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I had to lol at this statement. Zest placed down the 3rd Nexus while having one stalker, sentry. oracle and MSC, for a total of 400 gas in units (and 425 minerals), not to mention he already had a designated tech route out (Stargate) at least 2 minutes before the 3rd.
Maru dropped his Factory moments before the 3rd Nexus went down, while having 16 marines out ( 800 minerals).
Say what you want, but the fact that Terran have a linear attainment of their tech with much less gas spent on actual units in the early-mid games means they should never fall behind on either tech or the possibility to expand.
Not only is Terran tech super predictable, but it's slow as hell coming out too. No chrono boost on upgrades, no chrono boost on production, all our units move slow compared to Protoss' phoenix, oracle, stalker, warp prism.
Heck...even the Colossus moves quite fast compared to Terran siege units. Also....there should be much more reduced splash dmg from friendly widow mines and tanks....or at least have an upgrade that reduces splash dmg to friendly units. Chargelots, Immortals, Archons, Void Rays, Storm makes tanks and mech in general absolutely useless....while High Templars and Archons also counter every single Terran air unit (feedback Raven, Banshee, BCs, storm Vikings, archons' splash on vikings)...
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On May 13 2014 10:38 Hider wrote:Show nested quote +On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote:On May 12 2014 10:59 HuHEN wrote:On May 12 2014 07:54 Faust852 wrote:On May 12 2014 07:10 HuHEN wrote:On May 12 2014 04:45 SirPinky wrote: [quote]
I can't believe there are still people out there trying to hide behind overall statistics to cushion and/or vindicate their belief in abusing their race with a low skill cap (i.e. MSC; proxy oracle; proxy DT; 1-or- 2 base blink all-in; proxy v-ray all-in; 2-base immortal all-in; 2-base colo all-in; or there is the good ol' "feign" aggression into double forge while your Terran opponent makes 4 useless bunkers. As for Zerg: Roach/bane all-in; bane bust; 3-base roach 1-1 all-in. All these tactics are extremely easy to excute. As someone mentioned before I have trouble seeing the skill difference between some Code S Protoss versus a random GM Protoss. Terran is a dying race; they die very easily to any number of these all-ins, which most Gold or Platinum levels can execute. There is little ability to punish races like Protoss when all they have to do is click a button on their Nexus and their base is defended for 60 seconds. This is supposed to be a strategy game - I don't see something like that involving any sort of strategy.
As for statistics, you need to look at the higher skill levels. Most people that pick up this game say "gee, I'm going to try the "human" race because I identify closely to them." You'll see this mentality at the lower levels until people realize how difficult they are to play, with little early aggression options and a terrible late game.
Looking at my server (NA) GM the other day, there were 3 Terran in the first 45 players. I couldn't help but laugh out loud when I saw that. And total 43 compared to approximately 80 P and 80 Z. But I'm sure you're going to throw out another statistic why this occurs, right? I'm sure you are one of those people that there could be zero Terran players left and somehow validate why there is nothing wrong with the race. I don't know about you, but I'm pretty sick of playing Z and P all day long and watching Protoss right click on a building to defend and Zergs walking away from their computers after they plant SH in front of my base until i have enough Raven energy to move out. It doesn't sound like there is much strategy involved to me. If you've played sc2 since it came out, you will know that EVERY race has experienced this kind of imbalance for periods of time. To just dwell on the fact that your race is weak RIGHT NOW is to totally sell yourself short and lose sight of what YOU CAN do to improve. I have played toss since sc2 came out and trust me, its been the other way around about as much as its been how it is now, but my race being the weakest has NEVER stopped me from being able to win. It can be frustrating, but it doesn't change the fact, I need to improve MY play, and that's all there is, NEVER has balance been the only thing holding me back from improvement. ABSOLUTELY NEVER And so you don't need to improve the balance still ? Because you had a rought time for 3 month in WoL, terran should suffer the same for nearly 2 years ? I do believe that the balance needs to be improved, I also believe that many players use balance as an excuse to not improve their own play. Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran?
do silly stuff. cheese or play greedy like CC first into 3rd hidden orbital on a 4 player map. simply outmacro anyone who doesn't cheese you. playing the map in a reverse way it's supposed to be played is a good choice: 11 rax on big maps (they won't see it coming most likely), play strong 2 base timings (i can assure you there is some sickening strong play that is not represented in the current meta but works out like a charm on highmaster++). start vs protoss with some weirdo semi all-innish play like 1 rax into 2 hidden rax; push with 12 marines + 5 scvs, this will always net a cancel on the nexus and you will open up a scrappy game that can often be dictated by your follow up rather than a straight up macro game.
stuff like that is doable and effective vs players who don't know you. sometimes you have to roll the dice even harder as all those banelingbusts and proxy oracles together. 
