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Immortal/Warp gate hack - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 19 Next All
juw
Profile Joined August 2010
76 Posts
Last Edited: 2010-09-09 07:16:55
September 09 2010 07:15 GMT
#281
On September 09 2010 16:03 opticalza wrote:
Show nested quote +
On September 09 2010 15:24 juw wrote:
On September 09 2010 14:58 opticalza wrote:
yuGusoG has been banned - his profile is gone


No?
http://sea.battle.net/sc2/en/profile/185152/1/yuGusoG/

Its gone in game, off my friends list and cannot be added again. I assume the website will be cleaned up at a later stage.


He probably blocked you. I doubt he will get banned any time soon.

Anyway, I quite like his posts on the SEA forum.
cocosoft
Profile Joined May 2010
Sweden1068 Posts
September 09 2010 07:26 GMT
#282
On September 09 2010 05:32 quantumslip wrote:
Show nested quote +
On September 09 2010 05:25 ayadew wrote:
http://j.imagehost.org/0389/warpgateimmortal.jpg

Just call that function in the client with some clever injection haxx


and there we go. all blizz needs to do is to comment out the code that executes that in normal games.
Which should be stopped/prevented by any means.....
gg bnet.
¯\_(ツ)_/¯
opticalza
Profile Joined May 2010
New Zealand188 Posts
September 09 2010 07:27 GMT
#283
On September 09 2010 16:15 juw wrote:
Show nested quote +
On September 09 2010 16:03 opticalza wrote:
On September 09 2010 15:24 juw wrote:
On September 09 2010 14:58 opticalza wrote:
yuGusoG has been banned - his profile is gone


No?
http://sea.battle.net/sc2/en/profile/185152/1/yuGusoG/

Its gone in game, off my friends list and cannot be added again. I assume the website will be cleaned up at a later stage.


He probably blocked you. I doubt he will get banned any time soon.

Anyway, I quite like his posts on the SEA forum.

Blocking you does not prevent you from adding a person. He did this initially as i stated on the first page. No one can add him either, i spoke to several people about it. Im pretty sure he is banned, as it is the most reasonable explanation..
Morphs
Profile Joined July 2010
Netherlands645 Posts
September 09 2010 07:34 GMT
#284
It would be so cool if a Protoss player would actually warp in Immortals during an offical tournament.
The peeps at blizzard would go like 'WTF' and casters would say something like:

'hey, HuK is warping in immortals, is that even possible?'
.. 'Yeah, Blizzard made this possible since Alpha'
.. 'oh ok.. so HuK warping in 8 more Immortals..."
lololol
Profile Joined February 2006
5198 Posts
September 09 2010 07:52 GMT
#285
Since the other thread is closed, I'll post the list of available abilities here:

Can be used with the hack:
Warp in Immortals(warpgate, requires twilight council)
Immortal Range upgrade(Robo Bay, +2)
Burrow upgrade(researchable at the Evolution Chamber)
Leech(Infestor, beta version ability)
Frenzy(same as above)
Peristalsis upgrade(Infestor, +1 burrowed speed)
Infestor spells can be cast while burrowed with the exception of Leech.
Organic Carapace upgrade(Roach, +10 hp/s regen, while burrowed)
Anabolic Synthesis upgrade(Ultralisk, +0.6875 speed)

Can be used, but have no effect:
Enduring Corruption upgrade(from alpha version)
RazorPlague upgrade(Queen, alpha version ability)
Obverse Incubation upgrade(4 zerglings per egg, +50% morph time)
Disease upgrade(Infestor, alpha version ability)
EMP research(Ghost Academy)

