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New patch? - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 19 20 36 Next All
sYz-Adrenaline
Profile Blog Joined July 2008
United States1850 Posts
May 06 2010 00:17 GMT
#341
Nerf EMP plz protoss ftw~~
Can you feel the rush?
StayFrosty
Profile Joined February 2010
Canada743 Posts
May 06 2010 00:17 GMT
#342
On May 06 2010 09:16 TheNomad wrote:
Personally, as a Terran player, I would like to see some of the changes in a few of the flaws I have noticed in this race.

Terran:

Battlecruisers - Increased movespeed (Maybe to that of a siege tank, no specific number but it NEEDS an increase, as of now they can be avoided very easily)

Thor - Increased movespeed and decreased size.

Marine Combat Shields - Now affects Reapers, Marauders, and Ghost along with the Marine.

Marauder - Decreased starting hp by 15

Siege Tank - Reduced gas cost to 100.

Marines - Reduced building time back to 20 seconds (Reactor Nerf was enough IMO)

Orbital Command - Can now load up to 5 units.

Supply Drop - Now gives +2 armor to supply depot and +12 Food (up from 8)

Hellions - Attack animation is now smoother and more fluent. (I think we all know what I am talking about)

Reaper - Now have Remote Mines, upgraded at Tech Lab for 75/75 (90 second research time). These mines are placed just like spider mines in SC1 however they have to be manually detonated. (I believe Terran needs this desperately, it would increased their much needed mobility and map presence by a good amount, and allow for much more diverse play in the early game, as well as giving reapers more of a purpose mid/late game)

SCV - Now have 50 HP, up from 45.

Engineering Bay - Turret/Auto-Turret/PDD Range upgrade and bunker/cc cargo space upgrade combined, cost combined, research time stays the same.

Vikings - While in Assault mode are affected by Mech upgrades instead of Air upgrades. Still affected by ship upgrades in flier mode. (Allows to incorporate them better into mech builds)



I don't necessarily think we need ALL of these buffs, but there are many small things like this that could easily be fixed without breaking the game and increasing the diversity of play 10 fold. I am sick of playing Terran with my crappy mobility and after I move out a group of blink stalkers and colossus roll into my base within seconds and fuck everything up and make it back to their base in time to defend my push. Battlecruiser's are so slow, along with Thor's and the immobility of tanks (tanks are understandable they are immobile by nature) But the only mobility of Terran is in the medivac and that is just unacceptable. I take all these proposals in to strong consideration and I honestly think about the downsides of them, I think that the Reaper mines would need testing, along with the Combat Shield buff, and Marine production time reducing would take a bit of fiddling around with and could be re-nerfed but I think it would work out great.



did you really need to post this twice?
terrordrone
Profile Joined April 2010
43 Posts
May 06 2010 00:17 GMT
#343
i'm closin the updater thing until i hear it's actually updating for ppl. mine just sits there n does nothin.
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
May 06 2010 00:18 GMT
#344
On May 06 2010 09:14 arb wrote:
Show nested quote +
On May 06 2010 09:12 leveller wrote:
http://us.blizzard.com/en-us/company/press/pressreleases.html?100505 I just found this maybe you all saw it already but Im afraid this will just be for facebook integration. Seems like the game is pretty much finished in blizzards eyes.

considering they said they were looking into making more units usable

im calling a troll


I mean, releasedate is soon, beta closes soon, no units will be dropped or added. Im not saying they are not going to make more patches, Im sure they will and maybe its even one right now which would be awesome. But I doubt we will see any radical changes.

anyway, im not a troll lol, maybe just a bit negative. relax
nihlon
Profile Joined April 2010
Sweden5581 Posts
May 06 2010 00:18 GMT
#345
On May 06 2010 09:12 leveller wrote:
http://us.blizzard.com/en-us/company/press/pressreleases.html?100505 I just found this maybe you all saw it already but Im afraid this will just be for facebook integration. Seems like the game is pretty much finished in blizzards eyes.