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On May 13 2014 10:38 Hider wrote:Show nested quote +On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote:On May 12 2014 10:59 HuHEN wrote:On May 12 2014 07:54 Faust852 wrote:On May 12 2014 07:10 HuHEN wrote:On May 12 2014 04:45 SirPinky wrote: [quote]
I can't believe there are still people out there trying to hide behind overall statistics to cushion and/or vindicate their belief in abusing their race with a low skill cap (i.e. MSC; proxy oracle; proxy DT; 1-or- 2 base blink all-in; proxy v-ray all-in; 2-base immortal all-in; 2-base colo all-in; or there is the good ol' "feign" aggression into double forge while your Terran opponent makes 4 useless bunkers. As for Zerg: Roach/bane all-in; bane bust; 3-base roach 1-1 all-in. All these tactics are extremely easy to excute. As someone mentioned before I have trouble seeing the skill difference between some Code S Protoss versus a random GM Protoss. Terran is a dying race; they die very easily to any number of these all-ins, which most Gold or Platinum levels can execute. There is little ability to punish races like Protoss when all they have to do is click a button on their Nexus and their base is defended for 60 seconds. This is supposed to be a strategy game - I don't see something like that involving any sort of strategy.
As for statistics, you need to look at the higher skill levels. Most people that pick up this game say "gee, I'm going to try the "human" race because I identify closely to them." You'll see this mentality at the lower levels until people realize how difficult they are to play, with little early aggression options and a terrible late game.
Looking at my server (NA) GM the other day, there were 3 Terran in the first 45 players. I couldn't help but laugh out loud when I saw that. And total 43 compared to approximately 80 P and 80 Z. But I'm sure you're going to throw out another statistic why this occurs, right? I'm sure you are one of those people that there could be zero Terran players left and somehow validate why there is nothing wrong with the race. I don't know about you, but I'm pretty sick of playing Z and P all day long and watching Protoss right click on a building to defend and Zergs walking away from their computers after they plant SH in front of my base until i have enough Raven energy to move out. It doesn't sound like there is much strategy involved to me. If you've played sc2 since it came out, you will know that EVERY race has experienced this kind of imbalance for periods of time. To just dwell on the fact that your race is weak RIGHT NOW is to totally sell yourself short and lose sight of what YOU CAN do to improve. I have played toss since sc2 came out and trust me, its been the other way around about as much as its been how it is now, but my race being the weakest has NEVER stopped me from being able to win. It can be frustrating, but it doesn't change the fact, I need to improve MY play, and that's all there is, NEVER has balance been the only thing holding me back from improvement. ABSOLUTELY NEVER And so you don't need to improve the balance still ? Because you had a rought time for 3 month in WoL, terran should suffer the same for nearly 2 years ? I do believe that the balance needs to be improved, I also believe that many players use balance as an excuse to not improve their own play. Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran?
Be as retarded as possible and abusive as possible with your builds and hope that no one scouts on ladder. I just won a game that was a proxy factory + 2 rax into expand
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Czech Republic12128 Posts
On May 13 2014 10:38 Hider wrote:Show nested quote +On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote:On May 12 2014 10:59 HuHEN wrote:On May 12 2014 07:54 Faust852 wrote:On May 12 2014 07:10 HuHEN wrote:On May 12 2014 04:45 SirPinky wrote: [quote]
I can't believe there are still people out there trying to hide behind overall statistics to cushion and/or vindicate their belief in abusing their race with a low skill cap (i.e. MSC; proxy oracle; proxy DT; 1-or- 2 base blink all-in; proxy v-ray all-in; 2-base immortal all-in; 2-base colo all-in; or there is the good ol' "feign" aggression into double forge while your Terran opponent makes 4 useless bunkers. As for Zerg: Roach/bane all-in; bane bust; 3-base roach 1-1 all-in. All these tactics are extremely easy to excute. As someone mentioned before I have trouble seeing the skill difference between some Code S Protoss versus a random GM Protoss. Terran is a dying race; they die very easily to any number of these all-ins, which most Gold or Platinum levels can execute. There is little ability to punish races like Protoss when all they have to do is click a button on their Nexus and their base is defended for 60 seconds. This is supposed to be a strategy game - I don't see something like that involving any sort of strategy.
As for statistics, you need to look at the higher skill levels. Most people that pick up this game say "gee, I'm going to try the "human" race because I identify closely to them." You'll see this mentality at the lower levels until people realize how difficult they are to play, with little early aggression options and a terrible late game.
