchups, and creates frustration for many players. Winning doesn't seems satisfying and when you lose, you feel like nothing you do can overcome that deficit from early game. That's why it takes quite a fair bit of luck for a toss playing to advance deep if the skill level of the tournament is close.
What we players want is even if the matchup is imba, better players can still stomp weaker players consistently (bisu raping zergs all day in bw).
Pls stop mentioning nestea 90% win rates >.> His opponents are so bad. Nestea is indeed considered the best player few months back because he just doesn't drop games to weaker opponents unlike other top players even if the game is so volatile, though his opponents are usually those who only knew how to use 1 build (hi Inca).
|
On February 03 2012 03:39 Micket wrote:Show nested quote +On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers. Incontrol has always complained about Zerg too you know? As for statistics, results, history, they are all in the past. They do not reflect the current patch or metagame. All the Code S zergs are complaining about Protoss at the moment, whist they weren't 2 months ago. It is only this GSL where I myself have noticed a huge increase in skill in all Protoss players. Parting, oZ, Puzzle have all played sick good. MC is still in it. Meanwhile I watch the recent foreign online tournaments and the foreign Protosses play like garbage compared to the Koreans. ye its a good point and i agree. i think protoss players recently has gained a ton of skill, and figured out alot more bo's etc
if zergs are right or not is not something i want to comment on but. please realize that every single zerg player that has made a comment about zvp the last 1.5 month says they are having a hard time.
top koreans such as nestea, drg, code a qualified korean zergs in winner interviews, and our beloved foreigners like dimaga, sen and idra are whining alot more now than they usually do. you almost have to stop and ask yourself, why are they all doing this now? much moreso than before
one theory behind the zvp balance whining could be. toss players lose in gsl and you see them lose these games where they totally fuck up ff's or just randomly gets super surprised by mutalisk and loses a ton of units or probes. or in general we are always pointing the finger on toss and focusing on the toss play alot more than zergs. the fact that we are focusing more on how the toss plays in zvp could be something drg was talking about. or something the top foreigner zergs are talking about. casters and players and viewers focus more on the protosses play more in general because its perhaps in the hands of protoss to play a beautiful game while zerg does it quite regulary.
so that being said, if that were true that would mean the zerg players we are seeing are doing more things right than the protoss, that they figured more out how to play than the toss, ergo arguably better.
so a toss player fucks up their ff or do a terrible mistake, they dont need to talk balance because they can see the mistakes they did. drg or nestea however, playing and practically understanding the matchup more than any other zergs out there. plays vs a toss who just microes beautifully and gets the timings down perfect and forcefields and they loses (the zerg). then they cant see what mistakes they did in this game, because both played such a beautiful game.
im not going out here and saying its imba, or i think its imba. im just trying to give you another perspective or a point of view, so you can maybe understand more why these zergs are saying these things now and not before, or saying anything at all. toss players have simply become alot better recently, theres not much more to it. a patch decreasing the upgrade costs for toss can only do so much, but never could it have impacted this much on both pvt and pvz, that can only mean that toss players have become much better. we will probably only see more and more tosses in gsl from here on until a patch comes out, because they get inspired and is able to copy and mimic what the successful tosses in code S are doing, along with code A. its just natural that it goes that way. and none of this really necessarily has to do with balance, sometimes a race just makes huge leaps in terms of skill and figuring out new builds, thats just the way it is.
lets wait and see in 2-3 months what happens, its abit too soon to have facts, right now all that consists are opinions (valid ones along with stupid whine)
|
On February 04 2012 15:11 W2 wrote:Show nested quote +On February 04 2012 14:33 Eknoid4 wrote:On February 03 2012 00:34 SuperFanBoy wrote: how come they are allowed to talk about balance and things being OP, when we can even mention anything like that here on TL.. I think it really hurts the community when you can't discuss the game without being banned :S Because you are not qualified. Would you expect to be welcomed with open arms to teach astronomy to the best on the field? just because they are at the top now doesn't mean they should influence the balance of a game that will be here for years. A year from now, I guarantee I will have surpassed DRG's current skill level easily. The game hasn't been fully explored, and in the long run, DRG and Nestea are still "noobs" who are merely scratching the surface. Don't believe me? That's fine I'll prove you wrong in a year. Besides, winrate charts. http://imgur.com/a/hQHYS
What? If I play basketball for a year I'm not going to claim I can beat Last Year's Kobe Bryant in a one on one... DRG and other top players are more than a year ahead of non pros.
|
the stats are not correlating. Maybe they got sniped on ladder by LiquidHero ^^
|
On February 03 2012 00:12 Jakkerr wrote:I play [Insert race], this automatically means that any other race is low skilled and freewin. Unbeatable logic 
You forgot the "this game sucks / is shit" from all the poorly performing pros.
|
Why do jokey tweets always turn into a massive shitstorm on TL?
*sigh*
Take all of this with a pinch of salt. All of the players are massively biased, none of them was writing an academic report - this was on twitter.
|
Two zergs are whining? ABOUT PROTOSS? Good lord its as if this doesnt happen all the freaking time.
|
It's true tho. Toss is the strongest race atm.
|
On February 04 2012 16:03 MorroW wrote:Show nested quote +On February 03 2012 03:39 Micket wrote:On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers. Incontrol has always complained about Zerg too you know? As for statistics, results, history, they are all in the past. They do not reflect the current patch or metagame. All the Code S zergs are complaining about Protoss at the moment, whist they weren't 2 months ago. It is only this GSL where I myself have noticed a huge increase in skill in all Protoss players. Parting, oZ, Puzzle have all played sick good. MC is still in it. Meanwhile I watch the recent foreign online tournaments and the foreign Protosses play like garbage compared to the Koreans. ye its a good point and i agree. i think protoss players recently has gained a ton of skill, and figured out alot more bo's etc if zergs are right or not is not something i want to comment on but. please realize that every single zerg player that has made a comment about zvp the last 1.5 month says they are having a hard time. top koreans such as nestea, drg, code a qualified korean zergs in winner interviews, and our beloved foreigners like dimaga, sen and idra are whining alot more now than they usually do. you almost have to stop and ask yourself, why are they all doing this now? much moreso than before one theory behind the zvp balance whining could be. toss players lose in gsl and you see them lose these games where they totally fuck up ff's or just randomly gets super surprised by mutalisk and loses a ton of units or probes. or in general we are always pointing the finger on toss and focusing on the toss play alot more than zergs. the fact that we are focusing more on how the toss plays in zvp could be something drg was talking about. or something the top foreigner zergs are talking about. casters and players and viewers focus more on the protosses play more in general because its perhaps in the hands of protoss to play a beautiful game while zerg does it quite regulary. so that being said, if that were true that would mean the zerg players we are seeing are doing more things right than the protoss, that they figured more out how to play than the toss, ergo arguably better. so a toss player fucks up their ff or do a terrible mistake, they dont need to talk balance because they can see the mistakes they did. drg or nestea however, playing and practically understanding the matchup more than any other zergs out there. plays vs a toss who just microes beautifully and gets the timings down perfect and forcefields and they loses (the zerg). then they cant see what mistakes they did in this game, because both played such a beautiful game. im not going out here and saying its imba, or i think its imba. im just trying to give you another perspective or a point of view, so you can maybe understand more why these zergs are saying these things now and not before, or saying anything at all. toss players have simply become alot better recently, theres not much more to it. a patch decreasing the upgrade costs for toss can only do so much, but never could it have impacted this much on both pvt and pvz, that can only mean that toss players have become much better. we will probably only see more and more tosses in gsl from here on until a patch comes out, because they get inspired and is able to copy and mimic what the successful tosses in code S are doing, along with code A. its just natural that it goes that way. and none of this really necessarily has to do with balance, sometimes a race just makes huge leaps in terms of skill and figuring out new builds, thats just the way it is. lets wait and see in 2-3 months what happens, its abit too soon to have facts, right now all that consists are opinions (valid ones along with stupid whine)
As always, a great post by Morrow. +1
|
Yeah, Protoss are too OP yet MC is the only Protoss to win GSL this far. When Protoss were dropping like flies last year, none of these pro players really give any concern about Protoss. Everyone think Protoss is easy to beat. Nestea ZvP is like 90%. Lorisa ZvP is like 85% and so on. If you ask Korean Terrans last year, almost every Terran will tell you their best match up is TvP. I simply think that Zerg and Terran has ignored Protoss for too long and they are suffering the consequences.
