• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:52
CEST 08:52
KST 15:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles4[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66Weekly Cups (June 23-29): Reynor in world title form?14FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
How Esports Is Reshaping the Future of Competitive Weekly Cups (June 30 - July 6): Classic Doubles The GOAT ranking of GOAT rankings The SCII GOAT: A statistical Evaluation Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
i aint gon lie to u bruh... BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Summer Games Done Quick 2025! US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2024!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 637 users

Designated Balance Discussion Thread - Page 528

Forum Index > SC2 General
Post a Reply
Prev 1 526 527 528 529 530 1266 Next
Rabiator
Profile Joined March 2010
Germany3948 Posts
June 26 2013 06:17 GMT
#10541
On June 26 2013 14:34 Salient wrote:
Show nested quote +
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

No it shouldnt ... because higher level players can cope with more stuff and faster stuff while wood league players would have no chance to deal with a Hellbat drop or whatever ... unless they specifically prepared for that (and then they get beaten by some other strat they didnt prepare for).

This is a GAME and it is supposed to be FUN TO PLAY. It isnt fun if you lose to stuff you are incapable of dealing with. "l2p" doesnt work, because people will not be motivated enough to learn to improve.

So ... design the game for FUN has to be the first rule and balancing it for progamers is secondary to that.
If you cant say what you're meaning, you can never mean what you're saying.
Sissors
Profile Joined March 2012
1395 Posts
June 26 2013 06:22 GMT
#10542
On June 26 2013 14:34 Salient wrote:
Show nested quote +
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

Then we get that fallacy again, where the state of the game is irrelevant for everyone who isn't a pro? And why the completely arbitrary limit of pros? Why not gold? Diamond? Deep Blue (after they bother to write an ai to run on deep blue)?
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
June 26 2013 06:44 GMT
#10543
On June 26 2013 14:34 Salient wrote:
Show nested quote +
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

lol.. it's not just wood league... Look at the huge discrepancy between Flash/Innovation and every other professional Terran, Korean or foreign.
saddaromma
Profile Joined April 2013
1129 Posts
June 26 2013 08:14 GMT
#10544
On June 26 2013 15:44 SupLilSon wrote:
Show nested quote +
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

lol.. it's not just wood league... Look at the huge discrepancy between Flash/Innovation and every other professional Terran, Korean or foreign.

No need to push your own subjective views.
Fantasy, MVP, Taeja, TY... these players are on same level as Flash/Innovation, or atleast very close.
armada[sb]
Profile Joined August 2011
United States432 Posts
June 26 2013 08:30 GMT
#10545
On June 26 2013 17:14 saddaromma wrote:
Show nested quote +
On June 26 2013 15:44 SupLilSon wrote:
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

lol.. it's not just wood league... Look at the huge discrepancy between Flash/Innovation and every other professional Terran, Korean or foreign.

No need to push your own subjective views.
Fantasy, MVP, Taeja, TY... these players are on same level as Flash/Innovation, or atleast very close.


Just my opinion, but Flash and Innovation are, in general, playing at a much higher level than any other Korean terran.
#Hitpoint @ GameSurge (IDLE=BAN)
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
June 26 2013 08:31 GMT
#10546
On June 26 2013 17:14 saddaromma wrote:
Show nested quote +
On June 26 2013 15:44 SupLilSon wrote:
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

lol.. it's not just wood league... Look at the huge discrepancy between Flash/Innovation and every other professional Terran, Korean or foreign.

No need to push your own subjective views.
Fantasy, MVP, Taeja, TY... these players are on same level as Flash/Innovation, or atleast very close.