Looking at my server (NA) GM the other day, there were 3 Terran in the first 45 players. I couldn't help but laugh out loud when I saw that. And total 43 compared to approximately 80 P and 80 Z. But I'm sure you're going to throw out another statistic why this occurs, right? I'm sure you are one of those people that there could be zero Terran players left and somehow validate why there is nothing wrong with the race. I don't know about you, but I'm pretty sick of playing Z and P all day long and watching Protoss right click on a building to defend and Zergs walking away from their computers after they plant SH in front of my base until i have enough Raven energy to move out. It doesn't sound like there is much strategy involved to me. If you've played sc2 since it came out, you will know that EVERY race has experienced this kind of imbalance for periods of time. To just dwell on the fact that your race is weak RIGHT NOW is to totally sell yourself short and lose sight of what YOU CAN do to improve. I have played toss since sc2 came out and trust me, its been the other way around about as much as its been how it is now, but my race being the weakest has NEVER stopped me from being able to win. It can be frustrating, but it doesn't change the fact, I need to improve MY play, and that's all there is, NEVER has balance been the only thing holding me back from improvement. ABSOLUTELY NEVER And so you don't need to improve the balance still ? Because you had a rought time for 3 month in WoL, terran should suffer the same for nearly 2 years ? I do believe that the balance needs to be improved, I also believe that many players use balance as an excuse to not improve their own play. Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran? Ex-teammate used a proxy thor/siege tank a lot in TvP .-)
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So um mutalisks wreck the entire terran race.
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On May 13 2014 10:38 Hider wrote:Show nested quote +On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote:On May 12 2014 10:59 HuHEN wrote:On May 12 2014 07:54 Faust852 wrote:On May 12 2014 07:10 HuHEN wrote:On May 12 2014 04:45 SirPinky wrote: [quote]
I can't believe there are still people out there trying to hide behind overall statistics to cushion and/or vindicate their belief in abusing their race with a low skill cap (i.e. MSC; proxy oracle; proxy DT; 1-or- 2 base blink all-in; proxy v-ray all-in; 2-base immortal all-in; 2-base colo all-in; or there is the good ol' "feign" aggression into double forge while your Terran opponent makes 4 useless bunkers. As for Zerg: Roach/bane all-in; bane bust; 3-base roach 1-1 all-in. All these tactics are extremely easy to excute. As someone mentioned before I have trouble seeing the skill difference between some Code S Protoss versus a random GM Protoss. Terran is a dying race; they die very easily to any number of these all-ins, which most Gold or Platinum levels can execute. There is little ability to punish races like Protoss when all they have to do is click a button on their Nexus and their base is defended for 60 seconds. This is supposed to be a strategy game - I don't see something like that involving any sort of strategy.
As for statistics, you need to look at the higher skill levels. Most people that pick up this game say "gee, I'm going to try the "human" race because I identify closely to them." You'll see this mentality at the lower levels until people realize how difficult they are to play, with little early aggression options and a terrible late game.
Looking at my server (NA) GM the other day, there were 3 Terran in the first 45 players. I couldn't help but laugh out loud when I saw that. And total 43 compared to approximately 80 P and 80 Z. But I'm sure you're going to throw out another statistic why this occurs, right? I'm sure you are one of those people that there could be zero Terran players left and somehow validate why there is nothing wrong with the race. I don't know about you, but I'm pretty sick of playing Z and P all day long and watching Protoss right click on a building to defend and Zergs walking away from their computers after they plant SH in front of my base until i have enough Raven energy to move out. It doesn't sound like there is much strategy involved to me. If you've played sc2 since it came out, you will know that EVERY race has experienced this kind of imbalance for periods of time. To just dwell on the fact that your race is weak RIGHT NOW is to totally sell yourself short and lose sight of what YOU CAN do to improve. I have played toss since sc2 came out and trust me, its been the other way around about as much as its been how it is now, but my race being the weakest has NEVER stopped me from being able to win. It can be frustrating, but it doesn't change the fact, I need to improve MY play, and that's all there is, NEVER has balance been the only thing holding me back from improvement. ABSOLUTELY NEVER And so you don't need to improve the balance still ? Because you had a rought time for 3 month in WoL, terran should suffer the same for nearly 2 years ? I do believe that the balance needs to be improved, I also believe that many players use balance as an excuse to not improve their own play. Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran?
You generally can't mindgame at ladder, unless you play the same guy 3times in a row. You don't know your opponent, so you can't expect anything from him and same vis verca. --> You can't try to counter what he does, since you don't know what it is, and you can't play against his expectations, because he shouldn't have any. Especially not on the ladder, where everyone does his own thing.
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On May 13 2014 10:39 usethis2 wrote:Show nested quote +On May 04 2014 05:30 TheDwf wrote:On May 04 2014 05:28 Whitewing wrote: Again, you should have a huge upgrade advantage and should just be able to roll him over with a later bio/mine push. If Protoss goes fast 3rd into mass blink stalker into charge/storm and manages to hold, he just plain outplayed the terran. I'd like to see a protoss try that against a player like Maru and see how that works out. Unfortunately, you're not likely to see that kind of build against a player as good as Maru. http://bit.ly/1mjztcoYou were saying? As disgusting that protoss play might be (3rd base off of one stalker and one sentry, what a balance), Maru played like an idiot there.
