[D]Perception test and sc2 - Page 2
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kGold
Canada66 Posts
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Kpyolysis32
553 Posts
As to scouting, not really a problem I have. I just keep a mental checklist for threats and go through what I should see, then which of those threats are possible as anything I don't see. For instance, if I scout a Terran's main, and see 2 Starports with Tech Labs, it could be Banshees, or it could be Cruisers and they've hidden a Fusion Core. If I scout that same Terran's main and see all the same things except I don't see the Starports, I'll probably realize something is missing and that it could be Banshees or Cruisers, or also a hidden expansion or Thors. Then I'll scout for cues to try and eliminate those things (If he has a lot of gas, for instance, then it's probably not a hidden expo). | ||
lindn
Sweden833 Posts
damn i must be awesome at this :D anyways, i've never missed anything when scouting, though i do miss stuff happening on the map. might be some training needed there. | ||
PaterSin
Germany301 Posts
had a hunch about the curtains the seemed different suddenly but didnt notice the player leaving | ||
collective
Canada138 Posts
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Deindar
United States302 Posts
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Mortician
Bulgaria2332 Posts
On September 01 2010 00:14 Redmark wrote: That's... kind of the point. It shows that people get tunnel vision when they concentrate on any one thing. If you're scouting with your observer and missing the huge drop in your main you can't write it away by saying 'oh I was concentrated on scouting that doesn't count'. That gorilla is not exactly hidden. I still got everything, I feel nerdy | ||
DeMaze
England69 Posts
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latan
740 Posts
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darmousseh
United States3437 Posts
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Phant
United States737 Posts
You have an easier time remembering something you are focusing on then remembering something that you don't care about. This "illusion" works ANYWHERE any place, any time. Go to a street and tell someone to count cars that pass by, then ask "did you see the bicycler go across the sidewalk? No because you don't care. In Starcraft 2, a good player knows what's important to look at. Enemy scouts, drops, mini map, etc. Because they all have some kind of importance to them. Of course you can still get distracted by big battles and it's easy for some things to slip because a lot of times it can be just a tiny red dot on the screen that you missed when you are looking at a battle, simply because it's difficult to see and it's on a tiny section of the screen for only a small amount of time.. The SC2 equivalent of this video would be like focusing on attacking units in a battle and missing a colossus go through the middle of the battle. I doubt anyone here would miss that. However. Repeat the same thing and then ask "did you see the critter walk through the battle? I doubt anyone would notice because it's not something you think as important. TLDR: Your mind draws attention to something you think is important even if you aren't actively searching for it, but if you don't think something is important it can slip by easily. | ||
KiF1rE
United States964 Posts
as for scouting tips, just work on not forgetting about stuff and seeing what you see is important... The problem i was finding when i started SC2 is that at high level play its about what you see and determining what you dont see by what you did see. Example, in a pvp you scout 3 gates, a core, plus 2 gas, but do not see an army or anything else.( assume scout died of a heartattack for example purposes) what does the enemy have? one could determine they either are going Stargate,Robo,Twilight that is hidden. Now you see their army. now this is the fun logic part, If you see mostly Zeals, they are going tech heavy with gas, which could mean stargate or robo, if stalkers odds are they went twighlight. In short if you know what your enemy is has by the information you see, you should be able to determine that something is missing without seeing it. thats pretty much covers the first part. The second part i would say yes you need to be comfortable with your macro, if your entire thought process is going remember build, macro, build, macro, its harder to focus on other tasks and the above technique will not be possible by paying attention as your attention is elsewhere. If you truly want to be good at a game like this you need to develop strong macro and relax and get it to the point where it comes natural, much like your example of driving a car. However this is more difficult than driving a car as bad habits really hurt your macro the longer you play as the more you do these bad habits the harder it is to break them. | ||
nttea
Sweden4353 Posts
