SC2 Mario Kart - Page 3
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Monsen
Germany2548 Posts
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Skee
Canada702 Posts
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Synwave
United States2803 Posts
That was awesome, I can't wait to see what mod/editor nerds come up with when this game hits full release! | ||
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snpnx
Germany454 Posts
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MasterFwiffo
United States97 Posts
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Zalan
Canada18 Posts
On April 26 2010 23:57 ghermination wrote: Oh god i hope we get a team of awesome developers like we had for some UMS maps like Custom Hero Wars... pushing the limits with what can be done with the editor will probably give us a successor to Oblivion in a couple years. Maybe someone will try doing a new Custom Diablo mod too ^_^ This sounds really promising and I can't wait to get my hands on this editor!! | ||
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GenoZStriker
United States2914 Posts
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Makica
Canada180 Posts
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blae000
Norway1640 Posts
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Hammy
France828 Posts
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s2pid_loser
United States699 Posts
the camera angles werent that great | ||
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asel
Germany1605 Posts
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Ghoro
United States21 Posts
Dota killed the idea of any new or old custom maps in WC3, lets just hope it doesn't do the same thing in SC2. | ||
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ac9
Canada19 Posts
On April 26 2010 23:57 Purind wrote: This sure beats the Mario Kart battle map on SC where you had to hotkey a dropship and click on the drop icon to unload your items. That map drove me nuts! pretty sure that was called worms, and that was one of my favourite maps >.< | ||
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Executioner.zealot
United States60 Posts
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Diaspora
United States140 Posts
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PokePill
United States1048 Posts
On April 27 2010 01:19 Ghoro wrote: WC3 already had a game like this and had a flying game like this to, but no one played it because they were all to busy playing Dota Dota killed the idea of any new or old custom maps in WC3, lets just hope it doesn't do the same thing in SC2. No one played them because of the horrendous input delay. | ||
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RPGabe
United States192 Posts
Imagine those up and down mechanics with this :D | ||
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PokePill
United States1048 Posts
On April 27 2010 01:32 RPGabe wrote: Have you guys seen the physics engine one yet, where banelings are sliding downhill, marble madness/monkeball style? Imagine those up and down mechanics with this :D Can you post for us? | ||
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Mastermind
Canada7096 Posts
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