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SC2 Mario Kart - Page 3

Forum Index > SC2 General
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Prev 1 2 3 4 5 6 7 8 Next All
Monsen
Profile Joined December 2002
Germany2548 Posts
April 26 2010 15:07 GMT
#41
Gosh, the UMS madness has begun...
11 years and counting- TL #680
Skee
Profile Joined March 2010
Canada702 Posts
April 26 2010 15:11 GMT
#42
lol, nothing better than watching a thor getting pwnd. ^^
Synwave
Profile Joined July 2009
United States2803 Posts
April 26 2010 15:20 GMT
#43
What no speedlings?
That was awesome, I can't wait to see what mod/editor nerds come up with when this game hits full release!
♞Nerdrage is the cause of global warming♞
snpnx
Profile Joined February 2010
Germany454 Posts
April 26 2010 15:43 GMT
#44
WC3 had a very similar map like this (standard with either ROC or TFT), so I already thought that SC2 would be capable of at least the same things. UMS should be very well playable in SC2 for sure.
"Language is Freeware, in that it's free to use, but it's not Open Source, so you can't just change things how you like."
MasterFwiffo
Profile Joined April 2010
United States97 Posts
April 26 2010 15:49 GMT
#45
I will play the hell out of this.
Every morning we wake up and pray Oh God, Please dont let me die today, tomorrow would be SO much better!
Zalan
Profile Joined April 2010
Canada18 Posts
April 26 2010 16:03 GMT
#46
On April 26 2010 23:57 ghermination wrote:
Oh god i hope we get a team of awesome developers like we had for some UMS maps like Custom Hero Wars... pushing the limits with what can be done with the editor will probably give us a successor to Oblivion in a couple years.


Maybe someone will try doing a new Custom Diablo mod too ^_^

This sounds really promising and I can't wait to get my hands on this editor!!
Each second dies upon birth, make good use of their sacrifice
GenoZStriker
Profile Blog Joined February 2010
United States2914 Posts
April 26 2010 16:05 GMT
#47
This is really great. One of the reasons why Starcraft 2 is probably going to live twice as long as SC1 did ^_^
eSports Prodigy & Illuminati member.
Makica
Profile Joined February 2010
Canada180 Posts
April 26 2010 16:09 GMT
#48
LOL WOW EPIC YES
blae000
Profile Joined April 2010
Norway1640 Posts
April 26 2010 16:10 GMT
#49
Looks like the UMS is going to be crazy..
Liquid
Hammy
Profile Joined January 2009
France828 Posts
April 26 2010 16:11 GMT
#50
This is why the collossus is imba!
s2pid_loser
Profile Joined March 2010
United States699 Posts
April 26 2010 16:14 GMT
#51
the music rocks! hopefully theres gonna be like weapons and stuff
the camera angles werent that great
Et Ducit Mundum Per Luce
asel
Profile Blog Joined June 2006
Germany1605 Posts
April 26 2010 16:17 GMT
#52
i dont want to interrupt all your worshipping, but wasn't there a wc3 map which looked like this? :O
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
Ghoro
Profile Joined March 2010
United States21 Posts
Last Edited: 2010-04-26 16:25:18
April 26 2010 16:19 GMT
#53
WC3 already had a game like this and had a flying game like this to, but no one played it because they were all to busy playing Dota
Dota killed the idea of any new or old custom maps in WC3, lets just hope it doesn't do the same thing in SC2.
ac9
Profile Joined April 2010
Canada19 Posts
April 26 2010 16:23 GMT
#54
On April 26 2010 23:57 Purind wrote:
This sure beats the Mario Kart battle map on SC where you had to hotkey a dropship and click on the drop icon to unload your items. That map drove me nuts!

pretty sure that was called worms, and that was one of my favourite maps >.<
Executioner.zealot
Profile Blog Joined April 2010
United States60 Posts
April 26 2010 16:29 GMT
#55
lol, great find... I'm waiting for when someone makes a command and conquer skin for it. haha
Diaspora
Profile Joined April 2010
United States140 Posts
April 26 2010 16:29 GMT
#56
Haha thats fantastic.
PokePill
Profile Blog Joined March 2009
United States1048 Posts
Last Edited: 2010-04-26 16:31:52
April 26 2010 16:29 GMT
#57
On April 27 2010 01:19 Ghoro wrote:
WC3 already had a game like this and had a flying game like this to, but no one played it because they were all to busy playing Dota
Dota killed the idea of any new or old custom maps in WC3, lets just hope it doesn't do the same thing in SC2.


No one played them because of the horrendous input delay.
RPGabe
Profile Joined January 2010
United States192 Posts
April 26 2010 16:32 GMT
#58
Have you guys seen the physics engine one yet, where banelings are sliding downhill, marble madness/monkeball style?

Imagine those up and down mechanics with this :D
PokePill
Profile Blog Joined March 2009
United States1048 Posts
April 26 2010 16:33 GMT
#59
On April 27 2010 01:32 RPGabe wrote:
Have you guys seen the physics engine one yet, where banelings are sliding downhill, marble madness/monkeball style?

Imagine those up and down mechanics with this :D


Can you post for us?
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
April 26 2010 16:35 GMT
#60
That is so awesome. There is going to be so many ridiculously awesome maps in usch a short period of time.
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