On September 01 2010 14:22 KiF1rE wrote: never heard of this video, i was like ok this will be easy, i counted to 15 because i get sidetracked easily... i was like woah gorilla wait what? also noticed the player leaving as it happens to close to the gorilla appearing which i was already distracted by... i also noticed the curtains changed near the end and was like when did that happen? as for scouting tips, just work on not forgetting about stuff and seeing what you see is important... The problem i was finding when i started SC2 is that at high level play its about what you see and determining what you dont see by what you did see. Example, in a pvp you scout 3 gates, a core, plus 2 gas, but do not see an army or anything else.( assume scout died of a heartattack for example purposes) what does the enemy have? one could determine they either are going Stargate,Robo,Twilight that is hidden. Now you see their army. now this is the fun logic part, If you see mostly Zeals, they are going tech heavy with gas, which could mean stargate or robo, if stalkers odds are they went twighlight. In short if you know what your enemy is has by the information you see, you should be able to determine that something is missing without seeing it. thats pretty much covers the first part. The second part i would say yes you need to be comfortable with your macro, if your entire thought process is going remember build, macro, build, macro, its harder to focus on other tasks and the above technique will not be possible by paying attention as your attention is elsewhere. If you truly want to be good at a game like this you need to develop strong macro and relax and get it to the point where it comes natural, much like your example of driving a car. However this is more difficult than driving a car as bad habits really hurt your macro the longer you play as the more you do these bad habits the harder it is to break them. haha epic fail ^_^ you missed the count but saw all the other irrelevant shit :D i had watched this thing with only the gorilla a long time ago so i was like yeaaah there's the gorilla and i still counted 16, and then the video was like: lolz, we also changed THIS! but ofc me being the inattentive dumbass that i am didn't notice anything except the gorilla | ||
Subversion
South Africa3627 Posts
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MaestroSC
United States2073 Posts
On September 01 2010 14:22 KiF1rE wrote: never heard of this video, i was like ok this will be easy, i counted to 15 because i get sidetracked easily... i was like woah gorilla wait what? also noticed the player leaving as it happens to close to the gorilla appearing which i was already distracted by... i also noticed the curtains changed near the end and was like when did that happen? as for scouting tips, just work on not forgetting about stuff and seeing what you see is important... The problem i was finding when i started SC2 is that at high level play its about what you see and determining what you dont see by what you did see. Example, in a pvp you scout 3 gates, a core, plus 2 gas, but do not see an army or anything else.( assume scout died of a heartattack for example purposes) what does the enemy have? one could determine they either are going Stargate,Robo,Twilight that is hidden. Now you see their army. now this is the fun logic part, If you see mostly Zeals, they are going tech heavy with gas, which could mean stargate or robo, if stalkers odds are they went twighlight. In short if you know what your enemy is has by the information you see, you should be able to determine that something is missing without seeing it. thats pretty much covers the first part. The second part i would say yes you need to be comfortable with your macro, if your entire thought process is going remember build, macro, build, macro, its harder to focus on other tasks and the above technique will not be possible by paying attention as your attention is elsewhere. If you truly want to be good at a game like this you need to develop strong macro and relax and get it to the point where it comes natural, much like your example of driving a car. However this is more difficult than driving a car as bad habits really hurt your macro the longer you play as the more you do these bad habits the harder it is to break them. completely agree with paragraph one haha... 11..12... whoah wtf why is there a gorilla? (and i began contemplating the significance of the gorilla that i knew i was supposed to be looking for and missed a pass) and only got to 15... and then it said "did u notice the girl leave? " No.. i was lookin at the gorrilla... "did u notice the curtain change?" no i was thinkin "shit i think i missed a pass and i still dont understand the significance of the gorilla in this test.. how can some1 not see the gorilla... it even pauses in the middle" i think this means im more interested in interesting things than boring things like "how many times did she pass the ball?" "idk.. but did u see the effin gorrilla? i didnt wanna focus too hard and miss the gorilla!" lol relating to sc/sc2 tho... i think the major difference like most people are saying, is that macro game is like 2nd nature to good players, they dont even realize that they just spawned larva and spread creep and made a new expo... instead they see whatever they are micro'ing/scouting and the other stuff is just like "o good i did do that subconsciously..i was hoping i did but i wasn't lookin at or thinking about it" just like occasionally... VERY VERY rarely... you will see a pro or very strong player go to build a unit and be like " lol.... i didnt spawn larva 30 seconds ago..." or like they expect something to be done and when they realize they didnt do it they laugh like "haha what a noob move by my subconscious" | ||
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