|
Balance discussions seems so much more sense-making when it's between the very best players
|
No offense, but isn't this something that we already knew?
FFs don't really allow for 'counter micro'... it is a known problem with spellcasters in SC2? Isn't it? Now I don't follow SC2 super hard, used to play a lot back in beta and now i just catch games from time to time... but I thought what they were saying was common knowledge that there has been threads on. A lot of the spells in SC2 (fungal, FFs, Concussive shells) don't really allow for counter micro. So a strategy depending on whether or not the user of those spells uses them well doesn't seem that farfetched, leaving the person fighting against the spells doesn't really have a say in the matter.
|
On February 04 2012 19:27 UPSExpress wrote: Yeah, Protoss are too OP yet MC is the only Protoss to win GSL this far. When Protoss were dropping like flies last year, none of these pro players really give any concern about Protoss. Everyone think Protoss is easy to beat. Nestea ZvP is like 90%. Lorisa ZvP is like 85% and so on. If you ask Korean Terrans last year, almost every Terran will tell you their best match up is TvP. I simply think that Zerg and Terran has ignored Protoss for too long and they are suffering the consequences. Players win tournaments, not races, and only looking at tournament winner is not a good way to judge balance because there are many different factors to consider. Zerg was the weakest race in the beginning yet they won the first 2 tournaments.
You are citing stats from ancient times (and they are off anyway, Losira for example is only 66% against Toss and 2-4 in recent games, but he is slumping), Toss players started to evolve from 4/6gating or 2base colossi all ins(and that's basically 80% of what they did when the players you mentioned farmed their wins) and they can actually play decent games now which wasn't the case for a long time.
|
I liked it in Elizabethan English better. 
|
This post isn't about balance at all (from the summary) It's just pros bantering on... Thought I was about to get some in depth conversation, talk about a let down.
|
On February 04 2012 16:03 MorroW wrote:Show nested quote +On February 03 2012 03:39 Micket wrote:On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers. Incontrol has always complained about Zerg too you know? As for statistics, results, history, they are all in the past. They do not reflect the current patch or metagame. All the Code S zergs are complaining about Protoss at the moment, whist they weren't 2 months ago. It is only this GSL where I myself have noticed a huge increase in skill in all Protoss players. Parting, oZ, Puzzle have all played sick good. MC is still in it. Meanwhile I watch the recent foreign online tournaments and the foreign Protosses play like garbage compared to the Koreans. ye its a good point and i agree. i think protoss players recently has gained a ton of skill, and figured out alot more bo's etc if zergs are right or not is not something i want to comment on but. please realize that every single zerg player that has made a comment about zvp the last 1.5 month says they are having a hard time. top koreans such as nestea, drg, code a qualified korean zergs in winner interviews, and our beloved foreigners like dimaga, sen and idra are whining alot more now than they usually do. you almost have to stop and ask yourself, why are they all doing this now? much moreso than before one theory behind the zvp balance whining could be. toss players lose in gsl and you see them lose these games where they totally fuck up ff's or just randomly gets super surprised by mutalisk and loses a ton of units or probes. or in general we are always pointing the finger on toss and focusing on the toss play alot more than zergs. the fact that we are focusing more on how the toss plays in zvp could be something drg was talking about. or something the top foreigner zergs are talking about. casters and players and viewers focus more on the protosses play more in general because its perhaps in the hands of protoss to play a beautiful game while zerg does it quite regulary. so that being said, if that were true that would mean the zerg players we are seeing are doing more things right than the protoss, that they figured more out how to play than the toss, ergo arguably better. so a toss player fucks up their ff or do a terrible mistake, they dont need to talk balance because they can see the mistakes they did. drg or nestea however, playing and practically understanding the matchup more than any other zergs out there. plays vs a toss who just microes beautifully and gets the timings down perfect and forcefields and they loses (the zerg). then they cant see what mistakes they did in this game, because both played such a beautiful game. im not going out here and saying its imba, or i think its imba. im just trying to give you another perspective or a point of view, so you can maybe understand more why these zergs are saying these things now and not before, or saying anything at all. toss players have simply become alot better recently, theres not much more to it. a patch decreasing the upgrade costs for toss can only do so much, but never could it have impacted this much on both pvt and pvz, that can only mean that toss players have become much better. we will probably only see more and more tosses in gsl from here on until a patch comes out, because they get inspired and is able to copy and mimic what the successful tosses in code S are doing, along with code A. its just natural that it goes that way. and none of this really necessarily has to do with balance, sometimes a race just makes huge leaps in terms of skill and figuring out new builds, thats just the way it is. lets wait and see in 2-3 months what happens, its abit too soon to have facts, right now all that consists are opinions (valid ones along with stupid whine)
The most objective, well-thought out non-zerg bias post I've seen yet in this thread. Morrow deserves a big applause, zergs listen to this guy.
Tally up Morrow as a pro you can depend on for subjective outlook.
|
On February 04 2012 16:03 MorroW wrote:Show nested quote +On February 03 2012 03:39 Micket wrote:On February 03 2012 03:24 iNcontroL wrote: nestea has always complained about zerg... while he was winning everything.
DRG adding his complaints to the mix is new.
IdrA complaining has always been around.. since BW when he played terran, the most winning race with the best players.
