Well, there is a really strange mechanic for right clicking on friendly units and structures, you give sort of a "guard" command which works as a move till the unit is within a certain distance and once they are there the command is changed to attack move!
What do this mean? That when you micro your mutalisks in an allies base for example and you click away from the enemy units, if you clicked on the ground they move away as you would expect, but if you click on one of the structures the mutalisks thinks that you want them to guard that structure so they instantly engage any possible threats!
I post this topic since I want this worthless mechanic to change, I can't count how many units I have lost due to this. At least I would like the right click move on a structure to mean what you would expect it to, which means that they move as close to it as possible just like they did in all previous Blizzard titles. At least for structures, they are so large so it can be hard to find some place to be able to click wen you are in a tight base, I really loathe this mechanic in those scenarios.
I can't remember any topic already posted on this, if I am wrong please close. If someone thinks that this shouldn't change please explain, at least I see no reason for it to stay like it is.
Edit: The same thing if you click on crystals or empty geysers, really fucks up games.