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So on my quest to become a masters player, I have now started focusing on my ability to be constantly looking/aware of whats going on on the minimap. But I have stumbled across what may be a small problem. Most people say they can see whats happening on the minimap out of the corner of their eye, so even when focusing on something mid screen they would still notice a drop coming on the minimap. However for some reason I cannot manage this. And I think it's due to a problem I noticed while playing Counter Strike when I first bought this monitor.
Originally I had a 14" monitor, and then decided to finally upgrade to a 21" monitor. However, while playing CS competitively this turned out to have more of a negative effect due to the fact that I now could not see my radar while I was concentrating on the centre of the screen. So I would actually have to look away from my crosshair to see my radar, and of course this would be when the enemy would run round the corner.
Now I feel the same thing is happening with SC2. Although I can still just look to the bottom left of the screen, while focusing on something I am completely unable to see what is happening on the minimap.
So, I have a few questions for people who have thought about this before. Are you also unable to notice movement on your minimap while looking centre screen? What size monitor do you have? Has anyone played around with graphics settings to get a smaller image? And have any higher level players actually bought a smaller screen so they can get what would seem to be an advantage by being able to see the whole screen?
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Have you thought of just playing in a window?
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On March 22 2011 09:59 Westy wrote: So on my quest to become a masters player, I have now started focusing on my ability to be constantly looking/aware of whats going on on the minimap. But I have stumbled across what may be a small problem. Most people say they can see whats happening on the minimap out of the corner of their eye, so even when focusing on something mid screen they would still notice a drop coming on the minimap. However for some reason I cannot manage this. And I think it's due to a problem I noticed while playing Counter Strike when I first bought this monitor.
Originally I had a 14" monitor, and then decided to finally upgrade to a 21" monitor. However, while playing CS competitively this turned out to have more of a negative effect due to the fact that I now could not see my radar while I was concentrating on the centre of the screen. So I would actually have to look away from my crosshair to see my radar, and of course this would be when the enemy would run round the corner.
Now I feel the same thing is happening with SC2. Although I can still just look to the bottom left of the screen, while focusing on something I am completely unable to see what is happening on the minimap.
So, I have a few questions for people who have thought about this before. Are you also unable to notice movement on your minimap while looking centre screen? What size monitor do you have? Has anyone played around with graphics settings to get a smaller image? And have any higher level players actually bought a smaller screen so they can get what would seem to be an advantage by being able to see the whole screen?
I have a 24". I think it's actually helping me as I feel that I notice something on my minimap better because it's much bigger.
EDIT: Is there any way for you to move a bit further away from your screen? Maybe that'll help in your case.
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On March 22 2011 10:02 Turgid wrote: Have you thought of just playing in a window?
This causes all sorts of problems with the mouse coming out of the screen. For me at least. Does anyone use windowed mode?
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I experience the exact same problem on my 22" monitor. I actually physically have to move my head to look down and check on the minimap (which usually I'm too focused on other stuff). I do think it's a disadvantage but it's not too much of a problem because you can quickly scan over when you're looking at the little interface for macroing and usually I still manage to spot stuff out of the corner of my eye when I'm looking at that intercface anyway (or anytime i'm looking in that general area really).
But to answer the question, yes, in my opinion I think a smaller screen is better if you want to keep on top of checking the minimap. But I still prefer a larger screen just because it looks nicer (and like the guy said above, the minimap itself is actually larger).
Oh yeah and I have my screen moved to the back of my desk (nearly up against the wall) so I think that helps (I remember playing at a LAN and I had to have it up really close and It seemed really weird..)
And no I haven't tried windowed mode.
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Or you can try moving the screen back
Might not work for everyone but definitely worth a shot.
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I think whatever fits you the most is the best size. I know players with 18in screens and are in masters, and yet I also know a friend who has 23in and he is in masters as well.
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I dont know if it gives any advantage, but I play primarily on a 19" 4:3 monitor letterboxed to 16 , so its effectively about 17" and I really like it this way. The minimap, main screen, and resource counter are all nicely within the center of my vision. There also isnt much need to notice tiny visual details in SC, mini map dots have a high contrast with ally colours on. Compared to FPS games where you really want to be able to see those 4 pixels of a guy's head behind some crates, I prefer using a smaller display for SC.