Huh? You mean they can't update more than one thing at once?
Banelings are too cute to blow up
TheNomad
Profile Joined April 2010
United States134 Posts
May 06 2010 00:18 GMT
#346
On May 06 2010 09:17 StayFrosty wrote:
Show nested quote +
On May 06 2010 09:16 TheNomad wrote:
Personally, as a Terran player, I would like to see some of the changes in a few of the flaws I have noticed in this race.

Terran:

Battlecruisers - Increased movespeed (Maybe to that of a siege tank, no specific number but it NEEDS an increase, as of now they can be avoided very easily)

Thor - Increased movespeed and decreased size.

Marine Combat Shields - Now affects Reapers, Marauders, and Ghost along with the Marine.

Marauder - Decreased starting hp by 15

Siege Tank - Reduced gas cost to 100.

Marines - Reduced building time back to 20 seconds (Reactor Nerf was enough IMO)

Orbital Command - Can now load up to 5 units.

Supply Drop - Now gives +2 armor to supply depot and +12 Food (up from 8)

Hellions - Attack animation is now smoother and more fluent. (I think we all know what I am talking about)

Reaper - Now have Remote Mines, upgraded at Tech Lab for 75/75 (90 second research time). These mines are placed just like spider mines in SC1 however they have to be manually detonated. (I believe Terran needs this desperately, it would increased their much needed mobility and map presence by a good amount, and allow for much more diverse play in the early game, as well as giving reapers more of a purpose mid/late game)

SCV - Now have 50 HP, up from 45.

Engineering Bay - Turret/Auto-Turret/PDD Range upgrade and bunker/cc cargo space upgrade combined, cost combined, research time stays the same.

Vikings - While in Assault mode are affected by Mech upgrades instead of Air upgrades. Still affected by ship upgrades in flier mode. (Allows to incorporate them better into mech builds)



I don't necessarily think we need ALL of these buffs, but there are many small things like this that could easily be fixed without breaking the game and increasing the diversity of play 10 fold. I am sick of playing Terran with my crappy mobility and after I move out a group of blink stalkers and colossus roll into my base within seconds and fuck everything up and make it back to their base in time to defend my push. Battlecruiser's are so slow, along with Thor's and the immobility of tanks (tanks are understandable they are immobile by nature) But the only mobility of Terran is in the medivac and that is just unacceptable. I take all these proposals in to strong consideration and I honestly think about the downsides of them, I think that the Reaper mines would need testing, along with the Combat Shield buff, and Marine production time reducing would take a bit of fiddling around with and could be re-nerfed but I think it would work out great.



did you really need to post this twice?


I believe I only posted it once sir.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
May 06 2010 00:19 GMT
#347
On May 06 2010 09:18 leveller wrote:
Show nested quote +
On May 06 2010 09:14 arb wrote:
On May 06 2010 09:12 leveller wrote:
http://us.blizzard.com/en-us/company/press/pressreleases.html?100505 I just found this maybe you all saw it already but Im afraid this will just be for facebook integration. Seems like the game is pretty much finished in blizzards eyes.

considering they said they were looking into making more units usable

im calling a troll


I mean, releasedate is soon, beta closes soon, no units will be dropped or added. Im not saying they are not going to make more patches, Im sure they will and maybe its even one right now which would be awesome. But I doubt we will see any radical changes.

