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On September 09 2010 16:03 opticalza wrote:Its gone in game, off my friends list and cannot be added again. I assume the website will be cleaned up at a later stage.
He probably blocked you. I doubt he will get banned any time soon.
Anyway, I quite like his posts on the SEA forum.
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On September 09 2010 05:32 quantumslip wrote:and there we go. all blizz needs to do is to comment out the code that executes that in normal games. Which should be stopped/prevented by any means..... gg bnet.
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On September 09 2010 16:15 juw wrote:Show nested quote +On September 09 2010 16:03 opticalza wrote:Its gone in game, off my friends list and cannot be added again. I assume the website will be cleaned up at a later stage. He probably blocked you. I doubt he will get banned any time soon. Anyway, I quite like his posts on the SEA forum. Blocking you does not prevent you from adding a person. He did this initially as i stated on the first page. No one can add him either, i spoke to several people about it. Im pretty sure he is banned, as it is the most reasonable explanation..
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It would be so cool if a Protoss player would actually warp in Immortals during an offical tournament. The peeps at blizzard would go like 'WTF' and casters would say something like:
'hey, HuK is warping in immortals, is that even possible?' .. 'Yeah, Blizzard made this possible since Alpha' .. 'oh ok.. so HuK warping in 8 more Immortals..."
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Since the other thread is closed, I'll post the list of available abilities here:
Can be used with the hack: Warp in Immortals(warpgate, requires twilight council) Immortal Range upgrade(Robo Bay, +2) Burrow upgrade(researchable at the Evolution Chamber) Leech(Infestor, beta version ability) Frenzy(same as above) Peristalsis upgrade(Infestor, +1 burrowed speed) Infestor spells can be cast while burrowed with the exception of Leech. Organic Carapace upgrade(Roach, +10 hp/s regen, while burrowed) Anabolic Synthesis upgrade(Ultralisk, +0.6875 speed)
Can be used, but have no effect: Enduring Corruption upgrade(from alpha version) RazorPlague upgrade(Queen, alpha version ability) Obverse Incubation upgrade(4 zerglings per egg, +50% morph time) Disease upgrade(Infestor, alpha version ability) EMP research(Ghost Academy)
Can't be used: Build Obelisk(the building is missing, but the ability is in the list) Build Merc Compound(same case as above) Abdominal Fortitude(baneling, no effect, not on the baneling nest ability list) Jotun Boosters(viking, +2 range in fighter mode, not on the starport tech lab ability list)
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Hey optical, how did you do in the tourney? (jhtanmy here)
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glad they banned him but i certainly hope the exploit is fixed soon.
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On September 09 2010 16:34 Morphs wrote: It would be so cool if a Protoss player would actually warp in Immortals during an offical tournament. The peeps at blizzard would go like 'WTF' and casters would say something like:
'hey, HuK is warping in immortals, is that even possible?' .. 'Yeah, Blizzard made this possible since Alpha' .. 'oh ok.. so HuK warping in 8 more Immortals..."
lol at the last respons. I can picture Day 9 saying the first and last, and just being all casual, oh, ok, sooo huk warping in 8 more immortals...
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On September 09 2010 16:52 lololol wrote: Since the other thread is closed, I'll post the list of available abilities here:
Can be used with the hack: Warp in Immortals(warpgate, requires twilight council) Immortal Range upgrade(Robo Bay, +2) Burrow upgrade(researchable at the Evolution Chamber) Leech(Infestor, beta version ability) Frenzy(same as above) Peristalsis upgrade(Infestor, +1 burrowed speed) Infestor spells can be cast while burrowed with the exception of Leech. Organic Carapace upgrade(Roach, +10 hp/s regen, while burrowed) Anabolic Synthesis upgrade(Ultralisk, +0.6875 speed)
Can be used, but have no effect: Enduring Corruption upgrade(from alpha version) RazorPlague upgrade(Queen, alpha version ability) Obverse Incubation upgrade(4 zerglings per egg, +50% morph time) Disease upgrade(Infestor, alpha version ability) EMP research(Ghost Academy)
Can't be used: Build Obelisk(the building is missing, but the ability is in the list) Build Merc Compound(same case as above) Abdominal Fortitude(baneling, no effect, not on the baneling nest ability list) Jotun Boosters(viking, +2 range in fighter mode, not on the starport tech lab ability list) Wow, that probably means a lot of smart hackers are getting away with it. I mean, if instead of warping in Immortals he just got the range upgrade, or used frenzy or something I doubt people would notice.