Can't be used:
Build Obelisk(the building is missing, but the ability is in the list)
Build Merc Compound(same case as above)
Abdominal Fortitude(baneling, no effect, not on the baneling nest ability list)
Jotun Boosters(viking, +2 range in fighter mode, not on the starport tech lab ability list)
I'll call Nada.
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
September 09 2010 08:08 GMT
#286
Hey optical, how did you do in the tourney? (jhtanmy here)
Terranist
Profile Blog Joined March 2009
United States2496 Posts
September 09 2010 08:11 GMT
#287
glad they banned him but i certainly hope the exploit is fixed soon.
The Show of a Lifetime
Sqq
Profile Joined August 2010
Norway2023 Posts
September 09 2010 08:42 GMT
#288
On September 09 2010 16:34 Morphs wrote:
It would be so cool if a Protoss player would actually warp in Immortals during an offical tournament.
The peeps at blizzard would go like 'WTF' and casters would say something like:

'hey, HuK is warping in immortals, is that even possible?'
.. 'Yeah, Blizzard made this possible since Alpha'
.. 'oh ok.. so HuK warping in 8 more Immortals..."


lol at the last respons. I can picture Day 9 saying the first and last, and just being all casual, oh, ok, sooo huk warping in 8 more immortals...
Dead girls don't say no.
shawabawa
Profile Joined May 2010
United Kingdom417 Posts
September 09 2010 10:22 GMT
#289
On September 09 2010 16:52 lololol wrote:
Since the other thread is closed, I'll post the list of available abilities here:

Can be used with the hack:
Warp in Immortals(warpgate, requires twilight council)
Immortal Range upgrade(Robo Bay, +2)
Burrow upgrade(researchable at the Evolution Chamber)
Leech(Infestor, beta version ability)
Frenzy(same as above)
Peristalsis upgrade(Infestor, +1 burrowed speed)
Infestor spells can be cast while burrowed with the exception of Leech.
Organic Carapace upgrade(Roach, +10 hp/s regen, while burrowed)
Anabolic Synthesis upgrade(Ultralisk, +0.6875 speed)

Can be used, but have no effect:
Enduring Corruption upgrade(from alpha version)
RazorPlague upgrade(Queen, alpha version ability)
Obverse Incubation upgrade(4 zerglings per egg, +50% morph time)
Disease upgrade(Infestor, alpha version ability)
EMP research(Ghost Academy)

Can't be used:
Build Obelisk(the building is missing, but the ability is in the list)
Build Merc Compound(same case as above)
Abdominal Fortitude(baneling, no effect, not on the baneling nest ability list)
Jotun Boosters(viking, +2 range in fighter mode, not on the starport tech lab ability list)

Wow, that probably means a lot of smart hackers are getting away with it. I mean, if instead of warping in Immortals he just got the range upgrade, or used frenzy or something I doubt people would notice.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
September 09 2010 10:25 GMT
#290
Seems balanced to me.
My. Copy. Is. Here.
MindRush
Profile Joined April 2010
Romania916 Posts
September 09 2010 10:32 GMT
#291
i hope ALL who cheat get banned.
make an example out of him
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." - Albert Einstein
rasnj
Profile Joined May 2010
United States1959 Posts
September 09 2010 11:09 GMT
#292
On September 09 2010 16:34 Morphs wrote:
It would be so cool if a Protoss player would actually warp in Immortals during an offical tournament.
The peeps at blizzard would go like 'WTF' and casters would say something like:

'hey, HuK is warping in immortals, is that even possible?'
.. 'Yeah, Blizzard made this possible since Alpha'
.. 'oh ok.. so HuK warping in 8 more Immortals..."

I suspect you need third-party software to exploit it. My guess is that you send the server a request of the form
WarpInCommandId WarpgateId UnitTypeId WarpinLocation
or something equivalent. By finding out the immortal's id you can just modify the unit id part of the request, but doubt that the official SC2 client has that kind of functionality. I guess you may be able to sneak it in embedded in your mouse driver, but it would probably count as a cheat.