Actually we've seen the concept of this strategy (Expand -> Oracle -> Expand -> Mass gateway units) being used very frequently at the pro level even post widow mine patch, MC vs Bunny from Fragbite Masters earlier today comes to mind. Regardless of if Maru 'played like an idiot', I think at this point it's safe to assume this build is an all-around safe / solid one.
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On May 13 2014 11:05 Jonsoload wrote: "As disgusting that protoss play might be (3rd base off of one stalker and one sentry, what a balance), Maru played like an idiot there."
I had to lol at this statement. Zest placed down the 3rd Nexus while having one stalker, sentry. oracle and MSC, for a total of 400 gas in units (and 425 minerals), not to mention he already had a designated tech route out (Stargate) at least 2 minutes before the 3rd.
Maru dropped his Factory moments before the 3rd Nexus went down, while having 16 marines out ( 800 minerals).
Say what you want, but the fact that Terran have a linear attainment of their tech with much less gas spent on actual units in the early-mid games means they should never fall behind on either tech or the possibility to expand. I swear that I have not seen a terran going for a 3rd off of a marine, marauder, and a clock banshee. Do whatever you wish to add terran gas units to make things even with protoss opening. See how that unit composition looks like and how game will unfold with that.
Protosses today are so shameless.
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On May 13 2014 16:42 usethis2 wrote:Show nested quote +On May 13 2014 11:05 Jonsoload wrote: "As disgusting that protoss play might be (3rd base off of one stalker and one sentry, what a balance), Maru played like an idiot there."
I had to lol at this statement. Zest placed down the 3rd Nexus while having one stalker, sentry. oracle and MSC, for a total of 400 gas in units (and 425 minerals), not to mention he already had a designated tech route out (Stargate) at least 2 minutes before the 3rd.
Maru dropped his Factory moments before the 3rd Nexus went down, while having 16 marines out ( 800 minerals).
Say what you want, but the fact that Terran have a linear attainment of their tech with much less gas spent on actual units in the early-mid games means they should never fall behind on either tech or the possibility to expand. I swear that I have not seen a terran going for a 3rd off of a marine, marauder, and a clock banshee. Do whatever you wish to add terran gas units to make things even with protoss opening. See how that unit composition looks like and how game will unfold with that. Protosses today are so shameless.
That'd be hilarious and a MSC alone would kill it
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And that opening wasn't even the most ridiculous one, either. I remember seeing a toss teching all the way up to Colossus off of a single zealot, a sentry, and a stalker. He plopped down a 3rd as thermal lance started researching. Kicker? He was spinning double forges with something researching in TC the whole time.
And more and more often, I see protoss players building a 3rd as an "insurance" as they move out with their semi-allins. (semi, thanks to MSC recall). Those are not some pressure builds to protect a new 3rd, but they were clearly meant for a plan B if everything else goes wrong in their timings. (Very reliable plan B, from what I've seen)
This is quite reminiscent of patchzergs rushing with roaches as they put down 3rd hatchery as an "insurance" back in the day as they moved out . You would think something is wrong if that's the state of the game.
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On May 13 2014 12:40 Kitaen wrote:Show nested quote +On May 13 2014 10:38 Hider wrote:On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote:On May 12 2014 10:59 HuHEN wrote:On May 12 2014 07:54 Faust852 wrote:On May 12 2014 07:10 HuHEN wrote: [quote]
If you've played sc2 since it came out, you will know that EVERY race has experienced this kind of imbalance for periods of time. To just dwell on the fact that your race is weak RIGHT NOW is to totally sell yourself short and lose sight of what YOU CAN do to improve. I have played toss since sc2 came out and trust me, its been the other way around about as much as its been how it is now, but my race being the weakest has NEVER stopped me from being able to win. It can be frustrating, but it doesn't change the fact, I need to improve MY play, and that's all there is, NEVER has balance been the only thing holding me back from improvement. ABSOLUTELY NEVER And so you don't need to improve the balance still ? Because you had a rought time for 3 month in WoL, terran should suffer the same for nearly 2 years ? I do believe that the balance needs to be improved, I also believe that many players use balance as an excuse to not improve their own play. Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran? do silly stuff. cheese or play greedy like CC first into 3rd hidden orbital on a 4 player map. simply outmacro anyone who doesn't cheese you. playing the map in a reverse way it's supposed to be played is a good choice: 11 rax on big maps (they won't see it coming most likely), play strong 2 base timings (i can assure you there is some sickening strong play that is not represented in the current meta but works out like a charm on highmaster++). start vs protoss with some weirdo semi all-innish play like 1 rax into 2 hidden rax; push with 12 marines + 5 scvs, this will always net a cancel on the nexus and you will open up a scrappy game that can often be dictated by your follow up rather than a straight up macro game. stuff like that is doable and effective vs players who don't know you. sometimes you have to roll the dice even harder as all those banelingbusts and proxy oracles together. 