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i hope ALL who cheat get banned. make an example out of him
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On September 09 2010 16:34 Morphs wrote: It would be so cool if a Protoss player would actually warp in Immortals during an offical tournament. The peeps at blizzard would go like 'WTF' and casters would say something like:
'hey, HuK is warping in immortals, is that even possible?' .. 'Yeah, Blizzard made this possible since Alpha' .. 'oh ok.. so HuK warping in 8 more Immortals..." I suspect you need third-party software to exploit it. My guess is that you send the server a request of the form WarpInCommandId WarpgateId UnitTypeId WarpinLocation or something equivalent. By finding out the immortal's id you can just modify the unit id part of the request, but doubt that the official SC2 client has that kind of functionality. I guess you may be able to sneak it in embedded in your mouse driver, but it would probably count as a cheat.
Pretty disappointing how bad Blizzard is at securing their game. This kind of exploit is extremely easy to avoid long before it's found by the community. Other exploits like map hacks are hard to prevent without serious impacts on game performance so it's understandable that these kinds of hacks exists.
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Oh man, first there's a winhack and now this. How embarassing!
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I dont think blizzard minds >,<" What do u get from hacking anyways , some ladder points? beating few people? And when u get banned u spend 60$ buying another ID?
It's not like such exploits are being used blatantly in tournaments or anything (or at least those that cheat hide it really really well)
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I think he got the warp in immortal code from the 2nd mission in the protoss sidestory during the campaign. When you power up the robo fac, an immortal gets warped in. He could have also gotten the auto-ff from the campaign as well. In the mission "Smash and grab", sentries automatically forcefield the ramps when you get too close.
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Ugh, so blizzard left the abilities in the multiplayer "mod" but removed them from the UI. GENIUS. All they need to do is remove them in the next patch...
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On September 09 2010 16:11 FEAST.ONE wrote:Show nested quote +On September 08 2010 18:44 Effect010 wrote:On September 08 2010 18:33 ReCharge wrote: I think what the "hacker" is trying to say, is he's trying to have fun & forcing blizzard to fix their problems, they hacked so that blizzard will be aware of this & fix it as early as possible.
*weird, I'm actually defending the hacker* xD this is possibly the worst way to make blizzard aware of their problems...somebody loses 12 points and you lose 60 dollars..nj! In RL, $60.00 isn't that much money.
...
12 starcraft 2 lolladder points is even less money.
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If you check the video, it did appear notice that the immortals took full damage from marauder shells. The hardened shield animation played, but the shield loss was significant.
I'm thinking that this exploit is pulling immortal data on its look, but isn't really using the real data. Maybe it's actually being treated in game as a stalker, but has the immortal art work.
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On September 09 2010 16:52 lololol wrote: Since the other thread is closed, I'll post the list of available abilities here:
Can be used with the hack: Warp in Immortals(warpgate, requires twilight council) Immortal Range upgrade(Robo Bay, +2) Burrow upgrade(researchable at the Evolution Chamber) Leech(Infestor, beta version ability) Frenzy(same as above) Peristalsis upgrade(Infestor, +1 burrowed speed) Infestor spells can be cast while burrowed with the exception of Leech. Organic Carapace upgrade(Roach, +10 hp/s regen, while burrowed) Anabolic Synthesis upgrade(Ultralisk, +0.6875 speed)
Can be used, but have no effect: Enduring Corruption upgrade(from alpha version) RazorPlague upgrade(Queen, alpha version ability) Obverse Incubation upgrade(4 zerglings per egg, +50% morph time) Disease upgrade(Infestor, alpha version ability) EMP research(Ghost Academy)
Can't be used: Build Obelisk(the building is missing, but the ability is in the list) Build Merc Compound(same case as above) Abdominal Fortitude(baneling, no effect, not on the baneling nest ability list) Jotun Boosters(viking, +2 range in fighter mode, not on the starport tech lab ability list)
those are all the changes we didnt know in patch 1.1 calling it
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gosuguy wru?! please demonstrate more of that ability list please 
Would be hilarious to see how fast Ultras are after getting the removed speed upgrade (since they buffed their speed to compensate removal of that research iirc)
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