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On March 22 2011 10:07 Westy wrote:Show nested quote +On March 22 2011 10:02 Turgid wrote: Have you thought of just playing in a window? This causes all sorts of problems with the mouse coming out of the screen. For me at least. Does anyone use windowed mode?
In gameplay settings, there's an option with a dropdown window that's called "Confine Mouse Cursor" or something like that.
Turn that on, and your mouse will stay within the SC2 box!
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These are all personal preferences, nothing more nothing less. Some people like to play on wide screen monitors and others on 4:3 monitors, some people like 27" monitors and others prefer 19" monitors. Play what you feel comfortable on, no one can decide but you.
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i use a 24" and its fine, your experiencing tunnel vision, just try to slap yourself out of it and sread your attention, your eyes have a very very wide angle, the only way you'd be missing your minimap is if you literally sat an inch away from your screen.
Dont blame your tools, just focus on not focusing.. in one place too much
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I play on a 28" screen and notice the mini-map just fine. I'm only in diamond, but I don't think the size of my monitor is going to impede my efforts to get into masters. Just move the monitor as far back on your desk as you can and don't sit too close.
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I've played on a 14" laptop but at reduced resolution so really 13" viewable. I've played on at 32" TV. I'm currently playing on a 15" laptop.
Of the three, I actually liked playing on the tv the most. With the larger resolution, I was much more aware of details on the minimap, whereas on the smaller screens, I notice the warning on the minimap but I find it less easy to follow. I also find it to be better to actually tilt my head to watch the minimap - it's a more distinct action that's a bit easier on the eyes and fits better into my routine.
My next monitor is a 23.6" for my new desktop which I should be getting later this week. We'll see how it works for me.
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TBH I don't really think it changes the game because you're more than likely to adjust the mouse sensitivity to your personal preference if you find the screen too large (that's what she said).
I find I play better when the screen is further away from me than closer up.
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22" flat screen CRT, works pretty fine for me. I think my face is far enough from the screen to see rather well.
A smaller screen would probably be the most ideal though, like a 17 or 19".
I personally think a 4:3 aspect ratio is also ideal as opposed to the widescreens for viewing the minimap, but then again I'm somewhat biased. The wide screen resolutions do get to see more of the game play area though. At a non-widescreen view, the corners are not as far away from each other, or even the center of the screen.
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I'm in the same situation pretty much. Connected my laptop (13") to a 21" widescreen monitor and I'm having a hard time adjusting. maybe I just need to get used to it.
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I think it's just a matter of sitting further back and adjusting to it. From what I've heard, the monitors within GSL booths are 24" monitors and that doesn't seem to affect pros so I'm kind of mixed on what the difference would be for a player well adjusted to any particular setup.
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imagine playing with a screen the size of nintendo DS.
Now imagine playing with a screen the size of a movie theater.
There is no better size, each has it's pros and cons. 14 inch compared to 22 inch does not have that big of a difference.
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I play on a 13 inch laptop screen. My roommate has one of those ridiculously large Macs (28 inch I believe) and SC looks beautiful on it, but I find the game much easier to play on low settings on a small screen.
Then again, it's all based on what you're used to. Returning to my laptop after dicking around on a smurf acct on the huge computer was uncomfortable for a little bit.
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On March 22 2011 10:15 brobear wrote:Show nested quote +On March 22 2011 10:07 Westy wrote:On March 22 2011 10:02 Turgid wrote: Have you thought of just playing in a window? This causes all sorts of problems with the mouse coming out of the screen. For me at least. Does anyone use windowed mode? In gameplay settings, there's an option with a dropdown window that's called "Confine Mouse Cursor" or something like that. Turn that on, and your mouse will stay within the SC2 box! 
omg thank you i was just looking for a fix to that
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Its all personal preference. I play on a 24" widescreen attached to a custom build gaming PC, and i'm 750 masters ATM.
I know a guy in my CSL team, YaTa, who is also 750 masters, and plays on a tiny notebook on low settings.
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On March 22 2011 13:28 JeLLe04 wrote: I play on a 13 inch laptop screen. My roommate has one of those ridiculously large Macs (28 inch I believe) and SC looks beautiful on it, but I find the game much easier to play on low settings on a small screen.
