New Protoss Unit in Heart Of The Swarm - Page 62
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Perseverance
Japan2800 Posts
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Zarjax
United States44 Posts
"We just created it. It's rather gimmicky, but we felt protoss didn't have enough harass." "It's a "void infuser". It basically supercharges one unit for 10 seconds and doubles the attack power/attack speed. It's like a protoss medivac, minus the healing, that gives it's own version of stim to any protoss unit." "Also, while I'm here, I might as well reveal the other units. The zerg unit revealed is a "Techalisk" which is a lurker-esque creature that absorbed a science vessel onto it's back. It can irradiate Terran and protoss organic units, generate an organic force field around other units, and spew a gunk which is like a bio stasis on casters. It'll cost at least 300 gas, since it's such a good unit. We're working on it though." "The Terran unit is a reworked reaper. Our devs said we needed to work the reaper over and this was the best solution. He's now a "Greaper" which you could consider as an improved reaper. He retains his ability to climb up cliffs, but now he gets a combat shield+dual rifles like marines and the old reaper, but he can switch between that and a hellion like flame thrower for splash. It's basically a unit that can change it's attack method. We prefer to think of it like a siege tank." | ||
FunnelC4kes
Ireland462 Posts
On October 19 2011 01:31 Roxy wrote: Anyone care to help me out on this little disagreement? What do you think more aptly describes the roll of the pheonix in SC2: Poll: Pheonix Role Harass Unit (44) Spell Caster (5) 49 total votes Your vote: Pheonix Role + Show Spoiler + While the pheonix does have a spell, I consider its roll to be for harassment. It certainly does not have the "Spellcaster" role that a Raven, Infestor, or HT have. For example, just because medivacs can heal, or banshees can cloak doesnt classify them them as spellcasters. Medivac would be more appropriately classified as support/transport and banshee is harass. Woh, man! stop right there--the Phoenix is, as blizz says: 'An air-superiority fighter' which means that it's main function is control of the skies. it takes too many of them to really effectively harass. Not the same as harassing with Mutas, or Banshee/hellion/marine drops. Also, not really a spellcaster, either. sure, it has a function, but blizz gave that skill so that the phoenix would actually be built. Could you imagine if the phoenix couldn't lift units? Who would use it?! | ||
Roxy
Canada753 Posts
On October 19 2011 01:43 Perseverance wrote: wowowowow yet another reason to go stargate vs zerg.......yaaaaay -_-'' Whatever this unit is, you can be sure as shit it is going to cost a lot of gas It will likely make air-openings stronger, but not by a significant margin as whatever this unit will be will cut into the void/phenoix count | ||
Roxy
Canada753 Posts
On October 19 2011 01:44 Zarjax wrote: Enjoy information of the new units guys "We just created it. It's rather gimmicky, but we felt protoss didn't have enough harass." "It's a "void infuser". It basically supercharges one unit for 10 seconds and doubles the attack power/attack speed. It's like a protoss medivac, minus the healing, that gives it's own version of stim to any protoss unit." "Also, while I'm here, I might as well reveal the other units. The zerg unit revealed is a "Techalisk" which is a lurker-esque creature that absorbed a science vessel onto it's back. It can irradiate Terran and protoss organic units, generate an organic force field around other units, and spew a gunk which is like a bio stasis on casters. It'll cost at least 300 gas, since it's such a good unit. We're working on it though." "The Terran unit is a reworked reaper. Our devs said we needed to work the reaper over and this was the best solution. He's now a "Greaper" which you could consider as an improved reaper. He retains his ability to climb up cliffs, but now he gets a combat shield+dual rifles like marines and the old reaper, but he can switch between that and a hellion like flame thrower for splash. It's basically a unit that can change it's attack method. We prefer to think of it like a siege tank." Source? I call bullshit I play protoss, but whatever it is, if I void-infuse a colosus to do 300 potential damage per shot that is ridiculous... like we're talking planetary fortress with infinite repair ridiculous... edit.. k you got me. i only read the protoss one before responding. blizzard is weird sometimes so i figured it was plausible. terran and zerg explanations tipped me off ![]() | ||
IreScath
Canada521 Posts
Making stargate -> expo openings more viable... Probably replaces the pheonix, and does less dps than then pheonix obviously. Perhaps further alterations to current sentry. A 50 mineral air unit would be sweet... regardless of gas cost. | ||
ramon
Germany4842 Posts
On October 19 2011 01:46 Roxy wrote: Whatever this unit is, you can be sure as shit it is going to cost a lot of gas It will likely make air-openings stronger, but not by a significant margin as whatever this unit will be will cut into the void/phenoix count maybe it will be able to see invis, would make air openings infinity stronger already - but i don't think so On October 19 2011 01:48 Roxy wrote: Source? I call bullshit I play protoss, but whatever it is, if I void-infuse a colosus to do 300 potential damage per shot that is ridiculous... like we're talking planetary fortress with infinite repair ridiculous... he is trolling | ||
Roxy
Canada753 Posts
On October 19 2011 01:49 ramon wrote: maybe it will be able to see invis, would make air openings infinity stronger already - but i don't think so he is trolling Ya, he got me with the trolling.. :embarassed: The detection capabilities would be awesomethough. Perhaps some spell that detects similar to how EMP detects | ||
sVnteen
Germany2238 Posts
![]() terran will get crushed with this boring new unit in comparison to the protoss and zerg one ![]() | ||
TORTOISE
United States515 Posts
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Xadar
497 Posts
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Deckkie
Netherlands1595 Posts
On October 19 2011 01:31 Roxy wrote: Anyone care to help me out on this little disagreement? What do you think more aptly describes the roll of the pheonix in SC2: Poll: Pheonix Role Harass Unit (44) Spell Caster (5) 49 total votes Your vote: Pheonix Role + Show Spoiler + While the pheonix does have a spell, I consider its roll to be for harassment. It certainly does not have the "Spellcaster" role that a Raven, Infestor, or HT have. For example, just because medivacs can heal, or banshees can cloak doesnt classify them them as spellcasters. Medivac would be more appropriately classified as support/transport and banshee is harass. If this makes a phoenix a spellcaster I would call blink-stalkers spellcasters as well. Maybe you could say that a spellcaster needs to have a spell that doesnt target (EMP/fungal/storm), and/or have at least two spells. | ||
Mictoman
Norway42 Posts
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Xyik
Canada728 Posts
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IreScath
Canada521 Posts
On October 19 2011 01:57 Xyik wrote: new protosss unit is goign to be like militia in wc3. Probes are gona run to nexus and put on claws and armor, gaining +2 armor +15hp and +4 damage to their attack. lol naw naw.... PROTOSS MULE!!!!... oh man... | ||
MekTypro
France360 Posts
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1st_Panzer_Div.
United States621 Posts
I'm inclined to think the new zerg unit is a good ground to air unit, built to counter the new stronger protoss air force. | ||
syno
Switzerland150 Posts
On October 19 2011 01:51 sVnteen wrote: terran will get crushed with this boring new unit in comparison to the protoss and zerg one ![]() And you can tell that just by looking at the silouette?^^ | ||
laLAlA[uC]
Canada963 Posts
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tetrismaan
Denmark302 Posts
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