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[April] SC2 General Discussion

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 Next All
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
Last Edited: 2010-04-26 21:04:39
April 26 2010 21:03 GMT
#1
Note: I completely forgot to make an April edition of this.

Previous Editions
+ Show Spoiler +

March '10
February '10
January '10
December '09
November '09


Q: What is this thread?

A: General purpose, SC2 discussion thread.

Q: What should I be posting about?
A: Basically, anything you want to talk about but aren't sure if it warrants a topic of its own. Heard a rumour you want to share? A new video? A question you are sure is super common but can't find the answer to via searching? A brilliant new idea that you want to vet, to make sure it's really as brilliant as you think it is?

This is the place.


Note:
Posting standards will not be as high as if you were to make a new thread, but pointless spam will still not be tolerated. I have seen threads like these work out alright on other sites (for other games) so I figured, why not give it a shot? It's possible there's not really enough content for something like this to exist at this point in time, but no harm then, it will just die on its own.

Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Exteray
Profile Blog Joined June 2007
United States1094 Posts
April 26 2010 21:06 GMT
#2
Is anyone else (like me) who's completely stopped playing sc2 out of the frustration of keeping getting resetted and having to play the placement matches over and over again?
I personally won't touch SC2 until I know that the profile-wipe bug has been fixed.
SkylineSC
Profile Blog Joined March 2009
United States564 Posts
April 26 2010 21:08 GMT
#3
I don't see the problem with spending an hour playing a few placement matches lol... as if the "records" matter anyways.
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
April 26 2010 21:09 GMT
#4
On April 27 2010 06:08 SkylineSC wrote:
I don't see the problem with spending an hour playing a few placement matches lol... as if the "records" matter anyways.


It has nothing to do with records. It has to do with spending a significant amount of time getting to the point where you can play people your skill level.
HeyZeus
Profile Joined April 2010
United States23 Posts
April 26 2010 21:13 GMT
#5
The constant resets are certainly annoying. I recommend taking some time to experiment with novel strategies when you're playing these semi-uncompetitive matches. Even if you screw up and get placed into a lesser league than you belong (e.g. you drop 2 of 5 goofing around and get placed in silver when you previously were in plat), you'll still get quality games once you go on a winning streak. Even though the league assignments are fairly sticky, Bnet is pretty good about ramping up the quality of your opponents if you're good.

The only thing you lose out on is the bragging rights of saying I'm ranked X in Y platinum division. But hey, it's a beta...lighten up!
Thegilaboy
Profile Blog Joined October 2009
United States2018 Posts
April 26 2010 21:16 GMT
#6
I'm just enjoying hours and hours of custom games with my friends. We all gave up on the placement thing after being reset so many times. This way, we can practice specific strats and counters without worrying about rank at all. It also lets you do silly things like quad motherships in a 2v2 protoss only game
Mutaahh
Profile Joined June 2007
Netherlands859 Posts
April 26 2010 21:17 GMT
#7
I want to see remakes of the following formats

- Golem
- Evolves
- Magic the Gathering
- DBZ rpg
- Zone Control
- Hydra Rancher
- Starship Troopers
- Tug o War (or something like that)
- Sims map
- Original turret defense
- Team Micro Arena
- SCV Football


that its for now, any additions?
I want to fly
semantics
Profile Blog Joined November 2009
10040 Posts
April 26 2010 21:21 GMT
#8
Simple question about the map editor and it's ui regarding if it's going to have a major overhull, as alot of people seemed to get confused by it's rather antiquated layout. Along with the lack of symmetry features currently make map making a bit difficult, i will start today to mess around with triggers with my goal in making a tag map and a td map and relay my feedback there but currently the ui is probably the most daunting thing for most new map makers to get over.

In other words is there going to be a ui over-hull for the galaxy editor along with an addition of symmetry tools.
10or10
Profile Blog Joined March 2010
Sweden517 Posts
April 26 2010 21:27 GMT
#9
Q: Point defense drone, does it intercept any spells with projectiles?
|| @10or10 || 이영호 이제동 - 화이팅 ^^ ||
saint_fu
Profile Joined April 2010
Canada61 Posts
April 26 2010 21:32 GMT
#10
On April 27 2010 06:17 Mutaahh wrote:
I want to see remakes of the following formats

- Golem
- Evolves
- Magic the Gathering
- DBZ rpg
- Zone Control
- Hydra Rancher
- Starship Troopers
- Tug o War (or something like that)
- Sims map
- Original turret defense
- Team Micro Arena
- SCV Football


that its for now, any additions?


What I want to is Nexus Destroyers. That was my favourite UMS map.
palanq
Profile Blog Joined December 2004
United States761 Posts
Last Edited: 2010-04-26 21:42:16
April 26 2010 21:42 GMT
#11
On April 27 2010 06:17 Mutaahh wrote:
I want to see remakes of the following formats

- Golem
- Evolves
- Magic the Gathering
- DBZ rpg
- Zone Control
- Hydra Rancher
- Starship Troopers
- Tug o War (or something like that)
- Sims map
- Original turret defense
- Team Micro Arena
- SCV Football


that its for now, any additions?