Meanwhile statistics show that Zerg wins more. History shows zerg wins more. Apparently I am dumb though cause I rely on results and history.. you know, things that happen outside of the imagination of complainers. Incontrol has always complained about Zerg too you know? As for statistics, results, history, they are all in the past. They do not reflect the current patch or metagame. All the Code S zergs are complaining about Protoss at the moment, whist they weren't 2 months ago. It is only this GSL where I myself have noticed a huge increase in skill in all Protoss players. Parting, oZ, Puzzle have all played sick good. MC is still in it. Meanwhile I watch the recent foreign online tournaments and the foreign Protosses play like garbage compared to the Koreans. ye its a good point and i agree. i think protoss players recently has gained a ton of skill, and figured out alot more bo's etc if zergs are right or not is not something i want to comment on but. please realize that every single zerg player that has made a comment about zvp the last 1.5 month says they are having a hard time. top koreans such as nestea, drg, code a qualified korean zergs in winner interviews, and our beloved foreigners like dimaga, sen and idra are whining alot more now than they usually do. you almost have to stop and ask yourself, why are they all doing this now? much moreso than before one theory behind the zvp balance whining could be. toss players lose in gsl and you see them lose these games where they totally fuck up ff's or just randomly gets super surprised by mutalisk and loses a ton of units or probes. or in general we are always pointing the finger on toss and focusing on the toss play alot more than zergs.the fact that we are focusing more on how the toss plays in zvp could be something drg was talking about. or something the top foreigner zergs are talking about. casters and players and viewers focus more on the protosses play more in general because its perhaps in the hands of protoss to play a beautiful game while zerg does it quite regulary. so that being said, if that were true that would mean the zerg players we are seeing are doing more things right than the protoss, that they figured more out how to play than the toss, ergo arguably better. so a toss player fucks up their ff or do a terrible mistake, they dont need to talk balance because they can see the mistakes they did. drg or nestea however, playing and practically understanding the matchup more than any other zergs out there. plays vs a toss who just microes beautifully and gets the timings down perfect and forcefields and they loses (the zerg). then they cant see what mistakes they did in this game, because both played such a beautiful game. im not going out here and saying its imba, or i think its imba. im just trying to give you another perspective or a point of view, so you can maybe understand more why these zergs are saying these things now and not before, or saying anything at all. toss players have simply become alot better recently, theres not much more to it. a patch decreasing the upgrade costs for toss can only do so much, but never could it have impacted this much on both pvt and pvz, that can only mean that toss players have become much better. we will probably only see more and more tosses in gsl from here on until a patch comes out, because they get inspired and is able to copy and mimic what the successful tosses in code S are doing, along with code A. its just natural that it goes that way. and none of this really necessarily has to do with balance, sometimes a race just makes huge leaps in terms of skill and figuring out new builds, thats just the way it is. lets wait and see in 2-3 months what happens, its abit too soon to have facts, right now all that consists are opinions (valid ones along with stupid whine)
I agree with a lot here. But in this post also tells ppl how hard it is to play toss, one mistake, one wrong placed ff and that is game. When a player no matter which race he plays if he can play the game without making any mistake, ofc the race he is playing looking very strong. You r saying casters and viewers focus a lot more on the toss player's play more than the zerg one. why? Because the toss player is not allowed to make a mistake. Any mistake will put you far behind.
A few months ago in gsl especially in codeS, zergs had about 70% winrate against toss and had about 45% or less against terrans then ofc they are playing more zvt than zvp because they wanted to win. Right now, toss had roughly 60% winrate in gsl against zergs, a reason for that is because toss refined their timings and zergs can not deal with it. But it does not mean toss is imba, it just shows you atm zergs are having a hard time dealing with those refined timings. Half a yr ago, Mc went stargame every game and defeated every zerg opponent and ppl said stargate play in pvz is imba. But it was not, when it got figured out, it became nothing special. Also, a lot of top toss players in gsl did not get super surprised by mutas play and lost. They know it is possible that mutas are coming and they could not stop it. Toss players are learning how to deal with mutas and they are getting better and better. They are learning and improving. Lastly, there is nothing wrong to see more toss players in gsl in the future because in the past a few months a lot of them droped out of gsl because of game imbalance including Mc himself.
I know zergs are having a hard time, but at least zergs had been dominating toss before while zergs have never have been able to dominate terrans.
|
The thing about Toss and Terran VS the Zerg is that:
A Terran can always come back, even if you do a good amount of damage, the Terran can can comeback by turtlestyle and a good unit comp. The splash damage and dps on all the weak Z units are sick, but thats just the gamedesign with all the counters. Thor+tank+marine vs Muta+bling+ling. All the splash damage makes it hard for Z. And they got alot of openings to harm Z, they are so mobile both on ground and in air EXTREMLY early compared to Zerg. The mapcontrol they can have with Hellions is insane.
A Toss can always do great FF's and with great FF's they instantly win, it's as simple as that. If the Ultralisk had some speed, this wouldnt have been a problem. Even in a 200 vs 200 fight without FF the Toss wins easy cuz of the mass-stalkers with blink. The zerg cant reinforce with units fast enough to prevent his death. The toss reinforce his gateway units quicker than the Zerg reinforce his Zerglings, which is basically a joke lategame. Note that all those units the Zerg gets out are coming out of all diffrent directions and u gotta micro them to clump them up without dying before they come out and u gotta use the Queen to inject so u keep up with all the hazzle. The toss simply click in a field to reinforce and keeps boosting his gateways through his Nexus..quite simple, almost too simple.
Complainments to Zergs:
But things I gotta complain that Zergs doesnt do is like mass baneling vs Stalkers, flank the army or the good old baneling drops we did often for a while. Cuz the Zerg just wont win with Mutas or Broodlords vs Stalkers with blink in a lategame scenario on a prolevel if they do it like they are doing it right now. It looks silly most of the time when u try to go roach vs Stalkers and just simply fail aswell...
When there is a basetrade scenario with the broodlords+lings vs mass-stalker and blink why is Zerg not making some spinecrawlers to move with the army while cleaning up the rest of the protoss? And I dont get it. I mean when they got broodlords out and the toss is cleaning your base just do some spinecrawlers to walk with the broodlords so you dont die. You could get lucky.
edit:
Note that there is a reason why GSL is the toughest league and there are not more than 4 good Zergs in the league. The only Zergs I think are actually really skilled are Nestea, Drg, Leenock and Losira. The rest are not even interessting to me cuz they just die over and over cuz they getting owned by another race.
I normally play random..but I might just go Terran or Toss fulltime soon since there are not good enough Z players out there soon.
|
On February 04 2012 18:48 Zanazuah wrote: It's true tho. Toss is the strongest race atm.
Of course, its only logical that the most difficult race to play would be the strongest.
|
Of course, its only logical that the most difficult race to play would be the strongest.
I heard its very hard to Warp-in-macro and sit in your base, chronoing mass upgrades and deflecting harassment while getting 3 bases and then steamroll everything in your way with minimal micro.
|
On February 04 2012 22:14 Zanazuah wrote:Show nested quote +Of course, its only logical that the most difficult race to play would be the strongest. I heard its very hard to Warp-in-macro and sit in your base, chronoing mass upgrades and deflecting harassment while getting 3 bases and then steamroll everything in your way with minimal micro.
yes, that's how Protoss players play. think about it first, biased POS
edit: please switch to protoss and see yourself but ofc: everyone who complains about balance has already done that and steamrolled everyone with no effort.
|
On February 04 2012 22:14 Zanazuah wrote:Show nested quote +Of course, its only logical that the most difficult race to play would be the strongest. I heard its very hard to Warp-in-macro and sit in your base, chronoing mass upgrades and deflecting harassment while getting 3 bases and then steamroll everything in your way with minimal micro.
I heard its also very hard to sit in your base and spam mules and MMMG all game long and then steamroll anything with minimum (i.e: zero) brainpower. What is your point? That its easy to make yourself look dumb with biased as fuck statements that you shit out just because someone beat you on ladder and you're having a hard time accepting that you're very bad at this game?
|
It's funny though how people all agree on protoss being the easiest to start with but when it becomes a question of mastery, protoss players arbitrarily begin acting like their race is just as hard and thus respectable as the others. Have conversations with protoss players at the same MMR as you (as a non protoss) and enjoy the huge gap between your understanding of the game and theirs. Everyone who isn't an unscrutinizing newb is able to see the joke of protoss. Protoss is for when you want to eat pizza and talk to your girlfriend on the phone, while she also plays protoss.