I didn't really push any views.. no idea what you are saying. Flash/Innovation are the only 2 Terrans in the top 10 for Proleague. 7 Terrans in the top 30. I didn't say Protoss or Zerg are OP, but it would seem even at the level of Korean pros, Terran seems to be underrepresented.
Olli
Profile Blog Joined February 2012
Austria24417 Posts
June 26 2013 08:35 GMT
#10547
On June 26 2013 17:31 SupLilSon wrote:
Show nested quote +
On June 26 2013 17:14 saddaromma wrote:
On June 26 2013 15:44 SupLilSon wrote:
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

lol.. it's not just wood league... Look at the huge discrepancy between Flash/Innovation and every other professional Terran, Korean or foreign.

No need to push your own subjective views.
Fantasy, MVP, Taeja, TY... these players are on same level as Flash/Innovation, or atleast very close.


I didn't really push any views.. no idea what you are saying. Flash/Innovation are the only 2 Terrans in the top 10 for Proleague. 7 Terrans in the top 30. I didn't say Protoss or Zerg are OP, but it would seem even at the level of Korean pros, Terran seems to be underrepresented.


At the highest level? No, not really. Protoss has always been the race that's underrepresented at the very highest level. Terran is doing fine. TY, Taeja, Fantasy, Mvp, Innovation, Flash are all doing prettttttty well.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
playa
Profile Blog Joined December 2010
United States1284 Posts
June 26 2013 09:01 GMT
#10548
On June 26 2013 15:17 Rabiator wrote:
Show nested quote +
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

No it shouldnt ... because higher level players can cope with more stuff and faster stuff while wood league players would have no chance to deal with a Hellbat drop or whatever ... unless they specifically prepared for that (and then they get beaten by some other strat they didnt prepare for).

This is a GAME and it is supposed to be FUN TO PLAY. It isnt fun if you lose to stuff you are incapable of dealing with. "l2p" doesnt work, because people will not be motivated enough to learn to improve.

So ... design the game for FUN has to be the first rule and balancing it for progamers is secondary to that.


Big whoop. I was playing Toss in BW on money maps. Making mass cannons was standard. Tanks obviously outranged cannons. It seemed so unfair that they outranged everything, and did so much damage. So, I switched to Terran. Problem was solved, in my mind. Point is, if you're noob and you really don't have much time invested in any race or skill with any, then you're pretty much free to change races on a whim. If you want to be the "fun" race, then nothing is stopping you.
Olli
Profile Blog Joined February 2012
Austria24417 Posts
Last Edited: 2013-06-26 09:02:56
June 26 2013 09:02 GMT
#10549
The game shouldn't be balanced around fun. EVER EVER EVER EVER EVER. Unit and race concepts and ideas should be designed to be fun but numbers, etc. should never be. If you're anything but GM then balance has zero effect on you.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Rabiator
Profile Joined March 2010
Germany3948 Posts
Last Edited: 2013-06-26 09:20:04
June 26 2013 09:12 GMT
#10550
On June 26 2013 18:01 playa wrote:
Show nested quote +
On June 26 2013 15:17 Rabiator wrote:
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

No it shouldnt ... because higher level players can cope with more stuff and faster stuff while wood league players would have no chance to deal with a Hellbat drop or whatever ... unless they specifically prepared for that (and then they get beaten by some other strat they didnt prepare for).

This is a GAME and it is supposed to be FUN TO PLAY. It isnt fun if you lose to stuff you are incapable of dealing with. "l2p" doesnt work, because people will not be motivated enough to learn to improve.

So ... design the game for FUN has to be the first rule and balancing it for progamers is secondary to that.


Big whoop. I was playing Toss in BW on money maps. Making mass cannons was standard. Tanks obviously outranged cannons. It seemed so unfair that they outranged everything, and did so much damage. So, I switched to Terran. Problem was solved, in my mind. Point is, if you're noob and you really don't have much time invested in any race or skill with any, then you're pretty much free to change races on a whim. If you want to be the "fun" race, then nothing is stopping you.

There is a big difference between "mass cannons" and "mass tanks" in BW to the "super effective stuff in SC2" and that is you LOSE almost instantly. That never happened in BW, because even Siege Tank contains can be beaten AND you have the time (minutes) for it whereas the strong SC2 stuff only leaves you less than a second to react perfectly. This is a DESIGN ISSUE.

