• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:17
CET 07:17
KST 15:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation0Weekly Cups (Nov 3-9): Clem Conquers in Canada3SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Craziest Micro Moments Of All Time? [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
Terran 1:35 12 Gas Optimization FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1521 users

[SC2 map] Bloody sands

Forum Index > SC2 General
Post a Reply
Kantuva
Profile Joined April 2010
Uruguay209 Posts
Last Edited: 2010-04-30 01:02:54
April 30 2010 00:23 GMT
#1
hi, this is my first map in several years and would like to know what you think of it, because I feel that something is missing, and before continuing I want to know your opinion

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

This is a map of drop 100%, the large amount of resources is to be the focus of massive drops, cliffs in each expansion are to protect them at the beginning of the game, but over time become perfect places for massive drops and ambush

regards!
@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 30 2010 00:28 GMT
#2
4 gas at the nat?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
ghen
Profile Blog Joined March 2010
United States1356 Posts
April 30 2010 00:29 GMT
#3
Really strange layout, It really makes me think I'm going to play Halo on it actually.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
Last Edited: 2010-04-30 00:30:03
April 30 2010 00:29 GMT
#4
Wow very cool looking also i like how you placed your third AKA your min only but iam not sure 4 gas at natural isn't the best idea lol. Although natural should be hard to hold so idk. Also i noticed 1-2 of your 9 high yeild minerals cant be mined until you mine the rest out, was this intended?
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
HeyitsClay
Profile Joined April 2008
Canada336 Posts
April 30 2010 00:29 GMT
#5
Looks too blocky and un natrual how like all the edges are so straight, but looks pretty good non the less
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 30 2010 00:30 GMT
#6
interesting, and what a sweet natural for gas play
"When the geyser died, a probe came out" - SirJolt
Snausages
Profile Blog Joined June 2009
United States529 Posts
April 30 2010 00:35 GMT
#7
yeah the resources on this map seem really excessive, but I like the idea of using those natural pillars to make the open areas more interesting
teaaaaaaaa
Icx
Profile Blog Joined November 2009
Belgium853 Posts
April 30 2010 00:35 GMT
#8
not gonna comment on the map layout itself, because I find it kinda hard to really make suggestions on it withoutplaying it (wich is kinda hard with the current b.net)

But I would suggest you play around more with textures/doodads/etc.

Because atm the map looks very "dead".

everything is really blocky, not much detail, there is some random stuff thrown around everywhere, the transitions from the rocks to the ground are a bit akward, etc

So try to play around with that a bit more, so that in future maps they not only are good maps to play on, but so that they are also good to look at, because that is also a large factor in the decision wich maps that will get played a lot or not.


And also try not to put cliffs around every expo, because like it is now, Terran would be able to drop tanks/Thors in just about every expansion on the map
Clearout
Profile Blog Joined April 2010
Norway1060 Posts
April 30 2010 00:49 GMT
#9
it just looks... confusing! Im sorry but i dont like it, it seems to have no meaning behind it other than "i want to make a map"
really?
Kantuva
Profile Joined April 2010
Uruguay209 Posts
April 30 2010 00:56 GMT
#10
On April 30 2010 09:35 Icx wrote:
not gonna comment on the map layout itself, because I find it kinda hard to really make suggestions on it withoutplaying it (wich is kinda hard with the current b.net)

But I would suggest you play around more with textures/doodads/etc.

Because atm the map looks very "dead".

everything is really blocky, not much detail, there is some random stuff thrown around everywhere, the transitions from the rocks to the ground are a bit akward, etc

So try to play around with that a bit more, so that in future maps they not only are good maps to play on, but so that they are also good to look at, because that is also a large factor in the decision wich maps that will get played a lot or not.


And also try not to put cliffs around every expo, because like it is now, Terran would be able to drop tanks/Thors in just about every expansion on the map

thanks!

My initial idea was that the drop is widely used, the bases are highly vulnerable to drop and that is the idea of the map, just the mention of doodads that is because we still do not completely add . thanks again
@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
Please log in or register to reply.
Live Events Refresh
Next event in 2h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 135
ProTech130
RuFF_SC2 88
StarCraft: Brood War
Britney 52738
Sea 581
Tasteless 290
ajuk12(nOOB) 7
Icarus 6
Dota 2
XaKoH 362
Counter-Strike
fl0m1779
Super Smash Bros
hungrybox1738
C9.Mang0359
Mew2King33
Other Games
summit1g15274
WinterStarcraft327
ViBE89
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH188
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush871
• Lourlo862
• Stunt509
Other Games
• Scarra1238
Upcoming Events
Replay Cast
2h 43m
OSC
5h 13m
Kung Fu Cup
5h 43m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
16h 43m
The PondCast
1d 3h
RSL Revival
1d 3h
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 5h
WardiTV Korean Royale
1d 5h
PiGosaur Monday
1d 18h
RSL Revival
2 days
Classic vs Creator
Cure vs TriGGeR
[ Show More ]
Kung Fu Cup
2 days
CranKy Ducklings
3 days
RSL Revival
3 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.