And then when actually good players, far better than them, have an opinion, they are all in a rush to point a finger and say "bias!" or "whiner!" thus putting themselves on equal footing, if not above someone who is infinitely better at understanding the game than they will ever be. Jokes of the newbie defenders of illusory equilibrium in a new game.
|
On February 04 2012 22:27 TheAntZ wrote:Show nested quote +On February 04 2012 22:14 Zanazuah wrote:Of course, its only logical that the most difficult race to play would be the strongest. I heard its very hard to Warp-in-macro and sit in your base, chronoing mass upgrades and deflecting harassment while getting 3 bases and then steamroll everything in your way with minimal micro. I heard its also very hard to sit in your base and spam mules and MMMG all game long and then steamroll anything with minimum (i.e: zero) brainpower. What is your point? That its easy to make yourself look dumb with biased as fuck statements that you shit out just because someone beat you on ladder and you're having a hard time accepting that you're very bad at this game?
Because your statement about the easiest race to play being the hardest was not even remotely biased... Macro with toss is so much easier, forcefields are not that hard given you don't lose your sentries. When you have 7 sentries with full energy you can miss 50% of your forcefields and still survive because you have an abundance of them.
|
On February 04 2012 22:27 TheAntZ wrote:Show nested quote +On February 04 2012 22:14 Zanazuah wrote:Of course, its only logical that the most difficult race to play would be the strongest. I heard its very hard to Warp-in-macro and sit in your base, chronoing mass upgrades and deflecting harassment while getting 3 bases and then steamroll everything in your way with minimal micro. I heard its also very hard to sit in your base and spam mules and MMMG all game long and then steamroll anything with minimum (i.e: zero) brainpower. What is your point? That its easy to make yourself look dumb with biased as fuck statements that you shit out just because someone beat you on ladder and you're having a hard time accepting that you're very bad at this game? The point is protoss is not the hardest race to play, sorry buddy. But it doesn't matter anyway.
As a zerg player, I don't think protoss is OP, but the race design make it seems so from time to time.
|
On February 04 2012 22:11 TheAntZ wrote:Show nested quote +On February 04 2012 18:48 Zanazuah wrote: It's true tho. Toss is the strongest race atm. Of course, its only logical that the most difficult race to play would be the strongest.
10/10
I lold
Protoss in SC2 remind of Orcs from WC3.
|
On February 04 2012 22:14 Zanazuah wrote:Show nested quote +Of course, its only logical that the most difficult race to play would be the strongest. I heard its very hard to Warp-in-macro and sit in your base, chronoing mass upgrades and deflecting harassment while getting 3 bases and then steamroll everything in your way with minimal micro.
You can only do that against bad terran and zerg players.
|
On February 04 2012 22:41 Mashmed wrote:Show nested quote +On February 04 2012 22:27 TheAntZ wrote:On February 04 2012 22:14 Zanazuah wrote:Of course, its only logical that the most difficult race to play would be the strongest. I heard its very hard to Warp-in-macro and sit in your base, chronoing mass upgrades and deflecting harassment while getting 3 bases and then steamroll everything in your way with minimal micro. I heard its also very hard to sit in your base and spam mules and MMMG all game long and then steamroll anything with minimum (i.e: zero) brainpower. What is your point? That its easy to make yourself look dumb with biased as fuck statements that you shit out just because someone beat you on ladder and you're having a hard time accepting that you're very bad at this game? Because your statement about the easiest race to play being the hardest was not even remotely biased...
Did you even see the post I quoted? It was sarcasm that i responded with. I dont know which race is strongest. I dont know which race is hardest. It is impossible to quantitatively measure that at this point. The statement Of course, its only logical that the most difficult race to play would be the strongest. was meant to show the person i was replying to that just about anyone can type a biased comment, it doesnt make it true.
On February 04 2012 22:42 WhiteDog wrote:Show nested quote +On February 04 2012 22:27 TheAntZ wrote:On February 04 2012 22:14 Zanazuah wrote:Of course, its only logical that the most difficult race to play would be the strongest. I heard its very hard to Warp-in-macro and sit in your base, chronoing mass upgrades and deflecting harassment while getting 3 bases and then steamroll everything in your way with minimal micro. I heard its also very hard to sit in your base and spam mules and MMMG all game long and then steamroll anything with minimum (i.e: zero) brainpower. What is your point? That its easy to make yourself look dumb with biased as fuck statements that you shit out just because someone beat you on ladder and you're having a hard time accepting that you're very bad at this game? The point is protoss is not the hardest race to play, sorry buddy.
So zerg is the hardest?
|
If Toss was the strongest why are they not winning everything and the most successful like Terran for most of 2011.
Zerg has never failed to do well. ie. Leenock, Stephano.
I think it is more about the state of SC2 as a balanced RTS game, it still has many problems. So atm, the early, mid and late game has different races being stronger at different times, this needs to be ironed out. As a good RTS game shouldnt depend so strongly on TIMINGS but more diverse RTS strats and tactics.
|
On February 04 2012 22:11 TheAntZ wrote:Show nested quote +On February 04 2012 18:48 Zanazuah wrote: It's true tho. Toss is the strongest race atm. Of course, its only logical that the most difficult race to play would be the strongest. Which is why Terrans won the most tournaments followed by Zerg.
Am I doing it right?:p
|
I swear these threads are getting as bad as Blizzard official forums in both Starcraft and WoW.
I'll start by saying I main Protoss.
Protoss has won the least number of GSL, and Force Field has always been in the game. Do pros just suddenly got better at Force Field and then they are steamrolling people? No, these pros have been very good at Forcefield since as early as GSL began. They may have gotten marginally better, but I really don't think we have seen significantly improvements in just the departments of Force Field.
I don't think Protoss is underpowered or overpowered, and I don't think I'm good enough to comment on races' relative strengths at the highest playing field, but I think it's pretty stupid to say X is overpowered because you or your favorite race player lost games. New strategies come up and they become refined while their opponents try to figure out the correct response. If after a period of time there are still no solution to these strategies, then we can start crying nerf.
|
This article made me lol. The description was just funny.
On a more serious note, I think there are some imbalances, but I don't think it is enough to warrant this statement:
"I played perfectly, but I lost to another race. The imbalance in the game is messing with the results of the match."
Obviously, no one plays perfect, and there is plenty of room to improve in order to win games and match-ups (even in Korean games). As long as people can still improve to win games the small imbalances are irrelevant to the game.
|
I think this is all premptive whining so King David doesnt give Phoenix +1 range or something next patch when he talked about protoss continued weakness at the tippy top over at battlenet.
Zerg seem quite satified being underdog to terran for over a year but #3 is just unteanble for them so they go whine like crazy when that starts happening.
|
On February 05 2012 00:07 tdt wrote: I think this is all premptive whining so King David doesnt give Phoenix +1 range or something next patch when he talked about protoss continued weakness at the tippy top over at battlenet.
honestly I really wouldn't mind giving Marine some kind of AoE resistance if we can tone down its dps a bit, but that is another issue by itself.