The big point is that even as a noob you could have FUN in BW because you had the illusion of having a chance. In SC2 that isnt the case anymore because you instantly lose to the Hellbat drop which you arent prepared for.

---

If you tried to "counter" Siege Tanks in BW by using mass cannons you were worse than me ... and I am not that good at BW. Even in BW the Siege Tank had its vulnerability to air and adding a Shield Battery, an Arbiter and a Carrier or two to defend deals with that easily IMO. Protoss does have sufficient countermeasures to being sieged and I remember one really awesome TvP where the Protoss was sieged and contained by a wide line of turrets, Vultures, Spider Mines and Tanks for minutes and the Protoss still managed to win ... through the magic of recalling into the Terran Production.

On June 26 2013 18:02 DarkLordOlli wrote:
The game shouldn't be balanced around fun. EVER EVER EVER EVER EVER. Unit and race concepts and ideas should be designed to be fun but numbers, etc. should never be. If you're anything but GM then balance has zero effect on you.

And why is a Hellbat drop (or Oracle harrass, or ...) NOT overpowered in a TvZ at lowest level of play? You have far fewer resources because of bad macro and the investment into that drop is minimal. You are basically doing a "/finger" towards anyone of less than GM level.

You seem to confuse "fun" with "imbalanced", but that isnt the case. Fun also includes balancing the game around multiplayer ... which includes more than just 1v1. If you dont know what I mean watch Day[9]'s BGH game from BW (daily 65 or so)
If you cant say what you're meaning, you can never mean what you're saying.
DemigodcelpH
Profile Joined August 2011
1138 Posts
June 26 2013 09:42 GMT
#10551
On June 26 2013 17:35 DarkLordOlli wrote:
Show nested quote +
On June 26 2013 17:31 SupLilSon wrote:
On June 26 2013 17:14 saddaromma wrote:
On June 26 2013 15:44 SupLilSon wrote:
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

lol.. it's not just wood league... Look at the huge discrepancy between Flash/Innovation and every other professional Terran, Korean or foreign.

No need to push your own subjective views.
Fantasy, MVP, Taeja, TY... these players are on same level as Flash/Innovation, or atleast very close.


I didn't really push any views.. no idea what you are saying. Flash/Innovation are the only 2 Terrans in the top 10 for Proleague. 7 Terrans in the top 30. I didn't say Protoss or Zerg are OP, but it would seem even at the level of Korean pros, Terran seems to be underrepresented.


At the highest level? No, not really. Protoss has always been the race that's underrepresented at the very highest level. Terran is doing fine. TY, Taeja, Fantasy, Mvp, Innovation, Flash are all doing prettttttty well.


2 in the top 10, and 7 in the top 30 isn't "pretttttty well".
TeeTS
Profile Joined June 2011
Germany2762 Posts
Last Edited: 2013-06-26 09:50:09
June 26 2013 09:50 GMT
#10552
On June 26 2013 18:02 DarkLordOlli wrote:
The game shouldn't be balanced around fun. EVER EVER EVER EVER EVER. Unit and race concepts and ideas should be designed to be fun but numbers, etc. should never be. If you're anything but GM then balance has zero effect on you.

this is plain wrong. I want to remember you to the 1-1-1 era. But I guess, back then balance had also zero effect on all those master league protoss.
Olli
Profile Blog Joined February 2012
Austria24417 Posts
Last Edited: 2013-06-26 10:04:51
June 26 2013 09:59 GMT
#10553
On June 26 2013 18:42 DemigodcelpH wrote:
Show nested quote +
On June 26 2013 17:35 DarkLordOlli wrote:
On June 26 2013 17:31 SupLilSon wrote:
On June 26 2013 17:14 saddaromma wrote:
On June 26 2013 15:44 SupLilSon wrote:
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

lol.. it's not just wood league... Look at the huge discrepancy between Flash/Innovation and every other professional Terran, Korean or foreign.

