• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:11
CET 00:11
KST 08:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Vitality disbanding their sc2-team How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Flash's ASL S21 & Future Plans Announcement BSL 22 Map Contest — Submissions OPEN to March 10 BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Gypsy to Korea
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifier #1 - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
PC Games Sales Thread Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2434 users

Getting more out of your units. - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 All
taitanik
Profile Joined December 2011
Latvia231 Posts
January 02 2012 06:35 GMT
#141
people complain about units clumping in sc2 so why not to use skill to move with units splitted?
"the game is over only when you make it over"
clever_us
Profile Blog Joined January 2011
United States329 Posts
January 02 2012 06:47 GMT
#142
On January 02 2012 15:35 taitanik wrote:
people complain about units clumping in sc2 so why not to use skill to move with units splitted?


because clumping is actually beneficial in most situations. a tight ball of marines fares better against zerglings, for instance. Part of the micro in BW, as I understand it, was dealing with the fact that you couldn't get things to clump very easily.
glhf <3
Krejven
Profile Joined August 2010
Sweden105 Posts
Last Edited: 2012-01-02 06:52:03
January 02 2012 06:51 GMT
#143
On January 02 2012 15:47 clever_us wrote:
Show nested quote +
On January 02 2012 15:35 taitanik wrote:
people complain about units clumping in sc2 so why not to use skill to move with units splitted?


because clumping is actually beneficial in most situations. a tight ball of marines fares better against zerglings, for instance. Part of the micro in BW, as I understand it, was dealing with the fact that you couldn't get things to clump very easily.


Part of the micro in SC2, as I understand it, is dealing with the fact that units clump up very easily. Spread zerglings fare better against sieged tanks, for instance.

See what I did there? Different games and different mechanics but it's still possible to micro. But maybe not in the same way.
A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.
scarper65
Profile Blog Joined January 2011
1560 Posts
January 02 2012 06:58 GMT
#144
I don't get what the problem people have with units being extremely effective. The main problem I had with bw is all the units being ridiculously hard to control, even such things as just simply moving up your own ramp. I prefer the units being extremely effective without having to have a lot of micro and control. It rewards better macro
EternaLLegacy
Profile Blog Joined December 2011
United States410 Posts
January 02 2012 08:04 GMT
#145
On January 02 2012 15:58 scarper65 wrote:
I don't get what the problem people have with units being extremely effective. The main problem I had with bw is all the units being ridiculously hard to control, even such things as just simply moving up your own ramp. I prefer the units being extremely effective without having to have a lot of micro and control. It rewards better macro


ROFL? SC2's macro is SO EASY that they needed to artificially make it harder by adding in "macro mechanics." Too bad as terran you can wait til 199 energy before you gotta actually drop mules and you don't even NEED chrono past midgame as protoss. Only zerg actually has to do anything macro-wise, and they have the easiest baseline-macro of all cause all you have to do is put every hatchery on 5 or something and tada you can select EVERY SINGLE LARVA YOU HAVE.

I'm going to cry in a corner now.
Statists gonna State.
Polygamy
Profile Joined January 2010
Austria1114 Posts
January 02 2012 08:10 GMT
#146
On January 01 2012 06:10 triforks wrote:
i think more terrans should be repairing there mech. it should be standard to include a handful of scvs with any army that can be repaired.

agreed
Prev 1 6 7 8 All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:30
Best Games
ByuN vs Clem
ByuN vs herO
ByuN vs MaxPax
PiGStarcraft283
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft283
ProTech138
SteadfastSC 102
StarCraft: Brood War
Sea 9229
Dota 2
monkeys_forever165
League of Legends
JimRising 361
Super Smash Bros
hungrybox24
Heroes of the Storm
Khaldor150
Other Games
FrodaN4125
summit1g3777
Grubby3319
shahzam598
ToD210
KnowMe190
C9.Mang097
ViBE79
capcasts49
Mew2King37
Organizations
StarCraft 2
angryscii 44
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• musti20045 47
• Adnapsc2 27
• mYiSmile113
• davetesta8
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21114
League of Legends
• Doublelift4821
Other Games
• imaqtpie985
• Shiphtur215
Upcoming Events
Replay Cast
49m
CranKy Ducklings
10h 49m
RSL Revival
10h 49m
WardiTV Winter Champion…
12h 49m
AI Arena Tournament
20h 49m
Replay Cast
1d
Sparkling Tuna Cup
1d 10h
RSL Revival
1d 10h
WardiTV Winter Champion…
1d 12h
OSC
1d 13h
[ Show More ]
Replay Cast
2 days
Replay Cast
2 days
Monday Night Weeklies
2 days
OSC
3 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-05
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.