But everything you mentioned there is bascially cheese, and I think he would have used that term instead of "mindgames" to describe how he got into masters if he really was cheesing.
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On May 13 2014 21:26 Hider wrote:Show nested quote +On May 13 2014 12:40 Kitaen wrote:On May 13 2014 10:38 Hider wrote:On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote:On May 12 2014 10:59 HuHEN wrote:On May 12 2014 07:54 Faust852 wrote: [quote]
And so you don't need to improve the balance still ? Because you had a rought time for 3 month in WoL, terran should suffer the same for nearly 2 years ? I do believe that the balance needs to be improved, I also believe that many players use balance as an excuse to not improve their own play. Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran? do silly stuff. cheese or play greedy like CC first into 3rd hidden orbital on a 4 player map. simply outmacro anyone who doesn't cheese you. playing the map in a reverse way it's supposed to be played is a good choice: 11 rax on big maps (they won't see it coming most likely), play strong 2 base timings (i can assure you there is some sickening strong play that is not represented in the current meta but works out like a charm on highmaster++). start vs protoss with some weirdo semi all-innish play like 1 rax into 2 hidden rax; push with 12 marines + 5 scvs, this will always net a cancel on the nexus and you will open up a scrappy game that can often be dictated by your follow up rather than a straight up macro game. stuff like that is doable and effective vs players who don't know you. sometimes you have to roll the dice even harder as all those banelingbusts and proxy oracles together.  But everything you mentioned there is bascially cheese, and I think he would have used that term instead of "mindgames" to describe how he got into masters if he really was cheesing.
That really is mindgames though, like who does 11/11 on Frost
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On May 13 2014 22:37 Chaggi wrote:Show nested quote +On May 13 2014 21:26 Hider wrote:On May 13 2014 12:40 Kitaen wrote:On May 13 2014 10:38 Hider wrote:On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote:On May 12 2014 10:59 HuHEN wrote: [quote]
I do believe that the balance needs to be improved, I also believe that many players use balance as an excuse to not improve their own play. Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran? do silly stuff. cheese or play greedy like CC first into 3rd hidden orbital on a 4 player map. simply outmacro anyone who doesn't cheese you. playing the map in a reverse way it's supposed to be played is a good choice: 11 rax on big maps (they won't see it coming most likely), play strong 2 base timings (i can assure you there is some sickening strong play that is not represented in the current meta but works out like a charm on highmaster++). start vs protoss with some weirdo semi all-innish play like 1 rax into 2 hidden rax; push with 12 marines + 5 scvs, this will always net a cancel on the nexus and you will open up a scrappy game that can often be dictated by your follow up rather than a straight up macro game. stuff like that is doable and effective vs players who don't know you. sometimes you have to roll the dice even harder as all those banelingbusts and proxy oracles together.  But everything you mentioned there is bascially cheese, and I think he would have used that term instead of "mindgames" to describe how he got into masters if he really was cheesing. That really is mindgames though, like who does 11/11 on Frost
At the red locations. Quite a lot of people.
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On May 13 2014 21:26 Hider wrote:Show nested quote +On May 13 2014 12:40 Kitaen wrote:On May 13 2014 10:38 Hider wrote:On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote:On May 12 2014 10:59 HuHEN wrote:On May 12 2014 07:54 Faust852 wrote: [quote]
And so you don't need to improve the balance still ? Because you had a rought time for 3 month in WoL, terran should suffer the same for nearly 2 years ? I do believe that the balance needs to be improved, I also believe that many players use balance as an excuse to not improve their own play. Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran? do silly stuff. cheese or play greedy like CC first into 3rd hidden orbital on a 4 player map. simply outmacro anyone who doesn't cheese you. playing the map in a reverse way it's supposed to be played is a good choice: 11 rax on big maps (they won't see it coming most likely), play strong 2 base timings (i can assure you there is some sickening strong play that is not represented in the current meta but works out like a charm on highmaster++). start vs protoss with some weirdo semi all-innish play like 1 rax into 2 hidden rax; push with 12 marines + 5 scvs, this will always net a cancel on the nexus and you will open up a scrappy game that can often be dictated by your follow up rather than a straight up macro game. stuff like that is doable and effective vs players who don't know you. sometimes you have to roll the dice even harder as all those banelingbusts and proxy oracles together.  But everything you mentioned there is bascially cheese, and I think he would have used that term instead of "mindgames" to describe how he got into masters if he really was cheesing.