Cat 'n' mouse
1v1 micro tournament maps (realistic scenarios you might see in-game)
micro challenge maps (vs comp - maybe not so realistic)
Turret defense
Matrix defense

there is so much potential with the mapmaker I can't even imagine what we will see. Probably mostly dota clone =p
time flies like an arrow; fruit flies like a banana
stalife
Profile Blog Joined June 2006
Canada1222 Posts
April 26 2010 21:42 GMT
#12
1. I really don't like how my mouse cursor is placed at some random place when game starts. I liked how it was on the command center in sc1 .. really annoying.

2. MBS - I like MBS and I'm getting used to it. but when I select both types of barracks (with tech lab and with core), and I press "DDDAAAAA" it doesn't organize itself to make marines in the barracks with core and marauders in the barracks with tech lab. Instead, it makes marauders and marines all in one barracks..

3. I really like the new graphics and the ladder system

4. fuck one base muta, one base all in lings
www.memoryexpress.com
space_yes
Profile Joined April 2010
United States548 Posts
Last Edited: 2010-04-26 21:46:24
April 26 2010 21:45 GMT
#13
Does anyone hate the new terran scan besides me? The last scan was barely graphically tolerable and this is just ridiculous.

I get the idea that the designers want your opponent to see where you scanned. Um ok, there is already the issue of scan vs mules so let's make it less effective by guaranteeing that your opponent will always see it?

In BW the scan animation was quick so there was the possibility that your opponent didn't always know what you scanned.
Ursad0n
Profile Blog Joined April 2010
United States523 Posts
April 26 2010 21:53 GMT
#14
Did anyone notice the "highest rank" thing has always been broken? It only displays your current rank and not your highest
You make it sound like there's a correlation between what should happen and what actually happens. I mean, life is chaotic and it's often unfair. I know it is for me.
dudeman001
Profile Blog Joined February 2010
United States2412 Posts
April 26 2010 21:54 GMT
#15
I've had some Dark Templar antics in mind, but I've never come around to testing them out. If Protoss goes DT, shouldn't this FORCE Terran to tech to ravens before ever being able to push out? If Protoss lays 1-3 dark templar along the path between their main and the Terran main, T will be forced to scan/emp constantly on his march. By the end, he either won't have enough scans for DTs or EMPs for the rest of the army.
Just something I thought of as a Terran player when pushing out against a DTing opponent.
Sup.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
April 26 2010 21:59 GMT
#16
1. I really don't like how my mouse cursor is placed at some random place when game starts. I liked how it was on the command center in sc1 .. really annoying.

If you keep your mouse still during the loading screen, wont it be centered when it starts?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2010-04-26 22:00:44
April 26 2010 22:00 GMT
#17
I've learned today that Banelings aren't Light.
WTF O_o
This crazy on multiple levels, I have ZvT and 2 Banelings needed to kill 1 in my mind right now
WTFF wow
On April 27 2010 06:42 stalife wrote:
2. MBS - I like MBS and I'm getting used to it. but when I select both types of barracks (with tech lab and with core), and I press "DDDAAAAA" it doesn't organize itself to make marines in the barracks with core and marauders in the barracks with tech lab. Instead, it makes marauders and marines all in one barracks..

I think you need to use tab key.




Excuse me, how many beta keys out of 500 have been given out (won)?
I'm quite happy that I was out of city and internet for few days and it seems all I missed were few threads by TheMango?
wwww
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
Last Edited: 2010-04-26 22:05:05
April 26 2010 22:02 GMT
#18
On April 27 2010 06:53 Ursad0n wrote:
Did anyone notice the "highest rank" thing has always been broken? It only displays your current rank and not your highest


They still haven't fixed that? wow...

Personally I'm dissapointed that there's still no way to browse/search the ladder in-game, and that they made adding friends even harder now (works only with opponents you played).
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
arb
Profile Blog Joined April 2008
Noobville17922 Posts
April 26 2010 22:04 GMT
#19
Does anyone else thing that roaches need to be upped to 2 supply? sometimes when playing standard builds i get overran by so many roaches before my robo is done its retarded as hell..

What about tanks? Not every terran wants to go bio in everymatchup and whats hindering them is very much the tanks cost. Maybe lowering it to 75 gas 150 mins 2 supply or something would make it more useful, or giving it the ability to do 20 damage to immortal shields hell i dontknow..
Artillery spawned from the forges of Hell
ghen
Profile Blog Joined March 2010
United States1356 Posts
Last Edited: 2010-04-26 22:09:25
April 26 2010 22:07 GMT
#20
On April 27 2010 07:04 arb wrote:
Does anyone else thing that roaches need to be upped to 2 supply? sometimes when playing standard builds i get overran by so many roaches before my robo is done its retarded as hell..


Nah, when proposing nerfs you have to think to the strengths of the race still. Zerg is about massing units, so all their units are low supply. If you want to nerf zerg hit them in HP/damage, if you want to nerf toss hit them in supply/cost, if you want to nerf terran hit them wherever you want :D
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