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iCCup January Monthly Map Pool - Page 8

Forum Index > SC2 General
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Prev 1 6 7 8 All
WniO
Profile Blog Joined April 2010
United States2706 Posts
January 12 2011 01:36 GMT
#141
On January 12 2011 10:35 fearlessparagon wrote:
Something has to be done with Match Point. It is a very Zerg favored map. The middle is too wide and empty and the 6 oclock and 12 oclock expos are too safe and narrow.

i think it needs to be prettier. lack of texture differences is boring as is the lack of doodads.
Captain Peabody
Profile Blog Joined May 2009
United States3128 Posts
January 12 2011 05:16 GMT
#142
So...just out of curiosity, is this 'big announcement' that was announced in like November ever going to be...announced?

Anyway, dig the maps. Keep up the good work, guys!
Dies Irae venit. youtube.com/SnobbinsFilms
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 13 2011 17:07 GMT
#143
Ok just to keep everyone updated, SUPEROUMAN has updated Testbug with a new expansion, picture is in OP.

Also Obsidian Inferno has been removed from the pool due to the unfixiable bridge error, 1.2 was supposed to fix it and did not.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Ragoo
Profile Joined March 2010
Germany2773 Posts
January 13 2011 17:24 GMT
#144
Nooo, Obsidian Inferno was such a cool map
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Drogith
Profile Blog Joined May 2010
United States1350 Posts
January 13 2011 19:25 GMT
#145
I wonder if removing just a single box on the bridge would have fixed it so 'rauders could make it all the way across... or was it more of "sign" dimensions that didn't allow it?
Founder of the New England SC2 League
NESC2League
Profile Joined November 2010
United States156 Posts
Last Edited: 2011-01-28 14:45:46
January 23 2011 22:28 GMT
#146
I hope everyone that tuned in last time enjoyed the stream with the featured iCCup maps. We substituted iCCup Neo Enigma for iCCup Obsidian Inferno and it seemed to work out very well. So, here is the next months tournament listing and I will be looking forward to seeing how th epool will change for February in the next few days.

Name: New England SC2 League S1T2
Date and Location: February 19, 2011 in Standish, ME
TL Thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187061
Stream Link: http://www.teamliquid.net/video/streams/NESC2League
Live in New England? Come join your local SC2 Community! http://www.NESC2League.com
badcop
Profile Joined October 2010
United States176 Posts
January 23 2011 22:41 GMT
#147
Please, will you fix the lighting on Starlight Breaker? I think it's a pretty cool map, but the lighting is ridiculous so we can enjoy both watching AND playing on it.
PiLoKo
Profile Joined January 2011
Mexico144 Posts
January 27 2011 21:23 GMT
#148
I can haz february map pool? =3

It comes out every end of the month right? I just cant wait to know it
I like to troll in-game :)
Drogith
Profile Blog Joined May 2010
United States1350 Posts
January 28 2011 14:44 GMT
#149
On January 28 2011 06:23 PiLoKo wrote:
I can haz february map pool? =3

It comes out every end of the month right? I just cant wait to know it

^ This
Founder of the New England SC2 League
0neder
Profile Joined July 2009
United States3733 Posts
January 28 2011 14:46 GMT
#150
Too much twilight, needs more badlands and redrock tilesets. Looks good though!
nymeria
Profile Blog Joined April 2005
United States161 Posts
Last Edited: 2011-01-30 18:18:04
January 30 2011 16:11 GMT
#151
I would really like to see one of these maps implement the popular "1v1 Obs Xel'Naga Caverns" system.

(custom map with a very good Smart Camera function, up to 15 observers, koth style, you can choose whether or not to play, fun little betting system for the observers to earn credits)

It's quite popular on the custom map list.
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