Haha, how do I mindgame. For exemple, on habitation station, I hide my first rax, so sometime I managed to kill his 1st overlord. Then after doing reaction hellion after 2 reapers, I do a 3rd CC and I hide a 2nd factory, but I put a TL on my rax. The zerg will think : "Ok, 3CC standard play" so he will probably not do early pressure since he has only 1 gaz. And then, Kaboom, 15 Blue Flame hellion in your mineral line. I also abuse the meta game. Months ago, reaper expand was the most used build, so I 888 or 12/12 reaper because it was a BO win. I'm not that much of a cheeser, but I like to play with what my opponent see and lead him to false guess. You don't even imagine how much zerg think I do some big allin when I put my rax at 12 near their base, and if they scout with drone at 11, they only see a gaz and are like "wtf" and cancel their b2 and do some weird shit like fast speed while I already have 3CC. In TvT for instance, I start reusing the 2 mines 4 marines drop off gaz first, because they always guess it's banshee instead. And then there is decision making, but I wont develop since it's really situational, but I think I usually do good choice with my army position, movement, etc.
Edit : I'm practicing the mech into biomech like Bunny and Forgg too, where you get 3 factos, then 2 vikings to deny the scout of your switch bio, when the Z do an anti mech compo (roach/SH).
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On May 13 2014 22:47 Big J wrote:Show nested quote +On May 13 2014 22:37 Chaggi wrote:On May 13 2014 21:26 Hider wrote:On May 13 2014 12:40 Kitaen wrote:On May 13 2014 10:38 Hider wrote:On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote: [quote]
Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran? do silly stuff. cheese or play greedy like CC first into 3rd hidden orbital on a 4 player map. simply outmacro anyone who doesn't cheese you. playing the map in a reverse way it's supposed to be played is a good choice: 11 rax on big maps (they won't see it coming most likely), play strong 2 base timings (i can assure you there is some sickening strong play that is not represented in the current meta but works out like a charm on highmaster++). start vs protoss with some weirdo semi all-innish play like 1 rax into 2 hidden rax; push with 12 marines + 5 scvs, this will always net a cancel on the nexus and you will open up a scrappy game that can often be dictated by your follow up rather than a straight up macro game. stuff like that is doable and effective vs players who don't know you. sometimes you have to roll the dice even harder as all those banelingbusts and proxy oracles together.  But everything you mentioned there is bascially cheese, and I think he would have used that term instead of "mindgames" to describe how he got into masters if he really was cheesing. That really is mindgames though, like who does 11/11 on Frost At the red locations. Quite a lot of people. ![[image loading]](http://i.imgur.com/T9f3VYP.jpg)
In tournaments it happens sometimes, not necessarily on ladder. It doesn't make sense to 11/11 on a 4 player giant map, hence mindgames.
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On May 13 2014 23:26 Faust852 wrote:Show nested quote +On May 13 2014 21:26 Hider wrote:On May 13 2014 12:40 Kitaen wrote:On May 13 2014 10:38 Hider wrote:On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote:On May 12 2014 10:59 HuHEN wrote: [quote]
I do believe that the balance needs to be improved, I also believe that many players use balance as an excuse to not improve their own play. Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran? do silly stuff. cheese or play greedy like CC first into 3rd hidden orbital on a 4 player map. simply outmacro anyone who doesn't cheese you. playing the map in a reverse way it's supposed to be played is a good choice: 11 rax on big maps (they won't see it coming most likely), play strong 2 base timings (i can assure you there is some sickening strong play that is not represented in the current meta but works out like a charm on highmaster++). start vs protoss with some weirdo semi all-innish play like 1 rax into 2 hidden rax; push with 12 marines + 5 scvs, this will always net a cancel on the nexus and you will open up a scrappy game that can often be dictated by your follow up rather than a straight up macro game. stuff like that is doable and effective vs players who don't know you. sometimes you have to roll the dice even harder as all those banelingbusts and proxy oracles together.  But everything you mentioned there is bascially cheese, and I think he would have used that term instead of "mindgames" to describe how he got into masters if he really was cheesing. Haha, how do I mindgame. For exemple, on habitation station, I hide my first rax, so sometime I managed to kill his 1st overlord. Then after doing reaction hellion after 2 reapers, I do a 3rd CC and I hide a 2nd factory, but I put a TL on my rax. The zerg will think : "Ok, 3CC standard play" so he will probably not do early pressure since he has only 1 gaz. And then, Kaboom, 15 Blue Flame hellion in your mineral line. I also abuse the meta game. Months ago, reaper expand was the most used build, so I 888 or 12/12 reaper because it was a BO win. I'm not that much of a cheeser, but I like to play with what my opponent see and lead him to false guess. You don't even imagine how much zerg think I do some big allin when I put my rax at 12 near their base, and if they scout with drone at 11, they only see a gaz and are like "wtf" and cancel their b2 and do some weird shit like fast speed while I already have 3CC. In TvT for instance, I start reusing the 2 mines 4 marines drop off gaz first, because they always guess it's banshee instead. And then there is decision making, but I wont develop since it's really situational, but I think I usually do good choice with my army position, movement, etc. Edit : I'm practicing the mech into biomech like Bunny and Forgg too, where you get 3 factos, then 2 vikings to deny the scout of your switch bio, when the Z do an anti mech compo (roach/SH).