Then again, it's all based on what you're used to. Returning to my laptop after dicking around on a smurf acct on the huge computer was uncomfortable for a little bit.
I used to play on a smallish screen too then got a an imac like your friend (it's 27 inches actually)
At first i shared your sentiment that it looked nice but seemed too big but in a short time i got totally used to it.
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I play on a 40" TV monitor and I love it so far, you get used to it fast and you notice details more.
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I play on a 32" TV about 3 feet away from where I'm sitting. It definitely takes a few games to get used to, but it makes everything much more visible. However, you'll have to deal with downsizing if you want to play in any tournaments.
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I don't think it changes anything, you just have to adjust to your equipment. Eventually everything feels natural and comfortable.
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I have a 24" 1920x1200 Dell 2407FWP I can't say it has any disadvantage other than I guess needing a decent PC to drive games. That said it doesn't take much PC to max out SC2. I can max it out just fine with a Asus P6T mobo, Core i7-930 2.8GHz processor, 6gigs DD3, eVGA GTX 460 SC 1GB so not exactly bank breaking. \
If you are having issues other than inability to get solid FPS (I have that problem on my MacBook Pro - it is a 2007 model with a Core2Duo 2.6GHz, 4BG ram, and a 8600GT just because its native display is 1920x1200) on the settings you want, I could see an issue. Otherwise I would just assume you may have the monitor too close when playing.
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I use to play on a 17" standard ratio monitor but upgraded to a 24" wide-screen about 2 months after I started playing. I immediately noticed the difference. The considerably larger mini-map makes it easier to notice changes, some times my peripheral vision will notice a change when I am not looking at it. It's also easier to click on individual units because they are larger (such as one marine amongst a group of 20 other marines while they are all moving).
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Can your computer do smaller than native resolutions with a "black box" around the screen? What I mean is, instead of the size of the image being scaled to your monitor, leave unused monitor space on the sides? That way, you could use the same monitor for SC2, but change the resolution when you play so that you effectively have a smaller monitor.
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Just make sure you have max field of view (1080p / 16;9). Anything less and you will lose visibility ingame.
![[image loading]](http://www.abload.de/img/sc2_fov36k6.gif)
Originally I had a 14" monitor, and then decided to finally upgrade to a 21" monitor. I'm not sure but I think 21" widescreen is the smallest possible monitor size that supports 1080p. So you have the best possible combination that matches your preference the most.
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Bigger is better.
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I used to play on 22" and recently switched to 27". The first few games it was kinda weird (as always with newer bigger monitors) but after that I really love it so far. I'd say the bigger the screen the better it is for sc2 (atleast for me)
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one thing I'm curious about... I have a 24" monitor @ 1920x1200.... do I gain anything over someone running it @ 1920x1080?
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On April 26 2011 18:55 baldgye wrote: one thing I'm curious about... I have a 24" monitor @ 1920x1200.... do I gain anything over someone running it @ 1920x1080?
see above, there's a screenshot about the individual resolutions. I guess 1920x1200 is 4:3? if so, 1920x1080 (16: 9 ) is better
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On April 26 2011 19:00 Tofugrinder wrote:Show nested quote +On April 26 2011 18:55 baldgye wrote: one thing I'm curious about... I have a 24" monitor @ 1920x1200.... do I gain anything over someone running it @ 1920x1080? see above, there's a screenshot about the individual resolutions. I guess 1920x1200 is 4:3? if so, 1920x1080 (16: 9 ) is better 1920x1200 is 16:10 so slightly less vision than the 16: 9. I upgraded from a 19" to 27" and I'm very happy with it, would never go back.
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A friend of mine plays on a 52''(?) TV, and he complains about it all the time. He physically has to turn his head to look at his minerals and supply as well as his minimap. He feels like he plays a lot better on his laptop, even though it can't run the game that great. Of course that is an extreme case, but I'd say stick which as large as you can go without losing peripheral vision of the center of your screen while looking in the corners. This way you can easily glance up or down without feeling blind to what is going on. Seems like it would be the most physically comfortable too (since obviously if you go too small you will end up squinting at the screen instead).