There are many wishlists we players make (namely buffs to our race and nerfs to others), but we really need to think from other perspective.
|
On February 05 2012 00:10 david0925 wrote:Show nested quote +On February 05 2012 00:07 tdt wrote: I think this is all premptive whining so King David doesnt give Phoenix +1 range or something next patch when he talked about protoss continued weakness at the tippy top over at battlenet. honestly I really wouldn't mind giving Marine some kind of AoE resistance if we can tone down its dps a bit, but that is another issue by itself. There are many wishlists we players make (namely buffs to our race and nerfs to others), but we really need to think from other perspective. Honestly as long as FF and WG are around this game will be impossible to look balanced from a veiwing prospective. I am suprized they even made them work as well as they have but one misclick or proper clicks can utterly stomp opposition or vis versa. This idea of living and dying by FF and only defenders advantage being WG any little change to protoss magnifies any change to units more than any race. That's why I think they will go air if they adjust protoss at all.
|
DRG is right. FF's are stupid and they should not be accessible in early game. The statistics are near worthless in this discussion. If the game was changed to just be a game where the protoss got to throw a 10 sided dice and wins if he hits an even number and otherwise loses the game would be balanced, but it would be fucking awful. Forcefields are retarded early game seeing as there is no counter to it. Furthermore no other element of SC2 is as fine of line as forcefields are. The tiniest crack in them can and often will decide entire games while the deployment and usage of them is solely in the hands of one of the players. The other player just sits back and prays the protoss fucks up, fun game huh? Something as important and deciding of a gamefactor should not be restricted to only one of the players.
I dont think DRG thinks protoss as a whole is overpowered i think hes just really tired of losing games to stuff that's outside of hes control.
|
On February 05 2012 00:34 bananafone wrote: DRG is right. FF's are stupid and they should not be accessible in early game. The statistics are near worthless in this discussion. If the game was changed to just be a game where the protoss got to throw a 10 sided dice and wins if he hits an even number and otherwise loses the game would be balanced, but it would be fucking awful. Forcefields are retarded early game seeing as there is no counter to it. Furthermore no other element of SC2 is as fine of line as forcefields are. The tiniest crack in them can and often will decide entire games while the deployment and usage of them is solely in the hands of one of the players. The other player just sits back and prays the protoss fucks up, fun game huh? Something as important and deciding of a gamefactor should not be restricted to only one of the players.
I dont think DRG thinks protoss as a whole is overpowered i think hes just really tired of losing games to stuff that's outside of hes control.
No forcefields in the early game would throw PvP back into it's 4-gate time, which nobody wants.
There is also another mechanic in the game that relies on the enemy not fucking up which can also decide battles. A fungle growth. So DRG complaining about forcefields is like a terran/protoss complaining about fungle growth being too good.
|
On February 04 2012 18:48 Zanazuah wrote: It's true tho. Toss is the strongest race atm.
Yeah, I agree. It's very easy to win as Toss now - you can A-click with a 200/200 army and it's an automatic victory for Toss. I was a mid Diamond player before all the buffs to Toss but then I switched to Toss after the buffs and now I am a top 10 Masters player.
DRG and Nestea are right about Toss. MC was horrible at BW but he won multiple GSLs - shows you how OP Toss was when a failed BW player can win so many GSLs.
|
On February 05 2012 00:34 bananafone wrote: FF's are stupid and they should not be accessible in early game. Imagine protoss without early forcefields vs zerg. Oh, 28 zerglings in P's base while P has 1 zealot and 1 stalker to defend with. Quite silly. Perhaps it could work if Protoss had pylons that could be put into noclip mode like supply depots.
The problem with Protoss atm is that it's balanced around having a lot less defender's advantage than the other races. Zerg can spot what is incoming and have faster production at home to counter with. Terrans have bunkers, siege tanks, better wall offs, planetary fortresses. Protoss has the least defender's advantage and this means forcefields become such a big cornerstone. (Warpgate mechanic does not really give that much defenders advantage, you can't spend all your time not warping in units just to have it available later on. No real difference between terrand constantly building out of barracks and protoss constatnly warping in, except that protoss can warp in offensively which actually balances with the other races stronger defenders advantage).
|
On February 05 2012 00:55 xelnaga_galaxy wrote:Show nested quote +On February 04 2012 18:48 Zanazuah wrote: It's true tho. Toss is the strongest race atm. Yeah, I agree. It's very easy to win as Toss now - you can A-click with a 200/200 army and it's an automatic victory for Toss. I was a mid Diamond player before all the buffs to Toss but then I switched to Toss after the buffs and now I am a top 10 Masters player. DRG and Nestea are right about Toss. MC was horrible at BW but he won multiple GSLs - shows you how OP Toss was when a failed BW player can win so many GSLs.
Nestea and MMA are both failed BW players too and they won even more. That just goes to show you how op zerg and terran are.
|
There's an entire different thread involving "LOL FAIL BW PLAYERS DOMINATING SC2". Go there if you want to have that kind of conversation.
That poster also made a new ID just to make that post, so don't take him too seriously.
|
On February 05 2012 02:05 david0925 wrote: There's an entire different thread involving "LOL FAIL BW PLAYERS DOMINATING SC2". Go there if you want to have that kind of conversation.
That poster also made a new ID just to make that post, so don't take him too seriously.
I am sry to do that here, I just got a bit annoyed when I saw that. Plz ignore that.
|
On February 04 2012 22:55 Parcelleus wrote: If Toss was the strongest why are they not winning everything and the most successful like Terran for most of 2011.
Zerg has never failed to do well. ie. Leenock, Stephano.
I think it is more about the state of SC2 as a balanced RTS game, it still has many problems. So atm, the early, mid and late game has different races being stronger at different times, this needs to be ironed out. As a good RTS game shouldnt depend so strongly on TIMINGS but more diverse RTS strats and tactics. yes, i do feel this is the biggest problem with every Protoss matchup, and this makes SC2 worse, and protoss a boring race to play against or watch.
Zerg can win aganist protoss with 6 pool or some early bust OR can base-race with mutaling OR camp and get infestor+BL out. Protoss can win with tons of early game/mid game timing allins and cheeses, can win the base race and can also camp to the deathball and one punch the zerg or fail. These scenarios above describe 80-90% of ZvPs these days, which is utterly boring and stupid not to mention balance, there are so incredibly few games which are back and forth with transitions and harassment from both sides. Most of the times it's decided by one battle, be that early game or 25th minute mark, if it occurs at all and not just base race.
I'm no expert to PvT but it feels somewhat similar with so many 1 base allins viable, and so many camping games. And PvP is hated since beta as far as i can tell, by both players and spectators.
|
Their job is to play the game and they place one race. Of course they are biased.
|
ITT people confuse DRG being sad over his loss with balance debate
|
Make spines massive so we have another use for making spines, to crush forcefields! Also I would like to see the forcefield energy demand increase so one sentry don't have as many forcefields but they should still pop out with one forcefield available. I don't think this will break the game at all. Thats my opinion.
|
Every Toss match up is volatile. Having no FF means protoss can be 1 base all inned by the other races. Toss can't 1 Gate double Expand since toss units are expensive, therefore you lack units while already having a very little amount. Protoss can't flank, they're too slow and clumb. Stalkers could, but they get raped by stim or lings/broodlings. Protoss Deathball has a timing push charackter. It's strong until a certain point. Terran Bio Deathball with 10 Ghost rapes toss (blanket EMP Stim), Zerg BL/Infestor owns Toss with good Blord spread (no Archon toilett possible due to spread). Protoss ist stale, gimmicky and coinflippy. The whole race design is flawed . It seems like the toss dmg output is linear with a little "jump" once Aoe kicks in. While the other races have exponential dmg out put. Slow increase in the first few minutes, rapidly icreasing when tech kicks in
|
Protoss shittiest race for like 6-8 months by statistics :
T and Z players say get better you Protoss players suck dick don't know how to macro etc.
