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Blue Goo - A Comprehensive Look - Page 7

Forum Index > SC2 General
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guyincognito314
Profile Joined October 2010
Ecuador24 Posts
October 14 2010 11:11 GMT
#121
This post is good and you should feel good.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
October 14 2010 12:01 GMT
#122
On October 12 2010 08:24 hayata2.0 wrote:
Immortals are refitted Dragoons lore-wise and should spew gouts of blue goo.
Too bad they don't really...

FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
Last Edited: 2010-10-14 13:16:58
October 14 2010 13:14 GMT
#123
OP is so good, made me lol several times :D

And wtf at the person pointing out topic is borderline homosexual, who the f*** cares? :D

On October 14 2010 21:01 TheRabidDeer wrote:
Show nested quote +
On October 12 2010 08:24 hayata2.0 wrote:
Immortals are refitted Dragoons lore-wise and should spew gouts of blue goo.
Too bad they don't really...

http://www.youtube.com/watch?v=3pwUbT0Ato0


Not enough goo!
Do you really want chat rooms?
Fizbin
Profile Joined May 2010
Canada202 Posts
October 14 2010 16:45 GMT
#124
epic post
just the tip
hyun360
Profile Joined October 2010
United States2 Posts
October 14 2010 17:17 GMT
#125
On October 12 2010 12:38 Pobearo wrote:
Show nested quote +

Flash: “I like turtles”


This.


Great write up but that quote made me laugh so hard. Nice job
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2010-10-14 17:44:28
October 14 2010 17:35 GMT
#126
SC2 definantly lacks unique death sounds which really made SC:BW feel truly epic.
  • A grp of hydras catching some science vessels off guard? Epic
  • A reaver gets missmicroed and dies? Notes immediatly
  • Hydras getting slaughtered by storm? Oh hell yeah
  • Medics getting shat on by zerglings ? Mmm...
All very unique and distinct death sounds and animations which added to the epic feel of watching a battle unfold.

Please Blizzard, hire a new sound artist that knows what he's doing and remove your generic death sounds.

On topic: Yes I like blue goo. Add them to either Stalker or Immortals, don't really matter to me they look the same :s
"trash micro but win - its marine" MC commentary during HSC 4
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
Last Edited: 2010-10-14 21:16:40
October 14 2010 21:15 GMT
#127
Glad to see immortals have the blue, but they don't have the goo!

They slowly leak a small circle of blue liquid onto the field that quickly goes away.

Dragoons would crack like chicken eggs on the field, unleashing goobs of blue "yolk"

Woah, maybe I just realized what's missing. Killing dragoons = cracking eggs. Maybe it's just me, but there is not greater feeling then cracking an egg. You could see the dragoon body cracked in half with a nice big blue omelet underneath.

Fixes for immortal:
1) more goo
2) make it shinier/"yolkier"
3) make the audio be "cracking an egg"
4) show the immortal being broken in half
5) have the goo spill out quickly into a huge puddle around the corpse
6) Also, why does the goo only come out half the time? I want guaranteed goo-ness!

Or just do all the above for the stalker (you see more stalkers die per game anyway)

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