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Blue Goo - A Comprehensive Look - Page 2

Forum Index > SC2 General
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hoborg
Profile Blog Joined December 2009
United States430 Posts
October 11 2010 23:46 GMT
#21
I always felt that the blue goo is kind of an emotional hit to the Protoss player in SC1. In SC2 when a bunch of stalkers dies, I just think "oh, well better make more stalkers." But when a group of dragoons get blue goo'd, it's kind of shocking and heartbreaking. Like you're about to eat some really awesome dinner but then drop it all over the floor and you're just too depressed about it to make some more.
blbl | CJ and ACE fighting!
gozima
Profile Joined April 2010
Canada602 Posts
October 11 2010 23:46 GMT
#22
I have no idea why, but the first comment made me fall off my chair.
Bey
Profile Joined May 2010
United States78 Posts
October 11 2010 23:47 GMT
#23
On October 12 2010 08:27 zerglingsfolife wrote:
maybe fit a NSFW tag on that picture of the chick.


This would be much appreciated.
Do it. Do it right. Do it right now.
HeadhunteR
Profile Blog Joined October 2009
Argentina1258 Posts
October 11 2010 23:47 GMT
#24
everything that dies in bw is much more grittier and harder sounding than in sc2...cant wait for bw proleague...
in The Kong line forever
Yotta
Profile Blog Joined August 2010
United States270 Posts
October 12 2010 00:13 GMT
#25
SC2 is definitely lacking that certain appeal that is best exemplified by the blue goo.
Units don't feel as special or exciting
DeseaseR
Profile Joined October 2010
46 Posts
October 12 2010 00:25 GMT
#26
Nice idea But I just cant imagine Stalker with "BLue Goo"
I really like the way they die so I dont need -blu goo- now
Lurking Since 2007
MythicalMage
Profile Joined May 2010
1360 Posts
October 12 2010 00:26 GMT
#27
Immortals have blue goo, it's just not nearly as much as dragoons did. >.>
Kanil
Profile Joined April 2010
United States1713 Posts
October 12 2010 00:28 GMT
#28
Immortals do need to be gooier.
I used to have an Oz icon over here ---->
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
October 12 2010 00:30 GMT
#29
want to reply but still looking at those boobs
Elevenst
Profile Joined April 2010
Canada249 Posts
October 12 2010 00:31 GMT
#30
man if only stalkers bleed blue goo again my life would be complete
ArvickHero
Profile Blog Joined October 2007
10387 Posts
October 12 2010 00:32 GMT
#31
SC2 graphical and sound design is soooo subpar compared to BW's. BW had so many distinct and awesome unit deaths, and the sounds played by any unit were instantly recognizable. SC2's are so dull and its hard to distinguish things sometimes. And the unit sounds in SC2 put me to sleep
Writerptrk
Crisium
Profile Blog Joined February 2010
United States1618 Posts
October 12 2010 00:34 GMT
#32
SC2 death sounds are pretty sad.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
MythicalMage
Profile Joined May 2010
1360 Posts
October 12 2010 00:34 GMT
#33
On October 12 2010 09:34 Crisium wrote:
SC2 death sounds are pretty sad.

Except for the ghost, most of SC2's sound assets are pretty awful. They spent way too much time on the graphics.
Sylvr
Profile Joined May 2010
United States524 Posts
October 12 2010 00:35 GMT
#34
On October 12 2010 09:30 Subversion wrote:
want to reply but still looking at those boobs


Could they be considered... Bluebs?
theqat
Profile Blog Joined March 2008
United States2856 Posts
October 12 2010 00:38 GMT
#35
blizzard thought too much about what sc2 unit deaths might realistically sound like as opposed to what it would be fun for them to sound like (which worked for bw)
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2010-10-12 00:39:21
October 12 2010 00:38 GMT
#36
Protoss discrimination!

Seriously though the Terran death animations are cool (cutting off marine heads after I stomp his bioball and he runs away is pretty cool), but the rest need work. And everyones sound needs work, maybe they need a new sound guy.
z00t
Profile Joined April 2010
Australia976 Posts
October 12 2010 00:39 GMT
#37
Immortals actually leave and spurt out blue goo when they die, but it's not quite the same :[. It's not quite as copious or as gooey-looking as the Dragoon's .
Thurokiir
Profile Joined June 2010
United States779 Posts
October 12 2010 00:41 GMT
#38
On October 12 2010 08:35 Beef Noodles wrote:
Untapped goo potential?
[image loading]


It's rare that I laugh on the on internets but holy shit that made me laugh really really fucking hard.
Tahts halo dont worry
-KarmA
Profile Blog Joined September 2010
United States353 Posts
October 12 2010 00:42 GMT
#39
On October 12 2010 08:46 hoborg wrote:
I always felt that the blue goo is kind of an emotional hit to the Protoss player in SC1. In SC2 when a bunch of stalkers dies, I just think "oh, well better make more stalkers." But when a group of dragoons get blue goo'd, it's kind of shocking and heartbreaking. Like you're about to eat some really awesome dinner but then drop it all over the floor and you're just too depressed about it to make some more.


Hahaha agree 100%
Maynarde
Profile Joined September 2010
Australia1286 Posts
October 12 2010 00:45 GMT
#40
ROFL Touche, Beef Noodles ... Touche.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
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