Protoss pulls win percentages remotely within the 50% range :
OMG PROTOSS OP WTF IS THIS NONSENSE BROKEN NERF PLEASE.
This is what I see on Teamliquid all the time. The statistics are the most reliable way to tell balance, especially over long periods of time. Protoss by far was the weakest race in SC2 for a large measure of time, and yet everyone just kept saying Protoss players were bad/non-innovative/etc. etc. So all of a sudden when Protoss players just simply play better (None of the buffs except Warp Prism buff was significant), all of a sudden everyone is whining that Protoss is overpowered, even though the most recent tournament statistics show that Protoss is in fact still the weakest race on an international level? Don't make me laugh.
Morrow described it perfectly. As a Protoss player it is EASY to see your mistakes, because one little minor mistakes means you instantly die as a Protoss player. It is not the same as Zerg or Terran players, because those races allow some wiggle room with mistakes because they have mechanics that allow them to come back in the game (Zerg has larvae inject to cover up some of their micro mistakes, and Terran just needs one lucky drop to go off in the main and all of a sudden a Protoss/Zerg gets fucked royally in the ass, not to mention mules).
As a Protoss player, you live and die by your ability to win fights. It is the most army micro centric race in the game. Of course it will seem "overpowered" that a good Protoss player is wiping your 200 supply armies over and over again. That's because the race is designed that way if you play them properly, just like how Z has a huge midgame advantage over both T and P, and T has alot of utility that the other races don't.
|
On February 05 2012 03:43 superstartran wrote: Protoss shittiest race for like 6-8 months by statistics :
T and Z players say get better you Protoss players suck dick don't know how to macro etc.
Protoss pulls win percentages remotely within the 50% range :
OMG PROTOSS OP WTF IS THIS NONSENSE BROKEN NERF PLEASE.
This is what I see on Teamliquid all the time. The statistics are the most reliable way to tell balance, especially over long periods of time. Protoss by far was the weakest race in SC2 for a large measure of time, and yet everyone just kept saying Protoss players were bad/non-innovative/etc. etc. So all of a sudden when Protoss players just simply play better (None of the buffs except Warp Prism buff was significant), all of a sudden everyone is whining that Protoss is overpowered, even though the most recent tournament statistics show that Protoss is in fact still the weakest race on an international level? Don't make me laugh. and by statistics you mean one stat which is based on the TLPD which includes games from GSL cod S to weekly NA cups. Look at the right side and tell me u agree with that ranking of the international players. Yep, it's based on the same data base. That win % thing which gets published every month has been known to show illogical things, if you just take that and base your opinion on it, dont be suprised if ppl dont take you seriously.
Or just take past "known as imba" stats, and figure out which month they appeared, and check the corresponding month to see if it's "shown" there, or do the same thing with patches, when one race gets buffed does the curve shift. Let me tell you, it wont, at least not many times.
|
On February 05 2012 03:50 Geo.Rion wrote:Show nested quote +On February 05 2012 03:43 superstartran wrote: Protoss shittiest race for like 6-8 months by statistics :
T and Z players say get better you Protoss players suck dick don't know how to macro etc.
Protoss pulls win percentages remotely within the 50% range :
OMG PROTOSS OP WTF IS THIS NONSENSE BROKEN NERF PLEASE.
This is what I see on Teamliquid all the time. The statistics are the most reliable way to tell balance, especially over long periods of time. Protoss by far was the weakest race in SC2 for a large measure of time, and yet everyone just kept saying Protoss players were bad/non-innovative/etc. etc. So all of a sudden when Protoss players just simply play better (None of the buffs except Warp Prism buff was significant), all of a sudden everyone is whining that Protoss is overpowered, even though the most recent tournament statistics show that Protoss is in fact still the weakest race on an international level? Don't make me laugh. and by statistics you mean one stat which is based on the TLPD which includes games from GSL cod S to weekly NA cups. Look at the right side and tell me u agree with that ranking of the international players. Yep, it's based on the same data base. That win % thing which gets published every month has been known to show illogical things, if you just take that and base your opinion on it, dont be suprised if ppl dont take you seriously. Or just take past "known as imba" stats, and figure out which month they appeared, and check the corresponding month to see if it's "shown" there, or do the same thing with patches, when one race gets buffed does the curve shift. Let me tell you, it wont at least not many times.
Doesn't matter how many errors there is, the fact of the matter is for about a 8 month stretch Protoss was the most significantly weak race in the game by far, and everyone here knew it (except everyone simply ignored that fact and went on their merry way). And those statistics are fine, you're probably just a T/Z whiner crying foul that you have to actually know how to play against Protoss know rather than doing something stupid like 12 minute 200 Roach busting a Protoss player to death or 1-1-1 all inning every game.
So when all of a sudden Protoss players actually start playing better and winning, everyone starts crying because they used to assrape Protoss players before. None of the buffs that Protoss players got were in any way significant (MAYBE the Archon buff against Terran, but even that is questionable at best) other than the Warp Prism buff/Immortal Buff. Protoss players as a whole just started playing better, refining better timings, and started just playing smarter.
And are you serious? After the removal of KA and the changing of Infestors to supermega faceroll you unit, Protoss took a huge nosedive in win precentage and stayed there for a very long time. Infestor buffs made Z mega good, and they were actually winning quite alot. They had a solid percentage against all the races, with a massive win percentage against P, and about even vs T.
|
And people say that Zerg TLers complain the most... I just don't see it.
|
On February 05 2012 03:52 superstartran wrote:Show nested quote +On February 05 2012 03:50 Geo.Rion wrote:On February 05 2012 03:43 superstartran wrote: Protoss shittiest race for like 6-8 months by statistics :
T and Z players say get better you Protoss players suck dick don't know how to macro etc.
Protoss pulls win percentages remotely within the 50% range :
OMG PROTOSS OP WTF IS THIS NONSENSE BROKEN NERF PLEASE.