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On April 26 2011 19:00 Tofugrinder wrote:Show nested quote +On April 26 2011 18:55 baldgye wrote: one thing I'm curious about... I have a 24" monitor @ 1920x1200.... do I gain anything over someone running it @ 1920x1080? see above, there's a screenshot about the individual resolutions. I guess 1920x1200 is 4:3? if so, 1920x1080 (16: 9 ) is better
well that sucks ;_; I love my desktop space... though it would make replacing my screen a whole hell of alot cheaper... 1920x1080 it is then lol
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On March 22 2011 10:17 frozt_ wrote: These are all personal preferences, nothing more nothing less. Some people like to play on wide screen monitors and others on 4:3 monitors, some people like 27" monitors and others prefer 19" monitors. Play what you feel comfortable on, no one can decide but you. As others have mentioned, aspect ratio is NOT personal preference. A 16 (sixteen/nine) viewing area will give you considerably more SC2 viewing area than a 4:3 monitor.
The important thing to note when comparing minimap use in SC2 as opposed to Counter Strike is the concept of SURPRISE. In your opening post you pointed out that, with a bigger screen, you found that when you were looking at the minimap you would be caught by surprise by something that happened on the "main" screen. With SC2 on the other hand, the big "surprises" that you will get in a game are actually things that are on the MINIMAP, not the main screen. Pretty much everything important that happens in the game can be seen or controlled through the minimap - the minimap should actually be the focus of your attention most of the time when playing. For this reason I would say that a larger monitor is probably somewhat beneficial, as it would mean the minimap is larger and therefore easier to use/look at.
EDIT: also, make sure that you have hit the button on the minimap (can't remember which one it is or the hotkey, sorry) to change what colour enemies/allies are. By default the game will colour allys and opponents by their respective colours. With the button enabled, it means that enemies will always appear red, allies will always be yellow, and you will always be green. This means that when playing you're always only on the lookout for red dots on the minimap, which really helps enormously.
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I am playing on a 15'' laptop and I am feeling much more comfortable than playing on a 24'' desktop. The only difference is the mouse accuracy, even though the resolution is the same and the mouse speed is the same, there is still some time I spend getting used to.It almost seems as if the mouse is traveling a longer distance. On the laptop screen, the minimap, the resource tab and everything else is just a quick glance away and it's much easier to keep track of all the information you need. So yeah get something like a 22'' or a 23'' should be ok, anything above 24'' is just a pain and I have no idea how people are playing on a TV - mouse accuracy on a TV is just so bad and not to mention that you have to turn your head like a chimp every few seconds to see the minimap, which might be the size of my laptop screen ;P.
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I play on a 30" monitor, no issues.
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ive played sc2 on a 19 inch monitor, 24 inch monitor, 42 inch tv, 50 inch tv and 24inch monitor was the best imo. im not a big fan of any size over 27 inches to play games on but going from 19 to 24 seemed entirely beneficial.
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If you need to move your head, you're sitting too close. It's that simple.
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I have a 19 inch monitor but noticing what's going on the map isn't that hard. (Got my map awareness from League of Legends :3)
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On April 26 2011 19:00 Tofugrinder wrote:Show nested quote +On April 26 2011 18:55 baldgye wrote: one thing I'm curious about... I have a 24" monitor @ 1920x1200.... do I gain anything over someone running it @ 1920x1080? see above, there's a screenshot about the individual resolutions. I guess 1920x1200 is 4:3? if so, 1920x1080 (16: 9 ) is better
Wrong. 1920x1200 is 16:10.
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I play on a 23" 120hz monitor, and i have no problems with it being to big... However i can't get my stupid Nvidia 3D vision to work with starcraft!
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For what its worth, while at MLG I noticed that Sjow uses a smaller screen size. Not sure if he just doesn't like wide screen or what but it was definately not full screen and had black borders all around.
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I'm playing on a 15" laptop and it is really hard to see anything on the minimap
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It's definitely your monitor. It's just too big. I can help you with your problem though, I'll take it off your hands and all you'll have to do is pay the shipping and handling!
