Tracking # of SC2 Users - Page 2
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OneWhoIsMany
Canada292 Posts
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Mastermind
Canada7096 Posts
On August 17 2010 02:39 Spaceninja wrote: So dose this mean non-Koreans are no longer called Foreigners because we have a higher population? More non-koreans bought bw then Koreans did. The reason we are called foreigners is because Korea is where professional Starcraft takes place. So if you are not Korean and you play Starcraft then you are a foreigner. If sc2 has a large professional scene outside of Korea then the term foreigner will fade away. | ||
Moita
Brazil30 Posts
Latin American players should play in Latin America, the level isnt bad at all, and playing here is the only way blizz is gonna take us serious. Tottaly agree. I'm playing on LA server too. The translation of the game to brazillian portuguese is fine. | ||
CyberPitz
United States428 Posts
On August 17 2010 03:22 Moita wrote: Brazilian here. Tottaly agree. I'm playing on LA server too. The translation of the game to brazillian portuguese is fine. I have a friend in Brazil that is on the US server, because he has nobody to play with in LA.... | ||
Sanguinarius
United States3427 Posts
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icezar
Germany240 Posts
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justdmg
United States34 Posts
Made this in 10 min, % wise Taiwan and LA grew the fastest since the first update. Made it public, feel free to add to it/make it look a little better :D | ||
Tresh
Argentina68 Posts
On August 12 2010 23:35 Superiorwolf wrote: I think a lot of Latin Americans are opting to buy NA version This. The level in the LA server is so low... Im top 50 total, and worlwide, im 5000. | ||
Shadowed
United States679 Posts
On August 17 2010 06:20 justdmg wrote: https://spreadsheets.google.com/ccc?key=0AmYdfeTEaioKdG1rYWJZZTQwVzk0NFlPZ0pWMkpHS2c&hl=en Made this in 10 min, % wise Taiwan and LA grew the fastest since the first update. Made it public, feel free to add to it/make it look a little better :D I modified the cron for recording stats to record population as well, so I'll have a graph for this up in a few days when there is some data. | ||
justdmg
United States34 Posts
On August 17 2010 06:47 Shadowed wrote: I modified the cron for recording stats to record population as well, so I'll have a graph for this up in a few days when there is some data. Thanks! Meant to go to the sc2ranks thread and ask about this, sounds awesome :D | ||
Dionyseus
United States2068 Posts
On August 12 2010 23:28 EtherealDeath wrote: Given the interest shown in other threads concerning the popularity / well-selling of SC2 in Korea, I thought it might be interesting to keep track of the number of active accounts (via sc2ranks.com). It's been a week and a half since release, so unfortunately I do not have data for earlier time periods. We'll just have to keep track now and see how long it takes to hit random milestones! August 12 Total: 873,344, Russia: 25,915, Taiwan: 53,218, SE Asia: 40,036, Europe: 247,433, Korea: 105,475, NA: 391,789, Latin America: 9,478 Proportions aren't too bad for Korea I suppose. There's about 40% as many Korean account as there are European, and if we assume for a moment that distinct buyers to account is approximately 1-to-1, then that's not bad given the population difference. Latin America seems to be really low on the account number though. Wonder what could be the cause there? August 16 Total: 1,023,119, Russia: 31,202, Taiwan: 68,028, SE Asia: 47,222, Europe: 288,684, Korea: 128,315, NA: 447,599, Latin America: 12,069 The number of ladder playing users exceeds 1 million! It appears that the random smaller regions are still rather unpopular... especially that of Latin America. North America is still way ahead, and actually gained more users since the last update than any other region. Last time it appeared that only 40-50% of users at most played ladder and thus appear on sc2ranks, if you believe Blizzard's numbers for the number of copies they sold in the first 3 days, or whatever short time period they used. If that proportion still holds, then they should now have recouped the gigantic $100million cost of SC2. I actually started tracking the population on August 7. On that day it was as follows: Total: 690,872, Russia: 20,678, Taiwan: 38,874, SE Asia: 31,906, Europe: 196,279 Korea: 81,116, NA: 314,994 Latin America: 7,025 Here's the screenshot: http://img838.imageshack.us/img838/2645/starcraft2populationaug.jpg | ||
Dionyseus
United States2068 Posts
On August 17 2010 02:43 Mastermind wrote: More non-koreans bought bw then Koreans did. The reason we are called foreigners is because Korea is where professional Starcraft takes place. So if you are not Korean and you play Starcraft then you are a foreigner. If sc2 has a large professional scene outside of Korea then the term foreigner will fade away. Or Koreans can still call us foreigners, and we'll call them foreigners too. | ||
RoMarX
Argentina189 Posts
On August 17 2010 06:30 Tresh wrote: This. The level in the LA server is so low... Im top 50 total, and worlwide, im 5000. i guess you are so pro that you never lost a single game in LA. | ||
shizi
United States210 Posts
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zFugitivE
United States58 Posts
On August 17 2010 02:43 Mastermind wrote: More non-koreans bought bw then Koreans did. The reason we are called foreigners is because Korea is where professional Starcraft takes place. So if you are not Korean and you play Starcraft then you are a foreigner. If sc2 has a large professional scene outside of Korea then the term foreigner will fade away. worst logic I have ever heard in my life. | ||
Eeeegor
Australia809 Posts
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Excalibur_Z
United States12237 Posts
If it's not the number of total users in the region, is it the worldwide multiplayer userbase? If so then it would be pretty close to SC2Ranks. | ||
Shadowed
United States679 Posts
On August 17 2010 09:42 Excalibur_Z wrote: So here's a question. When you log onto Bnet, in the top corner you'll see a rough estimate of how many users are logged on, to the nearest 250,000. Now, how do they determine that number? Is it the number of total users in the region? (North America shows typically around 1,000,000, what is it for other regions?) If so then that number surely includes single player users, but does it also include WoW users since they're also on Battle.net? If it doesn't include WoW users and there are 300k users according to SC2Ranks (or 30% of 1mil) then that means 700k users are playing single-player (or 70%). If the ratio is the same across all the regions then multiplayer would only account for 30% of all activity in SC2, meaning the number of active Bnet accounts at any given time is roughly 2.3 million? If it's not the number of total users in the region, is it the worldwide multiplayer userbase? If so then it would be pretty close to SC2Ranks. NA is 450k not 300k, unless you were going by the EU number? It's hard to say, it would depend on their server setup. You would imagine they keep it regionalized, so EU stores EU accounts and US stores US accounts and they only cross data when needed. I think odds are it's only the regions stats, but what about say Latin America? They use the US battle.net but a weird 'sub region', so maybe the sub regions use their parent regions number. | ||
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Excalibur_Z
United States12237 Posts
On August 17 2010 11:03 Shadowed wrote: NA is 450k not 300k, unless you were going by the EU number? It's hard to say, it would depend on their server setup. You would imagine they keep it regionalized, so EU stores EU accounts and US stores US accounts and they only cross data when needed. I think odds are it's only the regions stats, but what about say Latin America? They use the US battle.net but a weird 'sub region', so maybe the sub regions use their parent regions number. Right, right, 450k. I just took a quick look at the top date's number (which itself was 390k). It was just an example though. I'd be interested to see how many active players there are. I know the Bnet 1.0 servers were all isolated by region, so you could log onto USEast and see 250k users, then log on Europe and see 160k users. Wonder if Bnet 2.0 is the same. | ||
latan
740 Posts
but most people buying the game don't really know about region locks until it's too late. | ||
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