This is what I see on Teamliquid all the time. The statistics are the most reliable way to tell balance, especially over long periods of time. Protoss by far was the weakest race in SC2 for a large measure of time, and yet everyone just kept saying Protoss players were bad/non-innovative/etc. etc. So all of a sudden when Protoss players just simply play better (None of the buffs except Warp Prism buff was significant), all of a sudden everyone is whining that Protoss is overpowered, even though the most recent tournament statistics show that Protoss is in fact still the weakest race on an international level? Don't make me laugh. and by statistics you mean one stat which is based on the TLPD which includes games from GSL cod S to weekly NA cups. Look at the right side and tell me u agree with that ranking of the international players. Yep, it's based on the same data base. That win % thing which gets published every month has been known to show illogical things, if you just take that and base your opinion on it, dont be suprised if ppl dont take you seriously. Or just take past "known as imba" stats, and figure out which month they appeared, and check the corresponding month to see if it's "shown" there, or do the same thing with patches, when one race gets buffed does the curve shift. Let me tell you, it wont at least not many times. Doesn't matter how many errors there is, the fact of the matter is for about a 8 month stretch Protoss was the most significantly weak race in the game by far, and everyone here knew it (except everyone simply ignored that fact and went on their merry way). And those statistics are fine, you're probably just a T/Z whiner crying foul that you have to actually know how to play against Protoss know rather than doing something stupid like 12 minute 200 Roach busting a Protoss player to death or 1-1-1 all inning every game. So when all of a sudden Protoss players actually start playing better and winning, everyone starts crying because they used to assrape Protoss players before. None of the buffs that Protoss players got were in any way significant (MAYBE the Archon buff against Terran, but even that is questionable at best) other than the Warp Prism buff/Immortal Buff. Protoss players as a whole just started playing better, refining better timings, and started just playing smarter. And are you serious? After the removal of KA and the changing of Infestors to supermega faceroll you unit, Protoss took a huge nosedive in win precentage and stayed there for a very long time. Infestor buffs made Z mega good, and they were actually winning quite alot. They had a solid percentage against all the races, with a massive win percentage against P, and about even vs T. was the losingest race. not the weakest. you had a bunch of newbies stuck on deathball styles that were freewin for months before trying to deal with a big change to gameplay. you revert the infestor nerf patches and protosses would not do much worse at all now that theyve discovered templar tech and motherships and dont keep their entire army within 2 fungal radii
|
On February 05 2012 00:55 xelnaga_galaxy wrote:Show nested quote +On February 04 2012 18:48 Zanazuah wrote: It's true tho. Toss is the strongest race atm. Yeah, I agree. It's very easy to win as Toss now - you can A-click with a 200/200 army and it's an automatic victory for Toss. I was a mid Diamond player before all the buffs to Toss but then I switched to Toss after the buffs and now I am a top 10 Masters player. DRG and Nestea are right about Toss. MC was horrible at BW but he won multiple GSLs - shows you how OP Toss was when a failed BW player can win so many GSLs.
at least next time you attempt to balance whine, try and be a little more creative than this. its pretty obvious you dont play protoss and this never happened.
|
On February 05 2012 03:52 superstartran wrote:Show nested quote +On February 05 2012 03:50 Geo.Rion wrote:On February 05 2012 03:43 superstartran wrote: Protoss shittiest race for like 6-8 months by statistics :
T and Z players say get better you Protoss players suck dick don't know how to macro etc.
Protoss pulls win percentages remotely within the 50% range :
OMG PROTOSS OP WTF IS THIS NONSENSE BROKEN NERF PLEASE.
This is what I see on Teamliquid all the time. The statistics are the most reliable way to tell balance, especially over long periods of time. Protoss by far was the weakest race in SC2 for a large measure of time, and yet everyone just kept saying Protoss players were bad/non-innovative/etc. etc. So all of a sudden when Protoss players just simply play better (None of the buffs except Warp Prism buff was significant), all of a sudden everyone is whining that Protoss is overpowered, even though the most recent tournament statistics show that Protoss is in fact still the weakest race on an international level? Don't make me laugh. and by statistics you mean one stat which is based on the TLPD which includes games from GSL cod S to weekly NA cups. Look at the right side and tell me u agree with that ranking of the international players. Yep, it's based on the same data base. That win % thing which gets published every month has been known to show illogical things, if you just take that and base your opinion on it, dont be suprised if ppl dont take you seriously. Or just take past "known as imba" stats, and figure out which month they appeared, and check the corresponding month to see if it's "shown" there, or do the same thing with patches, when one race gets buffed does the curve shift. Let me tell you, it wont at least not many times. Doesn't matter how many errors there is, the fact of the matter is for about a 8 month stretch Protoss was the most significantly weak race in the game by far, and everyone here knew it (except everyone simply ignored that fact and went on their merry way). And those statistics are fine, you're probably just a T/Z whiner crying foul that you have to actually know how to play against Protoss know rather than doing something stupid like 12 minute 200 Roach busting a Protoss player to death or 1-1-1 all inning every game. So when all of a sudden Protoss players actually start playing better and winning, everyone starts crying because they used to assrape Protoss players before. None of the buffs that Protoss players got were in any way significant (MAYBE the Archon buff against Terran, but even that is questionable at best) other than the Warp Prism buff/Immortal Buff. Protoss players as a whole just started playing better, refining better timings, and started just playing smarter. And are you serious? After the removal of KA and the changing of Infestors to supermega faceroll you unit, Protoss took a huge nosedive in win precentage and stayed there for a very long time. Infestor buffs made Z mega good, and they were actually winning quite alot. They had a solid percentage against all the races, with a massive win percentage against P, and about even vs T.
Even when protoss was at there strongest with the KA and all the things cited there were like 5 protoss players who were even any good in code A/S. There are about a dozen protoss players who finally seem to have figured out the game and have drastically gotten better because of it. The last patch did not turn players who coudlnt make it into code A into code S quality players. They finally did start to gain some good players and people took notice. The thing that was going on before was that as I said there were like 5 good protoss so you could get away with having a bad vP since again they didnt exist in GSL and now they do.
|
None of the buffs that Protoss players got were in any way significant (MAYBE the Archon buff against Terran, but even that is questionable at best) other than the Warp Prism buff/Immortal Buff.
I think you forgot the ghost EMP nerf as well as GSL maps getting bigger and have easier defendable thirds. We can argue all day whether the changes were justified and both sides would have some valid points.. But I think at least we should mention them
|
On February 05 2012 21:45 vthree wrote:Show nested quote +None of the buffs that Protoss players got were in any way significant (MAYBE the Archon buff against Terran, but even that is questionable at best) other than the Warp Prism buff/Immortal Buff. I think you forgot the ghost EMP nerf as well as GSL maps getting bigger and have easier defendable thirds. We can argue all day whether the changes were justified and both sides would have some valid points.. But I think at least we should mention them
They look tiny compared to the "old" protoss nerfs: warp gate time research, sentry damage, void ray damage (they were so OP and now they suck balls xD), void ray speed upgrade removal, collossus damage, storm damage, KA upgrade removal.
Just off the top of my head.
|
On February 03 2012 00:34 SuperFanBoy wrote: how come they are allowed to talk about balance and things being OP, when we can even mention anything like that here on TL.. I think it really hurts the community when you can't discuss the game without being banned :S
its obvious the TL mods have an agenda. Balance discussion is a right as far as im concerned. Its comparable to SOPA / ACTA here in terms of discussion.
|
On February 02 2012 22:34 cyclone25 wrote: Sad to see that the only 2 zergs left in GSL aren't too confident about their chances to pass the group, let alone win it.
Nobody in that group should be too confident. It's the most deadly group I've ever seen in a GSL.
|
On February 05 2012 21:12 MandoRelease wrote: And people say that Zerg TLers complain the most... I just don't see it.
Since the ghost nerf terran has easily become the most QQ race ever. Lets just wait till the day comes when the true terran master race returns and people stop building marauder.
Protoss will always be the race that people bitch about the most when they are doing somewhat well, thats just how it is.
|
On February 05 2012 22:47 Cartel wrote:Show nested quote +On February 03 2012 00:34 SuperFanBoy wrote: how come they are allowed to talk about balance and things being OP, when we can even mention anything like that here on TL.. I think it really hurts the community when you can't discuss the game without being banned :S its obvious the TL mods have an agenda. Balance discussion is a right as far as im concerned. Its comparable to SOPA / ACTA here in terms of discussion.