Seriously though, as others said,
Since you're playing at a higher resolution the mini-map is bigger than it would be on a lower resolution, sure, it's farther in the corner than it would be since it's a 16: 9 resolution and not a 4:3 but it will just take some getting used to, it's not worse, that's for sure. Also, since it's a 16: 9 resolution you have more room to micro/see proxies etc...
Also as previously stated, you could just play it in a window if you still can not seem to get used to it. No need to replace that fantastic monitor.
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I have a 24" 16:10 monitor. Due to my table space it is positioned only 0.5 meters from my eyes. That is little bit too close. Normally my eyes are centered on the screen, but if I want to check minimap or resources & food I have to move my eyes. I cannot see this info in one glimpse. This has lead to numerous mistakes like sometimes missing important things on the minimap or becoming supply blocked as not noticing the food numbers (audio warning regarding supply block is not always given).
I would love if there would be an option for wide screen modes to lock minimap & resourse info to the position where they are in 4:3 resolutions. Then I would be able to see them in one glimpse without moving my eyes. Due to this I have even considered to play in 4:3 mode and having black borders in both sides. Also if there would be a position lock for minimap & other info, then you would be required to move mouse shorter distance on screen if you would like to click on the minimap.
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22 inch asus here. No BM intended, but either move your monitor back or sit farther away. If you are space restricted, windowed mode might be a must. Then again, the ultimate multi task, sc2 + movie?
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I have a 26" here and I play in a window of 21" and I am still feeling it's too big. If you Don't like playing in a window I suggest something around 20" unless you have a lot of desk space.
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I'm pretty sure the GSL LCD monitors are 24" 1920*1080
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if you want to be a masters player, practice your ass off and don't worry about monitor sizes. I don't have to be a starcraft savant to be able to tell you that.
practice, then practice some more.
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free tip, put it further away -.-
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Find out what size monitors they use at the LANs you want to attend once your good. Buy that, make it work.
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I have played on 22 and 24" widescreen. i prefered the 22" slighty over the 24", but 24 is pretty fine too. i think some around 22" is pretty optimal, 30" or something is definitely too large, but much smaller than 22 is also bad.
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Canada13389 Posts
I can see your point. But really I play on either my laptop (14") or when Im at home on my monitor (20). For me there is little difference between the two. I would need to assume that there is little difference if you play on an even larger monitor. If your face is very close to the screen and you need to move your head wildly while playing to see things then maybe you just need to move it back or windowed mode it - this is of course if the screen size causes physical discomfort.
If you think the screen size is bad for you in terms of gameplay alone then its really just practice and getting used to the game mechanics moreso than the screen size.
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Personally I play on a 27" Screen and don't have any of the problems you mention. Part of that may be that I sit pretty far away because I have my keyboard on a board that I can slide out from under the table. Sure I have to move my eyes, but the fact that everything being bigger makes anything involving precise clicking much easier far outweighs that. Also, the minimap is much bigger so of course you recognize things better. Minimap/ressource checking is subcouncious for me now anyway.
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Size doesn't always matter.
One more proof.
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Increase your mouse sensitivity? You should be able to move the same relative length of the screen regardless of monitor size with the same mouse movement if you adjust your sensitivity for it. I recently upgraded my monitor. There's no difference.
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I cannot play on widescreen. I take my old school monitor with me where ever I go. Kinda embarrassing but I micro so much better with it >.<
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Yeah I have the same 'problem'. At home I have a small monitor to which I am used. Occasionally I play on large screens, and I have trouble switching back and forth between the minimap and the center of the screen.
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32' is the farthest I will go. Anything in the mid 20's is ideal.
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On March 22 2011 10:07 Westy wrote:Show nested quote +On March 22 2011 10:02 Turgid wrote: Have you thought of just playing in a window? This causes all sorts of problems with the mouse coming out of the screen. For me at least. Does anyone use windowed mode?
You can just windowed mode but put it into fullscreen. Or am i just addressing a totally different problem.
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On March 22 2011 10:07 Westy wrote:Show nested quote +On March 22 2011 10:02 Turgid wrote: Have you thought of just playing in a window? This causes all sorts of problems with the mouse coming out of the screen. For me at least. Does anyone use windowed mode?
You need to set Windowed (Fullscreen) and Confine Mouse Cursor->On.