No need to push your own subjective views.
Fantasy, MVP, Taeja, TY... these players are on same level as Flash/Innovation, or atleast very close.


I didn't really push any views.. no idea what you are saying. Flash/Innovation are the only 2 Terrans in the top 10 for Proleague. 7 Terrans in the top 30. I didn't say Protoss or Zerg are OP, but it would seem even at the level of Korean pros, Terran seems to be underrepresented.


At the highest level? No, not really. Protoss has always been the race that's underrepresented at the very highest level. Terran is doing fine. TY, Taeja, Fantasy, Mvp, Innovation, Flash are all doing prettttttty well.


2 in the top 10, and 7 in the top 30 isn't "pretttttty well".


The top 30? There's no such ranking and if there is it's pretty subjective. You could look at WCS Korea Ro16 (P3/T6/Z7) and Finals (3/5/8) where terran was and is (3/5/5 as of today with 3 more terrans competing for Ro16 today) not underrepresented. Add to that Mvp's WCS EU win, Ryung's semifinals in WCS AM only barely knocked out by the eventual champion.

Terran's doing just fine representationwise.

On June 26 2013 18:50 TeeTS wrote:
Show nested quote +
On June 26 2013 18:02 DarkLordOlli wrote:
The game shouldn't be balanced around fun. EVER EVER EVER EVER EVER. Unit and race concepts and ideas should be designed to be fun but numbers, etc. should never be. If you're anything but GM then balance has zero effect on you.

this is plain wrong. I want to remember you to the 1-1-1 era. But I guess, back then balance had also zero effect on all those master league protoss.


It didn't. It was a problem because GMs and pro players were having the same problems with it until the immortal range buff happened.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2013-06-26 10:14:27
June 26 2013 10:09 GMT
#10554
On June 26 2013 18:42 DemigodcelpH wrote:
Show nested quote +
On June 26 2013 17:35 DarkLordOlli wrote:
On June 26 2013 17:31 SupLilSon wrote:
On June 26 2013 17:14 saddaromma wrote:
On June 26 2013 15:44 SupLilSon wrote:
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

lol.. it's not just wood league... Look at the huge discrepancy between Flash/Innovation and every other professional Terran, Korean or foreign.

No need to push your own subjective views.
Fantasy, MVP, Taeja, TY... these players are on same level as Flash/Innovation, or atleast very close.


I didn't really push any views.. no idea what you are saying. Flash/Innovation are the only 2 Terrans in the top 10 for Proleague. 7 Terrans in the top 30. I didn't say Protoss or Zerg are OP, but it would seem even at the level of Korean pros, Terran seems to be underrepresented.


At the highest level? No, not really. Protoss has always been the race that's underrepresented at the very highest level. Terran is doing fine. TY, Taeja, Fantasy, Mvp, Innovation, Flash are all doing prettttttty well.


2 in the top 10, and 7 in the top 30 isn't "pretttttty well".


and the highest level is more than proleague, where 2/10 (when it should be 3.333333) and 7/30 (when it should be 10) is as statistically significant as the fact that Terran is 1st and 3rd in the rankings, when in a perfect statistical world with 3races the second best Terran shouldn't appear in the top3. So not at all.
It's astounding how people keep on yelling "statistically insignificant" when someone presents stats of a few hundred games (which in real world statistics can be more than enough if you know how to treat data), but the moment out of 30players the playeramount of one race is still within a confidence intervall of 50% (or something like that) but not perfect at the peak of the gaussian, people start crying.

Not to mention that 3/3 Terrans that are not Innovation/Flash went through their OSL groups. Leagues that are considered not the highest level like WCS Europe and WCS America have race distributions of 10/10/12 and 12/11/9, or Homestory Cup 11/11/10. All three of those without featuring Flash/Innovation.