Pretty disappointing how bad Blizzard is at securing their game. This kind of exploit is extremely easy to avoid long before it's found by the community. Other exploits like map hacks are hard to prevent without serious impacts on game performance so it's understandable that these kinds of hacks exists.
rolle3k
Profile Joined July 2010
Germany6 Posts
September 09 2010 13:02 GMT
#293
Oh man, first there's a winhack and now this. How embarassing!
joder
john0507
Profile Joined August 2010
164 Posts
September 09 2010 16:28 GMT
#294
I dont think blizzard minds >,<"
What do u get from hacking anyways , some ladder points? beating few people?
And when u get banned u spend 60$ buying another ID?

It's not like such exploits are being used blatantly in tournaments or anything (or at least those that cheat hide it really really well)
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
September 09 2010 16:41 GMT
#295
I think he got the warp in immortal code from the 2nd mission in the protoss sidestory during the campaign. When you power up the robo fac, an immortal gets warped in.
He could have also gotten the auto-ff from the campaign as well. In the mission "Smash and grab", sentries automatically forcefield the ramps when you get too close.
Survival is winning, everything else is bullshit.
artanis2
Profile Joined April 2010
United States732 Posts
September 09 2010 20:39 GMT
#296
Ugh, so blizzard left the abilities in the multiplayer "mod" but removed them from the UI. GENIUS. All they need to do is remove them in the next patch...
Half
Profile Joined March 2010
United States2554 Posts
September 09 2010 20:51 GMT
#297
On September 09 2010 16:11 FEAST.ONE wrote:
Show nested quote +
On September 08 2010 18:44 Effect010 wrote:
On September 08 2010 18:33 ReCharge wrote:
I think what the "hacker" is trying to say, is he's trying to have fun & forcing blizzard to fix their problems, they hacked so that blizzard will be aware of this & fix it as early as possible.

*weird, I'm actually defending the hacker* xD

this is possibly the worst way to make blizzard aware of their problems...somebody loses 12 points and you lose 60 dollars..nj!


In RL, $60.00 isn't that much money.


...

12 starcraft 2 lolladder points is even less money.
Too Busy to Troll!
titaniumnuts
Profile Joined July 2010
United States38 Posts
September 09 2010 21:04 GMT
#298
If you check the video, it did appear notice that the immortals took full damage from marauder shells. The hardened shield animation played, but the shield loss was significant.

I'm thinking that this exploit is pulling immortal data on its look, but isn't really using the real data. Maybe it's actually being treated in game as a stalker, but has the immortal art work.
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
September 09 2010 21:46 GMT
#299
On September 09 2010 16:52 lololol wrote:
Since the other thread is closed, I'll post the list of available abilities here:

Can be used with the hack:
Warp in Immortals(warpgate, requires twilight council)
Immortal Range upgrade(Robo Bay, +2)
Burrow upgrade(researchable at the Evolution Chamber)
Leech(Infestor, beta version ability)
Frenzy(same as above)
Peristalsis upgrade(Infestor, +1 burrowed speed)
Infestor spells can be cast while burrowed with the exception of Leech.
Organic Carapace upgrade(Roach, +10 hp/s regen, while burrowed)
Anabolic Synthesis upgrade(Ultralisk, +0.6875 speed)

Can be used, but have no effect:
Enduring Corruption upgrade(from alpha version)
RazorPlague upgrade(Queen, alpha version ability)
Obverse Incubation upgrade(4 zerglings per egg, +50% morph time)
Disease upgrade(Infestor, alpha version ability)
EMP research(Ghost Academy)

Can't be used:
Build Obelisk(the building is missing, but the ability is in the list)
Build Merc Compound(same case as above)
Abdominal Fortitude(baneling, no effect, not on the baneling nest ability list)
Jotun Boosters(viking, +2 range in fighter mode, not on the starport tech lab ability list)


those are all the changes we didnt know in patch 1.1 calling it
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
Arco
Profile Joined September 2009
United States2090 Posts
September 09 2010 21:51 GMT
#300
gosuguy wru?! please demonstrate more of that ability list please

Would be hilarious to see how fast Ultras are after getting the removed speed upgrade (since they buffed their speed to compensate removal of that research iirc)
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