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I play on a 42". It is hard to see both the map and the minimap at the same time though so game wise it probably better with a smaller screen. Then again I have used the screen for so much time now I think it would be impossible to go back.
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Stop looking at tiny details and focus on your play. Minimap awareness will not give you wins or even lose games. Focus on other mistakes, srsly
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Its how you use it that is important.
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Personally, I just constantly watch the minimap and only watch the main screen if a battle is occurring. And periodically glances at the top right to check my pop and resources.
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On April 27 2011 04:24 LesPhoques wrote: Stop looking at tiny details and focus on your play. Minimap awareness will not give you wins or even lose games. Focus on other mistakes, srsly
r u kidding? i'd say a big amount of my losses, are due to unspotted drops. they do soooo much damage, when not spotted in time. minimap awareness is huge.
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I was in a LAN cafe the other day, and was using a 17" monitor and I found it hellish. I couldn't cope with it, lol. It didn't effect my game at all, though (the 400dpi mouse did though) so I guess it's a personal preference thing
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On March 22 2011 10:07 Westy wrote:Show nested quote +On March 22 2011 10:02 Turgid wrote: Have you thought of just playing in a window? This causes all sorts of problems with the mouse coming out of the screen. For me at least. Does anyone use windowed mode?
anyone i know uses windowed mode -->easier to tab out
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On April 26 2011 17:51 Shinobi1982 wrote:Just make sure you have max field of view (1080p / 16;9). Anything less and you will lose visibility ingame. ![[image loading]](http://www.abload.de/img/sc2_fov36k6.gif) Show nested quote +Originally I had a 14" monitor, and then decided to finally upgrade to a 21" monitor. I'm not sure but I think 21" widescreen is the smallest possible monitor size that supports 1080p. So you have the best possible combination that matches your preference the most.
I have heard this before so I will assume you are correct, but I don't see how that gif can be accurate at displaying the loss. 1920x1200 (16:10) has more pixels than a 1080 display, not a lot more, but more. Why would you artificially lose pixels horizontally because you gained possible vertical pixels?
EDIT: To clarify I am not disagreeing I just don't see why black bars are added to the 16:10 when say a 1920x1200 display has the same horizontal pixels as a 1920x1080. Did Blizzard just fail horribly at the FOV?
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I notice that my peripheral vision isn't nearly good enough to alert me to changes on the minimap. Smaller = better for me.
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On April 27 2011 05:42 MattyClutch wrote:Show nested quote +On April 26 2011 17:51 Shinobi1982 wrote:Just make sure you have max field of view (1080p / 16;9). Anything less and you will lose visibility ingame. ![[image loading]](http://www.abload.de/img/sc2_fov36k6.gif) Originally I had a 14" monitor, and then decided to finally upgrade to a 21" monitor. I'm not sure but I think 21" widescreen is the smallest possible monitor size that supports 1080p. So you have the best possible combination that matches your preference the most. I have heard this before so I will assume you are correct, but I don't see how that gif can be accurate at displaying the loss. 1920x1200 (16:10) has more pixels than a 1080 display, not a lot more, but more. Why would you artificially lose pixels horizontally because you gained possible vertical pixels? EDIT: To clarify I am not disagreeing I just don't see why black bars are added to the 16:10 when say a 1920x1200 display has the same horizontal pixels as a 1920x1080. Did Blizzard just fail horribly at the FOV?
focus on the aspect ratio and not the resolution numbers
a 16: 9 aspect ratio is wider than a 16:10 aspect ratio
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Rather than adding more pixels vertically, Blizzard decided to cut off your view horizontally. No idea why, though.
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On April 27 2011 05:42 MattyClutch wrote:Show nested quote +On April 26 2011 17:51 Shinobi1982 wrote:Just make sure you have max field of view (1080p / 16;9). Anything less and you will lose visibility ingame. ![[image loading]](http://www.abload.de/img/sc2_fov36k6.gif) Originally I had a 14" monitor, and then decided to finally upgrade to a 21" monitor. I'm not sure but I think 21" widescreen is the smallest possible monitor size that supports 1080p. So you have the best possible combination that matches your preference the most. I have heard this before so I will assume you are correct, but I don't see how that gif can be accurate at displaying the loss. 1920x1200 (16:10) has more pixels than a 1080 display, not a lot more, but more. Why would you artificially lose pixels horizontally because you gained possible vertical pixels? EDIT: To clarify I am not disagreeing I just don't see why black bars are added to the 16:10 when say a 1920x1200 display has the same horizontal pixels as a 1920x1080. Did Blizzard just fail horribly at the FOV?