I used to go 11/11 reaper and put a bunker at their natural with my 13th scv, they think it's a proxy rax, pull lots of drones when it's just 3 reapers in a bunker. I've had a guy cancel his almost done hatch when he saw it too.
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On May 13 2014 23:57 Chaggi wrote:Show nested quote +On May 13 2014 23:26 Faust852 wrote:On May 13 2014 21:26 Hider wrote:On May 13 2014 12:40 Kitaen wrote:On May 13 2014 10:38 Hider wrote:On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote:On May 13 2014 06:26 Faust852 wrote: [quote]
Topmaster/gm is what you reach at your full potential when you are an amateur and have studies/other hobbies beside SC2. And that where the game is the most frustrating. To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive. And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran? do silly stuff. cheese or play greedy like CC first into 3rd hidden orbital on a 4 player map. simply outmacro anyone who doesn't cheese you. playing the map in a reverse way it's supposed to be played is a good choice: 11 rax on big maps (they won't see it coming most likely), play strong 2 base timings (i can assure you there is some sickening strong play that is not represented in the current meta but works out like a charm on highmaster++). start vs protoss with some weirdo semi all-innish play like 1 rax into 2 hidden rax; push with 12 marines + 5 scvs, this will always net a cancel on the nexus and you will open up a scrappy game that can often be dictated by your follow up rather than a straight up macro game. stuff like that is doable and effective vs players who don't know you. sometimes you have to roll the dice even harder as all those banelingbusts and proxy oracles together.  But everything you mentioned there is bascially cheese, and I think he would have used that term instead of "mindgames" to describe how he got into masters if he really was cheesing. Haha, how do I mindgame. For exemple, on habitation station, I hide my first rax, so sometime I managed to kill his 1st overlord. Then after doing reaction hellion after 2 reapers, I do a 3rd CC and I hide a 2nd factory, but I put a TL on my rax. The zerg will think : "Ok, 3CC standard play" so he will probably not do early pressure since he has only 1 gaz. And then, Kaboom, 15 Blue Flame hellion in your mineral line. I also abuse the meta game. Months ago, reaper expand was the most used build, so I 888 or 12/12 reaper because it was a BO win. I'm not that much of a cheeser, but I like to play with what my opponent see and lead him to false guess. You don't even imagine how much zerg think I do some big allin when I put my rax at 12 near their base, and if they scout with drone at 11, they only see a gaz and are like "wtf" and cancel their b2 and do some weird shit like fast speed while I already have 3CC. In TvT for instance, I start reusing the 2 mines 4 marines drop off gaz first, because they always guess it's banshee instead. And then there is decision making, but I wont develop since it's really situational, but I think I usually do good choice with my army position, movement, etc. Edit : I'm practicing the mech into biomech like Bunny and Forgg too, where you get 3 factos, then 2 vikings to deny the scout of your switch bio, when the Z do an anti mech compo (roach/SH). I used to go 11/11 reaper and put a bunker at their natural with my 13th scv, they think it's a proxy rax, pull lots of drones when it's just 3 reapers in a bunker. I've had a guy cancel his almost done hatch when he saw it too.
Depending how greedy they are they have to cancel. FE => Gas => Pool would *have* to sac cause he doesn't really have a way to break it if you suddenly have SCVs as well. Nicely done sir 
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On May 14 2014 00:03 Thieving Magpie wrote:Show nested quote +On May 13 2014 23:57 Chaggi wrote:On May 13 2014 23:26 Faust852 wrote:On May 13 2014 21:26 Hider wrote:On May 13 2014 12:40 Kitaen wrote:On May 13 2014 10:38 Hider wrote:On May 13 2014 09:46 Faust852 wrote:On May 13 2014 09:41 Hider wrote:On May 13 2014 09:24 Karpfen wrote:On May 13 2014 06:56 maartendq wrote: [quote] To be honest, as a Silver level terran it is pretty frustrating to get steamrolled by a Protoss who a-moves into your army why you have to micro your heart out just to survive.
