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Graphics Shaders Washes out Color

Forum Index > SC2 General
Post a Reply
wendellreport
Profile Joined February 2010
United States7 Posts
August 14 2010 07:31 GMT
#1
I've been playing SC2 on high graphics settings, and the image quality felt desaturated/washed-out/grayish. Changing the gamma settings didn't help.

Frankly, the grayish overtone began to feel dreary after playing for a while.

I started to experiment with the settings, and I noticed that when I set the shaders value to low, the image quality brightens dramatically, and looks much more lush/vibrant/saturated/colorful.

There is a significant problem with the low shader value, though, which is that it's much harder to tell whether a unit is cloaked (see Example 9 below).

In the examples below, the first image of the pair has Shaders=High, Lighting=High, Shadows=High. And the second image in the pair has Shaders=Low, Lighting=Low, Shadows=Low. In both images, all the other graphics settings are set to the high presets.


Example1

1high:

[image loading]

1low:

[image loading]


Example2
+ Show Spoiler +

2high:

[image loading]

2low:

[image loading]


Example3
+ Show Spoiler +

3high:

[image loading]

3low:

[image loading]


Example4

+ Show Spoiler +

4high:

[image loading]

4low:

[image loading]


Example5
+ Show Spoiler +

5high:

[image loading]

5low:

[image loading]


Example6
+ Show Spoiler +

6high:

[image loading]

6low:

[image loading]


Example7
+ Show Spoiler +

7high:

[image loading]

7low:

[image loading]


Example8
+ Show Spoiler +

8high:

[image loading]

8low:

[image loading]


Example9
+ Show Spoiler +

9high:

[image loading]

9low:

[image loading]


Overall, I think that the low shader value looks MUCH better, even though it looks less realistic, and I'll be using that setting from now on. The image looks much more colorful and fun. I'd be interested to hear what people think about this.



--
its a miracle and nobody cares
vyyye
Profile Joined July 2010
Sweden3917 Posts
August 14 2010 07:33 GMT
#2
I prefer high personally. Preference really, just looks.. I don't even know why, it jsut looks better to me. Maybe becasue I'm used to it.
Zombo Joe
Profile Joined May 2010
Canada850 Posts
August 14 2010 07:36 GMT
#3
Without Shaders it looks like Warcraft 3.
I am Terranfying.
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
August 14 2010 07:36 GMT
#4
I use the preset medium settings. I just like em. Maybe its because its what Blizz suggests and it's what I've been using since beta. Only downside is I can't stream while playing on medium because it makes me lag. :/
"Infestors are the suck" - LzGamer
Skee
Profile Joined March 2010
Canada702 Posts
August 14 2010 07:39 GMT
#5
So much easier to tell whats going on using low. So I use it because of that.
Iggyhopper
Profile Joined July 2010
United States259 Posts
Last Edited: 2010-08-14 07:46:32
August 14 2010 07:41 GMT
#6
On August 14 2010 16:36 Zombo Joe wrote:
Without Shaders it looks like Warcraft 3.
This.

Have you tried opening the text file for what defines low,med,high, and ult [I think that's what it does]? I think you can edit the amount of shader actually applies. Haven't tested it myself yet, but I'll be sure to try right now.

EDIT:

Nope can't test it right now and I don't even know if I can do what I'm talking about, but I'm positive that there is a .txt file that defined the values for graphic settings.
wendellreport
Profile Joined February 2010
United States7 Posts
August 14 2010 07:48 GMT
#7
On August 14 2010 16:36 Zombo Joe wrote:
Without Shaders it looks like Warcraft 3.


It also looks MUCH more like Starcraft 1.
its a miracle and nobody cares
wendellreport
Profile Joined February 2010
United States7 Posts
August 14 2010 07:49 GMT
#8

Have you tried opening the text file for what defines low,med,high, and ult [I think that's what it does]? I think you can edit the amount of shader actually applies. Haven't tested it myself yet, but I'll be sure to try right now.

EDIT:

Nope can't test it right now and I don't even know if I can do what I'm talking about, but I'm positive that there is a .txt file that defined the values for graphic settings.


Does anybody know how to do this?
its a miracle and nobody cares
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2010-08-14 08:05:35
August 14 2010 07:59 GMT
#9
THIS:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=142046
http://www.teamliquid.net/forum/viewmessage.php?topic_id=142046
http://www.teamliquid.net/forum/viewmessage.php?topic_id=142046

HDR is what you want to disable. It removes the desaturation, but also removes one or two other things, notably all GLOWING effects.