Imagine the height of the 4:3 16: 9 and 16:10 monitors are the same. The widest one is 16: 9, followed by 16:10 then 4:3.
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You need to have the maximum resolution possible on a screen that is allowed within SC2's engine i.e. 1920x1080. This was addresses in development whereby it was stated that the higher resolution monitors would have more information on their screen. So, 1920x1080 can see the most within SC2's engine.
The next step is confining all of that information in a compact space to make it all easily accessible within direct eye-sight. Thus, the smaller the monitor (assuming 1920x1080 resolution) the better.
From these two points, you can conclude that the optimum monitor setup would be to have the smallest 1920x1080 screen possible which typically lies in the 20.5" to 21.5" range depending on current electronics trends.
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I play on a 23" monitor and I don't have a problem keeping an eye on the mini map while focusing on other things.
Before I had this monitor I was playing on a 17" inch laptop and noticed no difference.
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I've heard at least one 'pro' complain about large monitors (Oversky) - then again he played in 16by9 in War3 and had an argument with me that it's not stretching the display.... (oh and he's pulled his youtube videos)
Whenever you see a tour of a house though, in Korea, Grubbys, RotterDams etc - they have 22" at most in 99% of cases. I think the first time I've seen a large monitor is Nesteas in Artosis's recent IM tour. I guess the trick is, to be observant and also have good eyes. I have terrible eyes - so if I moved my monitor further away so I could see the minimap better, I would miss other details
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I think people need to consider resolution as well. When playing at extremely high resolutions like 1920x1080, the minimap is downright hard to read on smaller monitors that aren't huge(maybe 21 inches or less). I've resolved this issue by simply playing at lower resolutions. It makes the minimap larger, and thus you can actually see that individual unit on the minimap without straining your eyes.
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On April 27 2011 06:42 MagnusHyperion wrote: You need to have the maximum resolution possible on a screen that is allowed within SC2's engine i.e. 1920x1080. This was addresses in development whereby it was stated that the higher resolution monitors would have more information on their screen. So, 1920x1080 can see the most within SC2's engine.
The next step is confining all of that information in a compact space to make it all easily accessible within direct eye-sight. Thus, the smaller the monitor (assuming 1920x1080 resolution) the better.
From these two points, you can conclude that the optimum monitor setup would be to have the smallest 1920x1080 screen possible which typically lies in the 20.5" to 21.5" range depending on current electronics trends.
I tried playing SC2 on my laptop that features a 15 inch screen AND 1920x1080 resolution, and dots on the minimap were so small you could barely notice them at all. I had to change the resolution down to 1280x720 and then everything looked normal again.
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On April 27 2011 07:39 skipdog172 wrote:+ Show Spoiler +On April 27 2011 06:42 MagnusHyperion wrote: You need to have the maximum resolution possible on a screen that is allowed within SC2's engine i.e. 1920x1080. This was addresses in development whereby it was stated that the higher resolution monitors would have more information on their screen. So, 1920x1080 can see the most within SC2's engine.
The next step is confining all of that information in a compact space to make it all easily accessible within direct eye-sight. Thus, the smaller the monitor (assuming 1920x1080 resolution) the better.
From these two points, you can conclude that the optimum monitor setup would be to have the smallest 1920x1080 screen possible which typically lies in the 20.5" to 21.5" range depending on current electronics trends. I tried playing SC2 on my laptop that features a 15 inch screen AND 1920x1080 resolution, and dots on the minimap were so small you could barely notice them at all. I had to change the resolution down to 1280x720 and then everything looked normal again.
Ahhh my apologies! I was mainly talking about for desktop performance! I know nothing of the strange world of laptops I know Greg/Idra plays on a laptop, maybe search for that and see what he uses?
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To me it was just a matter of adjuting.. It was annoying in the beginning going from 14'' to 21'', now i wouldn't wanna go back
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