anyway, im not a troll lol, maybe just a bit negative. relax

ah i see, i dont think betas gonna close soon though its not coming out till near the 1st of august, and with how most blizzard betas go they'll run up until the day or night before when they release the patch to make it official for beta users, then allow others to buy it
Artillery spawned from the forges of Hell
AnodyneSea
Profile Blog Joined March 2010
Jamaica757 Posts
May 06 2010 00:19 GMT
#348
I would have to assume 3v3/4v4 + alot of new maps are coming in this patch, im just assuming this because they gave out that wave of friend invites with 2 keys in it, making me think they just want a bunch of friends to play together heh
Lost within the hope of freedom, not for control but in the light of our cause
DragonDefonce
Profile Blog Joined April 2008
United States790 Posts
May 06 2010 00:20 GMT
#349
nerf broodlords for christ's sake please!!!
Bane_
Profile Joined October 2005
United Kingdom494 Posts
May 06 2010 00:20 GMT
#350
With the patching underway and assuming you haven't seen them already, why not pass some time watching the PlayXP exhibition matches linked here? Featuring Maka, hannibal, InCa and sSKS.
Logitech.user
Profile Joined April 2010
10 Posts
May 06 2010 00:20 GMT
#351
On May 06 2010 09:19 jamaZn wrote:
I would have to assume 3v3/4v4 + alot of new maps are coming in this patch, im just assuming this because they gave out that wave of friend invites with 2 keys in it, making me think they just want a bunch of friends to play together heh


Yes please
Im sorry you had to see me like that. John Locke
djorgo
Profile Joined April 2010
Sweden4 Posts
May 06 2010 00:20 GMT
#352
Update:
-The beta database has been reset to help a launch-condition environment. This includes a wipe of characters and indentifiers, friends list, profiles, league placement, and ladder ranks. We thank you for your continued feedback and testing.
Skate or die!
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
May 06 2010 00:21 GMT
#353
On May 06 2010 09:20 djorgo wrote:
Update:
-The beta database has been reset to help a launch-condition environment. This includes a wipe of characters and indentifiers, friends list, profiles, league placement, and ladder ranks. We thank you for your continued feedback and testing.

source/link
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
.gypsy
Profile Blog Joined October 2007
Canada689 Posts
May 06 2010 00:21 GMT
#354
On May 06 2010 09:19 jamaZn wrote:
I would have to assume 3v3/4v4 + alot of new maps are coming in this patch, im just assuming this because they gave out that wave of friend invites with 2 keys in it, making me think they just want a bunch of friends to play together heh


Perhaps but I remember Blizzard saying that they were going to integrate 3v3/4v4 around mid may D=
https://www.twitch.tv/gypsy93
Bensio
Profile Blog Joined April 2010
United Kingdom621 Posts
May 06 2010 00:22 GMT
#355
On May 06 2010 09:21 404.TooEz wrote:
Show nested quote +
On May 06 2010 09:19 jamaZn wrote:
I would have to assume 3v3/4v4 + alot of new maps are coming in this patch, im just assuming this because they gave out that wave of friend invites with 2 keys in it, making me think they just want a bunch of friends to play together heh


Perhaps but I remember Blizzard saying that they were going to integrate 3v3/4v4 around mid may D=


Yep they stated mid-may, that means June
KOFgokuon
Profile Blog Joined August 2004
United States14912 Posts
May 06 2010 00:22 GMT
#356
again?
jaerak
Profile Joined January 2010
United States124 Posts
May 06 2010 00:23 GMT
#357
NERF VOID RAY PLEASE. Seriously, nothing but vikings can beat void rays with cliff advantage. And ofc, vikings are invald against any other toss strat(excluding colossi, but the amount of vikings needed to deal with that are WAY less than that required for dealing with void rays)
checo
Profile Joined November 2008
Mexico1364 Posts
May 06 2010 00:23 GMT
#358
On May 06 2010 09:20 DragonDefonce wrote:
nerf broodlords+voidrays+FF for christ's sake please!!!

Fixed
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
Gekoratel
Profile Joined January 2010
United States7 Posts
May 06 2010 00:23 GMT
#359
Is it still down for maintenance for anyone else, and have they given any kind of eta on when its going to be up again, thanks.
NiiPPLES
Profile Joined April 2010
United Kingdom201 Posts
May 06 2010 00:24 GMT
#360
On May 06 2010 09:20 djorgo wrote:
Update:
-The beta database has been reset to help a launch-condition environment. This includes a wipe of characters and indentifiers, friends list, profiles, league placement, and ladder ranks. We thank you for your continued feedback and testing.


1 post

not sure if troll
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