Yeah, an agenda to keep the forums clean and cut topics that would otherwise clog the forums with completely useless content, usually delivered in a whining and frustration venting tone and ridden with uneducated circular arguments that lead absolutely nowhere.
Sounds like a perfect agenda to me.
Besides, pretty much every serious gamer group or community looks down upon people crying imbalance and unfairness. It's one of the worst parts of gaming culture and there's nothing wrong with stomping on it hard.
|
They look tiny compared to the "old" protoss nerfs: warp gate time research, sentry damage, void ray damage (they were so OP and now they suck balls xD), void ray speed upgrade removal, collossus damage, storm damage, KA upgrade removal.
I think people were referring to the changes in the past few months... Not from like a year ago... If we want to list all the changes since beta, I am sure all races have that many
|
On February 05 2012 23:10 Talin wrote:Show nested quote +On February 05 2012 22:47 Cartel wrote:On February 03 2012 00:34 SuperFanBoy wrote: how come they are allowed to talk about balance and things being OP, when we can even mention anything like that here on TL.. I think it really hurts the community when you can't discuss the game without being banned :S its obvious the TL mods have an agenda. Balance discussion is a right as far as im concerned. Its comparable to SOPA / ACTA here in terms of discussion. Yeah, an agenda to keep the forums clean and cut topics that would otherwise clog the forums with completely useless content, usually delivered in a whining and frustration venting tone and ridden with uneducated circular arguments that lead absolutely nowhere. Sounds like a perfect agenda to me. Besides, pretty much every serious gamer group or community looks down upon people crying imbalance and unfairness. It's one of the worst parts of gaming culture and there's nothing wrong with stomping on it hard.
Not a single videogame ever has been anywhere near balanced on release. I think we all can agree Sc2 was no exception. Also, terrible small maps. If it is so obvious now, why was it so terrible to claim imbalance back then? Who decides when the game is perfectly fine as it is? Doesn't look so easy to me
|
LOL. That was pretty funny.
|
On February 05 2012 21:24 IdrA wrote:Show nested quote +On February 05 2012 03:52 superstartran wrote:On February 05 2012 03:50 Geo.Rion wrote:On February 05 2012 03:43 superstartran wrote: Protoss shittiest race for like 6-8 months by statistics :
T and Z players say get better you Protoss players suck dick don't know how to macro etc.
Protoss pulls win percentages remotely within the 50% range :
OMG PROTOSS OP WTF IS THIS NONSENSE BROKEN NERF PLEASE.
This is what I see on Teamliquid all the time. The statistics are the most reliable way to tell balance, especially over long periods of time. Protoss by far was the weakest race in SC2 for a large measure of time, and yet everyone just kept saying Protoss players were bad/non-innovative/etc. etc. So all of a sudden when Protoss players just simply play better (None of the buffs except Warp Prism buff was significant), all of a sudden everyone is whining that Protoss is overpowered, even though the most recent tournament statistics show that Protoss is in fact still the weakest race on an international level? Don't make me laugh. and by statistics you mean one stat which is based on the TLPD which includes games from GSL cod S to weekly NA cups. Look at the right side and tell me u agree with that ranking of the international players. Yep, it's based on the same data base. That win % thing which gets published every month has been known to show illogical things, if you just take that and base your opinion on it, dont be suprised if ppl dont take you seriously. Or just take past "known as imba" stats, and figure out which month they appeared, and check the corresponding month to see if it's "shown" there, or do the same thing with patches, when one race gets buffed does the curve shift. Let me tell you, it wont at least not many times. Doesn't matter how many errors there is, the fact of the matter is for about a 8 month stretch Protoss was the most significantly weak race in the game by far, and everyone here knew it (except everyone simply ignored that fact and went on their merry way). And those statistics are fine, you're probably just a T/Z whiner crying foul that you have to actually know how to play against Protoss know rather than doing something stupid like 12 minute 200 Roach busting a Protoss player to death or 1-1-1 all inning every game. So when all of a sudden Protoss players actually start playing better and winning, everyone starts crying because they used to assrape Protoss players before. None of the buffs that Protoss players got were in any way significant (MAYBE the Archon buff against Terran, but even that is questionable at best) other than the Warp Prism buff/Immortal Buff. Protoss players as a whole just started playing better, refining better timings, and started just playing smarter. And are you serious? After the removal of KA and the changing of Infestors to supermega faceroll you unit, Protoss took a huge nosedive in win precentage and stayed there for a very long time. Infestor buffs made Z mega good, and they were actually winning quite alot. They had a solid percentage against all the races, with a massive win percentage against P, and about even vs T. was the losingest race. not the weakest. you had a bunch of newbies stuck on deathball styles that were freewin for months before trying to deal with a big change to gameplay. you revert the infestor nerf patches and protosses would not do much worse at all now that theyve discovered templar tech and motherships and dont keep their entire army within 2 fungal radii hahaha I love IdrA
|
Russian Federation164 Posts
On February 03 2012 00:54 SC2NeCro wrote:Show nested quote +On February 03 2012 00:52 Inori wrote:On February 03 2012 00:49 SC2NeCro wrote:On February 03 2012 00:45 eYeball wrote: Didnt David Kim said in his blog that zerg had highest winrates or most prize money earned or something like that?
It's sad to see progamers qq this much Yes because that really matters. No what matters is the current state of the game, and nothing else. You don't base nerfs/buffs over prize money you base it off the matchup. /facepalm And current state of the game shows us that toss has 41% win rate against Zerg.... From what? Ladder? Tournaments? Before latest patch? After latest patch? Show me the statistic. The only thing that should matter is pro gamer vs. pro gamer % after the latest patch. http://imgur.com/a/hQHYS
Soo.. Yeah, only 27k games.. I guess they filtered out bronzies.. And TLPD.. Well, TLPD is Totally Laddering Platinum Diamond!
Kinda weird how a hillarious trollversation posted in the OP leads towards good old flaming :/ Well, whatever, I believe toss is OP, that why is f*cking play it! XD
|
+ Show Spoiler [Code S Ro8] +It would seem that DRG was just BS-ing everyone. He also tells DRG that even though toss is strong, he should've beaten the likes of Genius (joke). Famous last words
|
Thought I'd put it in chronological order so everyone could see the flow of the conversation..
Nestea: (@DRG) - Still, when you picked Zerg, you should've prepared for going through at least this much struggle. You seem to have aged 10 years this past year.
DRG: (@Nestea) - From my point of view, we're going to have to wait till the expansion for Zerg to not be a joke. Why don't we go grab some food together once we've both dropped out of Code S.
MC: (@Nestea/DRG) - In any case, no matter how strong Protoss is right now...you should be able to beat someone like Genius...
MC: (@DRG) - And even with how strong Protoss is, has there been in a Protoss in more than 3 GSL championship?
Nestea: (@DRG) - Just let Protoss win a few championships so David Kim can get to nerfing them. Until then, we'll just deal with it and get through this together. We're probably both screwed this season, though.
DRG: (@Nestea) - I can't take this anymore, it makes me wanna kill myself.
DRG: Just admit that Protoss is very strong right now.
Nestea: (@DRG) - Stop crying, it looks bad. Just take your losses.
MC: (@DRG) - Why don't you switch to Protoss and work on your forcefields then?
DRG: Whether you're against Terran or Zerg, the effectiveness of immortals depends entirely on the "skill" of the forcefields. If the Protoss hits them, he wins; if he misses, he loses.
|
|
|
|