Something I don't think you mentioned is that on low shader settings (I think it might actually be under low lighting) the terrain looks much smoother (as well as units/buildings looking a bit less detailed), and that's because normal map (bump map) is disabled. You can manually enable or disable that too. Right now I have HDR on, and Normal map off. Personally I would want terrain normal map off, unit normal map on, And Color desaturation filter off, but glow effects ON.

As far as I know, blizzard just didn't give that functionality though. I am really annoyed that blizzard didn't implement more customize-ability for the graphics. Right now I am looking for an "ultimate graphics settings tweak" which would be disabling lighting. The editor lets you disable lighting — which you should try, you will see amazingly different graphics — but I know of no such setting to change in variables.txt which could do that. >,<
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
wolfe
Profile Joined March 2010
United States761 Posts
August 14 2010 08:03 GMT
#10
On August 14 2010 16:48 wendellreport wrote:
Show nested quote +
On August 14 2010 16:36 Zombo Joe wrote:
Without Shaders it looks like Warcraft 3.


It also looks MUCH more like Starcraft 1.


Naw sc1 always had a more gritty look to it rather than warcraft in space. Warcraft is more high fantasy and cartoony than sc.
Swift as the wind, felt before noticed.
wendellreport
Profile Joined February 2010
United States7 Posts
August 14 2010 08:08 GMT
#11
On August 14 2010 16:59 Xapti wrote:
THIS:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=142046
http://www.teamliquid.net/forum/viewmessage.php?topic_id=142046
http://www.teamliquid.net/forum/viewmessage.php?topic_id=142046

HDR is what you want to disable. It removes the desaturation, but also removes one or two other things, notably all GLOWING effects.

Something I don't think you mentioned is that on low shader settings (I think it might actually be under low lighting) the terrain looks much smoother (as well as units/buildings looking a bit less detailed), and that's because normal map (bump map) is disabled. You can manually enable or disable that too. Right now I have HDR on, and Normal map off. Personally I would want terrain normal map off, unit normal map on, And Color desaturation filter off, but glow effects ON.

As far as I know, blizzard just didn't give that functionality though. I am really annoyed that blizzard didn't implement more customize-ability for the graphics. Right now I am looking for an "ultimate graphics settings tweak" which would be disabling lighting. The editor lets you disable lighting — which you should try, you will see amazingly different graphics — but I know of no such setting to change in variables.txt which could do that. >,<


AWESOME man thanks, I'm gonna do some experimentation with this
its a miracle and nobody cares
Ksyper
Profile Blog Joined May 2010
Bulgaria665 Posts
August 14 2010 08:16 GMT
#12
I prefer the higher settings evendough I play on the lowest possible because my computer can't run it even on medium.
If I had a good enough rig I'd play it on ultra.
Iggyhopper
Profile Joined July 2010
United States259 Posts
August 14 2010 08:17 GMT
#13
I'm glad that worked out. Keep this thread on top and maybe we'll find a compromise to good graphics and color saturation.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
August 14 2010 08:27 GMT
#14
On August 14 2010 16:48 wendellreport wrote:
Show nested quote +
On August 14 2010 16:36 Zombo Joe wrote:
Without Shaders it looks like Warcraft 3.


It also looks MUCH more like Starcraft 1.

no.

SC1 was DEF. a lot darker and simple on the color choice (mostly b/c that's what was available)

where as in SC2, it's much brighter/vibrant even on ultra (and i believe med/high/ultra look almost identical) than in SC1....

Low settings makes the game look VERY cartoony (aka W3 or some other free games)
I'm like badass squared | KeitZer.489
Drium
Profile Blog Joined December 2008
United States888 Posts
August 14 2010 09:29 GMT
#15
Wow it looks like shaders are like 90% of the difference. I play with everything on low and your screenshots with just those few settings lowered look very much like my game.
KwanROLLLLLLLED
Tamlin
Profile Joined May 2010
Sweden47 Posts
August 14 2010 10:30 GMT
#16
Yup, the step between low and medium on the shader setting clearly makes the biggest visual difference out of all the gfx settings..

Personally I think it looks too cartoony on Low and that the colors get exaggerated.. But to each his own!
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