It's getting sickening to hear martyr stories of Terran only being held up by 1 or 2 exceptional players while the rest suffers oh so hard.
faderedguy
Profile Joined June 2013
Indonesia58 Posts
June 26 2013 10:18 GMT
#10555
I think adding manual reload to widow mines would be really fantastic way to make ZvT MU in lower levels slightly favors the biomine player. If u compare the amount of things lower z has to do to counter it to the amount of things the same level of T needs to do is just a bit too much of a discrepancy
work hard to achieve victory, don't whine your way into it
Usernameffs
Profile Joined February 2013
Sweden107 Posts
Last Edited: 2013-06-26 11:00:44
June 26 2013 10:57 GMT
#10556
One thing i don't get is why did terrans start using 3cc in hots. Mines arent even that good vs allins, they fire one time then its over. So i don't really get it. If you scout 3 cc and do a baneling attack you should win especially of they go mines without tanks. You can scout with the reaper but you can still do the bane attack after you have speed so i dont get that.
eXdeath
Profile Joined August 2011
France66 Posts
Last Edited: 2013-06-26 10:59:54
June 26 2013 10:58 GMT
#10557
The top priority should always be to balance the game for the highest level, while making it fun to play and to watch.
If the priority was to make it balanced for lower leagues, the pro scene would become awful imo.

Plus, lower leagues players are ALWAYS biased, because battle.net always make you face people who can beat you.. And every race has something to complain about. The a-move argument is so biased and childish.
It doesn't mean they should ignore lower level of play, it just shouldn't be the priority, but of course they should fix anything abusive.
Finally, sc2 being e-sport oriented is not just a "game", it's not mario kart (and I love mario kart).
Deleted User 261926
Profile Joined April 2012
960 Posts
June 26 2013 11:54 GMT
#10558
On June 26 2013 15:17 Rabiator wrote:
Show nested quote +
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
On June 14 2013 04:09 freetgy wrote:
don't see how protoss has the stronger lategame army, a lategame MMMGV + Mines is not even closely cost efficiently beatable without a major fuck up by the T in standard game.


Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

No it shouldnt ... because higher level players can cope with more stuff and faster stuff while wood league players would have no chance to deal with a Hellbat drop or whatever ... unless they specifically prepared for that (and then they get beaten by some other strat they didnt prepare for).

This is a GAME and it is supposed to be FUN TO PLAY. It isnt fun if you lose to stuff you are incapable of dealing with. "l2p" doesnt work, because people will not be motivated enough to learn to improve.

So ... design the game for FUN has to be the first rule and balancing it for progamers is secondary to that.


There is League of Legends for that. I don't want THE esports to get slaughtered because of some babbies wanting the game to be balanced around their level. Those who made the effort to improve with constant playing (or with sheer talent) DESERVE to have the game balanced around them: they are the best ones. If it isn't fun to play for you just quit, don't expect to have the whole game balanced around your laziness and stupidity.
Deleted User 261926
Profile Joined April 2012
960 Posts
Last Edited: 2013-06-26 11:54:37
June 26 2013 11:54 GMT
#10559
oops double
saddaromma
Profile Joined April 2013
1129 Posts
Last Edited: 2013-06-26 12:37:07
June 26 2013 12:35 GMT
#10560
On June 26 2013 19:09 Big J wrote:
Show nested quote +
On June 26 2013 18:42 DemigodcelpH wrote:
On June 26 2013 17:35 DarkLordOlli wrote:
On June 26 2013 17:31 SupLilSon wrote:
On June 26 2013 17:14 saddaromma wrote:
On June 26 2013 15:44 SupLilSon wrote:
On June 26 2013 14:34 Salient wrote:
On June 26 2013 13:08 Sabu113 wrote:
On June 14 2013 04:55 stratmatt wrote:
On June 14 2013 04:52 Prog455 wrote:
[quote]

Maybe at pro level and High Master/GM, but in high Diamond it is ridiculous how hard it is to beat a Protoss army of equal size as Terran, compared to how incredibly easy it is to a-move the Protoss army to win.



bingo, as a high-damond / low-master terran player, protoss is the only race that i feel like i can lose to a player considerably worse than i amif the toss is able to turtle and macro effectively, the difference in difficulty when it comes to the 'big battle' is humungous.