And no, I can't be bothered to 'get better'. I have more important things to do right now than practice a video game. Protoss is a lot more forgiving and easier to play with at lower levels of play than Terran in HOTS. So you want to play a game like sc2 while not having time to play enough to get out of silver (1 game every 2 days? I've reached master with roughly 1 or2 games a day) AND while having fun? Ok. Not with terran right? Terran is a too mechanical race from my experience, which means it simply benefits a lot more from mass gaming. I don't know man, I only played a few games a week for years, and mainly customs games with friends, and that's how I got into master. I think watching replays, VOD and tournament is better than just spamming the ladder. But you're right, I'm not that much of a mechanical player, I rely more on build order, mind game and decision making than pure mechanic. But I really think that you need to be consistant in your play, always a few games a day, and looking for the reason you lose, etc, not just being a robot. How do you mindgame as terran and win due to build orders at master league as terran? do silly stuff. cheese or play greedy like CC first into 3rd hidden orbital on a 4 player map. simply outmacro anyone who doesn't cheese you. playing the map in a reverse way it's supposed to be played is a good choice: 11 rax on big maps (they won't see it coming most likely), play strong 2 base timings (i can assure you there is some sickening strong play that is not represented in the current meta but works out like a charm on highmaster++). start vs protoss with some weirdo semi all-innish play like 1 rax into 2 hidden rax; push with 12 marines + 5 scvs, this will always net a cancel on the nexus and you will open up a scrappy game that can often be dictated by your follow up rather than a straight up macro game. stuff like that is doable and effective vs players who don't know you. sometimes you have to roll the dice even harder as all those banelingbusts and proxy oracles together.  But everything you mentioned there is bascially cheese, and I think he would have used that term instead of "mindgames" to describe how he got into masters if he really was cheesing. Haha, how do I mindgame. For exemple, on habitation station, I hide my first rax, so sometime I managed to kill his 1st overlord. Then after doing reaction hellion after 2 reapers, I do a 3rd CC and I hide a 2nd factory, but I put a TL on my rax. The zerg will think : "Ok, 3CC standard play" so he will probably not do early pressure since he has only 1 gaz. And then, Kaboom, 15 Blue Flame hellion in your mineral line. I also abuse the meta game. Months ago, reaper expand was the most used build, so I 888 or 12/12 reaper because it was a BO win. I'm not that much of a cheeser, but I like to play with what my opponent see and lead him to false guess. You don't even imagine how much zerg think I do some big allin when I put my rax at 12 near their base, and if they scout with drone at 11, they only see a gaz and are like "wtf" and cancel their b2 and do some weird shit like fast speed while I already have 3CC. In TvT for instance, I start reusing the 2 mines 4 marines drop off gaz first, because they always guess it's banshee instead. And then there is decision making, but I wont develop since it's really situational, but I think I usually do good choice with my army position, movement, etc. Edit : I'm practicing the mech into biomech like Bunny and Forgg too, where you get 3 factos, then 2 vikings to deny the scout of your switch bio, when the Z do an anti mech compo (roach/SH). I used to go 11/11 reaper and put a bunker at their natural with my 13th scv, they think it's a proxy rax, pull lots of drones when it's just 3 reapers in a bunker. I've had a guy cancel his almost done hatch when he saw it too. Depending how greedy they are they have to cancel. FE => Gas => Pool would *have* to sac cause he doesn't really have a way to break it if you suddenly have SCVs as well. Nicely done sir 
I think it was against a random player too, and I play super aggressively against them because most don't know the proper response to something weird
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According to Nios.KR, 39.02% of the GM ladder is Zerg. 35.57% Protoss. 24.75% Terran. 0.66% Random.
That's a much bigger Z number than I thought and P is not the highest anymore (not by quite a bit).
In Diamond, (where I currently reside) P is actually the lowest at 28.59% (excluding 5.35% of Random).
What's going on here?!?!
Protoss dethroned as GM ladder kings? Protoss lowest representation in Diamond?
!!!!!
Discuss.
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Time for the next balance update:
![[image loading]](http://i.imgur.com/BY5OWbS.png)
The previous one can be found here.
As you can see, the TvP MU has evened out to a statistical draw while the TvZ MU has deteriorated even further. Z also retains a statistically insignificant lead in the ZvP MU.
Regarding populations in tournaments, there were only 79 TvT MU's against 376 ZvZ MU's, i.e., almost five times as many Z than P reaching higher levels of tournaments. This suggests that not only are Z doing much better than T, the T population might in fact be shrinking even further, despite having an improved MU against P. The overall populations suggest that Z has a clear advantage over both T and Z at the moment, but as (considering the population) only the very best T are matched up against the entire spectrum of Z, and the MU is very lopsided, we are probably going through a period of serious imbalance.
Edit: Keglu points out the the populations are affected by the ACL (Austrialian tournament with a ton of Z playing), it looks like it takes up nearly a third of the ZvZ's.
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