Maybe you're just not that good. PvT is very management focused for toss with a lot of moments where they can screw themselves if they let a certain situation occur. Lategame devolves down to these very binary scenarios typically.


I totally agree. Who cares that one race is "easier" to play in the wood league. The game should be balanced around the higher levels of play.

lol.. it's not just wood league... Look at the huge discrepancy between Flash/Innovation and every other professional Terran, Korean or foreign.

No need to push your own subjective views.
Fantasy, MVP, Taeja, TY... these players are on same level as Flash/Innovation, or atleast very close.


I didn't really push any views.. no idea what you are saying. Flash/Innovation are the only 2 Terrans in the top 10 for Proleague. 7 Terrans in the top 30. I didn't say Protoss or Zerg are OP, but it would seem even at the level of Korean pros, Terran seems to be underrepresented.


At the highest level? No, not really. Protoss has always been the race that's underrepresented at the very highest level. Terran is doing fine. TY, Taeja, Fantasy, Mvp, Innovation, Flash are all doing prettttttty well.


2 in the top 10, and 7 in the top 30 isn't "pretttttty well".


and the highest level is more than proleague, where 2/10 (when it should be 3.333333) and 7/30 (when it should be 10) is as statistically significant as the fact that Terran is 1st and 3rd in the rankings, when in a perfect statistical world with 3races the second best Terran shouldn't appear in the top3. So not at all.
It's astounding how people keep on yelling "statistically insignificant" when someone presents stats of a few hundred games (which in real world statistics can be more than enough if you know how to treat data), but the moment out of 30players the playeramount of one race is still within a confidence intervall of 50% (or something like that) but not perfect at the peak of the gaussian, people start crying.

Not to mention that 3/3 Terrans that are not Innovation/Flash went through their OSL groups. Leagues that are considered not the highest level like WCS Europe and WCS America have race distributions of 10/10/12 and 12/11/9, or Homestory Cup 11/11/10. All three of those without featuring Flash/Innovation.

It's getting sickening to hear martyr stories of Terran only being held up by 1 or 2 exceptional players while the rest suffers oh so hard.


EDIT: I misread your post. sorry.
Prev 1 526 527 528 529 530 1266 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 1148
Leta 603
actioN 424
PianO 257
Tasteless 207
Dewaltoss 88
Movie 24
Free 23
yabsab 21
Sacsri 20
[ Show more ]
Soma 20
Bale 12
Dota 2
ODPixel276
XcaliburYe144
League of Legends
JimRising 657
Counter-Strike
Stewie2K1369
Other Games
summit1g9777
Mew2King98
SortOf90
NeuroSwarm54
Organizations
Other Games
gamesdonequick37171
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH365
• intothetv
• Kozan
• sooper7s
• Migwel
• LaughNgamezSOOP
• AfreecaTV YouTube
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota267
League of Legends
• Rush1351
• Lourlo1173
• masondota2445
• HappyZerGling136
Other Games
• Shiphtur425
• Scarra386
Upcoming Events
Sparkling Tuna Cup
3h 8m
WardiTV European League
9h 8m
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
17h 8m
The PondCast
1d 3h
WardiTV European League
1d 5h
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
1d 9h
Replay Cast
1d 17h
RSL Revival
2 days
ByuN vs SHIN
Clem vs Reynor
Replay Cast
2 days
RSL Revival
3 days
Classic vs Cure
[ Show More ]
FEL
3 days
RSL Revival
4 days
FEL
4 days
FEL
4 days
CSO Cup
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.